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Silent Spica - Anhedonia [Taiko]

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Arrival
Hello, M4M request here.

[General]

The spread of your 4 first can be reworked. 188 > 324 > 494 > 695 isn't the best of all spread. Try making look like 200 > 350 > 500 > 750 as much as you can.
My mod will take this in count too.
Add agu and Zetera in the tags
I really suggest decreasing the volume early in the map and during the calm parts to something about 60%, then increasing it during the main parts to 80%.


[Kantan]

You need to have your sv to 1.4
00:12:876 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - For this part I'd suggest alternating between d k k as you put it and d d k to avoid repetition. d d k fits very well too.
01:00:542 - add a note here
01:04:875 (94,95,96,97,98) - What about, instead of k d d d d 1/2, which is pretty boring to play, this ? It's better to play, and fits well.
01:10:875 - add a note here
01:25:542 - add a k here, not putting a note here sounds weird since you put a k right after though it's the same sound
01:36:875 (140) - What about this ?
01:44:209 (154,155,156,157,158,159) - Same thing here
01:47:541 (161,162,163,164) - And here this http://puu.sh/qj9PD/e52a501e60.jpg
02:00:209 - add a note here to avoid repetition

[Futsuu]

00:15:542 - You need to put a note here since you started the map with a note on the exact same sound, plus it's a big sound.
And of course continue for the other sounds after
The first part is quite repetitive, so what about chaning these 00:17:375 (13,27) - to k ? Maybe the sound would need a d but a k goes well in your overall pattern and -as i said- avoid repetition
Same for the part right afer, having no note on this particular sound makes it feel really weird.
00:46:875 (95) - Put this on the red tick just before, it makes the rhythm change a bit and is beter to play.
00:57:542 (135,136,137,138) - What about this
00:59:875 (144,145,146,147) - I understand that you want to map the melody here, but do this instead
01:04:709 - add a note here to keep the same structure
01:16:875 (189) - D ?
01:26:875 - add a k here, feels weird without it
01:29:709 (220) - delete this or put it on the following white tick
01:31:375 (225,226,227,228,229,230,231,232) - I'd suggest [img]this%20http://puu.sh/qjaHr/f46838c388.jpg[/img] fits way better imo
01:40:375 (257) - ditto
01:37:375 - and 01:48:042 - put a d here, better to hear imo
02:04:875 - Why this hole ?

[Muzukashii]

00:35:542 (55,56,57,58,59,60,61,62,63) - A bit too dense, just keep one of the triplets here.
Do it for the others too
00:55:125 (153,154,155) - I would have done a k k D here
00:56:542 (160) - Put this note on the following red tick ? If you do so remove the next two notes.
00:56:709 (160) - k here ?
00:56:709 (160) - ^
01:54:542 (25,26,27) - no kkd in muzus unless it is well spaced, change it.
01:54:542 (25,26,27) - add a k when you hear the little metronome sound

[Zetera's Oni]

Avoid big notes in the end of streams, quintuplets and most of all TRIPLETS, they are prohibited and really bad to play overall.

00:14:876 (7,8,9,29,30,31) - You should change them to d so it stays consistant with the other ddddk.
00:28:709 (77) - Maybe remove this note to add a slight break
00:48:959 - You should add a note here, the stream actually starts at the white tick
00:52:875 (237) - 00:54:209 (249) - They are the same sound, this isn't logical to use different notes here
00:55:709 (262,263,264,265,266,267,268,269,270,271,272,273,274,275) - This doesn't really fit, imo you should stick with triplets and quintuplets.

[agu's Inner Oni]

00:35:542 (149,150,151,152) - 00:40:875 (194,195,196,197) - Really note fan of this one, would see a dddk instead, and would be better to play too.
01:27:542 (580) - 01:38:209 (670) - Finishers ??
01:43:375 (714,715) - I'd put k d here

Nothing more to say actually.

Good luck !
roufou
applied everything from arrival's mod, I'm so lazy with finishers =w=
Topic Starter
guro

Arrival wrote:

Hello, M4M request here.

[General]

The spread of your 4 first can be reworked. 188 > 324 > 494 > 695 isn't the best of all spread. Try making look like 200 > 350 > 500 > 750 as much as you can. // what
My mod will take this in count too.
Add agu and Zetera in the tags // added
I really suggest decreasing the volume early in the map and during the calm parts to something about 60%, then increasing it during the main parts to 80%.


[Kantan]

You need to have your sv to 1.4 // There is no rule forcing SV 1.4. While it is advised to stay at 1.4, I think it's more sensible to have a lower SV on a 180bpm Kantan
00:12:876 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - For this part I'd suggest alternating between d k k as you put it and d d k to avoid repetition. d d k fits very well too. // I honestly prefer having it repetitive on an easier difficulty. Forcing variation into a repeating part of a song doesn't make me feel comfortable in this case
01:00:542 - add a note here // done
01:04:875 (94,95,96,97,98) - What about, instead of k d d d d 1/2, which is pretty boring to play, this ? It's better to play, and fits well. // First of all, I like that idea a lot, but I am not sure if I feel comfortable placing avoidable red tick stuff in this diff. I reworked that part though
01:10:875 - add a note here // done
01:25:542 - add a k here, not putting a note here sounds weird since you put a k right after though it's the same sound // The k after that sound is for a build-up to the kiai. Imo putting another note down would be too heavy on that light section of the song
01:36:875 (140) - What about this ? // Basically the same as the suggestion on 01:04:875 . Reworked the part again
01:44:209 (154,155,156,157,158,159) - Same thing here // ^
01:47:541 (161,162,163,164) - And here this http://puu.sh/qj9PD/e52a501e60.jpg
02:00:209 - add a note here to avoid repetition // ?

[Futsuu]

00:15:542 - You need to put a note here since you started the map with a note on the exact same sound, plus it's a big sound.
And of course continue for the other sounds after // This would dense the beginning part up way too much. It's just a Futsuu after all
The first part is quite repetitive, so what about chaning these 00:17:375 (13,27) - to k ? Maybe the sound would need a d but a k goes well in your overall pattern and -as i said- avoid repetition // While it sounds reasonable to change it to k from a variation pov, I don't think it's a necessary thing to do as the sounds on 00:17:376 (13,14) - are the same and having one of them be a k while the other one is a d doesn't feel reasonable to me. Also, they are too dull to make both a k.
Same for the part right afer, having no note on this particular sound makes it feel really weird.
00:46:875 (95) - Put this on the red tick just before, it makes the rhythm change a bit and is beter to play. // done
00:57:542 (135,136,137,138) - What about this // moved the k to the red tick on the left
00:59:875 (144,145,146,147) - I understand that you want to map the melody here, but do this instead // done
01:04:709 - add a note here to keep the same structure // done
01:16:875 (189) - D ? // imo the sound is too weak to justify a D
01:26:875 - add a k here, feels weird without it // The sound on this tick is barely audible.
01:29:709 (220) - delete this or put it on the following white tick // Why though? Having nothing on that tick or having something on the white tick next to it would feel way too off, since there's a very present snare on that red tick and imo having it doesn't disrupt anything
01:31:375 (225,226,227,228,229,230,231,232) - I'd suggest [img]this%20http://puu.sh/qjaHr/f46838c388.jpg[/img] fits way better imo // It sounds plausible, but I still kinda prefer it as it is
01:40:375 (257) - ditto // ^
01:37:375 - and 01:48:042 - put a d here, better to hear imo // I don't know, having a d there sounds as good as having none. I honestly prefer the latter to keep it simple
02:04:875 - Why this hole ? // Honestly no idea where the d went. Fixed

[Muzukashii]

00:35:542 (55,56,57,58,59,60,61,62,63) - A bit too dense, just keep one of the triplets here. // It's reasonably dense imo, considering the parts around it are less heavy
Do it for the others too
00:55:125 (153,154,155) - I would have done a k k D here // Compared to the crash at 00:54:875 (152) -, the part 00:55:125 (153,154) - has a lower pitch, thus I chose d d K
00:56:542 (160) - Put this note on the following red tick ? If you do so remove the next two notes. // Changed that part a little bit
// The timing you copied below got a little bit messed up, so I am roughly guessing what you mean.
00:56:709 (160) - k here ? // Added one in the previous changes
00:56:709 (160) - ^ // Can't really figure that one out because the section with a similar sound to the previous one sounds well enough to me
01:54:542 (25,26,27) - no kkd in muzus unless it is well spaced, change it. // As far as I know, there is no rule against that one either
01:54:542 (25,26,27) - add a k when you hear the little metronome sound // I won't exclusively highlight "little sounds". That would end up being one dense piece

Nothing more to say actually.

