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Justin Bieber - Company

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Nokris
normal
00:24:437 (3) - flow looks a bit wierd, you can do symmetrical pattern here to get more smooth flow. 00:23:174 (1) - copy that and paste here 00:24:437 (3) - do ctrl+h and ctrl+j and ctrl+g. https://osu.ppy.sh/ss/5823464 (after that stack 00:25:700 (1) - again and fix spacing here 00:25:700 (1,2,3) - https://osu.ppy.sh/ss/5823469)
00:34:227 (2,3) - this blanket isn't needed, try to do a smoothie flow in lowest diff's. My suggestion is https://osu.ppy.sh/ss/5823477 (with fixed spacing)
00:45:279 (5) - ignoring strong beats isn't good idea. 00:45:279 (5) - move this to 00:45:911 - and put the circle here 00:45:279 -
01:51:595 - don't ignore strong beats, you must strating from this point
01:59:174 - awawaw, ^
01:57:911 - add circle
02:49:700 - you used 1\1 sliders before, maybe change to 1\1 slider and circle like that? it have same sounds 02:39:595 (1,2,3) -
02:44:648 (3,4,5) - too ^
and after that too
02:54:753 (7) - nc, and ^
03:03:595 - add circle
03:12:437 - this beat need object.

soory, im very bad in lowest diffs
Topic Starter
Lilyanna

Ora wrote:

Normal

01:26:332 (1,2,3,4,5) - use same rhythm you have here for the part before 01:23:806 (1) - fixed

01:33:911 (1,2,3,4) - Rhythm here is fine, But I feel you can be more creative with the sliders/positions remaped

01:38:964 (1,2) - Use same beat here that you have on this part 00:33:279 (1,2,3,4) - i used another one

01:43:385 (1,2,3) - Keep this ! if you intended to map vocals

01:47:174 (3,4,1) - Use this same rhythm here: 02:01:700 (5,6) -

02:59:174 (6) - move to x234 y3 it will almost touch the health bar i dont like

02:59:806 (7) - move x337 y119 i think its fine

THen space 03:00:437 (8) - out from 7 (1.2 DS I think?) ^

02:45:595 (5) - You have a note here after he says "be each other's company" but you don't have one in the patterns after this with the same rhythm in the music added in next one but last 2 i left intentionaly

03:03:595 - Slider here like the previous ones done

03:07:385 (4) - move x138 y62 and make the other the same (copy and paste?) okay but they r not same
Decide with what u agree with and then I can help you in-game 8-) thx bay

Shiratoi wrote:

nm from q
[/box]
Normal
[box=~]00:22:542 - no note here? if i add note there the recovery time of the spinner will be so short can be unranked so i left recovery time
00:24:121 (2,3) - i never really liked these types of flow/looks. maybe something like : https://osu.ppy.sh/ss/5823394 well i like them
00:34:227 (2,3) - ^ uu you get the idea i rly like them they look neat
00:38:332 (1,3) - why not overlap u mean stack? wel ds ;w;
00:48:437 (2,4) - you can blanket not needed really
01:05:490 - would make this clickable since the "can be" part starts here ill think about this also work for "be"
01:10:858 - add note then move spinner one? okay done
01:20:016 (2,3) - fix blanket a bit fixed
01:28:227 (8,1) - blankettttttttt fixedddd
01:33:911 (1) - even out these sliders : https://osu.ppy.sh/ss/5823424 i remapped that part to a spinner
01:44:648 (3) - ctrl+g for flow? ok done that thx
01:57:279 (7) - make this repeat to hit 01:57:911 - ? okay
02:02:964 - clickable think its fine
02:15:595 (3,4) - same thing as last time i think its fine for now
02:34:542 (1) - little imperfections on this slider fixed them
02:40:542 (2,3) - blanket fixed
03:06:753 (3,4) - this is kind of ugly how its touching ( for the rest as well ) fixed
gl
thx for mod x)

Reya wrote:

normal
00:24:437 (3) - flow looks a bit wierd, you can do symmetrical pattern here to get more smooth flow. 00:23:174 (1) - copy that and paste here 00:24:437 (3) - do ctrl+h and ctrl+j and ctrl+g. https://osu.ppy.sh/ss/5823464 (after that stack 00:25:700 (1) - again and fix spacing here 00:25:700 (1,2,3) - https://osu.ppy.sh/ss/5823469) fixed symmetrical
00:34:227 (2,3) - this blanket isn't needed, try to do a smoothie flow in lowest diff's. My suggestion is https://osu.ppy.sh/ss/5823477 (with fixed spacing) i like this :( im gonna keep it
00:45:279 (5) - ignoring strong beats isn't good idea. 00:45:279 (5) - move this to 00:45:911 - and put the circle here 00:45:279 - done i hate ds i hate it !!!
01:51:595 - don't ignore strong beats, you must strating from this point fixed hopefully
01:59:174 - awawaw, ^ ^
01:57:911 - add circle added
02:49:700 - you used 1\1 sliders before, maybe change to 1\1 slider and circle like that? it have same sounds 02:39:595 (1,2,3) -
02:44:648 (3,4,5) - too ^ its really needed? because thats the end of the kiai and i wanted to be like that and enter the relax part ;w; ill keep for now
and after that too
02:54:753 (7) - nc, and ^ done
03:03:595 - add circle there is an object there already
03:12:437 - this beat need object. well see about that ;w;

soory, im very bad in lowest diffs was helpful
thx for mod Reya <3
CrystilonZ
Hi there~ from the queue

[General]
I think a 192 kbps one should be easy to find for this song. Just ask ezek for this and I believe he can provide you one in no time
asdf product tie-ins
Double spacebar detected
Tags: ezek Ora (here) Pop

[Lilyanna's Light Insane]
  1. Actually, you can name this "Insane" tho. Light Insane is the thing we use if the spread between Hard and Insane sucks
  2. The flow is pretty questionable, but I will just let it slide
  3. I don't understand the choice you made either. Why did you choose to skip things like 01:17:648 but mapped things like 01:21:911 (2,3,4) - . At least it's consistent, so I think it's fine.
  4. 00:25:227 (6) - suddenly normal sample lol
  5. 00:25:700 (1,5) - this overlap is not really nice :? and the flow towards 00:27:595 (6) - is not very good either
  6. 00:39:595 (4) - to keep this one coherent with the pattern of 00:38:964 (2,3) - , try something like this. And it will also fit with the spacing you did before like 00:34:542 (4) -
  7. 00:53:490 (1) - I know this is the pattern you've made, but this one deserves some more emphasis.
  8. 01:23:174 (7,8,9,1) - I will just say these overlap badly. Try something like this
  9. 01:23:806 (1) - I don't know if you intended to make a manual stack or just a normal stack. If it's a normal stack, then it's off.
  10. 01:26:332 (1) - I thought you were making anti-jumps on these notes, but some variation is fine, i guess.
  11. 02:01:385 (3) - point this a bit downwards and it will give you a better sense of reversal on 02:01:700 (4) -
  12. 02:01:069 (1,4) - swap nc. there's no need for nc at 02:01:069 (1) -
  13. 02:20:332 (5) - I don't know exactly why it is put here, so I'm gonna assume you tried to make a blanket. put this at 464/116 should get rid of the spacing inconsistency.
  14. Also, please check for accidental slider-slide sounds.

[ezek's Hard]
report ezek pls: display too lewd i want to read this ajfneofwe
  1. 00:23:174 lol wtf the density is even higher than Ora's Lilyanna's diff
    Check this box if you want to reduce the density. If not, skip this.
    00:31:542 (2,3) - merge this into 1 2/4 slider
    01:42:279 (2,3) - ^
    01:54:121 (1,2,3) -
  2. 01:14:332 (2,3,4) - can you improve this? The pattern is so curvy
  3. 01:22:542 (4) - I think this should be point upwards, but this is also fine
  4. 02:44:332 (5) - around 486/82 perhaps? reason is obvious
    02:44:648 lazy ezek
    well, if you fix anything from the first kiai, fix it too in ^
  5. 03:20:016 (1,2,1) - stack'em

[Normal]
  1. 01:25:069 check hitsounds
  2. Just stick with the one-big-white-one-nc thing unless the music really calls for a special nc.
  3. 01:52:227 (2,2) - wat
    I think this map is pretty decent, but for your next map, please don't just flip things. Be imaginative :) Being consistent is good, but being repetitive isn't

good luck~
Yukiyo
Hi o/
from my q
Disclaimer: I always sound rude in my mods
Don't let it bother you I don't mean it

Let's see if I can help you

Aru's Easy
00:40:858 (3,1) - improve blanket~
01:52:858 (4,1) - ^ ~
02:01:069 (2,3) - Hmm the angle on how the circle is leading into the slider is weird because the slider choses another flow idk~
02:38:964 (4,1) - blanket

