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Ariana Grande - One Last Time

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Topic Starter
Tari
This beatmap was submitted using in-game submission on Wednesday, August 24, 2016 at 12:03:37 AM

Artist: Ariana Grande
Title: One Last Time
Tags: my everything
BPM: 125
Filesize: 5146kb
Play Time: 03:11
Difficulties Available:
  1. Hard (2.72 stars, 384 notes)
  2. Insane (3.3 stars, 497 notes)
  3. Normal (1.61 stars, 213 notes)
Download: Ariana Grande - One Last Time
Information: Scores/Beatmap Listing
---------------
#16
Kinshara
Topic Starter
Tari
Nice background! I will consider using it.
ponpokorin
hi !!


General:
disable countdown for all diffs.

Normal:
you need custom combo colors/preview point on Normal and Difficult.
00:14:164 - add note?
01:10:324 (4) - nc
01:23:284 - add note?
01:41:764 (2) - check ds here
02:27:124 - idk if normal should have sv change :d
02:34:324 - delete unused green line
02:34:804 - add kiai time
03:03:604 (1,2) - maybe better http://prnt.sc/byvn15


Difficult:
00:21:364 (4,1) - stack?
00:46:324 (2) - extend this sldier to 00:46:684 -
01:07:444 (4,5) - reduce spacing here
02:03:484 - add note
02:34:324 - ^
02:34:804 - add kiai time
02:54:004 (1) - um... this slider looks bad imo, maybe better shape http://prnt.sc/byvybv


Challenging:
00:22:324 (1,2,3,4) - i think this rhythm is better http://prnt.sc/byw34d
00:38:644 (5,6) - move to the right a bit
02:26:164 (2) - i think its better to map this slider out instead
02:27:124 - maybe you could lower volume here
02:31:924 (2) - fix stack
03:05:524 - i think kiai should end here

thats all!! noob mod lol
Battle
eks dee

[General]
Turn off countdown and widescreen screen even tho they don't do anything
combo colors on other diffs pls

[Normal]
00:12:724 (1) - I'm not exactly saying that you should make it the same as 00:20:404 (1) - , but having a note or a slider over 00:14:164 - would make it feel less ignored bcuz rn it kinda just seems awkward
00:35:764 (4) - NC? When the song picks up you seem to be putting them on every downbeat
00:45:364 (1,2,3) - Maybe do sth like in the box? It kinda feels weird w/ the vocal ignored
01:01:684 (4,5,1) - I'm pretty sure this is like the only time you have it stacked like this in the entire map, so you might just want to not stack it here
01:06:484 (1,2,3,4,1) - Might want to make it not overlap, it's clear enough but the overlaps may lead to some misreads
02:26:164 (2,1) - Maybe make it so these don't overlap?
02:46:324 (1,2,3) - This pattern may be really confusing to newer players since the sliders being stacked and 2 being off to the left may leave people wondering what to click
03:02:644 (2,1) - z overlap fix pls

[Difficult]
00:22:324 (1,2) - This doesn't really sound as good as 00:11:764 (3) - since it doesn't really follow the vocals and it only partly follows the 3/4 thing so like, yeah. It would be better to either have 1 as a 1/2 slider or just a 3/4 repeat like you did at 00:11:764 (3)
00:59:764 (5,6) - blanket fixxxx xd
01:23:764 (1,2) - I think having one of these spaced out kinda 3/4 1/2 slider patterns outside of kiai don't really fit as much since this part is pretty calm, the overlapping pattern that you did before would work better here imo
02:36:724 (1,2,3,5) - could b more symmetrical lol
03:07:204 - Why not move 3 here? There's kinda nothing significant on the downbeat 3 is on rn

[pp]
00:26:164 (1,2,3,4,5) - the spacing for 1->2 is pretty large, I feel like having large spacing for 4,5 would be better since it's not as passive of a beat (on 5)
00:31:324 (4,5,1) - You can make this looks smoother since all the other stuff on the map similar to this look pretty nice when they do this lol