Good luck !
Thank you a lot for your mod!
pwhk
For M4M :P

hmm.. never modded taiko before, lets hope it isn't ultrabad :o

[Kantan]

00:42:209 (52) - make it D for strong sound?
00:54:209 (74) - make it k for higher pitch?
01:00:875 (87) - D for cymbal
01:00:875 (87) - K for cymbal
01:06:875 (98) - remove this? The entire section is 1110 1/1s and this is extraneous
01:20:875 (115) - d seems more fit to pattern and song
01:28:209 - this section is too empty. Add a d here?


[Futsuu]
00:38:875 (76) - probably not all k here for this section (like others), change it to d?
00:51:209 (112) - piano absent. remove?
00:54:209 (123) - k for higher pitch
01:00:875 (146) - D for cymbal
01:04:875 (161) - K for cymbal
01:05:542 (163) - k for pitch?


[Muzukashii]
01:05:959 (213) - piano isn't 1/4 here. Remove?
01:15:542 (252) - k for SE?

good luck~ :)
Zetera

Arrival wrote:

Hello, M4M request here.

[Zetera's Oni]

Avoid big notes in the end of streams, quintuplets and most of all TRIPLETS, they are prohibited and really bad to play overall. They are no longer prohibited, but I see your point as correct, since some of the finishers are not nice at all. I need to make an exception at 01:16:709 (393,394,395) - though. For me, it is important to stress all higher pitched beats (I think they are snare sounds) with Ks. This is because I am using ks in this part that have a different function, so the Ks are distinctive and definitely fitting.

00:14:876 (7,8,9,29,30,31) - You should change them to d so it stays consistant with the other ddddk. Check
00:28:709 (77) - Maybe remove this note to add a slight break Does this deserve a break though? The artists adds an instrument here, making this more dense in terms of complexity. This is why I see this circle as fitting, since I didn't stress that in any prior pattern. Well, there was one, not anymore.
00:48:959 - You should add a note here, the stream actually starts at the white tick I don't think it does, or at least the piano sounds dominant as soon as I started the stream. I listened over this part again and couldn't agree with your point.
00:52:875 (237) - 00:54:209 (249) - They are the same sound, this isn't logical to use different notes here Assuming that you asked me to stress 00:54:209 - the same way I stressed 00:52:875 - , I fixed this problem.
00:55:709 (262,263,264,265,266,267,268,269,270,271,272,273,274,275) - This doesn't really fit, imo you should stick with triplets and quintuplets. Yeah, you're right. Changed this to D dk dk k dk dk d kdd.

Good luck !
Thanks!
Topic Starter
guro

pwhk wrote:

For M4M :P

hmm.. never modded taiko before, lets hope it isn't ultrabad :o

[Kantan]

00:42:209 (52) - make it D for strong sound? // Imo the sound is not strong enough to warrant a D
00:54:209 (74) - make it k for higher pitch? // I find the d to be more fitting in the entire context
01:00:875 (87) - D for cymbal // Not much of a fan of that, to be honest. It kinda feels out of place to me, but it's a good suggestion nonetheless
01:00:875 (87) - K for cymbal // ^
01:06:875 (98) - remove this? The entire section is 1110 1/1s and this is extraneous // I kinda want to have a note support this section, so I rather leave it as it is
01:20:875 (115) - d seems more fit to pattern and song // done
01:28:209 - this section is too empty. Add a d here? // I generally agree, but I added a k instead, because it sounds more appropriate to me


[Futsuu]
00:38:875 (76) - probably not all k here for this section (like others), change it to d? // I decided to have it a full k 1/2 because of the higher pitch suggested by 00:37:875 (73) -
00:51:209 (112) - piano absent. remove? // done
00:54:209 (123) - k for higher pitch // imo both d and k work equally well and I kinda prefer being it a d
01:00:875 (146) - D for cymbal // same as Kantan
01:04:875 (161) - K for cymbal // ^
01:05:542 (163) - k for pitch? // The pitch is lower compared to the part with the k prior to this. I don't think changing it to a k is necessary


[Muzukashii]
01:05:959 (213) - piano isn't 1/4 here. Remove? // While the piano isn't present on this note, I chose to put one there to have the part less stuttery and have a better contrast to the next part of the song, which is a lot calmer
01:15:542 (252) - k for SE? // I wanted to emphasise the deep drum on this one, so it's a d

good luck~ :)
Thank you a lot for your mod! Considering you never modded Taiko before, it was pretty nice (I'm just ultra picky, I guess) :)
Nishizumi
hi guro o/ m4m as our deal

[General]

the hitsound volume is tooooooooooooooooooooooooo loudness
i strongly recommend to change these :
decrease volume on red line to 70%
add green line at 00:23:542 - with 75% volume
add green line at 00:44:875 - with 80-85% volume and give a kiai from here until 01:06:209 - seems better
add green line at 01:06:209 - with 70% volume
add green line at 01:24:875 - with 60% volume
decrease 01:27:542 - volume to 80-85 % since it's kinda loudness @_@
and the last one 01:48:875 - decrease volume to 70%
don't forget to add preview point

[agu's Inner Oni]

00:24:709 - change to k ? the instrument sounds similar as 00:24:542 - and consistent with 00:25:875

00:27:375 - same as above

00:28:875 - it should be d k k if you see in 1/2 beatsnap, maybe change to dkkdk to match the instrument

00:30:042 - change to k ? same as 00:24:709

00:32:709 - same as 00:27:375

00:39:625 (184,185) - i would like if you change this to d to contrast the triplet. also, they pitch are pretty similar

00:40:875 (194,195,196,197) - as you did on the first, dddk seems better than dkkd

00:50:959 - change to k ? the drum sounds similar as 00:51:042

00:53:959 - change to k ?

00:56:459 - it doesn't fit either the drum or the piano even though you intended to make a variation, move this to 00:56:542 - and change to d

01:04:459 - if you're following the drum, move to 01:04:542

01:21:792 - don't be overstream, this part looks like a "rest" before going to kiai. delete this to nerf ?

01:23:625 - same as above (strongly recommended to nerf more) before going to kiai

01:41:875 - i don't know why do you let this blank, add d makes this better

01:43:292 - add d ?

01:54:125 (121,122) - swap these ? i see that you're following piano here, and on (122) piano sounds going down

[Zetera's Oni]

uncheck widescreen support

i think you must nerf this diff since it looks overmapped for some section like :

00:23:542 - to 00:34:209 - there is no break note on it. 1/2 is too long for oni i guess

00:43:875 - to 01:04:875 - same as above, you must give some little break for this section

and delete some unnecessary stream like sv changes part you did at 01:38:209 - to the end of kiai and the others like 01:15:542 - that is slow part but you put it pretty hard (many streams are there)

and the last one is remove all finisher in the end of stream or delete a note before finisher, it's not recommended.

00:25:625 - add d ? there is a piano sound (?)

01:06:209 - if you want to emphasize this, delete 01:06:125 - is strongly recommended since big note in end stream looks not enjoyable

01:08:042 - missing a note ?

01:15:875 - change this to 1/4 triplet (ddk) ? if you compare with inner diff, this looks harder than inner in this part

and delete sv changes since it's unnecessary while inner doesn't use sv changes

[Muzukashii]

00:22:876 - why is this only one had a triplet ? make it consistent by adding a don at 00:20:292 - or change the triplet to 1/2 snap

01:06:209 - add finish here ?

01:31:459 - delete this to make easier to hit i guess, since the next note is on blue tick

01:42:125 - same as above

delete all triplets after kiai, since it looks hard as kiai time

the spread between muzu and futsuu looks big enough, you should consider it

[Futsuu]

increase hp to 7 to differentiate with muzukashii ?