Normal
00:24:437 (3) - Probably said already but ctrl+g would create a nice (kinda) circular flow which plays nicer then such linear
00:32:648 (4) - missing clap?
00:45:911 (1) - NC because downbeat and pause before
00:48:437 (1) - NC downbeat
01:09:279 - missing clap?
01:10:542 - ^?
01:25:069 - hs missing from here on?
01:32:332 (6,8) - dunno aboout stacking these ... could maintain sliderflow by putting 8 in direction the slider is pointing
01:41:174 (4) - delete NC
01:41:490 (1) - NC
01:51:595 - hs
01:54:121 - hs
01:57:911 - hs ... not going to point out hitsounding anymore~
02:35:806 (1) - no need for NC rather NC here 02:37:069 (3) -
02:40:542 (2,3,4,5) - improve blanket~
02:42:121 (5) - could ctrl+g for flow and stuff
02:44:648 (3) - NC
02:45:911 (1) - delete NC
02:49:700 (3) - NC
02:50:964 (4) - delete NC

Be sure to have consitent downbeat NC's pls (because it is mostly the notes which is mostly emphasized)

ezek's Hard
Looks like a decent diff c:


Ora's Light Insane
already noticed hsing something's wrong ... use my normal mod for reference~
Noticed nothing I felt to be odd
Topic Starter
Lilyanna

CrystilonZ wrote:

Hi there~ from the queue

[General]
I think a 192 kbps one should be easy to find for this song. Just ask ezek for this and I believe he can provide you one in no time
asdf product tie-ins
Double spacebar detected oups fixed x)
Tags: ezek Ora (here) Pop



[Normal]
  1. 01:25:069 check hitsounds did and did for rest
  2. Just stick with the one-big-white-one-nc thing unless the music really calls for a special nc. ye
  3. 01:52:227 (2,2) - wat doesnt seem of big deal of overlap to me tbh ;w;
    I think this map is pretty decent, but for your next map, please don't just flip things. Be imaginative :) Being consistent is good, but being repetitive isn't but i like symmetry patterns and stuff xdd but thx for the tip

good luck~
thx for mod.

Yukiyo wrote:

Hi o/ hello
from my q
Disclaimer: I always sound rude in my mods
Don't let it bother you I don't mean it

Let's see if I can help you


Normal
00:24:437 (3) - Probably said already but ctrl+g would create a nice (kinda) circular flow which plays nicer then such linear true fixed
00:32:648 (4) - missing clap? yes sir i missed
00:45:911 (1) - NC because downbeat and pause before fixed ;w;
00:48:437 (1) - NC downbeat i think the nc choice is fine here
01:09:279 - missing clap? yes fixed and all the rest
01:10:542 - ^?
01:25:069 - hs missing from here on? fixed all ;w;
01:32:332 (6,8) - dunno aboout stacking these ... could maintain sliderflow by putting 8 in direction the slider is pointing okay done
01:41:174 (4) - delete NC ye
01:41:490 (1) - NC i disagree i did nc when he started singing next part
01:51:595 - hs
01:54:121 - hs
01:57:911 - hs ... not going to point out hitsounding anymore~ when through the map for 54351 time and checked all ;w;
02:35:806 (1) - no need for NC rather NC here 02:37:069 (3) - my bad when i copy paste it iforgot to remove the nc x) fixed
02:40:542 (2,3,4,5) - improve blanket~ fixed
02:42:121 (5) - could ctrl+g for flow and stuff wont be needed
02:44:648 (3) - NC
02:45:911 (1) - delete NC
02:49:700 (3) - NC
02:50:964 (4) - delete NC fixed all nc i hope

Be sure to have consitent downbeat NC's pls (because it is mostly the notes which is mostly emphasized)
THX for mod x).
Rieri
Hello~ NM from my queue

Easy
  1. 00:23:174 (1,2) - I think you can work on the blankets a bit more
  2. 00:30:753 (3,1) - Slight blanket error not mentioning any more, fix them on your own please
  3. 01:33:911 (1) - Okay, pretty sure we are going to need more recovery time than that. A full measure of recovery time is highly recommended.
  4. 02:01:700 (3) - Sorta weird how you mapped with a 4/1 slider here when you used mostly 1/1 sliders and circles before, sorta seems inconsistent with the current section and 02:04:227 (1) - blanket this properly please.
  5. 02:26:964 (3,1) - Overlaps will make the players confused, please avoid overlaps on an easy difficulty

Normal
  1. 00:23:174 (1,2,3) - Blankets :(
  2. By looking at the way you set a NC on 00:50:964 (1) - , I think it would be correct to say that 00:45:911 (6) - this should be NCed too.
  3. 01:03:595 (1,2,3) - Okay, why is the distance broken here? Just up to 00:53:490 (1) - , the distance was at 1.2x and you should keep it that way.
  4. 01:18:121 (5,1) - Fix distance here please. check the rest on your own, don't be lazy
  5. 02:21:595 (1) - Okay, there is a similar part of the song and you choose to map that part differently than this? 01:10:858 (5,1) - You mapped the "oh" with a circle here but not on 02:21:595 (1) - which is inconsistent, I recommend you to map both parts the same
  6. Using velocity changes on normal isn't a great idea because the targeted players are still beginners who may find it confusing. Let's try to keep things simple.

Hard diff is nice, Light Insane has a lower SV than the hard diff, you should adjust that so it is higher than 1.9 or there's gonna be some trouble :3

Good luck!
Ora
[Lilyanna's Ora's Light Insane ?? ]
  1. Actually, you can name this "Insane" tho. Light Insane is the thing we use if the spread between Hard and Insane sucks okay
  2. The flow is pretty questionable, but I will just let it slide 8-)
  3. I don't understand the choice you made either. Why did you choose to skip things like 01:17:648 but mapped things like 01:21:911 (2,3,4) - . At least it's consistent, so I think it's fine. uhhh if it's fine then okay...
  4. 00:25:227 (6) - suddenly normal sample lol fixed
  5. 00:25:700 (1,5) - this overlap is not really nice :? and the flow towards 00:27:595 (6) - is not very good either I fixed it kind of, but it might not flow still. I will probably need to remap this part
  6. 00:39:595 (4) - to keep this one coherent with the pattern of 00:38:964 (2,3) - , try something like this. And it will also fit with the spacing you did before like 00:34:542 (4) - fixed
  7. 00:53:490 (1) - I know this is the pattern you've made, but this one deserves some more emphasis. what should I do with it? Space 1 out more?
  8. 01:23:174 (7,8,9,1) - I will just say these overlap badly. Try something like this fixed but another remap incoming...still looks ugly imo
  9. 01:23:806 (1) - I don't know if you intended to make a manual stack or just a normal stack. If it's a normal stack, then it's off. ^
  10. 01:26:332 (1) - I thought you were making anti-jumps on these notes, but some variation is fine, i guess. :D
  11. 02:01:385 (3) - point this a bit downwards and it will give you a better sense of reversal on 02:01:700 (4) - nice find and fixed
  12. 02:01:069 (1,4) - swap nc. there's no need for nc at 02:01:069 (1) - another nice find :D
  13. 02:20:332 (5) - I don't know exactly why it is put here, so I'm gonna assume you tried to make a blanket. put this at 464/116 should get rid of the spacing inconsistency. fixed I guess? I didn't see the problem really
  14. Also, please check for accidental slider-slide sounds. Lily is on it 8-)
Thanks a lot for this. Accepted pretty much everything
Underforest
since there isn't a insane diff, you can rename light insane diff with a custom name like "Forever", "Love" or "Together"
no kudo
Underforest
at least Ora's Together, lol
Topic Starter
Lilyanna

Underforest wrote:

at least Ora's Together, lol
;w; i knew that its a gd and his name must be there so well come up of something :s "ora's together" sound wierd xD but will see thx for help ^.^
Topic Starter
Lilyanna

ProEzreal wrote:

Hello~ NM from my queue


Normal
  1. 00:23:174 (1,2,3) - Blankets :( fixed :)
  2. By looking at the way you set a NC on 00:50:964 (1) - , I think it would be correct to say that 00:45:911 (6) - this should be NCed too. guess was late for update xd but fixed already i have it nced
  3. 01:03:595 (1,2,3) - Okay, why is the distance broken here? Just up to 00:53:490 (1) - , the distance was at 1.2x and you should keep it that way. fixed
  4. 01:18:121 (5,1) - Fix distance here please. check the rest on your own, don't be lazy fixed im not lazy i hate ds ihate it ;s XD
  5. 02:21:595 (1) - Okay, there is a similar part of the song and you choose to map that part differently than this? 01:10:858 (5,1) - You mapped the "oh" with a circle here but not on 02:21:595 (1) - which is inconsistent, I recommend you to map both parts the same yes fixed that earlier i added the spinner start from "oh" for both
  6. Using velocity changes on normal isn't a great idea because the targeted players are still beginners who may find it confusing. Let's try to keep things simple. well i thought since its small part and makes sens and i wanted the ds to be small i could do it but ill changes since someone pointed this before

Hard diff is nice, Light Insane has a lower SV than the hard diff, you should adjust that so it is higher than 1.9 or there's gonna be some trouble :3 ora ---> ;w;w;;w;w;;w

Good luck!
THX for mod.
ZekeyHache

CrystilonZ wrote:

Hi there~ from the queue hi! u wanna be my friend? \:D/

[ezek's Hard]
report ezek pls: display too lewd i want to read this ajfneofwe wanna read it? I can tell you where to read it if you want ;)
  1. 00:23:174 lol wtf the density is even higher than Ora's Lilyanna's diff I just did what I believe it suits a hard, so no change here~
    Check this box if you want to reduce the density. If not, skip this.
    00:31:542 (2,3) - merge this into 1 2/4 slider
    01:42:279 (2,3) - ^
    01:54:121 (1,2,3) -
  2. 01:14:332 (2,3,4) - can you improve this? The pattern is so curvy looks fine for me :c
  3. 01:22:542 (4) - I think this should be point upwards, but this is also fine I prefer to keep it parallel with the previous slider for aesthetics and flows cool with the next circle ;)
  4. 02:44:332 (5) - around 486/82 perhaps? reason is obvious yep, reason is obvious xDD
    02:44:648 lazy ezek hehehe, sometimes I just run out of ideas :3
    well, if you fix anything from the first kiai, fix it too in ^ you know nothing to do here :p
  5. 03:20:016 (1,2,1) - stack'em I prefer to keep them as that~ I think they have a better emphasis when they're apart~

good luck~
Thank you for the mod! ^^
On a quick search, I couldn't find a better mp3, but I think the one Lily uses sounds pretty decent tho is 128kbps \:D/

this is a box.
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 73069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 23174,53490,63595,124227,134332
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Company
TitleUnicode:Company
Artist:Justin Bieber
ArtistUnicode:Justin Bieber
Creator:Lilyanna
Version:ezek's Hard
Source:
Tags:ezek Ora Pop Arusamour PURPOSE:The Movement
BeatmapID:1035560
BeatmapSetID:485619

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Hug.jpg",0,0
Video,98,"VerizonWireless.avi"
//Break Periods
2,53690,62695
2,124427,133432
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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73700,-100,4,2,1,80,0,1
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Combo4 : 187,0,0

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318,355,43858,1,0,0:0:0:0:
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180,372,50648,1,0,0:0:0:0:
180,372,50964,6,0,B|146:330|182:286|182:286|214:246|182:198,1,190,0|8,1:0|1:0,0:0:0:0:
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164,224,80806,1,0,0:0:0:0:
164,224,81279,6,0,B|195:249|228:222|228:222|258:198|294:222,1,142.5,4|0,3:0|0:0,0:0:0:0:
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248,80,83490,2,0,P|220:84|196:80,1,47.5,2|0,0:0|0:0,0:0:0:0:
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360,208,87595,2,0,P|348:160|360:116,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
432,184,88385,1,0,0:0:0:0:
228,40,88858,6,0,B|160:24|160:24|88:40,1,142.5,4|0,3:0|0:0,0:0:0:0:
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92,272,90911,1,0,0:0:0:0:
96,276,91385,6,0,B|144:304|144:304|184:324|228:304,1,142.5,4|0,3:0|0:0,0:0:0:0:
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168,344,93595,2,0,P|144:348|120:344,1,47.5,2|0,0:0|0:0,0:0:0:0:
144,276,93911,5,0,3:0:0:0:
108,124,94542,1,0,3:0:0:0:
256,28,95174,1,0,3:0:0:0:
376,152,95806,1,0,3:0:0:0:
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456,304,96911,1,0,0:0:0:0:
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384,92,97700,2,0,P|372:140|384:184,1,95,0|0,3:0|0:0,0:0:0:0:
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396,256,98332,2,0,L|300:272,1,95,2|0,0:0|0:0,0:0:0:0:
180,200,98964,6,0,P|224:276|180:364,1,190,0|8,1:0|1:0,0:0:0:0:
112,348,99753,1,0,0:0:0:0:
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152,188,101016,2,0,P|193:166|211:124,1,95
248,60,101490,6,0,B|336:36|336:36|432:60,1,190,0|8,1:0|1:0,0:0:0:0:
504,92,102279,1,0,0:0:0:0:
504,92,102437,2,0,L|500:140,1,47.5
464,200,102753,2,0,L|504:288,2,95,0|2|8,1:0|0:0|1:0,0:0:0:0:
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403,165,103700,2,0,P|379:161|355:165,1,47.5,2|0,0:0|0:0,0:0:0:0:
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100,124,106227,2,0,L|104:76,1,47.5,2|0,0:0|0:0,0:0:0:0:
172,56,106542,6,0,B|216:56|256:18|256:18|296:56|340:56,1,190,0|8,1:0|1:0,0:0:0:0:
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244,260,109542,1,0,0:0:0:0:
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256,60,111595,6,0,B|352:24|352:92|440:60,1,190,0|8,1:0|1:0,0:0:0:0:
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328,44,114753,2,0,L|376:56,2,47.5,8|0|2,1:0|0:0|0:0,0:0:0:0:
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384,312,119805,2,0,L|432:300,2,47.5,8|0|2,1:0|0:0|0:0,0:0:0:0:
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80,160,134332,6,0,L|56:68,1,95,2|0,0:0|0:0,0:0:0:0:
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344,192,137806,1,0,0:0:0:0:
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248,140,138911,1,0,0:0:0:0:
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24,128,143174,1,2,0:0:0:0:
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368,324,146490,1,0,0:0:0:0:
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124,108,149016,1,0,0:0:0:0:
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Ora

Underforest wrote:

at least Ora's Together, lol
I think we decided "Ora's Paradise" :^)
Topic Starter
Lilyanna
Updated changes.
CrystilonZ
@Ora: yep, space (1) out more, but this is up to you, rly
@ezek: gib me dat link plsssssssss
//adding ezek to friend list
-NanoRIPE-
hi
a noob modder passing by
i hate jb xd

[Easy]
00:25:700 (2,2) - imperfect stacked
00:30:753 (3,1) - imperfect blanket
00:33:279 (1,2) - ds bro
00:35:806 (2,1,2) - maybe blanket (1,2) and stacked (2,2) ?
01:03:595 (1) - finish?
01:18:121 - why you make this blanket? i think in kiai time you must make the pattern little bit harder than outside of kiai time (and also for 01:23:174 - 01:28:227 - 01:33:279
01:33:279 - this green timing looks unnecessary
01:59:174 (1) - move to (448,120_ and ctrl h?
02:01:700 (3,1) - unblanket it (if you try to blanket it,it will ruin the ds)
02:14:332 (1) - idk why you make the reverse slider on blue tick
02:19:385 (1) - ^
02:24:437 until 03:04:227 - same as before (about the blanket part)
03:14:964 (1) - same as before
03:20:016 (1) - ^

GL!
Izzywing
ive actually never heard this song lol

Not modding the easy because he hasn't responded to the above mod

[Normal]

01:10:858 (1) - Not really sure why you have a spinner here instead of just mapping this out; it doesnt really fit the song there

01:54:121 (1,2,3) - So the blankets are more or less good (although 1 could use some work), this doesnt look good because the space between 2 and 3 and the space between 2 and 1 isnt the same

02:21:595 (1) - Again, I think you should probably just map this out :v

Solid diff, it's a style I like.

[ezek's Hard]

oh hi

This diff uses a lot of 1/4 and the normal doesn't have any in it, so this gives me concerns about the curve :v I think it might be fine but another opinion would probably be helpful.

00:30:753 (1) - This shape would look nicer if it had a bit more of a curve to it, so I suggest moving the middle slider point. Something like this? https://osu.ppy.sh/ss/5841409

00:32:016 (4) - Same applies to this one

00:41:016 - Hm, I suggest not ignoring the vocal line here, here's the rhythm I suggest - http://imgur.com/a/deSSB (currently hovering over 00:40:858)

00:44:648 (5) - cool slider!

01:16:227 (1,2) - Cool blanket, but it looks to me like these two aren't properly parallel, I think you have to turn off grid snap to fix it

01:22:542 (4,5) - I know that here you're following a generally consistent rhythm, but the introduction of the drums(?) on 01:22:858 - I think warrants you to break the rhythm and start mapping those instead. So, I suggest removing the reverse from this slider and mapping the sound at 01:23:016. Of course, this would require you to reshape some stuff :v

01:26:332 (1,2,3) - It would look neat if the gap between 1 and 2 and the gap between 2 and 3 were the same. http://imgur.com/a/acDhQ The arrows point to the gaps I'm referring to

01:55:384 (5) - 👌👌👌

02:33:279 (4,5) - same comment before about the drums(?) that get introduced at 02:33:595; ignoring 02:33:753 - is not something I would do.

02:43:385 (4) - Make 02:44:016 - clickable imo; aside from being a drum, it lets the player click all 3 parts of "company"

Really fun diff! I always enjoy your mapping style.

[Ora's Paradise]

this diff shares the name with my second favorite diff in this game :^)

00:39:595 (4,6) - ah, these two are almost touching :V some space between them would be nice

This diff looks pretty good, not much I could really talk about here.

