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Kanako Itou - A.R.

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Kuroneko-sHerald
[Insane]
00:15:327 (1) - I think that this jump doesn't fit. Could you lower distance between 00:14:959 (6) - and this beat?
01:04:100 (1) - Same here.

Star~
LesTrucsRoses
Great map.
Shiro
Please reply to his mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
The maximum size for combobursts is 800x500. You need to resize yours...

Aleks' Easy
Looks fine.

Normal
The rhythms used are simpler than in Easy...

Hard
00:03:364 (1) - Surprisingly far from the center of the screen so soon after the spinner.
01:28:763 (2,3,4) - Space them in a better way ? The pattern will look at lot better.

Insane
I fail to mod this. This diff is just 1/2 all the way through that doesn't even fit the song for the sake of making an Insane diff. Not to mention the high spacing hardly fits....
00:43:119 (1,1,1,1) - The new combo here make the pattern absolutely unreadable. You should reduce the jumps as well...
00:54:898 (1,1,1,1) - Remove the new combo as well, for the same reasons...



The first three diffs were okay, but I really didn't like the Insane. It's here only for the sake of having an Insane diff...
Topic Starter
Night_Side

Odaril wrote:

Please reply to his mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)>.<

General
The maximum size for combobursts is 800x500. You need to resize yours...fixed

Aleks' Easy
Looks fine.

Normal
The rhythms used are simpler than in Easy...o(╯□╰)o

Hard
00:03:364 (1) - Surprisingly far from the center of the screen so soon after the spinner.
01:28:763 (2,3,4) - Space them in a better way ? The pattern will look at lot better.(Some minor adjustments)

Insane
I fail to mod this. This diff is just 1/2 all the way through that doesn't even fit the song for the sake of making an Insane diff. Not to mention the high spacing hardly fits....
00:43:119 (1,1,1,1) - The new combo here make the pattern absolutely unreadable. You should reduce the jumps as well...
00:54:898 (1,1,1,1) - Remove the new combo as well, for the same reasons...fixed
(oh my poor diff 。。but I dont understand how to change orz,just changed to CS+1.。T.T)


The first three diffs were okay, but I really didn't like the Insane. It's here only for the sake of having an Insane diff...
thx for odaril mod :)
Mystica
Hi.
Here comes my mod.


[Easy]
seems fine.

[Normal]
fine.But I feel it's similar to the Easy.It's just my feeling?

[Hard]
00:28:395 New combo?

[Insane]
00:07:045 new combo?
00:12:935 this jump may not fits this part?
00:45:696 New Combo?
00:48:640 ^
00:57:475 ^
other parts seems fine.


Well done.I think you have spent effort on this map.
Own this star.
Dark_Ai
Mod Queues:

Easy and Normal:
Nice

Hard:
too ^^

Insane:
00:57:475 (9) - new combo?
01:23:610 (8) - ^
01:30:604 (8) - ^


Really nice. Star :D
-kevincela-
Ok,here's my mod :D

[Aleks' Easy]

00:59:315 (4) - Maybe flip this orizontally?

[Normal]

00:39:070 - Add a note?
00:41:646 (4) - New combo?
00:42:935 (6) - Remove combo?

[Hard]

Fine~

[Insane]

Nothing to say apart that this difficulty is all 1/2 D:

Star~
winber1
Sorry for slow mod :/


Insane

01:10:358(1,2,3,4) - perhaps use soft hitsounds instead of normal. Then use whistle instead of clap on combo 1 and 3. Start the normal hitsounds on combo 5.
01:11:094(5,7) - place claps on these
01:41:646(5) - completely silence it? I don't think it needs a very soft finish here.
01:46:432(spinner) - sould end a little louder imo, like how it does in hard.

Hard

00:21:217(1) - remove finish (keep the first finish tho).
01:01:800(2) - I think you should space this note, not just stack it. It also makes it easier to read.
01:10:358(1,2,3,4) - same as in insane

Normal

00:08:518(2) - add clap
00:10:726(2,4) - claps on these two combos sound weird. They should be on combo 1 and 3
00:12:199(4) - replace clap with finish
00:21:033(1) - finish
00:27:659(1) - spacing is a little off :/. You may consider adding a note to make the spacing work. I guess it's readable though.
00:57:475(2) - start this slider at 00:57:659 and end it in the same place. Then fix spacing
01:10:358(1,2) - same as in insane. Use soft hitsounds?