00:15:876 - why are this and the others kat while 00:13:209 - this a don. they're same pitch

01:39:542 - change to don here ? to avoid kat continuously

01:44:709 - delete ? this seems more fit

[Kantan]

increase hp to 8 ?

no find any issue here (i'm bad at low diff ;w;)

that's all, hope it helps you. good luck~ :)
Topic Starter
guro

Nishizumi wrote:

hi guro o/ m4m as our deal

[General]

the hitsound volume is tooooooooooooooooooooooooo loudness
i strongly recommend to change these :
decrease volume on red line to 70%
add green line at 00:23:542 - with 75% volume
add green line at 00:44:875 - with 80-85% volume and give a kiai from here until 01:06:209 - seems better
add green line at 01:06:209 - with 70% volume
add green line at 01:24:875 - with 60% volume
decrease 01:27:542 - volume to 80-85 % since it's kinda loudness @_@
and the last one 01:48:875 - decrease volume to 70% // I probably should stop seeing the volume stuff as secondary as I do :(
don't forget to add preview point // woops

[Muzukashii]

00:22:876 - why is this only one had a triplet ? make it consistent by adding a don at 00:20:292 - or change the triplet to 1/2 snap // It's to kind of finish the section. I pretty much did the same at 00:33:875 (49) - . I will consider removing it if more people mention it

01:06:209 - add finish here ? // o. Done

01:31:459 - delete this to make easier to hit i guess, since the next note is on blue tick // done

01:42:125 - same as above // done

delete all triplets after kiai, since it looks hard as kiai time // You're right tbh. The part after the kiai has more triplets than the kiai itself, wop.

the spread between muzu and futsuu looks big enough, you should consider it

[Futsuu]

increase hp to 7 to differentiate with muzukashii ? // I guess I will leave it as it is. 7 seems to steep for me

00:15:876 - why are this and the others kat while 00:13:209 - this a don. they're same pitch // 00:13:209 (2) - is a kat now

01:39:542 - change to don here ? to avoid kat continuously // actually makes sense even from a pitch pov

01:44:709 - delete ? this seems more fit // Aye

[Kantan]

increase hp to 8 ? // Seems ok

no find any issue here (i'm bad at low diff ;w;) // :)

that's all, hope it helps you. good luck~ :)
Thank you a lot for your mod! As we agreed on, just drop me a message when you got something for me to mod :)
Xeltic Rival
Took me almost a month to remap this, hopefully this map will be much better than the last one I did
It was a dramatic change though, if there's any mistakes you can still pm me, I'll do my best to improve my mapping skills
(xeltic's oni)


osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 0.8
BeatDivisor: 6
GridSize: 32
TimelineZoom: 2.3

[Metadata]
Title:Anhedonia
TitleUnicode:Anhedonia
Artist:Silent Spica
ArtistUnicode:Silent Spica
Creator:xelticrival
Version:Xeltic's oni
Source:
Tags:a_hisa Spiritual Core BOF2012
BeatmapID:0
BeatmapSetID:486334

[Difficulty]
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CircleSize:5
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256,192,84291,1,0,0:0:0:0:
256,192,84374,1,2,0:0:0:0:
256,192,84458,1,2,0:0:0:0:
256,192,84541,1,0,0:0:0:0:
256,192,84624,1,2,0:0:0:0:
256,192,84708,1,2,0:0:0:0:
256,192,84791,1,2,0:0:0:0:
256,192,84874,1,0,0:0:0:0:
256,192,87208,1,4,0:0:0:0:
256,192,87542,1,4,0:0:0:0:
256,192,87708,1,0,0:0:0:0:
256,192,87792,1,0,0:0:0:0:
256,192,87875,1,2,0:0:0:0:
256,192,88042,1,0,0:0:0:0:
256,192,88208,1,2,0:0:0:0:
256,192,88375,1,0,0:0:0:0:
256,192,88542,1,2,0:0:0:0:
256,192,88708,1,0,0:0:0:0:
256,192,88792,1,0,0:0:0:0:
256,192,88875,1,0,0:0:0:0:
256,192,89042,1,0,0:0:0:0:
256,192,89125,1,2,0:0:0:0:
256,192,89375,1,2,0:0:0:0:
256,192,89458,1,2,0:0:0:0:
256,192,89542,1,2,0:0:0:0:
256,192,89708,1,0,0:0:0:0:
256,192,89792,1,0,0:0:0:0:
256,192,89875,1,0,0:0:0:0:
256,192,90042,1,2,0:0:0:0:
256,192,90125,1,2,0:0:0:0:
256,192,90208,1,2,0:0:0:0:
256,192,90375,1,2,0:0:0:0:
256,192,90458,1,0,0:0:0:0:
256,192,90708,1,0,0:0:0:0:
256,192,90792,1,0,0:0:0:0:
256,192,90875,1,0,0:0:0:0:
256,192,91042,1,0,0:0:0:0:
256,192,91125,1,0,0:0:0:0:
256,192,91208,1,2,0:0:0:0:
256,192,91375,1,2,0:0:0:0:
256,192,91458,1,2,0:0:0:0:
256,192,91542,1,2,0:0:0:0:
256,192,91792,1,2,0:0:0:0:
256,192,91875,1,0,0:0:0:0:
256,192,92042,1,2,0:0:0:0:
256,192,92125,1,0,0:0:0:0:
256,192,92208,1,0,0:0:0:0:
256,192,92458,1,0,0:0:0:0:
256,192,92542,1,2,0:0:0:0:
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256,192,92875,1,0,0:0:0:0:
256,192,93042,1,0,0:0:0:0:
256,192,93125,1,0,0:0:0:0:
256,192,93208,1,2,0:0:0:0:
256,192,93375,1,0,0:0:0:0:
256,192,93458,1,0,0:0:0:0:
256,192,93542,1,2,0:0:0:0:
256,192,93625,1,0,0:0:0:0:
256,192,93708,1,2,0:0:0:0:
256,192,93875,1,2,0:0:0:0:
256,192,93958,1,0,0:0:0:0:
256,192,94042,1,0,0:0:0:0:
256,192,94208,1,0,0:0:0:0:
256,192,94375,1,0,0:0:0:0:
256,192,94542,1,0,0:0:0:0:
256,192,94708,1,0,0:0:0:0:
256,192,95041,1,0,0:0:0:0:
256,192,95208,1,0,0:0:0:0:
256,192,95375,1,2,0:0:0:0:
256,192,95541,1,0,0:0:0:0:
256,192,95708,1,0,0:0:0:0:
256,192,95791,1,0,0:0:0:0:
256,192,95875,1,2,0:0:0:0:
256,192,96041,1,0,0:0:0:0:
256,192,96125,1,0,0:0:0:0:
256,192,96208,1,0,0:0:0:0:
256,192,96291,1,0,0:0:0:0:
256,192,96375,1,2,0:0:0:0:
256,192,96541,1,0,0:0:0:0:
256,192,96625,1,0,0:0:0:0:
256,192,96708,1,0,0:0:0:0:
256,192,96875,1,0,0:0:0:0:
256,192,97041,1,0,0:0:0:0:
256,192,97125,1,0,0:0:0:0:
256,192,97208,1,2,0:0:0:0:
256,192,97375,1,0,0:0:0:0:
256,192,97458,1,0,0:0:0:0:
256,192,97541,1,0,0:0:0:0:
256,192,97625,1,0,0:0:0:0:
256,192,97708,1,2,0:0:0:0:
256,192,97875,1,2,0:0:0:0:
256,192,97958,1,2,0:0:0:0:
256,192,98041,1,0,0:0:0:0:
256,192,98125,1,2,0:0:0:0:
256,192,98208,1,0,0:0:0:0:
256,192,98375,1,0,0:0:0:0:
256,192,98458,1,0,0:0:0:0:
256,192,98541,1,2,0:0:0:0:
256,192,98625,1,2,0:0:0:0:
256,192,98708,1,0,0:0:0:0:
256,192,98791,1,0,0:0:0:0:
256,192,98875,1,2,0:0:0:0:
256,192,99041,1,2,0:0:0:0:
256,192,99125,1,0,0:0:0:0:
256,192,99208,1,0,0:0:0:0:
256,192,99375,1,0,0:0:0:0:
256,192,99458,1,0,0:0:0:0:
256,192,99541,1,0,0:0:0:0:
256,192,99708,1,0,0:0:0:0:
256,192,99791,1,2,0:0:0:0:
256,192,100041,1,2,0:0:0:0:
256,192,100125,1,2,0:0:0:0:
256,192,100208,1,2,0:0:0:0:
256,192,100375,1,0,0:0:0:0:
256,192,100458,1,0,0:0:0:0:
256,192,100541,1,0,0:0:0:0:
256,192,100708,1,2,0:0:0:0:
256,192,100791,1,2,0:0:0:0:
256,192,100875,1,2,0:0:0:0:
256,192,101125,1,2,0:0:0:0:
256,192,101208,1,0,0:0:0:0:
256,192,101375,1,0,0:0:0:0:
256,192,101458,1,0,0:0:0:0:
256,192,101541,1,0,0:0:0:0:
256,192,101708,1,0,0:0:0:0:
256,192,101791,1,0,0:0:0:0:
256,192,101875,1,2,0:0:0:0:
256,192,102041,1,2,0:0:0:0:
256,192,102125,1,2,0:0:0:0:
256,192,102208,1,2,0:0:0:0:
256,192,102458,1,2,0:0:0:0:
256,192,102541,1,0,0:0:0:0:
256,192,102708,1,0,0:0:0:0:
256,192,102791,1,0,0:0:0:0:
256,192,102875,1,0,0:0:0:0:
256,192,103125,1,2,0:0:0:0:
256,192,103208,1,0,0:0:0:0:
256,192,103375,1,2,0:0:0:0:
256,192,103541,1,0,0:0:0:0:
256,192,103708,1,0,0:0:0:0:
256,192,103791,1,0,0:0:0:0:
256,192,103875,1,2,0:0:0:0:
256,192,104041,1,0,0:0:0:0:
256,192,104125,1,0,0:0:0:0:
256,192,104208,1,0,0:0:0:0:
256,192,104291,1,0,0:0:0:0:
256,192,104375,1,2,0:0:0:0:
256,192,104541,1,2,0:0:0:0:
256,192,104708,1,2,0:0:0:0:
256,192,104791,1,2,0:0:0:0:
256,192,104875,1,0,0:0:0:0:
256,192,105041,1,2,0:0:0:0:
256,192,105208,1,2,0:0:0:0:
256,192,105375,1,0,0:0:0:0:
256,192,105708,1,0,0:0:0:0:
256,192,105875,1,2,0:0:0:0:
256,192,106041,1,2,0:0:0:0:
256,192,106208,1,0,0:0:0:0:
256,192,106375,1,0,0:0:0:0:
256,192,106458,1,0,0:0:0:0:
256,192,106541,1,2,0:0:0:0:
256,192,106708,1,0,0:0:0:0:
256,192,106791,1,0,0:0:0:0:
256,192,106875,1,0,0:0:0:0:
256,192,106958,1,0,0:0:0:0:
256,192,107041,1,2,0:0:0:0:
256,192,107208,1,2,0:0:0:0:
256,192,107375,1,0,0:0:0:0:
256,192,107541,1,0,0:0:0:0:
256,192,107708,1,0,0:0:0:0:
256,192,107791,1,0,0:0:0:0:
256,192,107875,1,2,0:0:0:0:
256,192,108041,1,0,0:0:0:0:
256,192,108125,1,0,0:0:0:0:
256,192,108208,1,0,0:0:0:0:
256,192,108291,1,0,0:0:0:0:
256,192,108375,1,2,0:0:0:0:
256,192,108458,1,2,0:0:0:0:
256,192,108541,1,2,0:0:0:0:
256,192,108625,1,2,0:0:0:0:
256,192,108708,1,0,0:0:0:0:
256,192,108791,1,2,0:0:0:0:
256,192,108875,1,0,0:0:0:0:
256,192,119541,5,0,0:0:0:0:
256,192,119875,1,0,0:0:0:0:
256,192,120541,1,0,0:0:0:0:
256,192,120708,1,2,0:0:0:0:
256,192,120875,1,2,0:0:0:0:
256,192,121041,1,2,0:0:0:0:
256,192,121208,1,2,0:0:0:0:
256,192,121375,1,0,0:0:0:0:
256,192,121541,1,2,0:0:0:0:
256,192,121708,1,2,0:0:0:0:
256,192,121875,1,0,0:0:0:0:
256,192,122041,1,2,0:0:0:0:
256,192,122208,1,0,0:0:0:0:
256,192,123041,1,0,0:0:0:0:
256,192,123208,1,0,0:0:0:0:
256,192,123375,1,2,0:0:0:0:
256,192,123541,1,2,0:0:0:0:
256,192,123708,1,0,0:0:0:0:
256,192,123875,1,2,0:0:0:0:
256,192,124041,1,0,0:0:0:0:
256,192,124208,1,2,0:0:0:0:
256,192,124375,1,2,0:0:0:0:
256,192,124541,1,2,0:0:0:0:
256,192,124708,1,2,0:0:0:0:
256,192,124875,1,0,0:0:0:0:
256,192,125375,1,0,0:0:0:0:
256,192,125541,1,2,0:0:0:0:
256,192,126208,1,6,0:0:0:0:
256,192,126625,1,2,0:0:0:0:
256,192,127208,1,2,0:0:0:0:
256,192,127541,1,0,0:0:0:0:
256,192,130875,12,0,133541,0:0:0:0:
Kazaze
Hello from your Modding queue! Requested a M4M for this map: (If it is too long for you, feel free to mod only Muzukashii / Oni)