Good luck!
ZekeyHache

Hobbes2 wrote:

[ezek's Hard]

oh hi You're starting to get everywhere xD

This diff uses a lot of 1/4 and the normal doesn't have any in it, so this gives me concerns about the curve :v I think it might be fine but another opinion would probably be helpful. The song is very slow, so using a lot of 1/4 is not that big deal, even SR knows ;)

00:30:753 (1) - This shape would look nicer if it had a bit more of a curve to it, so I suggest moving the middle slider point. Something like this? https://osu.ppy.sh/ss/5841409 I prefer to keep light curves~

00:32:016 (4) - Same applies to this one ^

00:41:016 - Hm, I suggest not ignoring the vocal line here, here's the rhythm I suggest - http://imgur.com/a/deSSB (currently hovering over 00:40:858) I like how my pattern emphasizes the strong instrumental part by ignoring the vocals, besides it gives a small rest for the sudden 1/4 usage~

00:44:648 (5) - cool slider! yee, I spent 5 hours making that slider ;)

01:16:227 (1,2) - Cool blanket, but it looks to me like these two aren't properly parallel, I think you have to turn off grid snap to fix it hmm hmm, what a detail! fixed~ (I think xD)

01:22:542 (4,5) - I know that here you're following a generally consistent rhythm, but the introduction of the drums(?) on 01:22:858 - I think warrants you to break the rhythm and start mapping those instead. So, I suggest removing the reverse from this slider and mapping the sound at 01:23:016. Of course, this would require you to reshape some stuff :v I thought about this when I was mapping it, but I think it would be too dense cuz I already use a lot of 1/4

01:26:332 (1,2,3) - It would look neat if the gap between 1 and 2 and the gap between 2 and 3 were the same. http://imgur.com/a/acDhQ The arrows point to the gaps I'm referring to what an eye you got there! x.x fixed!

01:55:384 (5) - 👌👌👌 O3O

02:33:279 (4,5) - same comment before about the drums(?) that get introduced at 02:33:595; ignoring 02:33:753 - is not something I would do. but it's something that I would do ;)

02:43:385 (4) - Make 02:44:016 - clickable imo; aside from being a drum, it lets the player click all 3 parts of "company" Good idea! I like how this gives more emphasis to the main word, I wonder how I didn't get the idea before ;w;

Really fun diff! I always enjoy your mapping style. thanks! ^^
Thank you Hobby!

I'm not Justin Beiber B****
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 73069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 23174,53490,63595,124227,134332
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Company
TitleUnicode:Company
Artist:Justin Bieber
ArtistUnicode:Justin Bieber
Creator:Lilyanna
Version:ezek's Hard
Source:
Tags:ezek Ora Pop Arusamour PURPOSE:The Movement
BeatmapID:1035560
BeatmapSetID:485619

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Hug.jpg",0,0
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//Break Periods
2,53690,62695
2,124427,133432
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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243,312,159595,6,0,L|243:168,1,142.5,4|0,3:0|0:0,0:0:0:0:
204,108,160227,2,0,L|196:60,1,47.5,8|0,0:0|0:0,0:0:0:0:
288,60,160542,2,0,L|280:106,1,47.5,2|0,0:0|0:0,0:0:0:0:
243,169,160858,2,0,L|243:265,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
204,108,161648,1,0,0:0:0:0:
204,108,162121,6,0,B|240:52|240:52|316:52,1,142.5,4|0,3:0|0:0,0:0:0:0:
380,84,162753,2,0,L|428:84,1,47.5,8|0,0:0|0:0,0:0:0:0:
492,116,163069,2,0,P|496:140|492:164,1,47.5,2|0,0:0|0:0,0:0:0:0:
440,212,163385,2,0,P|436:236|440:260,3,47.5,4|2|0|2,3:0|3:0|3:0|3:0,0:0:0:0:
507,236,164016,1,8,0:0:0:0:
486,82,164332,1,2,0:0:0:0:
324,192,164648,6,0,P|300:244|324:324,1,142.5,4|0,3:1|0:0,0:0:0:0:
264,364,165280,2,0,L|216:372,1,47.5,8|0,0:0|0:0,0:0:0:0:
160,304,165596,2,0,L|208:296,1,47.5,2|0,0:0|0:0,0:0:0:0:
156,224,165912,2,0,L|52:240,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
196,164,166701,1,0,0:0:0:0:
196,164,167175,6,0,B|208:120|208:120|224:64|180:32,1,142.5,4|0,3:0|0:0,0:0:0:0:
140,92,167806,2,0,L|127:143,1,47.5,8|0,0:0|0:0,0:0:0:0:
44,164,168122,2,0,L|56:112,1,47.5,2|0,0:0|0:0,0:0:0:0:
104,208,168438,2,0,P|116:256|104:300,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
44,164,169227,1,0,0:0:0:0:
208,348,169701,6,0,B|280:360|280:360|348:348,1,142.5,4|0,3:0|0:0,0:0:0:0:
408,308,170333,2,0,P|436:304|460:308,1,47.5,8|0,0:0|0:0,0:0:0:0:
500,232,170648,2,0,P|472:236|448:232,1,47.5,2|0,0:0|0:0,0:0:0:0:
392,160,170964,2,0,B|392:124|392:124|396:120|396:120|388:120|388:120|392:116|392:116|392:76,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
348,224,171754,1,0,0:0:0:0:
348,224,172227,6,0,B|317:249|284:222|284:222|254:198|218:222,1,142.5,4|0,3:0|0:0,0:0:0:0:
152,252,172859,2,0,L|108:236,1,47.5,8|0,0:0|0:0,0:0:0:0:
108,148,173175,2,0,L|152:132,1,47.5,2|0,0:0|0:0,0:0:0:0:
136,40,173490,2,0,L|48:76,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
208,36,174280,1,0,0:0:0:0:
264,80,174437,2,0,P|292:84|316:80,1,47.5,2|0,0:0|0:0,0:0:0:0:
400,28,174753,6,0,P|380:84|400:164,1,142.5,4|0,3:1|0:0,0:0:0:0:
448,216,175384,2,0,L|500:216,1,47.5,8|0,0:0|0:0,0:0:0:0:
436,288,175701,2,0,L|384:288,1,47.5,2|0,0:0|0:0,0:0:0:0:
316,224,176017,2,0,B|316:188|316:188|320:184|320:184|312:184|312:184|316:180|316:180|316:140,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
264,284,176806,1,0,0:0:0:0:
264,284,177280,6,0,B|188:284|188:284|148:336,1,142.5,4|0,3:0|0:0,0:0:0:0:
81,305,177912,2,0,L|121:253,1,47.5,8|0,0:0|0:0,0:0:0:0:
80,184,178227,2,0,L|44:236,1,47.5,2|0,0:0|0:0,0:0:0:0:
152,208,178543,2,0,P|164:160|152:116,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
80,184,179333,1,0,0:0:0:0:
284,40,179806,6,0,B|352:24|352:24|424:40,1,142.5,4|0,3:0|0:0,0:0:0:0:
488,68,180438,2,0,P|492:92|488:116,1,47.5,8|0,0:0|0:0,0:0:0:0:
417,169,180754,2,0,P|413:145|417:121,1,47.5,2|0,0:0|0:0,0:0:0:0:
464,208,181069,2,0,P|420:196|372:208,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
420,276,181859,1,0,0:0:0:0:
420,276,182333,6,0,B|372:304|372:304|332:324|288:304,1,142.5,4|0,3:0|0:0,0:0:0:0:
224,264,182964,2,0,P|196:260|168:264,1,47.5,8|0,0:0|0:0,0:0:0:0:
124,332,183280,2,0,P|152:336|180:332,1,47.5,2|0,0:0|0:0,0:0:0:0:
224,264,183596,2,0,P|236:216|224:172,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
284,304,184385,1,0,0:0:0:0:
344,344,184543,2,0,P|368:348|392:344,1,47.5,2|0,0:0|0:0,0:0:0:0:
472,272,184858,6,0,P|484:220|472:168,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
144,192,186753,1,0,0:0:0:0:
144,192,187069,1,0,0:0:0:0:
144,192,187385,6,0,P|124:124|144:56,1,142.500005435944,0|0,3:0|0:0,0:0:0:0:
244,28,188332,1,0,0:0:0:0:
244,28,189279,2,0,L|296:32,1,35.625001358986
344,100,189595,2,0,L|292:96,1,35.625001358986
248,170,189911,6,0,L|356:176,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
252,176,192121,1,0,0:0:0:0:
252,176,192437,5,0,3:0:0:0:
308,224,194016,2,0,P|356:212|412:224,1,106.875004076958
208,296,194964,6,0,P|160:308|104:296,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
368,64,196858,1,0,0:0:0:0:
368,64,197174,1,0,0:0:0:0:
368,64,197490,6,0,L|428:200,1,142.500005435944,0|0,3:0|0:0,0:0:0:0:
472,292,198437,1,0,0:0:0:0:
168,192,199385,2,0,L|156:152,1,35.625001358986
240,200,199700,2,0,L|252:240,1,35.625001358986
224,128,200016,6,0,L|200:24,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
304,192,202227,1,0,0:0:0:0:
304,192,202542,5,0,3:0:0:0:
256,192,202700,12,0,205069,0:0:0:0:
Ora
Sorry hobbes they couldn't help themselves ( ͡° ͜ʖ ͡°)

I separated them for you bby
Topic Starter
Lilyanna

Hobbes2 wrote:

ive actually never heard this song lol

Not modding the easy because he hasn't responded to the above mod

[Normal]

01:10:858 (1) - Not really sure why you have a spinner here instead of just mapping this out; it doesnt really fit the song there kinda fits for and for the diff so its fine imo at least for now ill change if someone else point it out

01:54:121 (1,2,3) - So the blankets are more or less good (although 1 could use some work), this doesnt look good because the space between 2 and 3 and the space between 2 and 1 isnt the same o.o oups fixed blanket and spacing

02:21:595 (1) - Again, I think you should probably just map this out :v ^

Solid diff, it's a style I like.