not much to say lol, the insane was nice imo
Sonnyc
~General~
  1. Combo colors, or kiais?
~Normal~
  1. 00:22:804 (2,1) - 00:30:964 (2,3) - 00:38:644 (2,3) - 01:09:364 (2,3) - etc - Although this rhythm was constructed based on slider leniency, such tricky rhythms aren't highly recommended for your lowest difficulty. The transition to 1/4 and then 1/2 feels way too much imo. 00:57:844 (4,1) - 00:53:044 (1,2) these kind of rhythms were fine.
  2. 00:47:044 (3,1,2) - 01:31:444 (1,2) - 01:41:764 (2) - Spacing.
  3. 01:05:524 (2,1,2,3,4,1,2) - These rhythm felt way too consecutive than the overall map imo.
  4. 01:14:164 (1,2,3) - How is these sliders organized? (2) is somewhat being balanced with (1), but (3) is basically placed at a random spot compared to the curve of (2).
  5. 02:25:204 (1,2) - Could work, but personally questionable.
  6. 02:32:644 (3,4) - This rhythm feels too complicated to read properly with spacings or approach circle in this difficulty.
  7. 02:46:324 (1,2,3) - Feels too difficult to read.
  8. 03:02:644 (2,1) - The overlap could be avoided. It doesn't look sweet.
  9. 03:05:524 (1) - Could be way better symmetric.
~Difficult~
  1. 00:21:364 (4,1) - Could stack better.
  2. 00:31:924 (1,2,3) - Check your placements. These aren't balanced enough.
  3. 00:41:284 (4,1) - This small overlap feels a little annoying personally..
  4. 00:52:564 (4,1) - 01:08:764 (3,4) - What's this sudden jump?
  5. 00:59:764 (5,6) - (6) could be spaced better.
  6. 01:15:124 (3,1,2) - More spacing for (3,1) to make the different rhythm more noticable plz.
  7. 02:06:724 (2) - Spacing.
  8. 02:08:884 (3,1,2) - Could be a better symmetry.
  9. 02:30:004 (1,2) - Any special reason for making the flow not 100% vertical?
  10. 02:31:684 (1,2,3,1) - Check in-game, and see if the stack is done as intended.
  11. 02:54:004 (1) - ? What's the point of this slider? The song of the reverse isn't that intensed to demand such a weird setting.
  12. 03:07:444 (3) - Consider placing at 03:07:204 to fit the song better.
  13. 03:09:364 (1) - Consider this at 03:09:124.
~Challenging~
  1. Don't forget to turn off the kiai.
  2. 00:37:924 (2) - Consider removing this to follow the song better.
  3. 00:48:604 (4) - 01:32:764 (4) - 01:38:524 (4) - spacing.
  4. 01:11:044 (3,4) - I personally feel this spacing is too much.
  5. 01:13:924 (6,7,1) - This spacing change didn't had much effect on patterning, or representing the song imo.
  6. 02:19:444 (1,2,3) - 02:23:284 (1,2,3) - 02:24:244 (3,4,1) - I highly disagree with this spacing logic. It is readable due to the approach circle, and the player's ability to play this difficulty, but the pattern itself isn't giving much information regarding the actual rhythms. It's just testing the player's ability if they can properly hit the "approach circle", not if they can properly catch the rhythms according to the song.
What happened to the lower diffs? I thought Tari was a good mapper on polishing stuffs..
Topic Starter
Tari
Battle

Battle wrote:

eks dee

[General]
Turn off countdown and widescreen screen even tho they don't do anything
combo colors on other diffs pls

[Normal]
00:12:724 (1) - I'm not exactly saying that you should make it the same as 00:20:404 (1) - , but having a note or a slider over 00:14:164 - would make it feel less ignored bcuz rn it kinda just seems awkward
00:35:764 (4) - NC? When the song picks up you seem to be putting them on every downbeat
00:45:364 (1,2,3) - Maybe do sth like in the box? It kinda feels weird w/ the vocal ignored The drums are stronger here and thus more important to map.
[
01:01:684 (4,5,1) - I'm pretty sure this is like the only time you have it stacked like this in the entire map, so you might just want to not stack it here What's wrong stacking here?
01:06:484 (1,2,3,4,1) - Might want to make it not overlap, it's clear enough but the overlaps may lead to some misreads. There is no way to not make this pattern not overlap without changing it completely.
02:26:164 (2,1) - Maybe make it so these don't overlap?
02:46:324 (1,2,3) - This pattern may be really confusing to newer players since the sliders being stacked and 2 being off to the left may leave people wondering what to click
03:02:644 (2,1) - z overlap fix pls

[Difficult]
00:22:324 (1,2) - This doesn't really sound as good as 00:11:764 (3) - since it doesn't really follow the vocals and it only partly follows the 3/4 thing so like, yeah. It would be better to either have 1 as a 1/2 slider or just a 3/4 repeat like you did at 00:11:764 (3)
00:59:764 (5,6) - blanket fixxxx xd
01:23:764 (1,2) - I think having one of these spaced out kinda 3/4 1/2 slider patterns outside of kiai don't really fit as much since this part is pretty calm, the overlapping pattern that you did before would work better here imo. Spacing is neglible. Slider ends provide enough leniency to reach next note.
02:36:724 (1,2,3,5) - could b more symmetrical lol Not my intention.
03:07:204 - Why not move 3 here? There's kinda nothing significant on the downbeat 3 is on rn Would be really awkward to play, I would have to put a NC at 3.