I am modding only your difficulties (guro)

Well, here we go!


• 00:34:209 (37) , 00:36:875 (42) , 00:39:542 (47) & 00:42:209 (52) - Change them all to k
• 00:55:542 (77) - D
• 01:01:542 (88) - k
• 01:03:542 (93) - d
• 01:15:875 - Add a d
• 01:23:542 (119) - k
• 01:27:209 - This sound is too loud not to be mapped, I would add a D
• 01:56:209 (176) - k
• 00:18:209 (16) - Add a d
• 00:20:876 - ^
• 00:31:208 (55) - k
• 00:37:375 (73) - ^
• 00:38:709 (76) - d
• 00:44:042 - Add a d
• 00:51:375 (114) - k
• 01:00:209 - Add a d
• 01:00:375 (146) - Remove
• 01:00:542 - Add a k
• 01:05:709 (165) - Change to k
• 01:29:209 (219) - Remove this one, add a k here : 01:29:125
• 01:29:709 (222) - Remove
• 01:30:459 - Add a k and remove 01:30:542 (224) and add a d here : 01:30:709
I would recommend the same pattern here : 01:31:375 and for the second part of the Kiai time
• 02:04:542 - Add a k
• 00:49:042 - Add a k
• 00:49:125 - ^
• Just move 00:55:875 (158) to 00:55:792
• 01:15:625 - Add a d
• 01:15:709 - ^
• 01:16:292 - Add a k
• 01:21:625 - ^
• 01:21:709 - ^
For the Second kiai time I would recommend the same patterns as the Futsuu for these kind of passages : 01:28:875 (307,308,309,310,311,312)
•02:00:875 (48) - k

Your map is great, I really love the song, it gives me "Ori and the blind forest" vibes - Love it! ♥
I wish you the best of luck! Shooted ~✮
Kazaze
What a shame. Yay ~ ♪
Zetera
I think I fixed everything, thank you
Topic Starter
guro

Kazaze wrote:

Hello from your Modding queue! Requested a M4M for this map: (If it is too long for you, feel free to mod only Muzukashii / Oni)

I am modding only your difficulties (guro)

Well, here we go!


• 00:34:209 (37) , 00:36:875 (42) , 00:39:542 (47) & 00:42:209 (52) - Change them all to k // why tho? from my perspective there is no particular need to have a k there as the pitch stays exactly the same compared to the 2nd note in the 'triplet'
• 00:55:542 (77) - D // not entirely sure if i like this, but its certainly not wrong
• 01:01:542 (88) - k // going for k k d instead of d k d doesnt make the change in pitch as appearant. i honestly prefer sticking with d k d
• 01:03:542 (93) - d // there is this bright sound that makes me really feel uncomfortable if i changed it to a d
• 01:15:875 - Add a d // good catch actually. added it
• 01:23:542 (119) - k // done
• 01:27:209 - This sound is too loud not to be mapped, I would add a D // added a d instead of D. i kinda dont want to give it the same sound as the louder sound right after it
• 01:56:209 (176) - k // done
• 00:18:209 (16) - Add a d // added
• 00:20:876 - ^ // not added. it would dense up the beginning of the futsuu too much imo
• 00:31:208 (55) - k
• 00:37:375 (73) - ^ // what's the reasoning behind this and the previous suggestion though
• 00:38:709 (76) - d
• 00:44:042 - Add a d // done
• 00:51:375 (114) - k
• 01:00:209 - Add a d
• 01:00:375 (146) - Remove
• 01:00:542 - Add a k // not much of a fan of this and the previous 2. it would sound too dull and the current k on 01:00:375 (146) - works just fine
• 01:05:709 (165) - Change to k
• 01:29:209 (219) - Remove this one, add a k here : 01:29:125 // that would overcomplicate things too much
• 01:29:709 (222) - Remove
• 01:30:459 - Add a k and remove 01:30:542 (224) and add a d here : 01:30:709
I would recommend the same pattern here : 01:31:375 and for the second part of the Kiai time
• 02:04:542 - Add a k
• 00:49:042 - Add a k // too dense imo
• 00:49:125 - ^ // ^
• Just move 00:55:875 (158) to 00:55:792 // why thoughh. while its possible to do it, there is no real need to do it
• 01:15:625 - Add a d
• 01:15:709 - ^
• 01:16:292 - Add a k
• 01:21:625 - ^
• 01:21:709 - ^ // woah, there's really no need for so many triplets. especially in this part of the song
For the Second kiai time I would recommend the same patterns as the Futsuu for these kind of passages : 01:28:875 (307,308,309,310,311,312) //?
•02:00:875 (48) - k

Your map is great, I really love the song, it gives me "Ori and the blind forest" vibes - Love it! ♥
I wish you the best of luck! Shooted ~✮
thank you a lot for your mod! for the most part i guess i understood what you were suggesting and why, but please try and give a slight explanation of what exactly your thoughts are when you suggest changes in future mods. it will help you get your point across more easily. just as a heads up :)
Kazaze

guro wrote:

thank you a lot for your mod! for the most part i guess i understood what you were suggesting and why, but please try and give a slight explanation of what exactly your thoughts are when you suggest changes in future mods. it will help you get your point across more easily. just as a heads up :)
Ok thanks for the advice, I'm so sorry if this mod felt rushed because of that, it wasn't. I'll try my best to improve my modding skills, Thank you!
So glad you're back!
Ladies Night
For M4M