Good luck!
THX for mod. :D
Exa
NORMAL DIFF IRC
15:25 Exa: Okay np your map
15:26 *Lilyanna is editing [https://osu.ppy.sh/b/1035561 Justin Bieber - Company [Normal]]
15:26 Exa: Oh boy 12 mins of justin bieber
15:26 Exa: lets go
15:26 *Exa is editing [https://osu.ppy.sh/b/1047823 Justin Bieber - Company [Aru's Easy]]
15:26 Exa: Oh right that's not yours
15:27 Exa: 00:23:174 (1,2) - Just, this blanket is off
15:27 Exa: Okay onto the normal
15:27 Lilyanna: ..
15:27 Exa: 00:20:648 (1) - Oh yeah no, that's waaay too small for normal
15:27 Exa: You can't do anything else but remove it
15:28 Lilyanna: but if i remove it
15:28 Lilyanna: the hard gd will have more drain than me
15:28 Lilyanna: which make in unrankable
15:28 Exa: You can replace it with a slider
15:29 Lilyanna: btw its not small iv test it in auto if it hits 1000 than ure fine
15:29 Exa: Yeah, normals are different
15:29 Exa: It doesn't matter if it hits 1000 in normal
15:29 Exa: That rule is for insane+
15:29 Lilyanna: well its actually 3000
15:29 Lilyanna: okay
15:29 Exa: 2 beats long is too small lily
15:30 Lilyanna: ;w; ill make slider
15:30 Exa: Ask a beatmap nominator if you are not convinced, this is waay too small
15:30 Exa: Also, the easy GD has nothing on the start
15:30 Exa: Nor does Ora's diff
15:31 Lilyanna: 00:20:648 (1) -
15:31 Lilyanna: the hard :s
15:31 Lilyanna: he has more drain than me now
15:31 Exa: How does he have more drain..
15:31 Lilyanna: like with 2 sec
15:31 Exa: Where does the hard start?
15:31 Lilyanna: that spin takes 2 secs
15:31 Lilyanna: LOL
15:31 Exa: Yeah, that's why you should add a slider
15:31 Exa: And no other diff starts so early anyway
15:32 Lilyanna: i hope slider wil fit
15:32 Exa: I think you should add nothing
15:32 Exa: And just ask the GD person to remove their spinner
15:33 Lilyanna: ye
15:33 Lilyanna: okay
15:33 Exa: 00:38:332 (1,2) - Okay that's a nono
15:33 Exa: Because the player might leave early from 00:38:332 (1) - to go to 00:39:595 (2) -
15:33 Exa: And break their combo
15:33 Exa: Because 00:39:595 (2) - is on the opposite direction
15:34 Lilyanna: its same ds ..
15:34 Exa: I never mentioned the DS
15:34 Exa: The ds is fine
15:34 Exa: It's the placement that's the problem
15:34 Lilyanna: but its ds..
15:34 Lilyanna: lol i cant
15:34 Lilyanna: move it more
15:35 Exa: [http://puu.sh/qAWgq/101b01cac3.jpg this] might happen
15:35 Exa: Which is something you should try to avoid
15:35 Lilyanna: 00:39:595 (2) - ill ctrl g this
15:35 Lilyanna: and place it down and
15:35 Lilyanna: ye true
15:35 Exa: Yeah if you ctrl+g this and move it down then it should be fine
15:36 Lilyanna: ye and will fix rest
15:36 Lilyanna: so ds stay consistent
15:36 Exa: 00:42:753 (1,2,3,4) - Also this pattern is...
15:36 Exa: So unorganized
15:36 Exa: The angles you have don't make sense
15:36 Lilyanna: ill remap
15:36 Exa: 00:42:753 (1,3) - Like, these 2 have different angled
15:36 Exa: angles*
15:37 Exa: 00:43:385 (2) - And this is kind of random being so angled
15:37 Lilyanna: lol
15:37 Lilyanna: xdi think ill remap that part
15:37 Exa: Okay then I'll skip past the break
15:38 Lilyanna: well ok
15:38 Exa: 01:10:858 (1) - This also probably too small
15:38 Exa: 01:11:806 - not to mention there is a beat here
15:38 Lilyanna: seems fine ;w;
15:38 Exa: How does it seem fine lily...
15:38 Exa: It's 2.5 beats long
15:38 Lilyanna: its a clap
15:38 Exa: Did you even get any testplays?
15:38 Exa: Yeah there is a clap there
15:38 Lilyanna: yes
15:38 Exa: That you don't represent at all
15:39 Exa: Did you get any testplays from new people?
15:39 Lilyanna: u can skip upbeats in normal
15:39 Lilyanna: yes lol
15:39 Exa: Yeah my point is
15:39 Exa: You can remove the spinner which is too small
15:39 Exa: And to compensate for that removal, you can add a note on the clap
15:40 Lilyanna: what
15:40 Exa: Remove spinner -> Add note there
15:40 Lilyanna: just one note .
15:40 Exa: There is just one beat
15:41 Exa: Where else are you going to add a note?
15:41 Lilyanna: 01:11:174 -
15:41 Exa: Sure, you can do that
15:41 Lilyanna: but rly seem fine to me :w:
15:41 Exa: I thought you wanted this section to be calm
15:41 Exa: Ok ask a beatmap nominator if it seems fine to you
15:42 Exa: 01:16:227 (1) - Okay these are clearly asymmetrical
15:42 Lilyanna: u keep saying as a bn ;w;
15:42 Exa: I say ask a BN to which ever you "think" is fine
15:42 Exa: I've pointed out many stuff without mentioning bns
15:42 Exa: 01:16:227 (1,3) - These look like they fell and broke their leg
15:42 Lilyanna: ....
15:42 Lilyanna: thats mean Exaa
15:43 Lilyanna: whats wrong with those
15:43 Exa: [http://puu.sh/qAWyK/657fd05383.jpg Do you see] how the one wave is bugger than the other?
15:43 Exa: The first wave is much bigger
15:43 Exa: They look like they have a hump on their back
15:43 Exa: You know, like old people do
15:43 Lilyanna: ...
15:44 Lilyanna: u not helping xd
15:44 Lilyanna: i dont get it
15:44 Lilyanna: its copy paste
15:44 Exa: ..............
15:44 Lilyanna: u dont like the shape !?
15:44 Exa: http://puu.sh/qAWBi/f0a961f34f.jpg
15:45 Lilyanna: ill make less wavy
15:45 Exa: http://puu.sh/qAWCy/17230893fe.jpg
15:45 Exa: Which one looks better to you?
15:45 Exa: [http://puu.sh/qAWCZ/c4cd6a0ff1.jpg look] how nice and symmetrical the anchors are here
15:45 Lilyanna: i think second
15:45 Lilyanna: but they slightly look same
15:45 Exa: Lily..
15:45 Exa: They are not the same
15:45 Exa: Find me one map
15:45 Lilyanna: LOL
15:45 Exa: Where it doesn't have symmetrical wavy sliders
15:46 Exa: Only 1
15:46 Exa: There is none
15:46 Lilyanna: tsubaki by HW
15:46 Exa: Okay np and show me exactly
15:46 Lilyanna: xD
15:46 Exa: Noone has asymmetrical sliders lily..
15:46 Exa: They look really bad
15:46 *Lilyanna is editing [https://osu.ppy.sh/b/815252 Ocelot - TSUBAKI [ZZH's Advanced]]
15:47 Exa: Yeah?
15:47 Exa: This is CTB btw
15:47 *Exa is editing [https://osu.ppy.sh/b/815252 Ocelot - TSUBAKI [ZZH's Advanced]]
15:47 Exa: This is a ctb map lily...
15:47 Exa: Wait no
15:48 Exa: Nvm I was looking at something else
15:48 Lilyanna: XD
15:48 Exa: Okay yeah where are the asymmetrical sliders?
15:48 Lilyanna: ehm
15:48 Lilyanna: u said wavy
15:48 Exa: yeah
15:48 Exa: where are they?
15:48 Exa: asymmetrical wavy sliders
15:48 Lilyanna: idk
15:48 Exa: ...
15:48 Exa: Then why did you mention this map?
15:49 Lilyanna: idk
15:49 Lilyanna: lets keep modding
15:49 Lilyanna: ;w;
15:49 Exa: Do you want to do this another time?
15:49 Exa: 01:16:227 (1) - [http://puu.sh/qAWOJ/7063656647.jpg Again] this
15:49 Exa: Do you know how to make symmetrical sliders?
15:49 Exa: If not I'll show ya
15:50 Lilyanna: http://puu.sh/qAWPP/acf3c2a03e.jpg
15:50 Lilyanna: is this better?
15:50 Exa: Much better
15:50 Exa: You can move the 2 middle anchors further appart to make the wave bigger
15:50 Exa: But don't make it too big
15:51 Lilyanna: i think i like it like that
15:51 Exa: Okay then
15:52 Exa: http://puu.sh/qAWVH/c6d8fa60c3.jpg
15:52 Exa: 01:20:016 (3) -
15:52 Exa: Add another small anchor to make it flow in better
15:53 Exa: 01:27:595 (3) - Move the second anchor at 120 168 to make a nicer circular blanket
15:53 Exa: Careful cause the snap might get messed up
15:54 Exa: 01:41:490 (5) - Okay a friendly advice
15:54 Exa: Never angle wavy sliders
15:54 Exa: Either keep them horizontal or vertical
15:54 Exa: Wavy sliders are the most awkward thing to play to
15:55 Lilyanna: u mean repeat sliders
15:55 Exa: No I mean wavy sliders
15:55 Exa: 01:41:490 (5) - I specificaly pointed this out
15:55 Lilyanna: ohh
15:55 Lilyanna: i get it
15:55 Exa: This is a wavy slider
15:55 Lilyanna: ii got u
15:56 Lilyanna: ill take of the wavyness
15:56 Exa: No you don't need to take off the wavyness...
15:56 Exa: Although you could do that
15:56 Exa: 01:43:385 (1,2,3) - Also the flow here is...
15:56 Exa: Egh
15:56 Lilyanna: ehm
15:57 Exa: http://puu.sh/qAX6A/ae00b7aa00.jpg
15:57 Exa: Blue is suggestive flow
15:57 Lilyanna: ill remap
15:57 Exa: Purple is actual flow
15:57 Exa: LILY
15:57 Exa: You will remap
15:57 Exa: But you mut first hear me out
15:57 Exa: You can't just "remap"
15:57 Lilyanna: yes
15:57 Exa: You must learn your mistakes
15:57 Exa: So you never do them again
15:58 Lilyanna: yes sir ,;w;
15:58 Exa: The first time we made the map, I told you not to do big angles
15:58 Exa: And you did big angled 4 times more
15:58 Exa: That's because you "just remaped"
15:58 Exa: You didn't learn your mistake >:(
15:58 Exa: So first let me finish modding
15:58 Exa: And then you wil remapo
15:58 Exa: Okay?
15:58 Lilyanna: i learn at 4th time ,;<;
15:58 Lilyanna: yes i dont mean now
15:59 Lilyanna: x)
15:59 Exa: Yeah because I yelled at you and told you I'll get angry if you do it again
15:59 Exa: You could have learned on the first time you remaped
15:59 Lilyanna: im slow
15:59 Lilyanna: okay
15:59 Lilyanna: is suggested
15:59 Lilyanna: flow
15:59 Lilyanna: blue
15:59 Exa: No... you are too fast
15:59 Exa: You are impatient
15:59 Exa: Mapping and learning needs patience
15:59 Lilyanna: okay
16:00 Exa: So you see how the blue is so much different than the purple?
16:00 Exa: That's not good, apparently
16:00 Lilyanna: yes
16:00 Exa: 01:45:911 (1,2,3) - Same weird flow is here basicaly
16:00 Exa: 01:48:437 (5,1) - And here...
16:00 Exa: You see how 5 looks down?
16:01 Exa: and you make the player go up?
16:01 Lilyanna: okay
16:01 Exa: 01:52:858 (3) - Eeeegh okay lemme show you something
16:03 Exa: https://www.youtube.com/watch?v=oL3az8FhlB4
16:03 Exa: 4th minute
16:03 Exa: take a look at it and let me know if you understood about 01:52:858 (3) - this slider
16:03 Lilyanna: oh god pishi not a fan anymore
16:03 Exa: He know's what he's talking about though
16:03 Exa: Nevermind that he's pishi
16:03 Exa: Listen to what he says
16:04 Lilyanna: iv seen this ;w;
16:04 Exa: Go to the 4th minute
16:04 Exa: Watch it again
16:04 Exa: 01:52:858 (3) - then look at this slider
16:04 Exa: And tell me if you understand
16:05 Lilyanna: it looks dumb
16:05 Lilyanna: LOL
16:05 Exa: It looks weird because there's no other slider like it in the whole diff
16:05 Lilyanna: im laughing so hard atm
16:05 Exa: It's so different, it doesn't fit in
16:05 Lilyanna: there is in the next kiai LOL
16:06 Lilyanna: more dumbness
16:06 Exa: We are 2 minutes into the song
16:06 Exa: I haven't seen a slider like this so far
16:06 Exa: Anyay you got my point
16:06 Lilyanna: yes
16:06 Exa: 01:56:648 (5,6) - Angles
16:06 Lilyanna: another remap soon
16:07 Lilyanna: okay
16:07 Exa: 01:59:174 (2,3,4) - Too much linear flow
16:07 Exa: It'd be nice if you could change direction on 01:59:806 (4) -
16:07 Exa: 02:21:595 (1) - too small
16:08 Lilyanna: im gonna remap that part i dont want change one slider and keep struggling with ds ;w;
16:08 Lilyanna: ill map it ;w;
16:09 Exa: http://puu.sh/qAWBi/f0a961f34f.jpg
16:09 Exa: 02:35:806 (3) - o.o
16:09 Exa: what happened with the anchors there
16:11 Lilyanna: idk what u mean
16:11 Lilyanna: is it bad shape?
16:11 Exa: I mean the anchors
16:11 Exa: http://puu.sh/qAXG5/756b5e5012.jpg
16:11 Exa: why are they like this?
16:11 Exa: 02:34:542 (1) - Why didn't you just copy-paste this?
16:11 Lilyanna: i am retarted
16:11 Lilyanna: i did
16:11 Lilyanna: i swear
16:11 Exa: Then why is it different..
16:12 Lilyanna: idk
16:12 Lilyanna: osu hates me
16:12 Exa: ...
16:12 Exa: osu didn't change the anchors lily..
16:12 Exa: just fix et
16:12 Lilyanna: xddd
16:12 Lilyanna: i did
16:12 Exa: 02:35:806 (3,3) - And btw these don't stack
16:13 Exa: 02:44:648 (1) - Same asymmetrical slider as before
16:13 Exa: 02:49:700 (1) - And same
16:13 Exa: 02:54:753 (1) - Oh god
16:13 Exa: 02:59:806 (1,2,3,4,5) - The stacks here are probably too hard to properly read by newbies
16:13 Lilyanna: okay
16:14 Exa: 03:14:016 (2,3) - The blanket could be much better
16:14 Exa: 03:19:385 (1,2) - I don't get it why you make these kinds of patterns
16:14 Exa: [http://puu.sh/qAXOe/dd39a9dbcf.jpg Why not do something like this instead]
16:14 Exa: Don't break the flow always
16:14 Lilyanna: okay
16:15 Exa: Aaaand that's it for now
16:15 Exa: I want you to read through the mod 2 more times
16:15 Exa: And learn your mistakes
16:15 Exa: I really don't want to see weird flow like I showed you
16:15 Exa: Or asymmetrical wavy sliders again
16:15 Exa: Okay? :3
16:15 Lilyanna: okay
16:15 Lilyanna: and besides those is the rest at least decent mapping?
16:16 Exa: It's "decent"
16:16 Exa: But we are not aiming for "decent"
16:16 Lilyanna: LOL
16:16 Exa: Because "decent" mapping with justin bieber will not get you many chances to rank this
16:16 Lilyanna: i like how u said "decent"
16:16 Lilyanna: ;w;
16:16 Exa: It's "ok"
16:16 Exa: But it can be much better
16:16 Lilyanna: i want rank dis ;w;
16:16 Exa: Then try hard!
16:16 Exa: Learn your mistakes
16:17 Lilyanna: i amm xd
16:17 Exa: And work on them
16:17 Lilyanna: yes okay
16:17 Exa: Okay imma post this on the thread
If any of the GD mappers would like me to mod their map, poke me in-game or with pm.
Topic Starter
Lilyanna

