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sky_delta - Cryonix

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Ascendance
Give me kudosu
Topic Starter
captin1

Ascendance wrote:

Give me kudosu
Ascendance
Hope u get silenced for kd abuse and kick from alumni
Sing

Ascendance wrote:

Hope u get silenced for kd abuse and kick from alumni
stop!stop!logorrhoea
Topic Starter
captin1
"Kaifin"
helo

Easy

  1. 00:03:911 (1,2) - nazi blanket, this really stood out to me for some reason so z
  2. 00:10:107 (2,3) - do you think this might be too confusing for easy player? i just think they'd click the slider end because of the flow, maybe if you flipped the pattern like this it would be better? beginner players read approach circles, not flow
  3. 00:14:835 (2) + 00:15:324 - did something get deleted here by accident? you break DS then leave this huge space, if intentional then i think a rhythm like so would be much more fitting with what you were doing don't feel like that follows anything, this is just purely following melody so i think it's alright
  4. 00:21:683 (4,1) - breaking DS for emphasis in Easy? i think is only good in Normal+ to have variance so i'd change, but if its allowed then g, you only do it here so imo DSing it is g
  5. 00:41:085 (2,3,4) - i kno its a line but would flow be better lik this?
  6. 01:34:400 (4,1) - not perfectly parallel

Hard

  1. 00:48:259 (1,2) -its lit


Another

  1. 00:09:129 (1,2,3) - line is slightly off close enough
  2. 00:27:716 (3) - have you considered moving this to somewhere like x:352 y:164 so its structured like its in the stream?
  3. 00:58:694 (1) - this note isnt even with either 00:58:042 (1,2) or 00:58:368 (1,2) :9 rotate 00:58:368 (1) - and you'll see the pattern

    solid


all nazi mod zz

feelin sky soon lies
"Asphyxia"
Quick thoughts!

[Another]
  1. 00:03:096 (2,3,4,5) - Definitely would sound better if there was a note at 00:03:341 - . Would follow the sound pattern.
  2. 00:31:792 (1,2,3,4,5,6) - Stream could look better if the shape was more circular instead of having a random increase of curve. Maybe this instead? did ryan's thing
  3. 01:01:139 (1) - If you can, space it out more so it fits better with 01:02:444 (1,1) - ? eh don't think it makes much of a difference
[Hard]
  1. 01:35:379 - There's definitely a clickable / mappable sound! Music gets more intense there, builds up to the end so having no beat here is weird imo i think it fits and i like the patterns as is
"Giralda"
yea

[Another]
  1. 00:18:259 (1,2,3) - unsure why this spacing is so low the way it is, perhaps you could clarify? noticed more sounds so made it a stream wew
  2. 00:31:792 (1,2,3,4,5,6) - the angle is pretty awkward here, maybe play around with this by rotating it? http://puu.sh/rIi84/534b4cae80.jpg
  3. 00:41:248 (2,3) - just a suggestion but since the pitch seems to be a bit higher here compared to 00:40:596 (2,3,4), would be nice if 00:41:248 (2,3) was going upwards from 00:41:085 (1) , and maybe something like this would be cool for some sort of linear structure http://puu.sh/rIiio/1f5c25a26d.jpg (4 can go anywhere tbh) this is a copy paste pattern from another map so keep wwwwww
  4. 01:22:661 (4) - how about making this parallel to 01:22:498 (3) - ? seems like both 1/4s interpret the same thing from what i hear and leads into the stream afterwards pretty nicely http://puu.sh/rIir2/fa804dd06b.jpg eh i like the visual of this as is
  5. 01:29:346 (4) - ctrl+g for more impact?
  6. 01:40:107 (3) - ctrl+g feels a bit better here since the direction you're headed is already downwards, and having this 1/4 direct itself upwards feels kinda counter-intuitive did other thing
  7. 01:48:259 - wanna maybe add an object to lead into the spinner? nah
good luck ~

thank

edit: hel yea high res bg
Kibbleru
mind getting like 2 more mods for the other diffs? lo

anotha
00:42:308 (4,1) - maybe u wana manual stack this so stack leniency doesnt ruin this pattern?
00:47:933 (1,1) - er, why no blanket?
01:08:721 (2,3) - consider ctrl g'ing this rhythm
01:14:183 - could map this triplet? cuz it feels like the percussions start here kinda.