BMS should be the source, not in the tags as it's from the rhythm game Bemanistyle.
00:27:542 (24) - Change this into a k, like you did with 00:24:876 (19) - to emphasize the sound.
00:32:875 (34) - ^
00:54:209 (74) - Change into a k, for the piano sound here like what you did here 00:52:875 (72) -
01:00:875 (87) - Change into a k, for the the drums here.
01:18:209 (112) - Change into a k, for the piano part here.
01:27:542 - Change into a K with a finisher, to emphasize the kiai part better and the ding sound, works well with the d at 01:27:209 (125) -
00:38:709 (76,77) - These two notes should be d, to be consistent like at 00:36:042 (69,70) -
00:44:042 (90) - This should be k, to emphasize the three notes and the part before the kiai section.
00:56:876 (133) - This should be k, to be consistent with you did at 00:54:875 (126) -
01:00:875 (147) - This should be k, for the drums and the piano here.
01:50:709 (291) - This note should be k, and moved to 01:50:875 - to emphasize the clock sound and the (d,k,d,) pattern going on at 01:48:875 (288,289,290) -
00:27:042 - This should be a k, like what you did here 00:24:376 (9) -
01:00:875 (182) - This should be a k, to emphasize the piano here.
02:04:875 (54) - Should be a k, to emphasize piano like you did here 02:06:209 (55) -
00:42:209 (157) - Change to a D, as the K with the finisher doesn't fit too well over the music.
00:45:542 (166) - Change to a k, to emphasize piano.
00:58:209 (270) - ^
00:43:209 (211) - change to a k, to emphasize the piano.
Best endeavors with this mapset. I like this song from Muya's mapset.
roufou

Nishizumi wrote:

[agu's Inner Oni]

00:24:709 - change to k ? the instrument sounds similar as 00:24:542 - and consistent with 00:25:875 accepted even though it feels a bit weird to me I'm not even sure

00:27:375 - same as above sure

00:28:875 - it should be d k k if you see in 1/2 beatsnap, maybe change to dkkdk to match the instrument not fond of this one, unchanged for now

00:30:042 - change to k ? same as 00:24:709 sure

00:32:709 - same as 00:27:375 yeah

00:39:625 (184,185) - i would like if you change this to d to contrast the triplet. also, they pitch are pretty similar seems fine

00:40:875 (194,195,196,197) - as you did on the first, dddk seems better than dkkd yeah no idea why I did this

00:50:959 - change to k ? the drum sounds similar as 00:51:042 no change, I prefer the don to emphazise the kat afterwards more

00:53:959 - change to k ? yeah

00:56:459 - it doesn't fit either the drum or the piano even though you intended to make a variation, move this to 00:56:542 - and change to d changed although I'm kind of unsure if I agree fully

01:04:459 - if you're following the drum, move to 01:04:542 no change, doesn't feel right to me

01:21:792 - don't be overstream, this part looks like a "rest" before going to kiai. delete this to nerf ? ehh sure

01:23:625 - same as above (strongly recommended to nerf more) before going to kiai seems nice

01:41:875 - i don't know why do you let this blank, add d makes this better sure

01:43:292 - add d ? sure

01:54:125 (121,122) - swap these ? i see that you're following piano here, and on (122) piano sounds going down I feel the current version gives a better feel for the piano and drum, no change
also implemented voyage's one change
Zetera
00:42:209 (157) - Change to a D, as the K with the finisher doesn't fit too well over the music. There is a special sound which I emphatise, and I think the K works really well here.
00:45:542 (166) - Change to a k, to emphasize piano. fixed
00:58:209 (270) - ^ also fixed.


Thanks!
Topic Starter
guro

Voyage wrote:

For M4M

BMS should be the source, not in the tags as it's from the rhythm game Bemanistyle.
00:27:542 (24) - Change this into a k, like you did with 00:24:876 (19) - to emphasize the sound.
00:32:875 (34) - ^ // To be honest, I don't see much worth emphasising there. If anything, that would probably make the whole section repetetive
00:54:209 (74) - Change into a k, for the piano sound here like what you did here 00:52:875 (72) - // That would undermine the slight difference in pitch
01:00:875 (87) - Change into a k, for the the drums here. // Imo that's a rather low sound on the drum, therefore it's a d
01:18:209 (112) - Change into a k, for the piano part here. // There's no intention in mapping the piano though
01:27:542 - Change into a K with a finisher, to emphasize the kiai part better and the ding sound, works well with the d at 01:27:209 (125) - // Imo 01:27:209 (125,126) - have nearly the same sound, except for 126 being a little louder. Therefore having both d (and a finisher on the 2nd one) makes sense to me
00:38:709 (76,77) - These two notes should be d, to be consistent like at 00:36:042 (69,70) - // There's a generally bright pitch that I wanted to express with the ks, therefore there's no need for consistency imo
00:44:042 (90) - This should be k, to emphasize the three notes and the part before the kiai section. // That however would lead to inconsistencies across the mapset, which I don't really want
00:56:876 (133) - This should be k, to be consistent with you did at 00:54:875 (126) - // Those are two differetn sounds. No need for consistency
01:00:875 (147) - This should be k, for the drums and the piano here. // Low sound on the drums -> d
01:50:709 (291) - This note should be k, and moved to 01:50:875 - to emphasize the clock sound and the (d,k,d,) pattern going on at 01:48:875 (288,289,290) - // This never was my goal though and the current setup is intended
00:27:042 - This should be a k, like what you did here 00:24:376 (9) - // Intended variation
01:00:875 (182) - This should be a k, to emphasize the piano here. // Same as in other diffs
02:04:875 (54) - Should be a k, to emphasize piano like you did here 02:06:209 (55) - // Having both a k kinda makes it sound less dynamic imo

Best endeavors with this mapset. I like this song from Muya's mapset.
Thank you a lot for your mod! :)
Stefan
Na hi.

[Inner Oni]
00:17:042 (21) - and 00:22:376 (49) - tried dkk? the effect to have dkd here doesn't really work properly imo and feels odd to play. If you really just want to follow the music, you use ddk instead.
00:37:625 (166) - You actually should follow the rhythm you did in 00:34:209 (139,140,141,142,143,144) - . move the circle on 00:37:459 - and change it to d.
00:40:042 (187,188,189) - You could swap it to kkd so it fits better with the lighter tone of the song.
00:44:209 (215) - the piano clearly starts on 00:44:375 - and not before. That note should be d.
00:44:875 (219,220,221,222,223,224,225) - I.. don't really get behind the rhythm you follow with dkkdkkd. it neither feels good with the song, eg adding own beats and rhythm in the song itself. I tried it by my own and found kddkkkd pretty cool.
00:50:125 (273,274,275,276,277,278,279,280,281,282,283) - you can emphasize this stream better, try this: https://derpovic.s-ul.eu/As91ddSa kddkdd.. mapping should be considered here.

Something that bothers me a lot is the very strange flow through the whole difficulty, the calmer parts seems okay but in the kiai parts the streams feels overdone, lacks on structure (basically what you consider to follow because right now this is a mix of the song + own rhythm which switches in-between which makes it looks pretty random in what you're following.) This is especially noticeable from 01:48:875 - till end, while I get you want to map the piano the streams are too dense and it feels overdone. You should stick with the song itself and skip "own" rhythm, I used to map like that years ago and it really isn't the best choice for every song.

[Oni]
00:25:375 (53,56) - finde, dass du da mitziehen könntest, wie du 00:30:709 (86,87,88,89) - gemappt hast. d ddd hört sich meiner Meinung nach besser an.
00:35:542 (113,114,115,116) - Eventuell könntest du auf 1/6 für die Oni verzichten, da die Inner Oni selber genug verwendet. Es ist jetzt nicht so schlimm, aber ich finde auch, dass wir das hier nicht benutzen müssen. Gilt halt.. für alle darauf folgenden 1/6 parts, bin faul die alle zu nennen. :honk:
00:44:375 - 01:04:875 - Naja... ein paar mehr Breaks könnten definitiv nicht schaden. Immerhin hast du ja den Parts zuvor auch Pausen gegönnt (jetzt mal unabhängig davon, dass es bis zu 00:44:375 - wesentlich ruhiger ist). 00:47:375 (181) - 00:49:709 (201) - 00:56:375 (256,257) - 01:01:042 (293) - würden sich gut eignen, zu entfernen.
00:56:542 - Sofern 00:56:375 (256,257) - entfernt wurden, solltest du als Ersatz eine k Note setzen, spielt sich sonst mega seltsam.