Exa wrote:

NORMAL DIFF IRC
15:25 Exa: Okay np your map
15:26 *Lilyanna is editing [https://osu.ppy.sh/b/1035561 Justin Bieber - Company [Normal]]
15:26 Exa: Oh boy 12 mins of justin bieber
15:26 Exa: lets go
15:26 *Exa is editing [https://osu.ppy.sh/b/1047823 Justin Bieber - Company [Aru's Easy]]
15:26 Exa: Oh right that's not yours
15:27 Exa: 00:23:174 (1,2) - Just, this blanket is off
15:27 Exa: Okay onto the normal
15:27 Lilyanna: ..
15:27 Exa: 00:20:648 (1) - Oh yeah no, that's waaay too small for normal
15:27 Exa: You can't do anything else but remove it
15:28 Lilyanna: but if i remove it
15:28 Lilyanna: the hard gd will have more drain than me
15:28 Lilyanna: which make in unrankable
15:28 Exa: You can replace it with a slider
15:29 Lilyanna: btw its not small iv test it in auto if it hits 1000 than ure fine
15:29 Exa: Yeah, normals are different
15:29 Exa: It doesn't matter if it hits 1000 in normal
15:29 Exa: That rule is for insane+
15:29 Lilyanna: well its actually 3000
15:29 Lilyanna: okay
15:29 Exa: 2 beats long is too small lily
15:30 Lilyanna: ;w; ill make slider
15:30 Exa: Ask a beatmap nominator if you are not convinced, this is waay too small
15:30 Exa: Also, the easy GD has nothing on the start
15:30 Exa: Nor does Ora's diff
15:31 Lilyanna: 00:20:648 (1) -
15:31 Lilyanna: the hard :s
15:31 Lilyanna: he has more drain than me now
15:31 Exa: How does he have more drain..
15:31 Lilyanna: like with 2 sec
15:31 Exa: Where does the hard start?
15:31 Lilyanna: that spin takes 2 secs
15:31 Lilyanna: LOL
15:31 Exa: Yeah, that's why you should add a slider
15:31 Exa: And no other diff starts so early anyway
15:32 Lilyanna: i hope slider wil fit
15:32 Exa: I think you should add nothing
15:32 Exa: And just ask the GD person to remove their spinner
15:33 Lilyanna: ye
15:33 Lilyanna: okay
15:33 Exa: 00:38:332 (1,2) - Okay that's a nono
15:33 Exa: Because the player might leave early from 00:38:332 (1) - to go to 00:39:595 (2) -
15:33 Exa: And break their combo
15:33 Exa: Because 00:39:595 (2) - is on the opposite direction
15:34 Lilyanna: its same ds ..
15:34 Exa: I never mentioned the DS
15:34 Exa: The ds is fine
15:34 Exa: It's the placement that's the problem
15:34 Lilyanna: but its ds..
15:34 Lilyanna: lol i cant
15:34 Lilyanna: move it more
15:35 Exa: [http://puu.sh/qAWgq/101b01cac3.jpg this] might happen
15:35 Exa: Which is something you should try to avoid
15:35 Lilyanna: 00:39:595 (2) - ill ctrl g this
15:35 Lilyanna: and place it down and
15:35 Lilyanna: ye true
15:35 Exa: Yeah if you ctrl+g this and move it down then it should be fine
15:36 Lilyanna: ye and will fix rest
15:36 Lilyanna: so ds stay consistent
15:36 Exa: 00:42:753 (1,2,3,4) - Also this pattern is...
15:36 Exa: So unorganized
15:36 Exa: The angles you have don't make sense
15:36 Lilyanna: ill remap
15:36 Exa: 00:42:753 (1,3) - Like, these 2 have different angled
15:36 Exa: angles*
15:37 Exa: 00:43:385 (2) - And this is kind of random being so angled
15:37 Lilyanna: lol
15:37 Lilyanna: xdi think ill remap that part
15:37 Exa: Okay then I'll skip past the break
15:38 Lilyanna: well ok
15:38 Exa: 01:10:858 (1) - This also probably too small
15:38 Exa: 01:11:806 - not to mention there is a beat here
15:38 Lilyanna: seems fine ;w;
15:38 Exa: How does it seem fine lily...
15:38 Exa: It's 2.5 beats long
15:38 Lilyanna: its a clap
15:38 Exa: Did you even get any testplays?
15:38 Exa: Yeah there is a clap there
15:38 Lilyanna: yes
15:38 Exa: That you don't represent at all
15:39 Exa: Did you get any testplays from new people?
15:39 Lilyanna: u can skip upbeats in normal
15:39 Lilyanna: yes lol
15:39 Exa: Yeah my point is
15:39 Exa: You can remove the spinner which is too small
15:39 Exa: And to compensate for that removal, you can add a note on the clap
15:40 Lilyanna: what
15:40 Exa: Remove spinner -> Add note there
15:40 Lilyanna: just one note .
15:40 Exa: There is just one beat
15:41 Exa: Where else are you going to add a note?
15:41 Lilyanna: 01:11:174 -
15:41 Exa: Sure, you can do that
15:41 Lilyanna: but rly seem fine to me :w:
15:41 Exa: I thought you wanted this section to be calm
15:41 Exa: Ok ask a beatmap nominator if it seems fine to you
15:42 Exa: 01:16:227 (1) - Okay these are clearly asymmetrical
15:42 Lilyanna: u keep saying as a bn ;w;
15:42 Exa: I say ask a BN to which ever you "think" is fine
15:42 Exa: I've pointed out many stuff without mentioning bns
15:42 Exa: 01:16:227 (1,3) - These look like they fell and broke their leg
15:42 Lilyanna: ....
15:42 Lilyanna: thats mean Exaa
15:43 Lilyanna: whats wrong with those
15:43 Exa: [http://puu.sh/qAWyK/657fd05383.jpg Do you see] how the one wave is bugger than the other?
15:43 Exa: The first wave is much bigger
15:43 Exa: They look like they have a hump on their back
15:43 Exa: You know, like old people do
15:43 Lilyanna: ...
15:44 Lilyanna: u not helping xd
15:44 Lilyanna: i dont get it
15:44 Lilyanna: its copy paste
15:44 Exa: ..............
15:44 Lilyanna: u dont like the shape !?
15:44 Exa: http://puu.sh/qAWBi/f0a961f34f.jpg
15:45 Lilyanna: ill make less wavy
15:45 Exa: http://puu.sh/qAWCy/17230893fe.jpg
15:45 Exa: Which one looks better to you?
15:45 Exa: [http://puu.sh/qAWCZ/c4cd6a0ff1.jpg look] how nice and symmetrical the anchors are here
15:45 Lilyanna: i think second
15:45 Lilyanna: but they slightly look same
15:45 Exa: Lily..
15:45 Exa: They are not the same
15:45 Exa: Find me one map
15:45 Lilyanna: LOL
15:45 Exa: Where it doesn't have symmetrical wavy sliders
15:46 Exa: Only 1
15:46 Exa: There is none
15:46 Lilyanna: tsubaki by HW
15:46 Exa: Okay np and show me exactly
15:46 Lilyanna: xD
15:46 Exa: Noone has asymmetrical sliders lily..
15:46 Exa: They look really bad
15:46 *Lilyanna is editing [https://osu.ppy.sh/b/815252 Ocelot - TSUBAKI [ZZH's Advanced]]
15:47 Exa: Yeah?
15:47 Exa: This is CTB btw
15:47 *Exa is editing [https://osu.ppy.sh/b/815252 Ocelot - TSUBAKI [ZZH's Advanced]]
15:47 Exa: This is a ctb map lily...
15:47 Exa: Wait no
15:48 Exa: Nvm I was looking at something else
15:48 Lilyanna: XD
15:48 Exa: Okay yeah where are the asymmetrical sliders?
15:48 Lilyanna: ehm
15:48 Lilyanna: u said wavy
15:48 Exa: yeah
15:48 Exa: where are they?
15:48 Exa: asymmetrical wavy sliders
15:48 Lilyanna: idk
15:48 Exa: ...
15:48 Exa: Then why did you mention this map?
15:49 Lilyanna: idk
15:49 Lilyanna: lets keep modding
15:49 Lilyanna: ;w;
15:49 Exa: Do you want to do this another time?
15:49 Exa: 01:16:227 (1) - [http://puu.sh/qAWOJ/7063656647.jpg Again] this