[pp]
00:26:164 (1,2,3,4,5) - the spacing for 1->2 is pretty large, I feel like having large spacing for 4,5 would be better since it's not as passive of a beat (on 5)
00:31:324 (4,5,1) - You can make this looks smoother since all the other stuff on the map similar to this look pretty nice when they do this lol I wanted a sharp transition.

not much to say lol, the insane was nice imo
Sonnyc

Sonnyc wrote:

~General~
  1. Combo colors, or kiais?
~Normal~
  1. 00:22:804 (2,1) - 00:30:964 (2,3) - 00:38:644 (2,3) - 01:09:364 (2,3) - etc - Although this rhythm was constructed based on slider leniency, such tricky rhythms aren't highly recommended for your lowest difficulty. The transition to 1/4 and then 1/2 feels way too much imo. 00:57:844 (4,1) - 00:53:044 (1,2) these kind of rhythms were fine. Those rhythms are mapped to a pretty clear beat. I am not changing them.
  2. 00:47:044 (3,1,2) - 01:31:444 (1,2) - 01:41:764 (2) - Spacing.
  3. 01:05:524 (2,1,2,3,4,1,2) - These rhythm felt way too consecutive than the overall map imo. I agree but it's hard to map them in a different way.
  4. 01:14:164 (1,2,3) - How is these sliders organized? (2) is somewhat being balanced with (1), but (3) is basically placed at a random spot compared to the curve of (2).
  5. 02:25:204 (1,2) - Could work, but personally questionable. Getting more opinions on this.
  6. 02:32:644 (3,4) - This rhythm feels too complicated to read properly with spacings or approach circle in this difficulty. There's hardly any other way to map it. I don't want to leave huge blanks where there are sounds.
  7. 02:46:324 (1,2,3) - Feels too difficult to read.
  8. 03:02:644 (2,1) - The overlap could be avoided. It doesn't look sweet.
  9. 03:05:524 (1) - Could be way better symmetric.
~Difficult~
  1. 00:21:364 (4,1) - Could stack better.
  2. 00:31:924 (1,2,3) - Check your placements. These aren't balanced enough.
  3. 00:41:284 (4,1) - This small overlap feels a little annoying personally..
  4. 00:52:564 (4,1) - 01:08:764 (3,4) - What's this sudden jump? I wanted more spots to be impactful. Going to get more opinions here.
  5. 00:59:764 (5,6) - (6) could be spaced better.
  6. 01:15:124 (3,1,2) - More spacing for (3,1) to make the different rhythm more noticable plz.
  7. 02:06:724 (2) - Spacing.
  8. 02:08:884 (3,1,2) - Could be a better symmetry.
  9. 02:30:004 (1,2) - Any special reason for making the flow not 100% vertical?
  10. 02:31:684 (1,2,3,1) - Check in-game, and see if the stack is done as intended.
  11. 02:54:004 (1) - ? What's the point of this slider? The song of the reverse isn't that intensed to demand such a weird setting.
  12. 03:07:444 (3) - Consider placing at 03:07:204 to fit the song better.
  13. 03:09:364 (1) - Consider this at 03:09:124.
~Challenging~
  1. Don't forget to turn off the kiai.
  2. 00:37:924 (2) - Consider removing this to follow the song better. I'm following instruments.
  3. 00:48:604 (4) - 01:32:764 (4) - 01:38:524 (4) - spacing.
  4. 01:11:044 (3,4) - I personally feel this spacing is too much.
  5. 01:13:924 (6,7,1) - This spacing change didn't had much effect on patterning, or representing the song imo.
  6. 02:19:444 (1,2,3) - 02:23:284 (1,2,3) - 02:24:244 (3,4,1) - I highly disagree with this spacing logic. It is readable due to the approach circle, and the player's ability to play this difficulty, but the pattern itself isn't giving much information regarding the actual rhythms. It's just testing the player's ability if they can properly hit the "approach circle", not if they can properly catch the rhythms according to the song. Well, I rely on the symmetry to get people to read it better.
What happened to the lower diffs? I thought Tari was a good mapper on polishing stuffs.. Sadly... no

@pyrowar56 : Applied everything.

Thanks for modding!
Logic Agent
Hi, m4m stuff.