In dem Bereich würde ich allgemin raten, einfachere Pattern anzuwenden, da du in Kombination mit der momentan recht hohen Density eine ziemlich starke Oni Difficulty hast, während die Muzukashii "nur" Triplets verwendet. Möglicherweise könntest du versuchen, den Teil der Map etwas zu entschärfen, indem du einfachere Pattern und weniger 1/4 noten verwendest. Zum Vergleich: Mit der Oni kommen Doublets, 1/6 (single als auch multi-colour) und kürzere Stream pattern hinzu sowie durchgehendes Mapping von 00:44:375 - bis 01:04:875 - , das bei einer 180er BPM. Ist vielleicht etwas heavy, findest du nicht? Das gleiche Problem weist auch die Kiai Sektion auf, wobei der Teil mit den Breaks besser aussieht. KÖNNTE man noch etwas mehr entschärfen, aber das kann man glaube ich so lassen.

Ansonsten sieht die Diff nicht so schlecht aus. Die Dinge oben sollten aber definitiv berücksichtigt werden.

21:40 Stefan: Mal gucken, was wir da finden B)
21:40 *Stefan is editing [https://osu.ppy.sh/b/1037061 Silent Spica - Anhedonia [Muzukashii]]
21:46 Stefan: Ich hab ja Basti schon gesagt, dass er seine Diff um einiges nerfen sollte, da deine Diffs nur Triplets providen.
21:46 Stefan: Wo der Sprung zu leichteren Streams, Doublets und 1/6 ein bisschen hart ist.
21:47 guro: yee
21:47 guro: ich meine
21:47 Stefan: Dunno ob er da was machen wird.
21:48 Stefan: Hab gestern nur grob über deine Muzukashii geguckt, war aber ganz okay vom Grund her.
21:48 guro: im vergleich zur muzu wirkt die oni wirklich ein wenig tough
21:50 Stefan: 00:15:042 (8,17) - Auch wenn es sich etwas seltsam anhört, aber ich würde die entfernen.
21:50 Stefan: Ich würde wenn dann einen Triplet empfehlen, aber das hat die Oni schon.
21:51 Stefan: 'n Skip an Note hier würde genau so gut passen, da du dann die vorherigen Noten besser betonst.
21:51 guro: den triplet will ich an sich halt nur am ende von der section haben
21:51 guro: weil idk. irgendwie mag ichs, wenns gegen ende von den einzelnen sections bisschen spiked
21:52 Stefan: Hmkay.
21:53 guro: aber idk wies mit dem entfernen von 8,17 so aussieht
21:53 guro: im endeffekt wiederholt sich ja der exakt gleiche part 4 mal in der section
21:53 guro: ich weiss nicht ob man da diese variation forcen muss
21:54 guro: die struktur ist halt in den anderen diffs an sich genau so
21:54 Stefan: Variety bringt wenig, wenn's nicht gut rüberkommt.
21:55 guro: 00:14:709 (6,7,8,9) - deswegen finde ich das wiederholende dddk irgendwie sinnvoll
21:56 Stefan: Alles klar.
21:58 guro: ich meine, in den anderen diffs wird ja auch im endeffekt 3x der gleiche aufbau wiederholt. in der muzu kann man da vielleicht noch rumschrauben, aber in der futsuu wirds dann schon schwieriger imo
22:02 Stefan: Du könntest aber bei 00:17:626 - ne Note reinhauen.
22:02 Stefan: Damit die Loops sich zumindest darin etwas unterscheiden
22:02 Stefan: yknow
22:04 guro: oh, ye
22:05 guro: ye, kann man so machen
22:06 guro: wobei dann vielleicht was in die nachfolgende section reinmuesste
22:06 Stefan: hm?
22:07 guro: ah nvm
22:09 guro: puh, irgendwie bin ich doch am ueberlegen, den anfang an sich so zu lassen, wie er war
22:09 guro: ich meine, das triplet ist an sich eine gute idee, aber ich weiss nicht ob das notwendig ist
22:12 guro: an sich will ich schon zumindest die ersten beiden sektionen so repetitiv wie moeglich halten
22:13 Stefan: Hmm, tbh das meiste in der Diff ist soweit okay.
22:13 Stefan: Einzig der Gap von Muzu zu Oni ist crap
22:13 Stefan: Wobei ich nicht die Muzukashii buffen würde.
22:14 guro: ich muss ehrlich sagen, an sich reicht mir beim lied ein kantan - muzu spread
22:14 guro: keine ahnung wie ich da wieder in die gds geraten bin :V(
22:14 Stefan: Naja, Basti hat ein paar gute Stellen gemappt.
22:14 Stefan: Oni-like
22:14 guro: ah, so mein ich das auch nicht
22:15 guro: basti weiss ja schon was er tut, wobei vielleicht normale onis nicht ganz seine forte sind. zumindest im vergleich zu inners
22:16 guro: ich hab halt nur den eindruck, dass das lied an sich nur bedingt ein szenario fuer standard stuff der hoeheren diffs bietet
22:16 guro: weil das teilweise einfach nur zu viel wirkt
22:19 guro: The spread of your 4 first can be reworked. 188 > 324 > 494 > 695 isn't the best of all spread. Try making look like 200 > 350 > 500 > 750 as much as you can.
22:19 guro: never forgetti
22:22 Stefan: lol
22:23 Stefan: Für den Moment lassen wir die Muzukashii beiseite, gibt halt wirklich nicht viel zu sagen.
22:23 *Stefan is editing [https://osu.ppy.sh/b/1037059 Silent Spica - Anhedonia [Futsuu]]
22:23 guro: fug
22:23 guro: die futsuu ist shit tbh
22:26 Stefan: Hmhm
22:26 Stefan: 00:14:709 (6) - würde ich einfach von der Zeit hier entfernen und zu 00:15:542 - verschieben.
22:27 Stefan: Der Break auf 00:15:542 - ist mega weird.
22:28 Stefan: Und ja, gilt auch für die anderen Loops.
22:28 guro: 00:20:209 (22) - hier dann wahrscheinlich auch
22:28 guro: ye
22:29 guro: meh irgendwas ist da nicht in ordnung
22:29 guro: also nicht mit dem was du gesagt hast, sondern mit dem rest in der section
22:29 guro: 00:20:042 (21) - ich hab den auch mal nach 00:20:209 (21) - verschoben
22:30 Stefan: Uhm, was
22:30 guro: idk, da war irgendwas
22:31 Stefan: Okay. lol
22:31 guro: ich hab schon wieder vergessen wies vorher aussah, aber es war nicht richtig
22:31 guro: :V(
22:31 guro: langer tag
22:31 Stefan: 00:25:209 (37) - auch hier
22:31 Stefan: Da wir ja jetzt immerhin 00:24:542 (34,35) - haben, würde ich definitiv den Break vorziehen.
22:32 Stefan: Und eventuell 00:25:542 (38,39) - umdrehen?
22:32 guro: http://guro.s-ul.eu/uL5C3xT9 also dass es dann so aussieht? ewe
22:33 Stefan: Jup
22:33 guro: den teil danach mach ich an sich genau so, nur mirrored von den hitsounds
22:34 guro: weil das auch jetzt schon ungefaehr so war
22:34 Stefan: Aye
22:34 Stefan: 00:41:375 (83) - wieso eigentlich dkk?
22:34 Stefan: Fand ddk schon cool hier.
22:35 guro: imo geht irgendwie beides, aber ddk klingt schon angenehmer
22:39 Stefan: 00:44:875 (93,94,95,96,97,98,99) - Das btw finde ich mega nice.
22:39 guro: :3
22:40 guro: 01:01:875 (151,152,153,154) - find ich irgendwie selbst merkwuerdig though
22:40 Stefan: 00:47:875 (101,102,103,104) - könnte man zu k dk umändern.
22:41 Stefan: Also: https://derpovic.s-ul.eu/yWZjOv5C
22:41 Stefan: o
22:41 Stefan: woops
22:41 Stefan: https://derpovic.s-ul.eu/8EEQ1cmI
22:42 Stefan: 00:48:875 (105,106,107,108,109,110,111) - könnte man so umändern: https://derpovic.s-ul.eu/poNzwI3T
22:43 guro: aye passt
22:45 Stefan: 00:52:209 (117,118,119,120) - anstelle von kdk k würde ich dk kk machen
22:45 Stefan: der erste k wäre der Anfang vom 1/4 Rhythmus, wonach das Piano geht.
22:45 Stefan: und der kk Part ergänzt sich gut.
22:46 guro: viel besser so tbh
22:46 Stefan: 00:53:209 (121,122,123,124) - (121) würde ich löschen, damit das mit den oo oo parts nicht zu dense wird
22:47 Stefan: 00:53:709 (123) - geht dann auf 00:53:875 -
22:47 Stefan: Und die Note, mitsamt 00:54:209 (124) - kannst du auf k ändern.
22:50 guro: tfw es schon xspaet wird und ich langsam gehen muss
22:57 Stefan: o
22:57 Stefan: Dann mache ich das später fertig ;w;
22:58 Stefan: Geh ruhig schlafen.