15:49 Exa: Do you know how to make symmetrical sliders?
15:49 Exa: If not I'll show ya
15:50 Lilyanna: http://puu.sh/qAWPP/acf3c2a03e.jpg
15:50 Lilyanna: is this better?
15:50 Exa: Much better
15:50 Exa: You can move the 2 middle anchors further appart to make the wave bigger
15:50 Exa: But don't make it too big
15:51 Lilyanna: i think i like it like that
15:51 Exa: Okay then
15:52 Exa: http://puu.sh/qAWVH/c6d8fa60c3.jpg
15:52 Exa: 01:20:016 (3) -
15:52 Exa: Add another small anchor to make it flow in better
15:53 Exa: 01:27:595 (3) - Move the second anchor at 120 168 to make a nicer circular blanket
15:53 Exa: Careful cause the snap might get messed up
15:54 Exa: 01:41:490 (5) - Okay a friendly advice
15:54 Exa: Never angle wavy sliders
15:54 Exa: Either keep them horizontal or vertical
15:54 Exa: Wavy sliders are the most awkward thing to play to
15:55 Lilyanna: u mean repeat sliders
15:55 Exa: No I mean wavy sliders
15:55 Exa: 01:41:490 (5) - I specificaly pointed this out
15:55 Lilyanna: ohh
15:55 Lilyanna: i get it
15:55 Exa: This is a wavy slider
15:55 Lilyanna: ii got u
15:56 Lilyanna: ill take of the wavyness
15:56 Exa: No you don't need to take off the wavyness...
15:56 Exa: Although you could do that
15:56 Exa: 01:43:385 (1,2,3) - Also the flow here is...
15:56 Exa: Egh
15:56 Lilyanna: ehm
15:57 Exa: http://puu.sh/qAX6A/ae00b7aa00.jpg
15:57 Exa: Blue is suggestive flow
15:57 Lilyanna: ill remap
15:57 Exa: Purple is actual flow
15:57 Exa: LILY
15:57 Exa: You will remap
15:57 Exa: But you mut first hear me out
15:57 Exa: You can't just "remap"
15:57 Lilyanna: yes
15:57 Exa: You must learn your mistakes
15:57 Exa: So you never do them again
15:58 Lilyanna: yes sir ,;w;
15:58 Exa: The first time we made the map, I told you not to do big angles
15:58 Exa: And you did big angled 4 times more
15:58 Exa: That's because you "just remaped"
15:58 Exa: You didn't learn your mistake >:(
15:58 Exa: So first let me finish modding
15:58 Exa: And then you wil remapo
15:58 Exa: Okay?
15:58 Lilyanna: i learn at 4th time ,;<;
15:58 Lilyanna: yes i dont mean now
15:59 Lilyanna: x)
15:59 Exa: Yeah because I yelled at you and told you I'll get angry if you do it again
15:59 Exa: You could have learned on the first time you remaped
15:59 Lilyanna: im slow
15:59 Lilyanna: okay
15:59 Lilyanna: is suggested
15:59 Lilyanna: flow
15:59 Lilyanna: blue
15:59 Exa: No... you are too fast
15:59 Exa: You are impatient
15:59 Exa: Mapping and learning needs patience
15:59 Lilyanna: okay
16:00 Exa: So you see how the blue is so much different than the purple?
16:00 Exa: That's not good, apparently
16:00 Lilyanna: yes
16:00 Exa: 01:45:911 (1,2,3) - Same weird flow is here basicaly
16:00 Exa: 01:48:437 (5,1) - And here...
16:00 Exa: You see how 5 looks down?
16:01 Exa: and you make the player go up?
16:01 Lilyanna: okay
16:01 Exa: 01:52:858 (3) - Eeeegh okay lemme show you something
16:03 Exa: https://www.youtube.com/watch?v=oL3az8FhlB4
16:03 Exa: 4th minute
16:03 Exa: take a look at it and let me know if you understood about 01:52:858 (3) - this slider
16:03 Lilyanna: oh god pishi not a fan anymore
16:03 Exa: He know's what he's talking about though
16:03 Exa: Nevermind that he's pishi
16:03 Exa: Listen to what he says
16:04 Lilyanna: iv seen this ;w;
16:04 Exa: Go to the 4th minute
16:04 Exa: Watch it again
16:04 Exa: 01:52:858 (3) - then look at this slider
16:04 Exa: And tell me if you understand
16:05 Lilyanna: it looks dumb
16:05 Lilyanna: LOL
16:05 Exa: It looks weird because there's no other slider like it in the whole diff
16:05 Lilyanna: im laughing so hard atm
16:05 Exa: It's so different, it doesn't fit in
16:05 Lilyanna: there is in the next kiai LOL
16:06 Lilyanna: more dumbness
16:06 Exa: We are 2 minutes into the song
16:06 Exa: I haven't seen a slider like this so far
16:06 Exa: Anyay you got my point
16:06 Lilyanna: yes
16:06 Exa: 01:56:648 (5,6) - Angles
16:06 Lilyanna: another remap soon
16:07 Lilyanna: okay
16:07 Exa: 01:59:174 (2,3,4) - Too much linear flow
16:07 Exa: It'd be nice if you could change direction on 01:59:806 (4) -
16:07 Exa: 02:21:595 (1) - too small
16:08 Lilyanna: im gonna remap that part i dont want change one slider and keep struggling with ds ;w;
16:08 Lilyanna: ill map it ;w;
16:09 Exa: http://puu.sh/qAWBi/f0a961f34f.jpg
16:09 Exa: 02:35:806 (3) - o.o
16:09 Exa: what happened with the anchors there
16:11 Lilyanna: idk what u mean
16:11 Lilyanna: is it bad shape?
16:11 Exa: I mean the anchors
16:11 Exa: http://puu.sh/qAXG5/756b5e5012.jpg
16:11 Exa: why are they like this?
16:11 Exa: 02:34:542 (1) - Why didn't you just copy-paste this?
16:11 Lilyanna: i am retarted
16:11 Lilyanna: i did
16:11 Lilyanna: i swear
16:11 Exa: Then why is it different..
16:12 Lilyanna: idk
16:12 Lilyanna: osu hates me
16:12 Exa: ...
16:12 Exa: osu didn't change the anchors lily..
16:12 Exa: just fix et
16:12 Lilyanna: xddd
16:12 Lilyanna: i did
16:12 Exa: 02:35:806 (3,3) - And btw these don't stack
16:13 Exa: 02:44:648 (1) - Same asymmetrical slider as before
16:13 Exa: 02:49:700 (1) - And same
16:13 Exa: 02:54:753 (1) - Oh god
16:13 Exa: 02:59:806 (1,2,3,4,5) - The stacks here are probably too hard to properly read by newbies
16:13 Lilyanna: okay
16:14 Exa: 03:14:016 (2,3) - The blanket could be much better
16:14 Exa: 03:19:385 (1,2) - I don't get it why you make these kinds of patterns
16:14 Exa: [http://puu.sh/qAXOe/dd39a9dbcf.jpg Why not do something like this instead]
16:14 Exa: Don't break the flow always
16:14 Lilyanna: okay
16:15 Exa: Aaaand that's it for now
16:15 Exa: I want you to read through the mod 2 more times
16:15 Exa: And learn your mistakes
16:15 Exa: I really don't want to see weird flow like I showed you
16:15 Exa: Or asymmetrical wavy sliders again
16:15 Exa: Okay? :3
16:15 Lilyanna: okay
16:15 Lilyanna: and besides those is the rest at least decent mapping?
16:16 Exa: It's "decent"
16:16 Exa: But we are not aiming for "decent"
16:16 Lilyanna: LOL
16:16 Exa: Because "decent" mapping with justin bieber will not get you many chances to rank this
16:16 Lilyanna: i like how u said "decent"
16:16 Lilyanna: ;w;
16:16 Exa: It's "ok"
16:16 Exa: But it can be much better
16:16 Lilyanna: i want rank dis ;w;
16:16 Exa: Then try hard!
16:16 Exa: Learn your mistakes
16:17 Lilyanna: i amm xd
16:17 Exa: And work on them
16:17 Lilyanna: yes okay
16:17 Exa: Okay imma post this on the thread
If any of the GD mappers would like me to mod their map, poke me in-game or with pm.
THX for mod <3.
Updated.
kanor
Hi! From my Q