Honestly after those other mods these diffs don't have anything big that stand out to me much. Most of these will probably just be nitpicky, annoying aesthetic things.

[Normal]
  1. 00:20:404 (1) - you could probably make this slider look better so that it blankets the 4 that came before it
  2. 00:30:964 (2,3) - maybe switch these around so that the slider follows the drum like the first time the song made this sound.. it might also help to make this look less cluttered
  3. 00:38:644 (2,3) - here too but this doesn't look as cluttered so it's kinda whatever
  4. 01:02:404 (5,1) - dunno if these should be stacked.. maybe spread the 5 out at least and then stack the slider for readability
  5. 01:28:564 (2,3) - are these okay in an easy diff? i like actually don't know so just wanted to make sure these are good
  6. 02:25:204 (1,2,1) - ds between all of these is kinda big all of the sudden
[Hard]
  1. okay this is about to be super nitpicky but the overlap on 00:47:284 (1,2) - and 00:49:204 (1,2) - are different maybe change one of them (srsly this diff seems good to go)
  2. 01:38:884 (6,1) - blanket? idk
  3. 01:42:964 (1,2) - maybe overlap these?
  4. 02:30:004 (1) - i think this sounds nice if you shorten it to the blue tick
  5. 02:38:644 (1,2) - honestly this change in rhythm sounded weird to me at first because of the way you mapped this sound every other time.. just thought I'd point it out
  6. 02:40:564 (1,2,3,4,5) - maybe change it to to this rhythm, so that you can continue with how you've mapped the drums the other times and also completely cover the vocal.
  7. 03:09:124 (1) - maybe move this up to the red tick? like it made sense the first time i listened to it but the more i replayed it having the note there just didn't make sense to me
[Insane]
  1. 02:21:124 (4,1) - blanket?
ok this insane is pretty polished

Sorry if the mod seems kinda short, but that's because I don't see too many things wrong with the maps! Overall like I said everything was pretty nitpicky, but I hope the suggestions help you in whatever way!
Mao
I love this song <3
Aurele
goodbye gabe's easy
Izzywing
here's the m4m you requested, mod this in return pls

Figured I'd mod this before I sleep.

From my first impressions, this mapset looks rather good already, so this mod might be short :v

[normal]

00:22:804 (2,1,1) - Ahhh, this rhythm :v I know you responded to Sonnyc that this is mapped to a pretty clear beat, and I agree, but I think that it's not appropriate, especially because this is the first diff in the set. I understand you probably won't change these, but get another opinion at the least.

00:48:964 - Considering how powerful this vocal is, it's kinda awk to ignore it. I feel like I expect to be able to click something here.

01:09:364 (2,3,1) - I just don't think it's clear to the player that the difference between the slider and the circle is 3/4, not 1/2 like it would usually be.

01:50:404 - Again, I feel like I expect to be able to click something here (or have some kind of feedback) because of the vocal.

02:26:164 (2,1) - I think this shape would look better if the end of 1 wasn't curving into 2. Something like this perhaps? https://osu.ppy.sh/ss/5849391

02:44:164 (3) - ayy, this is what I mean by expecting a clickable note here during "time"

03:08:404 (1) - Because this shape is perfectly symmetrical over the y axis, I kinda think 03:05:524 (1) - should be as well.

Really neat Normal diff, the patterns are unique without being too hard to read or too hard to play. While I disagree with the usage of 3/4 gaps in this diff, they're definitely original and fit the song well.

[Hard]

00:33:844 (1) - This shape would probably look nicer if it was symmetrical

00:52:564 (4,1) - This jump, I see in your response earlier that you'd like more opinions on it, I think it's a bit excessive. I don't think there should be THAT much emphasis on that sound. (not to mention the linear flow so this plays kinda meh)

01:04:564 (1,3) - It's bugging me that these two are slightly touching, would look better if there's a way you could get it so that they aren't (maybe lessen the curves of 01:05:044 (2,3) so that 3 can be a bit more to the left)

01:19:444 (5) - Slight blanket adjustment, the gap is thinner on the bottom than at the top.

01:56:404 (1,2,3,4) - Due to the stack, the spacing is kinda messed up here, but fixing that would break the symmetry of the the pattern...Maybe do something like this? https://osu.ppy.sh/ss/5849482

[Insane]

I love mid 3star 125ish bpm insanes because they're fun to DT

00:33:124 (8,9,10) - Moving this triplet so that 8 is near 170:200 looks better in my opinion. Makes this feel less dense.

Couldn't find anything else. Really good diff.