01:06:875 (168,169) - Die beiden Noten sollten d d sein. Mit 01:08:209 (170) - kannst du den Klang, den du mit der k Note erzeugst, besser von 01:06:875 (168,169) - unterscheiden.
01:09:542 (173) - ^
01:12:209 (179) - ^
01:14:875 (185) - ^
01:29:542 (221) - Würde eigentlich vorschlagen, die Note zu entfernen. kd k hört sich imo besser an, aber der Beat bei 01:29:542 - ist auch so ughughughugh ewe
01:32:542 (233,235) - Sollten entfernt werden; (235) damit du das Gleiche wie bei 01:27:542 (215,216) - hast und (233) um einen kleinen Break vorher zu haben.
01:34:042 (238) - Würde es vorziehen, die Note auch zu entfernen. 01:34:209 (239,240,241,242) - sind eher tragend als (238).
01:38:209 - 01:48:875 - jo, du weißt ne?

[Kantan]
00:13:209 - Der Beat hier fühlt sich ziemlich stark an, du solltest den nicht unbedingt auslassen. Pack'n k drauf.
00:15:209 (4) - Wenn du dann bei 00:15:876 - wieder eine k Note hintust, solltest du dann die Note zu d umändern, damit kannst du (3,4) von (5) und auch (6) unterscheiden.
00:23:542 - 00:26:209 - https://derpovic.s-ul.eu/u2DZ2g0V Du könntest einen leichten Difficulty increase verursachen, plus macht es die Map etwas interessanter zu spielen. Der längere Break sollte dabei sein um den Spieler eine gewisse Erholungszeit zu gönnen, yknow.
00:34:209 - 00:36:875 - https://derpovic.s-ul.eu/JVZecZWh Die d Noten solltest du zu D ändern um den Beat der Musik etwas besser zu betonen. Bin persönlich nicht der Fan von der k Note und würde auch empfehlen sie als d zu machen, aber eventuell gefällt dir k da mehr.
00:43:875 (55,56) - Find die d Noten nicht so stark in dem Part. Ich würde auf sie verzichten imo.
00:45:542 (59) - Im Vergleich zu 00:46:209 (60) - hört sich (59) wesentlich schwächer an und sollte eher gemieden werden. Der Beat bei 00:46:209 (60) - ist hierbei ausschlaggebend.
00:49:209 (65,66) - ^
00:50:209 - 00:55:542 - https://derpovic.s-ul.eu/Sf1zL7R8 Ist jetzt eher ein persönlicher Vorschlag. (67,68,69) passt als k k k besser, die breiteren Pausen passen sich besser zur Musik an. Und die Note bei 00:55:542 - sollte sich wenn dann von 00:54:875 - und 00:55:209 - unterscheiden. ddK würde auch gehen, find aber das kkD besser klingt.
00:55:542 - 01:04:875 - kann zum großen Teil von den Dingen oben übernommen werden. Sprich, 00:56:209 (78,80,81) - entfernen, 00:58:209 (82) - sollte d sein. 00:58:875 (83) - Ebenfalls entfernen.
01:01:542 (88,89) - (88) sollte k werden und (89) sollte entfernt werden.
01:02:875 (91,92,93) - Entferne (91,92) und mach (93) zu k, finde nicht dass das zwanghaft k sein muss.
01:06:209 - 01:11:542 - https://derpovic.s-ul.eu/k6pSKl0v Allgemein sollte der Part einfacher sein und weitaus weniger noten verwenden, da der Teil ziemlich ruhig ist.
01:12:875 - 01:16:875 - https://derpovic.s-ul.eu/hT4uXDCg Den Sound zwischen (105,106) (auf dem Bild) zu mappen finde ich weniger relevant für die Difficulty.
01:18:209 - 01:24:875 - https://derpovic.s-ul.eu/EskZH7qB um den wichtigeren Parts mehr Betonung zu geben, solltest du auf Noten verzichten und mehr darauf Rücksicht geben, was stärker hervorkommt, zB trifft das auf 01:18:875 - mit k zu.
01:26:209 - 01:32:875 - https://derpovic.s-ul.eu/mZ8lrw9N In der Kiai kannst du die Combos etwas länger halten, solltest danach (nach 122 auf dem Bild) aber eine Pause hinzufügen.
01:34:209 - 01:38:209 - https://derpovic.s-ul.eu/fF7NenAB Vorzugsweise kann (127) auf dem Bild auch k sein. Finde es aber angenehmer, weniger Farben zu verwenden.
Topic Starter
guro

Stefan wrote:

Na hi.

21:40 Stefan: Mal gucken, was wir da finden B)
21:40 *Stefan is editing [https://osu.ppy.sh/b/1037061 Silent Spica - Anhedonia [Muzukashii]]
21:46 Stefan: Ich hab ja Basti schon gesagt, dass er seine Diff um einiges nerfen sollte, da deine Diffs nur Triplets providen.
21:46 Stefan: Wo der Sprung zu leichteren Streams, Doublets und 1/6 ein bisschen hart ist.
21:47 guro: yee
21:47 guro: ich meine
21:47 Stefan: Dunno ob er da was machen wird.
21:48 Stefan: Hab gestern nur grob über deine Muzukashii geguckt, war aber ganz okay vom Grund her.
21:48 guro: im vergleich zur muzu wirkt die oni wirklich ein wenig tough
21:50 Stefan: 00:15:042 (8,17) - Auch wenn es sich etwas seltsam anhört, aber ich würde die entfernen.
21:50 Stefan: Ich würde wenn dann einen Triplet empfehlen, aber das hat die Oni schon.
21:51 Stefan: 'n Skip an Note hier würde genau so gut passen, da du dann die vorherigen Noten besser betonst.
21:51 guro: den triplet will ich an sich halt nur am ende von der section haben
21:51 guro: weil idk. irgendwie mag ichs, wenns gegen ende von den einzelnen sections bisschen spiked
21:52 Stefan: Hmkay.
21:53 guro: aber idk wies mit dem entfernen von 8,17 so aussieht
21:53 guro: im endeffekt wiederholt sich ja der exakt gleiche part 4 mal in der section
21:53 guro: ich weiss nicht ob man da diese variation forcen muss
21:54 guro: die struktur ist halt in den anderen diffs an sich genau so
21:54 Stefan: Variety bringt wenig, wenn's nicht gut rüberkommt.
21:55 guro: 00:14:709 (6,7,8,9) - deswegen finde ich das wiederholende dddk irgendwie sinnvoll
21:56 Stefan: Alles klar.
21:58 guro: ich meine, in den anderen diffs wird ja auch im endeffekt 3x der gleiche aufbau wiederholt. in der muzu kann man da vielleicht noch rumschrauben, aber in der futsuu wirds dann schon schwieriger imo
22:02 Stefan: Du könntest aber bei 00:17:626 - ne Note reinhauen.
22:02 Stefan: Damit die Loops sich zumindest darin etwas unterscheiden
22:02 Stefan: yknow
22:04 guro: oh, ye
22:05 guro: ye, kann man so machen
22:06 guro: wobei dann vielleicht was in die nachfolgende section reinmuesste
22:06 Stefan: hm?
22:07 guro: ah nvm
22:09 guro: puh, irgendwie bin ich doch am ueberlegen, den anfang an sich so zu lassen, wie er war
22:09 guro: ich meine, das triplet ist an sich eine gute idee, aber ich weiss nicht ob das notwendig ist
22:12 guro: an sich will ich schon zumindest die ersten beiden sektionen so repetitiv wie moeglich halten
22:13 Stefan: Hmm, tbh das meiste in der Diff ist soweit okay.
22:13 Stefan: Einzig der Gap von Muzu zu Oni ist crap
22:13 Stefan: Wobei ich nicht die Muzukashii buffen würde.
22:14 guro: ich muss ehrlich sagen, an sich reicht mir beim lied ein kantan - muzu spread
22:14 guro: keine ahnung wie ich da wieder in die gds geraten bin :V(
22:14 Stefan: Naja, Basti hat ein paar gute Stellen gemappt.
22:14 Stefan: Oni-like
22:14 guro: ah, so mein ich das auch nicht
22:15 guro: basti weiss ja schon was er tut, wobei vielleicht normale onis nicht ganz seine forte sind. zumindest im vergleich zu inners
22:16 guro: ich hab halt nur den eindruck, dass das lied an sich nur bedingt ein szenario fuer standard stuff der hoeheren diffs bietet
22:16 guro: weil das teilweise einfach nur zu viel wirkt
22:19 guro: The spread of your 4 first can be reworked. 188 > 324 > 494 > 695 isn't the best of all spread. Try making look like 200 > 350 > 500 > 750 as much as you can.
22:19 guro: never forgetti
22:22 Stefan: lol
22:23 Stefan: Für den Moment lassen wir die Muzukashii beiseite, gibt halt wirklich nicht viel zu sagen.
22:23 *Stefan is editing [https://osu.ppy.sh/b/1037059 Silent Spica - Anhedonia [Futsuu]]
22:23 guro: fug
22:23 guro: die futsuu ist shit tbh
22:26 Stefan: Hmhm
22:26 Stefan: 00:14:709 (6) - würde ich einfach von der Zeit hier entfernen und zu 00:15:542 - verschieben.
22:27 Stefan: Der Break auf 00:15:542 - ist mega weird.
22:28 Stefan: Und ja, gilt auch für die anderen Loops.
22:28 guro: 00:20:209 (22) - hier dann wahrscheinlich auch
22:28 guro: ye
22:29 guro: meh irgendwas ist da nicht in ordnung
22:29 guro: also nicht mit dem was du gesagt hast, sondern mit dem rest in der section
22:29 guro: 00:20:042 (21) - ich hab den auch mal nach 00:20:209 (21) - verschoben
22:30 Stefan: Uhm, was
22:30 guro: idk, da war irgendwas
22:31 Stefan: Okay. lol
22:31 guro: ich hab schon wieder vergessen wies vorher aussah, aber es war nicht richtig
22:31 guro: :V(
22:31 guro: langer tag
22:31 Stefan: 00:25:209 (37) - auch hier
22:31 Stefan: Da wir ja jetzt immerhin 00:24:542 (34,35) - haben, würde ich definitiv den Break vorziehen.
22:32 Stefan: Und eventuell 00:25:542 (38,39) - umdrehen?
22:32 guro: http://guro.s-ul.eu/uL5C3xT9 also dass es dann so aussieht? ewe
22:33 Stefan: Jup
22:33 guro: den teil danach mach ich an sich genau so, nur mirrored von den hitsounds
22:34 guro: weil das auch jetzt schon ungefaehr so war
22:34 Stefan: Aye
22:34 Stefan: 00:41:375 (83) - wieso eigentlich dkk?
22:34 Stefan: Fand ddk schon cool hier.
22:35 guro: imo geht irgendwie beides, aber ddk klingt schon angenehmer
22:39 Stefan: 00:44:875 (93,94,95,96,97,98,99) - Das btw finde ich mega nice.
22:39 guro: :3
22:40 guro: 01:01:875 (151,152,153,154) - find ich irgendwie selbst merkwuerdig though
22:40 Stefan: 00:47:875 (101,102,103,104) - könnte man zu k dk umändern.
22:41 Stefan: Also: https://derpovic.s-ul.eu/yWZjOv5C
22:41 Stefan: o
22:41 Stefan: woops
22:41 Stefan: https://derpovic.s-ul.eu/8EEQ1cmI
22:42 Stefan: 00:48:875 (105,106,107,108,109,110,111) - könnte man so umändern: https://derpovic.s-ul.eu/poNzwI3T
22:43 guro: aye passt
22:45 Stefan: 00:52:209 (117,118,119,120) - anstelle von kdk k würde ich dk kk machen
22:45 Stefan: der erste k wäre der Anfang vom 1/4 Rhythmus, wonach das Piano geht.
22:45 Stefan: und der kk Part ergänzt sich gut.
22:46 guro: viel besser so tbh
22:46 Stefan: 00:53:209 (121,122,123,124) - (121) würde ich löschen, damit das mit den oo oo parts nicht zu dense wird
22:47 Stefan: 00:53:709 (123) - geht dann auf 00:53:875 -
22:47 Stefan: Und die Note, mitsamt 00:54:209 (124) - kannst du auf k ändern.
22:50 guro: tfw es schon xspaet wird und ich langsam gehen muss
22:57 Stefan: o
22:57 Stefan: Dann mache ich das später fertig ;w;
22:58 Stefan: Geh ruhig schlafen.