Easy

--I don't like the whistle sound, doesn't fit in this song imo

That's it for this difficulty. Looks fine other than that

Nice map! :3

Star~~
Aleks719

-kevincela- wrote:

[Aleks' Easy]
00:59:315 (4) - Maybe flip this orizontally? nope, thanks

winber1 wrote:

--I don't like the whistle sound, doesn't fit in this song imo We have different opinions :3
That's it for this difficulty. Looks fine other than that ty
Edit : without changes
Topic Starter
Night_Side

Mystica wrote:

Hi.
Here comes my mod.


[Normal]
fine.But I feel it's similar to the Easy.It's just my feeling?

[Hard]
00:28:395 New combo?

[Insane]
00:07:045 new combo?
00:12:935 this jump may not fits this part?
00:45:696 New Combo?
00:48:640 ^
00:57:475 ^
other parts seems fine.


Well done.I think you have spent effort on this map.
Own this star.

-kevincela- wrote:

Ok,here's my mod :D


[Normal]

00:39:070 - Add a note?
00:41:646 (4) - New combo?
00:42:935 (6) - Remove combo?

[Hard]

Fine~

[Insane]

Nothing to say apart that this difficulty is all 1/2 D:

Star~


winber1 wrote:

Sorry for slow mod :/

Insane

01:10:358(1,2,3,4) - perhaps use soft hitsounds instead of normal. Then use whistle instead of clap on combo 1 and 3. Start the normal hitsounds on combo 5.
01:11:094(5,7) - place claps on these
01:41:646(5) - completely silence it? I don't think it needs a very soft finish here.
01:46:432(spinner) - sould end a little louder imo, like how it does in hard.

Hard

00:21:217(1) - remove finish (keep the first finish tho).
01:01:800(2) - I think you should space this note, not just stack it. It also makes it easier to read.
01:10:358(1,2,3,4) - same as in insane

Normal

00:08:518(2) - add clap
00:10:726(2,4) - claps on these two combos sound weird. They should be on combo 1 and 3
00:12:199(4) - replace clap with finish
00:21:033(1) - finish
00:27:659(1) - spacing is a little off :/. You may consider adding a note to make the spacing work. I guess it's readable though.
00:57:475(2) - start this slider at 00:57:659 and end it in the same place. Then fix spacing
01:10:358(1,2) - same as in insane. Use soft hitsounds?



Nice map! :3

Star~~

Dark_Ai wrote:

Mod Queues:

Easy and Normal:
Nice

Hard:
too ^^

Insane:
00:57:475 (9) - new combo?
01:23:610 (8) - ^
01:30:604 (8) - ^


Really nice. Star :D
thx fior mod~~ :)
Topic Starter
Night_Side
>_>
jericho2442
i would say -2 onto your offset

Aleks' Easy
just a few tiny combo things

00:12:199 (4) - kinda needs a new combo to follow your pattern
00:26:187 (4) - new combo to show the change in lyric feel and pattern
(suggestion) 00:43:119 (4) - maybe new combo here to help give the drums more power like the song does

Normal
00:26:186 (7,1) - ok first off you need to put the newcombo in the (7) to follow pattern and remove it from the (1), then you need to give these 2 more space between them, they are too close for the timing of them, thus they feels odd to play
00:41:646 (4) - need a new combo here
00:42:935 (1,2) - remove the new combo from this (1) and put it on the (2)
01:18:272 (4) - new combo
01:24:162 (4) - new combo

Hard
(suggestion) 00:14:407 (6) - maybe a new combo here to help with the rhythm change

seemed nice

Insane
00:20:849 (7,1) - this having smaller spacing compared to all the notes before it felt really odd, i advise to give this larger spacing like the notes before it, that way it helps flow the player into the spacing change
00:27:843 (3,4) - ok this really needs more space, in the middle of a jump pattern you have this anti jump note, it feels out of place and also dont suit the pattern your doing, please give it the same spacing as the rest of the pattern
00:47:168 (12) - reverse this slider so it flows with the jump you use at (5,6) like this
00:50:113 (1,2,3) - i advise a placement like the picture below, this way it flows better due to each note has a 1grid increase between the notes rather than it looking like just one note out of place
01:11:094 (5) - new combo to help the player to change to the larger spacing and to also split the chorus starting abit
01:14:039 (1,2) - have too much space, it plays odd and feels odd, i advise to give every note in this combo the same spacing