Good luck! Hope I could be of help.
Topic Starter
Tari
Logic Agent

Logic Agent wrote:

Hi, m4m stuff.

Honestly after those other mods these diffs don't have anything big that stand out to me much. Most of these will probably just be nitpicky, annoying aesthetic things.

[Normal]
  1. 00:20:404 (1) - you could probably make this slider look better so that it blankets the 4 that came before it I don't see the point.
  2. 00:30:964 (2,3) - maybe switch these around so that the slider follows the drum like the first time the song made this sound.. it might also help to make this look less cluttered I'm following the vocals here not drums.
  3. 00:38:644 (2,3) - here too but this doesn't look as cluttered so it's kinda whatever
  4. 01:02:404 (5,1) - dunno if these should be stacked.. maybe spread the 5 out at least and then stack the slider for readability I don't find it difficult to read at all. The music clearly shows a note here.
  5. 01:28:564 (2,3) - are these okay in an easy diff? i like actually don't know so just wanted to make sure these are good This is a normal difficulty, and for a normal difficulty it's acceptable (and the lowest diff of the set)
  6. 02:25:204 (1,2,1) - ds between all of these is kinda big all of the sudden It's for symmetry purposes.
[Hard]
  1. okay this is about to be super nitpicky but the overlap on 00:47:284 (1,2) - and 00:49:204 (1,2) - are different maybe change one of them (srsly this diff seems good to go)
  2. 01:38:884 (6,1) - blanket? idk Blanket seems fine imo
  3. 01:42:964 (1,2) - maybe overlap these? I hate overlaps. They ruin the appearance of notes.
  4. 02:30:004 (1) - i think this sounds nice if you shorten it to the blue tick Fine either way, I wanted to follow clap sound.
  5. 02:38:644 (1,2) - honestly this change in rhythm sounded weird to me at first because of the way you mapped this sound every other time.. just thought I'd point it out It's intentionally because the music changes.
  6. 02:40:564 (1,2,3,4,5) - maybe change it to to this rhythm, so that you can continue with how you've mapped the drums the other times and also completely cover the vocal. I wanted variety here.
  7. 03:09:124 (1) - maybe move this up to the red tick? like it made sense the first time i listened to it but the more i replayed it having the note there just didn't make sense to me Seems better at how it starts currently. I tried your suggestion and feels really awkward.
[Insane]
  1. 02:21:124 (4,1) - blanket?
ok this insane is pretty polished

Sorry if the mod seems kinda short, but that's because I don't see too many things wrong with the maps! Overall like I said everything was pretty nitpicky, but I hope the suggestions help you in whatever way!
Ascendance
helo
Topic Starter
Tari
@Hobbes2 : I did everything but add more notes in normal. I don't want to ruin the spread. Thanks!
Ascendance
We discussed the normal in IRC (Hard and Insane in discord voice), and I think we're okay now. We had a long talk about aesthetics and how sukinathan is IN FACT sukinathan on osu.