meg
00:04:237 (2) - i think ctrl g here is more consistent with 00:01:303 (1,2) -

hard
01:18:259 (1,2,3) - something like this is a bit harsh to land a stream on for a hard diff, consider using just a 3/4 repeat

doormat
try ar 5.5
01:33:259 (2) - pls no, the slider head and tail overlaps and looks rely bad lo

easy
00:52:335 (4) - could try a 1/2 repeat here
00:53:476 (1) - tbh i'd rather just remove this spinner than having to skip 00:58:694 - for it :S
Topic Starter
captin1
i need help aaahhhhh
Doormat
lol k fixed the ugly slider shape and raised AR

i need help
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 78993
Countdown: 0
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[Editor]
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[Metadata]
Title:Cryonix
TitleUnicode:Cryonix
Artist:sky_delta
ArtistUnicode:sky_delta
Creator:captin1
Version:Doormat's Normal
Source:BMS
Tags:bof of fighter 2015 artcore doormat meg iMage--
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192,279,95216,6,0,P|249:263|306:280,1,120,4|8,1:0|1:2,0:0:0:0:
360,344,95705,2,0,P|419:344|470:314,1,120,0|0,1:0|1:0,0:0:0:0:
496,236,96194,1,8,1:2:0:0:
420,204,96357,2,0,P|407:145|417:86,1,120,0|0,1:0|1:0,0:0:0:0:
472,24,96846,1,8,1:2:0:0:
392,4,97009,2,0,L|252:24,1,120,0|0,1:0|1:0,0:0:0:0:
192,32,97498,1,8,1:2:0:0:
312,152,97824,5,0,1:0:0:0:
475,108,98150,1,8,1:2:0:0:
432,272,98476,1,0,1:0:0:0:
268,315,98802,1,8,1:2:0:0:
104,272,99129,1,4,1:2:0:0:
61,108,99455,1,8,1:2:0:0:
224,152,99781,2,0,L|283:146,1,60,0|0,1:0|1:0,0:0:0:0:
356,192,100107,2,0,L|415:186,1,60,8|0,1:2|1:0,0:0:0:0:
431,103,100433,6,0,P|498:190|421:270,1,240,4|2,1:2|0:0,0:0:0:0:
252,276,101411,1,2,0:0:0:0:
252,276,101574,2,0,L|264:128,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
280,355,102389,2,0,P|250:361|221:355,1,60,2|0,0:0|0:0,0:0:0:0:
148,316,102716,2,0,P|118:318|91:331,1,60,2|0,0:0|0:0,0:0:0:0:
16,295,103042,6,0,P|23:235|20:176,1,120,2|2,0:0|0:0,0:0:0:0:
0,12,103694,1,2,0:0:0:0:
151,76,104020,1,2,0:0:0:0:
151,76,104183,2,0,P|200:80|280:72,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
76,116,104998,2,0,L|83:175,1,60,2|0,0:0|0:0,0:0:0:0:
144,232,105324,2,0,L|136:291,1,60,2|0,0:0|0:0,0:0:0:0:
68,340,105650,6,0,P|104:368|184:360,1,120,2|2,0:0|0:0,0:0:0:0:
320,280,106302,1,2,0:0:0:0:
464,195,106629,1,2,0:0:0:0:
464,195,106792,2,0,L|444:64,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
447,279,107607,2,0,P|419:270|397:250,1,60,2|0,0:0|0:0,0:0:0:0:
312,260,107933,2,0,P|302:288|282:310,1,60,2|0,0:0|0:0,0:0:0:0:
232,240,108259,5,0,0:0:0:0:
256,192,108422,12,0,110705,0:0:0:0:
Topic Starter
captin1
"Kibbleru"
mind getting like 2 more mods for the other diffs? lo end my life

anotha
00:42:308 (4,1) - maybe u wana manual stack this so stack leniency doesnt ruin this pattern? eh it's fine
00:47:933 (1,1) - er, why no blanket? not my intention, moved so it's more clear
01:08:721 (2,3) - consider ctrl g'ing this rhythm i tried that already and really didn't like how it played out, imo this is fine
01:14:183 - could map this triplet? cuz it feels like the percussions start here kinda.