----------------------
well that will keep you busy for abit, i like the set, just insane needs some fixing up ;)
Topic Starter
Night_Side

jericho2442 wrote:

i would say -2 onto your offset


Normal
00:26:186 (7,1) - ok first off you need to put the newcombo in the (7) to follow pattern and remove it from the (1), then you need to give these 2 more space between them, they are too close for the timing of them, thus they feels odd to play
00:41:646 (4) - need a new combo here
00:42:935 (1,2) - remove the new combo from this (1) and put it on the (2)
01:18:272 (4) - new combo
01:24:162 (4) - new combo

Hard
(suggestion) 00:14:407 (6) - maybe a new combo here to help with the rhythm change

seemed nice

Insane
00:20:849 (7,1) - this having smaller spacing compared to all the notes before it felt really odd, i advise to give this larger spacing like the notes before it, that way it helps flow the player into the spacing change
00:27:843 (3,4) - ok this really needs more space, in the middle of a jump pattern you have this anti jump note, it feels out of place and also dont suit the pattern your doing, please give it the same spacing as the rest of the pattern
00:47:168 (12) - reverse this slider so it flows with the jump you use at (5,6) like this
00:50:113 (1,2,3) - i advise a placement like the picture below, this way it flows better due to each note has a 1grid increase between the notes rather than it looking like just one note out of place
01:11:094 (5) - new combo to help the player to change to the larger spacing and to also split the chorus starting abit
01:14:039 (1,2) - have too much space, it plays odd and feels odd, i advise to give every note in this combo the same spacing

----------------------
well that will keep you busy for abit, i like the set, just insane needs some fixing up ;)
nomal and insane:all fixed :)
hard:Thanks for your advice :)
Aleks719

jericho2442 wrote:

Aleks' Easy
just a few tiny combo things Phuuuuh :P

00:12:199 (4) - kinda needs a new combo to follow your pattern fixed
00:26:187 (4) - new combo to show the change in lyric feel and pattern fixed
(suggestion) 00:43:119 (4) - maybe new combo here to help give the drums more power like the song does nope
Thanks for modding! :3

Download: Itou Kanako - A.R. (Night_Side) [Aleks' Easy].osu
NoHitter
Aleks' Easy
You should update Aleks' diff with the one he posted on the thread.
This mod is for the updated version he posted.
01:39:990 (2,1) - Perhaps add one repeat here then move the spinner 1/2 forward to form a Post-Spinner Note instead? Sounds better IMO.

Normal
00:04:100 -> 00:15:143 - Combo suggestion:
SPOILER
00:06:309 (4) - New combo
00:07:781 (1) - Remove new combo
00:09:254 (3) - New combo
00:09:990 (1) - Remove new combo
00:24:346 (6) - New combo? - IMO it would follow the vocals better.
00:26:186 (1) - Remove new combo?

Other than that, all good.

Hard
Nice job on this.

Insane
00:11:831 (5) - [Suggestion] Perhaps you can not make this a jump and make it something like this instead?
00:27:475 (1) - Kind of odd that the spacing shifts here suddenly.
00:42:751 (5) - IMO it's kind of surprising on it's own, maybe reduce the speed to 1.2x?
00:55:818 (1) - ^
01:35:389 (1) - Same comment as 00:27:475 (1).
01:40:542 (5) - Perhaps make this more symmetric like this maybe? I have the code for the slider if you want.
Topic Starter
Night_Side

NoHItter wrote:

Aleks' Easy
You should update Aleks' diff with the one he posted on the thread.
This mod is for the updated version he posted.
01:39:990 (2,1) - Perhaps add one repeat here then move the spinner 1/2 forward to form a Post-Spinner Note instead? Sounds better IMO.

Normal
00:04:100 -> 00:15:143 - Combo suggestion:
SPOILER
00:06:309 (4) - New combo
00:07:781 (1) - Remove new combo
00:09:254 (3) - New combo
00:09:990 (1) - Remove new combo
00:24:346 (6) - New combo? - IMO it would follow the vocals better.
00:26:186 (1) - Remove new combo?

Other than that, all good.

Hard
Nice job on this.