logs
2016-08-19 01:02 Ascendance: k normal first
2016-08-19 01:03 Ascendance: 00:14:644 (3) - curve plz
2016-08-19 01:03 Ascendance: 1/1 pure horizontal is ugly u know :/
2016-08-19 01:03 Ascendance: 00:17:524 (2,3) - improve blanket
2016-08-19 01:04 Tari: wut
2016-08-19 01:04 Ascendance: 00:19:924 (4,1) - l o l
2016-08-19 01:04 Tari: the first one no
2016-08-19 01:04 Tari: the slider is straight because the movement is straight
2016-08-19 01:04 Ascendance: https://osu.ppy.sh/ss/5881089 just do this u idiot
2016-08-19 01:04 Ascendance: the horizontal looks sad
2016-08-19 01:04 Ascendance: face
2016-08-19 01:05 Tari: no
2016-08-19 01:05 Tari: that ruins the flow
2016-08-19 01:05 Tari: i also make my sliders point the direction of the next note
2016-08-19 01:06 Tari: unless it's a blanket
2016-08-19 01:07 Ascendance: -_ k
2016-08-19 01:07 Ascendance: what about the other 2
2016-08-19 01:07 Tari: i did them
2016-08-19 01:07 Ascendance: k
2016-08-19 01:07 Ascendance: 00:23:644 (1) - idk how i feel about this
2016-08-19 01:08 Ascendance: you've been using simple rhythms and even tho its a normal, it should still be treated more along the lines of an easy in the absence of one
2016-08-19 01:13 Tari: slider leniency helps it a lot
2016-08-19 01:13 Tari: and despite that the sounds are more prominent
2016-08-19 01:13 Ascendance: idk if you think its fine then its k
2016-08-19 01:13 Ascendance: 00:24:244 (1,2,3,4) - this square is kinda ugly
2016-08-19 01:13 Tari: 00:57:844 (4) - and these are bad?
2016-08-19 01:14 Ascendance: no
2016-08-19 01:14 Ascendance: like i said its fine -_
2016-08-19 01:14 Ascendance: improve the aesthetic on that square
2016-08-19 01:14 Tari: k
2016-08-19 01:14 Tari: i fixed the square
2016-08-19 01:14 Tari: very very nazi
2016-08-19 01:16 Ascendance: 00:47:284 (1) - not a fan of the anchor near the bottom
2016-08-19 01:16 Ascendance: https://osu.ppy.sh/ss/5881118 ?
2016-08-19 01:19 Ascendance: i know
2016-08-19 01:19 Ascendance: but thats an important vocal that you're missing
2016-08-19 01:19 Ascendance: you can stack it on 00:54:004 (3) - if you want
2016-08-19 01:31 Ascendance: 01:18:004 (1) - you didn't do this earlier in the map
2016-08-19 01:31 Ascendance: might wanna be more consistent xd
2016-08-19 01:31 Tari: yup i did
2016-08-19 01:32 Tari: 00:20:404 (1) -
2016-08-19 01:32 Tari: I just moved it somewhere else
2016-08-19 01:32 Ascendance: yeah but it's not on the same vocal line
2016-08-19 01:32 Ascendance: d whatever
2016-08-19 01:33 Ascendance: 01:21:844 (1) - ...
2016-08-19 01:33 Tari: ?
2016-08-19 01:33 Ascendance: can you at least make that slider more clean
2016-08-19 01:34 Tari: done
2016-08-19 01:35 Ascendance: 01:37:204 (4) - idk about the repeat slider since the vocals are a bit complex
2016-08-19 01:36 Ascendance: I think you could remove the repeat and map that out
2016-08-19 01:36 Tari: ?
2016-08-19 01:36 Tari: there a sound there
2016-08-19 01:36 Tari: y?
2016-08-19 01:36 Ascendance: yea but you're missing vocals :( feels weird to switch especially in lower diff
2016-08-19 01:37 Tari: uhm no
2016-08-19 01:37 Tari: not mapping dat
2016-08-19 01:37 Tari: there a clear transition
2016-08-19 01:37 Ascendance: okor
2016-08-19 01:37 Ascendance: 01:41:044 (1,2,3) - has an extra note for the same vocal as 00:39:604 (1,2) -
2016-08-19 01:37 Tari: what's up with U
2016-08-19 01:38 Tari: u want me to be safe with snaps
2016-08-19 01:38 Tari: :X
2016-08-19 01:38 Ascendance: :3
2016-08-19 01:38 Tari: no
2016-08-19 01:39 Tari: that would make the spread ruined
2016-08-19 01:39 Tari: boi this needs to be easiest difficulty
2016-08-19 01:39 Ascendance: 01:41:764 (2) - remove this u dingus
2016-08-19 01:40 Ascendance: 01:55:204 - w
2016-08-19 01:40 Tari: i alrdy did it
2016-08-19 01:42 Ascendance: both of them?
2016-08-19 01:42 Tari: si
2016-08-19 01:43 Ascendance: 02:48:244 (1) - ugly curve
2016-08-19 01:43 Tari: what?
2016-08-19 01:43 Tari: no
2016-08-19 01:44 Tari: it's not even trying to blanket the previous note
2016-08-19 01:44 Tari: LOL
2016-08-19 01:44 Tari: that curve transitions well with slider 2
2016-08-19 01:45 Ascendance: dddddddd
2016-08-19 01:45 Ascendance: ok
2016-08-19 01:45 Ascendance: next dif
2016-08-19 01:49 Ascendance: 00:40:564 (3) - not a fan of antiflow repeat
2016-08-19 01:49 Tari: ?
2016-08-19 01:49 Ascendance: you could just copy this rhythm 00:39:604 (1,2) -
2016-08-19 01:50 Tari: there's no antiflow
2016-08-19 01:50 Tari: it's just hold
2016-08-19 01:50 Ascendance: 00:40:564 (3) - is facing opposite of the direction that00:40:084 (2) - is bringing it to
2016-08-19 01:50 Tari: that's fine
2016-08-19 01:50 Tari: what's wrong with that?
2016-08-19 01:51 Ascendance: idk i just dont think its that good
2016-08-19 01:51 Tari: you have plenty of time to react to 4
2016-08-19 01:51 Tari: so a sharp movement will make it much more fun and unpredictable
2016-08-19 01:51 Tari: since u put ur cursor in 1 place
2016-08-19 01:52 Ascendance: zzzzz
2016-08-19 01:53 Tari: anyways did something there
Topic Starter
Tari
Metadata Proof :