hard
01:18:259 (1,2,3) - something like this is a bit harsh to land a stream on for a hard diff, consider using just a 3/4 repeat i really think it's alright since sliders are so lenient, plus i do this later on and wouldn't want to be inconsistent

easy
00:52:335 (4) - could try a 1/2 repeat here nah
00:53:476 (1) - tbh i'd rather just remove this spinner than having to skip 00:58:694 - for it :S slider art

will 1 more suffice cuz i have one coming from ascendance
Trust
this mapset is sicc
Ascendance
evening, probably won't be able to finish the whole thing tonight, but the rest of the mod will come (got pneumonia tons of fun yay) just remember im not a standard mapper so if i show screenshots they might look ugly but hopefully you understand them

Another:

  1. 00:30:976 (1,2,3,1) - The current pattern doesn't give enough emphasis to 00:31:302 (1) - , which has a clap and a finish on it. I'd replace 00:31:139 (2,3) - with another 1/4 slider and go for something like this
  2. 00:49:237 (1,2,3,4,5) - Even though it's intentional, this stream looks kind of rough. I'd just do a curve as you did at 00:48:748 (1,2,3,4) - ?
  3. 00:52:661 (3) - Missing notes inside of here, I'd replace it with something like this?
  4. 00:53:558 (1) - push this back 1 tick? it's kinda meme :d
  5. 00:58:042 (1,2,1,2) - Imo, you should group this as 3-1. The note at 00:58:531 (2) - has a much higher pitch that you could use for emphasis with this method of grouping instead of emphasizing pairs.
  6. 01:15:650 (1,2) - easily misreadable, I'd either stack it or create a jump[
  7. 01:29:346 (4,5,6) - I think the jump between 4,5 is quite large, even for kiai. You could try stacking 5 with 01:29:835 (7) - ?
  8. 01:40:433 (1,2) - or 01:41:411 (4,5) - would need to be changed in order to keep consistency. The two look too similar to each other and maybe it can be misconstrued to be a different snapping.
  9. 01:48:259 (1) - sounds better to me ending on 01:50:786 -
meg:

  1. 00:01:303 (1,2) - looks really ugly right away nice way to start map :< suggestion
  2. 00:06:194 (4,5) - could easily be misread as you did at 00:05:379 (1,2) - , try full stack or arranging it to a jump?
  3. 00:18:422 (1) - Not sure about this. I think something like this amplifies the rhythm better. Also it fixes NC lol
  4. 00:39:618 (2) - bad aesthetic slider lolz
  5. 01:03:014 (5,1) - Remove stack and just do overlap instead? Seems more like 1/2 or 1/1 with stack, but overlap would be a clear 1/4 as you've done previously.
  6. 01:18:911 - Missing note?
  7. 01:48:341 (1) - same spinner thing as another
hard:

  1. 00:20:542 (4,1) - Are you sure about this much space in between the two? Imo the gap could be lowered to like 1.5x maybe
  2. 01:28:368 (3,4,5) - adjust blanket?
  3. 01:29:591 (7) - Not sure about this note, it sounds like the triplet should be formed at 01:29:427 - so I would either delete this completely or rework the timeline to better emphasize the music.
  4. 01:48:259 (1) - spinner
doormat:

  1. 00:26:574 (5,6) - improve
  2. 00:31:466 (4,5) - imo sounds like the circle (accented hit) should be at 00:31:792 - where you have the slider tail. I'd make this pattern 2 sliders to get a clickable note there.
  3. 01:37:824 (1,2,3,4,5,6) - You sure about 6 circles in a row? I think you could maybe replace 1 pair of these with a slider to give some ease here.
easy:

  1. 00:08:476 (3) - Wanna extend this to a slider up until 00:08:802 - so you don't miss that important sound?
  2. 00:16:139 (3,2) - ugly overlap here
  3. 01:05:705 (4) - Maybe parallel the tail here to 01:04:563 (2) - ?
  4. 01:19:400 - Timeline feels wrong to me, try one like this? (Disregard object placement)
Topic Starter
captin1
"Ascendance"
evening, probably won't be able to finish the whole thing tonight, but the rest of the mod will come (got pneumonia tons of fun yay) just remember im not a standard mapper so if i show screenshots they might look ugly but hopefully you understand them

Another:

  1. 00:30:976 (1,2,3,1) - The current pattern doesn't give enough emphasis to 00:31:302 (1) - , which has a clap and a finish on it. I'd replace 00:31:139 (2,3) - with another 1/4 slider and go for something like this imo the triple does enough in regards to emphasis
  2. 00:49:237 (1,2,3,4,5) - Even though it's intentional, this stream looks kind of rough. I'd just do a curve as you did at 00:48:748 (1,2,3,4) - ? preference, i'm fine with this stream
  3. 00:52:661 (3) - Missing notes inside of here, I'd replace it with something like this? i want to differentiate this from the 1/4 slider spam and just follow the kicks
  4. 00:53:558 (1) - push this back 1 tick? it's kinda meme :d loses the effect i'm going for
  5. 00:58:042 (1,2,1,2) - Imo, you should group this as 3-1. The note at 00:58:531 (2) - has a much higher pitch that you could use for emphasis with this method of grouping instead of emphasizing pairs.
  6. 01:15:650 (1,2) - easily misreadable, I'd either stack it or create a jump[
  7. 01:29:346 (4,5,6) - I think the jump between 4,5 is quite large, even for kiai. You could try stacking 5 with 01:29:835 (7) - ? not really, feels basically the same as if 4 was a circle b/c of how sliders work
  8. 01:40:433 (1,2) - or 01:41:411 (4,5) - would need to be changed in order to keep consistency. The two look too similar to each other and maybe it can be misconstrued to be a different snapping.
  9. 01:48:259 (1) - sounds better to me ending on 01:50:786 - the difference is mine ends where the sound starts ending, and yours is where the sound ends. since the hitsound plays, there's a little bit of the sound that would hang over if i ended where you do. i think this fits as is
hard:

  1. 00:20:542 (4,1) - Are you sure about this much space in between the two? Imo the gap could be lowered to like 1.5x maybe
  2. 01:28:368 (3,4,5) - adjust blanket?
  3. 01:29:591 (7) - Not sure about this note, it sounds like the triplet should be formed at 01:29:427 - so I would either delete this completely or rework the timeline to better emphasize the music.
  4. 01:48:259 (1) - spinner same
easy:

  1. 00:08:476 (3) - Wanna extend this to a slider up until 00:08:802 - so you don't miss that important sound?
  2. 00:16:139 (3,2) - ugly overlap here
  3. 01:05:705 (4) - Maybe parallel the tail here to 01:04:563 (2) - ?
  4. 01:19:400 - Timeline feels wrong to me, try one like this? (Disregard object placement) rly not sure on this, i feel like just sticking to drum beats here would be best for this

thank
Meg
kalfin>fixed(?)

Kibbleru wrote:

meg
00:04:237 (2) - i think ctrl g here is more consistent with 00:01:303 (1,2) - nice

Ascendance wrote:

meg:

  1. 00:01:303 (1,2) - looks really ugly right away nice way to start map :< suggestion no, i like this pattern
  2. 00:06:194 (4,5) - could easily be misread as you did at 00:05:379 (1,2) - , try full stack or arranging it to a jump? no
  3. 00:18:422 (1) - Not sure about this. I think something like this amplifies the rhythm better. Also it fixes NC lol k
  4. 00:39:618 (2) - bad aesthetic slider lolz keep
  5. 01:03:014 (5,1) - Remove stack and just do overlap instead? Seems more like 1/2 or 1/1 with stack, but overlap would be a clear 1/4 as you've done previously. overlap looks not good for me, keep
  6. 01:18:911 - Missing note? no
  7. 01:48:341 (1) - same spinner thing as another k
thank you for modding.
http://puu.sh/s6A1a.zip
Doormat

Ascendance wrote:

doormat:

  1. 00:26:574 (5,6) - improve lolk
  2. 00:31:466 (4,5) - imo sounds like the circle (accented hit) should be at 00:31:792 - where you have the slider tail. I'd make this pattern 2 sliders to get a clickable note there. oops, fixed
  3. 01:37:824 (1,2,3,4,5,6) - You sure about 6 circles in a row? I think you could maybe replace 1 pair of these with a slider to give some ease here. ya i'm sure; this is the most intense part of the kiai so i think it's justifiable in using 6 circles in a row here
thanks~ https://puu.sh/s6AQb/1c9f138b0b.zip
Kibbleru
bubl
Topic Starter
captin1
wew
Spaghetti
ismail
Topic Starter
captin1
thank
Meg
yay
Reillia

Meg wrote:

yay
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