Insane
00:11:831 (5) - [Suggestion] Perhaps you can not make this a jump and make it something like this instead?
00:27:475 (1) - Kind of odd that the spacing shifts here suddenly.
00:42:751 (5) - IMO it's kind of surprising on it's own, maybe reduce the speed to 1.2x?
00:55:818 (1) - ^
01:35:389 (1) - Same comment as 00:27:475 (1).
01:40:542 (5) - Perhaps make this more symmetric like this maybe? I have the code for the slider if you want.
(i like this slider~i want look that code~:D)

nice mod~thx very much~
and uploaded alex easy im really sorry T.T
Aleks719

NoHItter wrote:

Aleks' Easy
01:39:990 (2,1) - Perhaps add one repeat here then move the spinner 1/2 forward <= fixed
to form a Post-Spinner Note instead? <= nope
Thank you, updated~

Download: Itou Kanako - A.R. (Night_Side) [Aleks' Easy].osu
Topic Starter
Night_Side

Aleks719 wrote:

NoHItter wrote:

Aleks' Easy
01:39:990 (2,1) - Perhaps add one repeat here then move the spinner 1/2 forward <= fixed
to form a Post-Spinner Note instead? <= nopeThank you, updated~
updated~
IceBeam
Per Aleks' request.

[Aleks's Easy]
00:59:315 (4) - Вот как-то мне не очень нравится,может развернешь его как-нибудь так:
Няшка!

[Normal]
Custom claps fit better I suppose.Why not to use them from first section?
00:00:788 (1) - Finish?
00:06:309 (1) - ^
00:44:591 (1) - ^
00:50:481 (2) - ^
00:56:370 (1) - ^
00:59:315 (1) - ^
01:11:094 (3) - ^
01:16:984 (3) - ^

I don't see any problems with gameplay,good job!

[Hard]
Soft claps sound disgusting :|
Fine to me,though some sliders could look better.

[Insane]
Soft claps again..don't use them please :<
00:35:757 (4) - Cymbals are clearly heard in the song,add finish?
00:44:591 (1) - ^
00:47:536 (1) - ^
00:50:481 (2) - ^
00:52:045 (7) - Remove this note,it's off!
01:01:524 (1,2,3) - Spacing doesn't help to read blue tick on (2)-nd note.I think you need to place (1) much closer to 01:01:156 (8).
01:22:873 (3) - New combo? Finish,btw.
01:28:763 (4) - Finish.
01:34:653 (4) - ^
01:41:646 - Use lower volume/soft section for this note.

Nice,star~
Topic Starter
Night_Side

IceBeam wrote:

Per Aleks' request.

[Aleks's Easy]
00:59:315 (4) - Вот как-то мне не очень нравится,может развернешь его как-нибудь так:
Няшка!

[Normal]
Custom claps fit better I suppose.Why not to use them from first section?
00:00:788 (1) - Finish?
00:06:309 (1) - ^
00:44:591 (1) - ^
00:50:481 (2) - ^
00:56:370 (1) - ^
00:59:315 (1) - ^
01:11:094 (3) - ^
01:16:984 (3) - ^

I don't see any problems with gameplay,good job!

[Hard]
Soft claps sound disgusting :|
Fine to me,though some sliders could look better.

[Insane]
Soft claps again..don't use them please :<
00:35:757 (4) - Cymbals are clearly heard in the song,add finish?
00:44:591 (1) - ^
00:47:536 (1) - ^
00:50:481 (2) - ^
00:52:045 (7) - Remove this note,it's off!
01:01:524 (1,2,3) - Spacing doesn't help to read blue tick on (2)-nd note.I think you need to place (1) much closer to 01:01:156 (8).
01:22:873 (3) - New combo? Finish,btw.
01:28:763 (4) - Finish.
01:34:653 (4) - ^
01:41:646 - Use lower volume/soft section for this note.

Nice,star~
thx for mod~fixed something
Mucha_old
nice work :D :D
Starrodkirby86
[Aleks' Easy]:
Heeey! Nice clean, sleek work you got here. Hitsound usage is nice. My only gripe though is how inaudible those timing sections at 30%. They're really difficult to hear; though fortunately it's only a minor area and I understand where you were going with that.

[Normal]:
Maaan. That's nice to see, a Normal that acts like a Normal. Kudos to you. The beginning's soft-hitnormal sound is a little bit gentle for my tastes, but really, overall it's a nice package. Keep up the good work there.

[Hard]:
Really smooth, clean. No complaints here.

[Insane]:
Niiice. It reminds me a little of MoonFragrance's maps in how I can fly through the song without fighting it. Interestingly, this pattern at first caught me in a tangle -- 01:39:438 (1,2,3,4,5) - The (1) and (2) felt too close to each other. But after another try, I was able to get it quickly. I suppose my cursor was just flying around too much -- and my sightread sort of failed me.