Monstrata
Insane:

01:17:044 (3,4) - 01:22:804 (4,5) - Spacing could be more consistent here (space 01:22:804 (4,5) - out a bit more).
01:38:884 (6,1) - Careful, repeat arrow is barely visible considering the hitburst after 6.
01:46:804 (1,3) - I'd avoid that really small slider-border overlap. Looks unpolished cuz its such a small overlap.
02:21:124 (4,1) - Blanket can be better.
02:42:844 (2,3) - Stack these more precisely. they look slightly off when you view with stacking enabled. 02:45:724 (4,5) - Same with these.
Ayyri
hi monstrata

[General]
  1. Metadata seems okay.
  2. Going from AR 4 to AR 7 seems like a bit of a jump. Consider changing Normal to AR 5.
  3. 02:18:604 - Why have the break lead in only on the insane difficulty? This should be included in Normal and Hard as well. (Unless there is some special reason for it.)
Your almost blankets trigger me. ;w;

[Normal]
  1. 00:12:724 - Could easily be blanketing 00:14:164 - . Please fix for the aesthetics. ;w;
  2. 00:41:284 - Why stop stacking the 1/2 circle on the oncoming slider? Having this type of pattern here makes it feel like that circle would land on a white tick, rather than being the same as this type of pattern 00:36:484 - .
  3. 00:57:844 - and 00:58:804 - These two overlapping the slider bodies look a bit odd, especially in a normal. (Even though it's not by a whole lot.) Consider moving them at least a bit so the spacing is consistent. You did something like what I'm suggesting at 01:59:284 - .
  4. 01:01:684 - I'd suggest moving this slider a bit to the right so the slight overlap type of pattern that you've been using is still there. (The type of pattern that's used here 00:53:044 - )
  5. 01:14:164 - Nice copy + paste. xd
  6. 01:21:364 - I'd suggest using a finish hitsound like you did for the head of this slider. The default normal sounds a bit out of place.
  7. 02:32:644 - and 02:33:244 - I'd suggest widening the spacing here a bit due to the slower SV in this section.
[Hard]
  1. 00:32:404 - Ctrl+G. 3 vertical sliders in a row is rather boring to play. More of an down-up-down pattern is enjoyable.
  2. 00:52:564 - I'd suggest moving this note out from under 00:52:084 - . Since it could be easily read the same as the type of patterns you're using here 00:50:164 - or 00:44:404 - .
  3. 00:57:364 - Same issue as above.
  4. 00:57:844 - and 00:59:044 - This overlap is really ugly. ;w;
  5. 01:06:004 - Same as 00:52:564 -.
  6. 01:06:964 - I think you get the point by now.
  7. 01:16:084 - and 01:16:564 - I'd suggest keeping the slight overlap type of pattern that you've been using in places like 01:09:364 - and 01:09:844 -
  8. 01:23:764 - and 01:24:244 - Same as above. (This happens more times, but I won't mention them in case you disagree.)
  9. 03:09:364 - Wouldn't this work better moved back to 03:09:124 - so it follows the vocal and background music a bit more accurately?
[Insane]
  1. 01:17:044 - and 01:17:524 - Move these two sliders a bit closer. They're a bit further than the other times this pattern occured. (For example, 00:35:764 - and 00:36:244 - )
  2. 01:22:804 - and 01:23:284 - Same issue as above, except a bit too close.
  3. 01:25:564 - and 01:25:684 - Move under the tail of 01:25:084 - to be consistent with the other two times this pattern appeared. (At 00:24:244 - and 00:31:684 - )
  4. 01:38:884 - Move this circle somewhere else. This makes the reverse of 01:39:124 - not visible.
  5. 02:56:404 - Move this down a bit so the tail underlaps with the tail of 02:55:924 - kthx. Slightly off stacking is ugly. zzz
  6. 03:07:204 - Why ignore the downbeat of the music here? I'd think this would warrant at least a circle.
  7. 03:12:244 - I know that this is an insane, but a spinner at the end isn't really consistent with your other difficulties. Aside from the fact that this difficulty doesn't end at the same time as the other, the spinner is kind of following nothing after 03:12:724 - . So I'd highly suggest removing it for the above reasons.
I'll PM you in the morning if I missed anything while I was half asleep. zzz
Topic Starter
Tari
Ayyri