01:06:875 (168,169) - Die beiden Noten sollten d d sein. Mit 01:08:209 (170) - kannst du den Klang, den du mit der k Note erzeugst, besser von 01:06:875 (168,169) - unterscheiden.
01:09:542 (173) - ^
01:12:209 (179) - ^
01:14:875 (185) - ^
01:29:542 (221) - Würde eigentlich vorschlagen, die Note zu entfernen. kd k hört sich imo besser an, aber der Beat bei 01:29:542 - ist auch so ughughughugh ewe
01:32:542 (233,235) - Sollten entfernt werden; (235) damit du das Gleiche wie bei 01:27:542 (215,216) - hast und (233) um einen kleinen Break vorher zu haben.
01:34:042 (238) - Würde es vorziehen, die Note auch zu entfernen. 01:34:209 (239,240,241,242) - sind eher tragend als (238).
01:38:209 - 01:48:875 - jo, du weißt ne?

[Kantan]
00:13:209 - Der Beat hier fühlt sich ziemlich stark an, du solltest den nicht unbedingt auslassen. Pack'n k drauf.
00:15:209 (4) - Wenn du dann bei 00:15:876 - wieder eine k Note hintust, solltest du dann die Note zu d umändern, damit kannst du (3,4) von (5) und auch (6) unterscheiden.
00:23:542 - 00:26:209 - https://derpovic.s-ul.eu/u2DZ2g0V Du könntest einen leichten Difficulty increase verursachen, plus macht es die Map etwas interessanter zu spielen. Der längere Break sollte dabei sein um den Spieler eine gewisse Erholungszeit zu gönnen, yknow.
00:34:209 - 00:36:875 - https://derpovic.s-ul.eu/JVZecZWh Die d Noten solltest du zu D ändern um den Beat der Musik etwas besser zu betonen. Bin persönlich nicht der Fan von der k Note und würde auch empfehlen sie als d zu machen, aber eventuell gefällt dir k da mehr.
00:43:875 (55,56) - Find die d Noten nicht so stark in dem Part. Ich würde auf sie verzichten imo.
00:45:542 (59) - Im Vergleich zu 00:46:209 (60) - hört sich (59) wesentlich schwächer an und sollte eher gemieden werden. Der Beat bei 00:46:209 (60) - ist hierbei ausschlaggebend.
00:49:209 (65,66) - ^
00:50:209 - 00:55:542 - https://derpovic.s-ul.eu/Sf1zL7R8 Ist jetzt eher ein persönlicher Vorschlag. (67,68,69) passt als k k k besser, die breiteren Pausen passen sich besser zur Musik an. Und die Note bei 00:55:542 - sollte sich wenn dann von 00:54:875 - und 00:55:209 - unterscheiden. ddK würde auch gehen, find aber das kkD besser klingt.
00:55:542 - 01:04:875 - kann zum großen Teil von den Dingen oben übernommen werden. Sprich, 00:56:209 (78,80,81) - entfernen, 00:58:209 (82) - sollte d sein. 00:58:875 (83) - Ebenfalls entfernen.
01:01:542 (88,89) - (88) sollte k werden und (89) sollte entfernt werden.
01:02:875 (91,92,93) - Entferne (91,92) und mach (93) zu k, finde nicht dass das zwanghaft k sein muss.
01:06:209 - 01:11:542 - https://derpovic.s-ul.eu/k6pSKl0v Allgemein sollte der Part einfacher sein und weitaus weniger noten verwenden, da der Teil ziemlich ruhig ist.
01:12:875 - 01:16:875 - https://derpovic.s-ul.eu/hT4uXDCg Den Sound zwischen (105,106) (auf dem Bild) zu mappen finde ich weniger relevant für die Difficulty.
01:18:209 - 01:24:875 - https://derpovic.s-ul.eu/EskZH7qB um den wichtigeren Parts mehr Betonung zu geben, solltest du auf Noten verzichten und mehr darauf Rücksicht geben, was stärker hervorkommt, zB trifft das auf 01:18:875 - mit k zu.
01:26:209 - 01:32:875 - https://derpovic.s-ul.eu/mZ8lrw9N In der Kiai kannst du die Combos etwas länger halten, solltest danach (nach 122 auf dem Bild) aber eine Pause hinzufügen.
01:34:209 - 01:38:209 - https://derpovic.s-ul.eu/fF7NenAB Vorzugsweise kann (127) auf dem Bild auch k sein. Finde es aber angenehmer, weniger Farben zu verwenden.
Habs mir mal angesehen und bisher alles von der Futsuu uebernommen, ausfuehrliche Erklaerungen mach ich noch spaeter:? pls no hate
Aber danke fuer den mod Stefan! Sorry, dass ich so lange gebraucht hab :V(

Edit: Was die Kantan angeht, werd ich wohl wie angedroht einen remap machen, aber natuerlich beruecksichtigen, was du in dem mod erwaehnt hast!
Futsuu mod war on point ok
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