With that, I'm bubbling this. If you'd like to make a change, please, please, please don't hesitate! It's not like this bubble is some sacred relic that you will never get again. If you make a change, just forum PM me or something and let me know. Otherwise, let's have fun. ;)
Topic Starter
Night_Side

Starrodkirby86 wrote:

[Aleks' Easy]:
Heeey! Nice clean, sleek work you got here. Hitsound usage is nice. My only gripe though is how inaudible those timing sections at 30%. They're really difficult to hear; though fortunately it's only a minor area and I understand where you were going with that.

[Normal]:
Maaan. That's nice to see, a Normal that acts like a Normal. Kudos to you. The beginning's soft-hitnormal sound is a little bit gentle for my tastes, but really, overall it's a nice package. Keep up the good work there.

[Hard]:
Really smooth, clean. No complaints here.

[Insane]:
Niiice. It reminds me a little of MoonFragrance's maps in how I can fly through the song without fighting it. Interestingly, this pattern at first caught me in a tangle -- 01:39:438 (1,2,3,4,5) - The (1) and (2) felt too close to each other. But after another try, I was able to get it quickly. I suppose my cursor was just flying around too much -- and my sightread sort of failed me.

With that, I'm bubbling this. If you'd like to make a change, please, please, please don't hesitate! It's not like this bubble is some sacred relic that you will never get again. If you make a change, just forum PM me or something and let me know. Otherwise, let's have fun. ;)
i love kirby~~~>.<
Aleks719

Night_Side wrote:

Starrodkirby86 wrote:

[Aleks' Easy]:
Heeey! Nice clean, sleek work you got here. Hitsound usage is nice. My only gripe though is how inaudible those timing sections at 30%. They're really difficult to hear; though fortunately it's only a minor area and I understand where you were going with that.
Thank you :P

i love kirby~~~>.< Me too :3
Lera
☆ , go-go-ranked :P
Gaiety
Tutturu~
Suimya
;)
-Moccha_chii-
:lol:
Garven
Didn't mod, but the artist should be Itou Kanako.

If you need help updating the artist without duplicating the map there is a thread in the wip/help forum. Im on my phone so its a pain to copy paste the link. Ill edit it in when I get a chance if you hadn't already done it by the time I get to it.

Edit:

Well, well, uh...

I'll post it anyway! AHAHAHAHA
viewtopic.php?f=56&t=24443
Shiro

Garven wrote:

Didn't mod, but the artist should be Itou Kanako.

If you need help updating the artist without duplicating the map there is a thread in the wip/help forum. Im on my phone so its a pain to copy paste the link. Ill edit it in when I get a chance if you hadn't already done it by the time I get to it.
viewtopic.php?f=56&t=24443

Just because I want to ninja Garven hehe
Garven
Well, time to do a real mod then.

[Aleks' Easy]
00:33:180 (1) - I really recommend against things like this in an easy difficulty since it's so short that new players won't know when it stops.
00:43:119 (4) - Can you make the end of this more audible kind of like 00:54:898 (4) -
01:07:045 (1,2,3) - This kind of cutting-across motion isn't very newbie friendly.
I'm kind of iffy on all those short sliders too, but they're not too bad.

[Normal]
Snap your kiai start

[Hard]
Snap your kiai start
00:03:364 (1) - This is rather cruel for a hard difficulty.
00:54:714 (6) - I find stacking this with the 7 slider plays much more naturally.

[Insane]
Snap your kiai start
01:22:505 (1) - Remove new combo
Strange that you finish this difficulty with a soft finish instead of a normal finish like the other ones...
The Insane was... kind of bland rhythmically. It felt like almost a constant stream of 1/2 1/2 1/2 for the entire map. Perhaps consider trying to go for a more rhythmically diverse map next time.
Aleks719

Garven wrote:

Well, time to do a real mod then.

[Aleks' Easy]
00:33:180 (1) - I really recommend against things like this in an easy difficulty since it's so short that new players won't know when it stops. Ok, fixed
00:43:119 (4) - Can you make the end of this more audible kind of like 00:54:898 (4) - whistle added, volume changed a bit
01:07:045 (1,2,3) - This kind of cutting-across motion isn't very newbie friendly. ok, fixed
I'm kind of iffy on all those short sliders too, but they're not too bad.
Thanks for mod~

Download: Itou Kanako - A.R. (Night_Side) [Aleks' Easy].osu
Garven
Um, so were changes done then? I've been waiting for a reply from you in this thread or via PM, but nothing came of it. I can revive this if you want and get this map rolling again. Let me know.
maidroid
www
Topic Starter
Night_Side

Garven wrote:

Well, time to do a real mod then.