Ayyri wrote:

hi monstrata

[General]
  1. Metadata seems okay.
  2. Going from AR 4 to AR 7 seems like a bit of a jump. Consider changing Normal to AR 5.
  3. 02:18:604 - Why have the break lead in only on the insane difficulty? This should be included in Normal and Hard as well. (Unless there is some special reason for it.)
Your almost blankets trigger me. ;w;

[Normal]
  1. 00:12:724 - Could easily be blanketing 00:14:164 - . Please fix for the aesthetics. ;w;
  2. 00:41:284 - Why stop stacking the 1/2 circle on the oncoming slider? Having this type of pattern here makes it feel like that circle would land on a white tick, rather than being the same as this type of pattern 00:36:484 - .
  3. 00:57:844 - and 00:58:804 - These two overlapping the slider bodies look a bit odd, especially in a normal. (Even though it's not by a whole lot.) Consider moving them at least a bit so the spacing is consistent. You did something like what I'm suggesting at 01:59:284 - . It's fine the spacing is around the 1.0 mark
  4. 01:01:684 - I'd suggest moving this slider a bit to the right so the slight overlap type of pattern that you've been using is still there. (The type of pattern that's used here 00:53:044 - )
  5. 01:14:164 - Nice copy + paste. xd It's to show consistency.
  6. 01:21:364 - I'd suggest using a finish hitsound like you did for the head of this slider. The default normal sounds a bit out of place.
  7. 02:32:644 - and 02:33:244 - I'd suggest widening the spacing here a bit due to the slower SV in this section.
[Hard]
  1. 00:32:404 - Ctrl+G. 3 vertical sliders in a row is rather boring to play. More of an down-up-down pattern is enjoyable. "I know" vocals are repeating and sliders are showing that.
  2. 00:52:564 - I'd suggest moving this note out from under 00:52:084 - . Since it could be easily read the same as the type of patterns you're using here 00:50:164 - or 00:44:404 - .
  3. 00:57:364 - Same issue as above.
  4. 00:57:844 - and 00:59:044 - This overlap is really ugly. ;w;
  5. 01:06:004 - Same as 00:52:564 -.
  6. 01:06:964 - I think you get the point by now.
  7. 01:16:084 - and 01:16:564 - I'd suggest keeping the slight overlap type of pattern that you've been using in places like 01:09:364 - and 01:09:844 -
  8. 01:23:764 - and 01:24:244 - Same as above. (This happens more times, but I won't mention them in case you disagree.) I don't agree ahaha, I like these patterns.
  9. 03:09:364 - Wouldn't this work better moved back to 03:09:124 - so it follows the vocal and background music a bit more accurately?
[Insane]
  1. 01:17:044 - and 01:17:524 - Move these two sliders a bit closer. They're a bit further than the other times this pattern occured. (For example, 00:35:764 - and 00:36:244 - )
  2. 01:22:804 - and 01:23:284 - Same issue as above, except a bit too close.
  3. 01:25:564 - and 01:25:684 - Move under the tail of 01:25:084 - to be consistent with the other two times this pattern appeared. (At 00:24:244 - and 00:31:684 - )
  4. 01:38:884 - Move this circle somewhere else. This makes the reverse of 01:39:124 - not visible.
  5. 02:56:404 - Move this down a bit so the tail underlaps with the tail of 02:55:924 - kthx. Slightly off stacking is ugly. zzz
  6. 03:07:204 - Why ignore the downbeat of the music here? I'd think this would warrant at least a circle.
  7. 03:12:244 - I know that this is an insane, but a spinner at the end isn't really consistent with your other difficulties. Aside from the fact that this difficulty doesn't end at the same time as the other, the spinner is kind of following nothing after 03:12:724 - . So I'd highly suggest removing it for the above reasons.
I'll PM you in the morning if I missed anything while I was half asleep. zzz

@Monstrata did everything

Thanks!
Ascendance
rebubble
Ayyri
Checked everything, and it seems fine.

Qualified!
Akasha-
congratulation <3
Monstrata
Grats! But shouldn't the Artist be アーリーアナー・グランディー and Romanized Artist be Ariana Grande? Source: I went to Japan last summer so you can trust me.
Mao
Grats :3
Stefan
A(yy)riana is on a qualify spree! :D
Ayyri

Stefan wrote:

A(yy)riana is on a qualify spree! :D
I don't think I've ever heard a worse pun from you. Good job Fan.

Also, hi my name is Arianna, not Ariana. :D
Knotts
Grats Tari :)
Mekki
Tari, I love you!
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