[Aleks' Easy]
00:33:180 (1) - I really recommend against things like this in an easy difficulty since it's so short that new players won't know when it stops.
00:43:119 (4) - Can you make the end of this more audible kind of like 00:54:898 (4) -
01:07:045 (1,2,3) - This kind of cutting-across motion isn't very newbie friendly.
I'm kind of iffy on all those short sliders too, but they're not too bad.

[Normal]
Snap your kiai start(i think it np,01:11:094 is right)

[Hard]
Snap your kiai start(np)
00:03:364 (1) - This is rather cruel for a hard difficulty.
00:54:714 (6) - I find stacking this with the 7 slider plays much more naturally.(changed~)

[Insane]
Snap your kiai start(changed)
01:22:505 (1) - Remove new combo(done)
Strange that you finish this difficulty with a soft finish instead of a normal finish like the other ones...
The Insane was... kind of bland rhythmically. It felt like almost a constant stream of 1/2 1/2 1/2 for the entire map. Perhaps consider trying to go for a more rhythmically diverse map next time.
i try to change for something╮( ̄▽ ̄")╭
Topic Starter
Night_Side

Garven wrote:

Um, so were changes done then? I've been waiting for a reply from you in this thread or via PM, but nothing came of it. I can revive this if you want and get this map rolling again. Let me know.
i‘m very very sorry。。i’mcurrently a little busy beacause of other things,There will be some time from today,i changed something~so..can you resurrect this map?..i'm really very very sorryT.T
Starrodkirby86
Can't help but notice this, hehe.

Revived! Best of luck! Go go Night_Side ;)
Topic Starter
Night_Side

Starrodkirby86 wrote:

Can't help but notice this, hehe.

Revived! Best of luck! Go go Night_Side ;)
oh~~kirby~~~>.< thx very much!
Garven
[Normal]
01:24:162 (1) - Odd having this as it's own combo here...

[Hard]
00:03:364 (1) - I still this this is rather cruel. Shape is to that it's closer to the center at least, so it's easier to hit. This is more of an Insane difficulty technique.
Check through this difficulty and make sure that the custom hit sounding is used how you like it. Felt like there were holes in it and the soft claps ended up being used a lot where I'm sure you intended for the custom sounds.

[Insane]
00:26:923 (3) - This repeat is kind of covered by the hit burst from 00:25:818 (6) - I don't have much problem with it, but I know someone else will probably have a fit, and it's easy to mitigate.
00:35:573 (12,13) - At least make this so that the end of 11 is stacked with the 12.
00:42:751 (5) - Some of these slider speed changes don't really make much sense to me, and there's not much structurally (mapping-wise) or musically significant to justify it to me. Care to explain?
01:18:456 (2,3) - May as well scoot these a little further apart so that they are not overlapping each other
01:37:966 (4,5,6,7,8,9,10,11) - This seems like quite a difficult pattern for a cool down section of the song.
Topic Starter
Night_Side

Garven wrote:

[Normal]
01:24:162 (1) - Odd having this as it's own combo here...(done

[Hard]
00:03:364 (1) - I still this this is rather cruel. Shape is to that it's closer to the center at least, so it's easier to hit. This is more of an Insane difficulty technique.(changed)
Check through this difficulty and make sure that the custom hit sounding is used how you like it. Felt like there were holes in it and the soft claps ended up being used a lot where I'm sure you intended for the custom sounds.

[Insane]
00:26:923 (3) - This repeat is kind of covered by the hit burst from 00:25:818 (6) - I don't have much problem with it, but I know someone else will probably have a fit, and it's easy to mitigate.(something changed
00:35:573 (12,13) - At least make this so that the end of 11 is stacked with the 12.(done
00:42:751 (5) - Some of these slider speed changes don't really make much sense to me, and there's not much structurally (mapping-wise) or musically significant to justify it to me. Care to explain?(something changed
01:18:456 (2,3) - May as well scoot these a little further apart so that they are not overlapping each other(done
01:37:966 (4,5,6,7,8,9,10,11) - This seems like quite a difficult pattern for a cool down section of the song.(changed
Garven is pro:D
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