[Easy]
nothing
[Normal]
00:32:648 (4,4) - why you clap the first one but ignore the next ? i think it should be same<3
03:14:016 (2,3) - there is a DS problem plz fix it!

[Hard]
01:30:911 (5,1) - stack may better
i think the ds may be too narrow.....1.8 may be better to read

[Paradise]
00:32:648 (6,7) - better blanket

GL! :)
ZekeyHache

kanor wrote:

[Hard]
01:30:911 (5,1) - stack may better since the slider is stacked to the right (which is the way it goes) it should be a rational stack~
i think the ds may be too narrow.....1.8 may be better to read I believe my spacing is just enough for a hard and as long as the 1/4 spacing doesn't make the notes overlap when they're next to each other is easy to read~
No changes, but thanks for the mod! ^^
Topic Starter
Lilyanna

kanor wrote:

Hi! From my Q

[Easy]
nothing
[Normal]
00:32:648 (4,4) - why you clap the first one but ignore the next ? i think it should be same<3 fixed
03:14:016 (2,3) - there is a DS problem plz fix it! i know about that the gap space wont allow me to fix it and cant get the slider out of the grid i dont think its big problem for now


[Paradise]
00:32:648 (6,7) - better blanket since its just this fixed for him x)))

GL! :)


THX for mod.
updated.
Yamicchi
Hi :3 M4M
[Aru's]
00:28:858 - I think a clap here is not necessary, eventho it needs a clap. Most of the first part is long slider, so clap for every 4 white ticks is perfect enough. It sounds a bit annoying that clap. Remove clap at 00:38:964 - 00:44:016 - 00:49:069 - too
00:37:700 - add a clap here
00:50:964 (3) - the slider end is not so good looking to me, plus sliders that overlap itself are quite not nice in Easy/Normal diffs imo.
01:39:595 (1) - if you intend to make this slider balance, you might wanna move the red dot 1 grid to the right
02:01:700 (3) - Idk but I think this is better

[Normal]
00:23:174 (1,2,3) - Hmm, Idk make these 2 sliders symmetrical?

00:30:121 (2,4) - stack them?
00:42:753 - from this to the first break, why isn't there any clap?
01:23:806 (1) - I would change the slider shape a bit, then remake the (3) again too since you copy paste it from (1)

02:30:121 - clap?
02:32:016 - this clap here is different and it sounds so weird tbh ;w; not sure what you're doing here
[ezek's]
00:45:279 - can this place be clickable?
01:08:016 (7) - NC this instead of (1) since the echo ends and this object starts a different sentence
00:53:490 (1) - you didn't stack, but 02:04:227 (1) - you did, so I think you should just do it 1 way
02:43:385 (4) - nice, but easy choke. I won't do this if I were you

I'm busy of some business irl, so I might skip Ora's. Pm me again in a few days if you need mod okay? Good luck :3 good song, good map!
Topic Starter
Lilyanna

Yamicchi wrote:

Hi :3 M4M

[Normal]
00:23:174 (1,2,3) - Hmm, Idk make these 2 sliders symmetrical? fixed

00:30:121 (2,4) - stack them? oups done
00:42:753 - from this to the first break, why isn't there any clap? because i always reemap and forget to redo hitsounds lol
01:23:806 (1) - I would change the slider shape a bit, then remake the (3) again too since you copy paste it from (1) i like how i shaped them gonna keep

02:30:121 - clap? done
02:32:016 - this clap here is different and it sounds so weird tbh ;w; not sure what you're doing here omg my bad i ment to click finish maybe i clicked the clap by mistake ;w; fixed


I'm busy of some business irl, so I might skip Ora's. Pm me again in a few days if you need mod okay? Good luck :3 good song, good map!
thx for mod x)
Weriko
Hey :p

Mod from queue



Normal
- I think you can map the beggining

00:47:174 (7,1) - this might be confusing for new players

01:31:385 (1,2,3) - OCD attacks... please center this so it looks even better :p

01:57:911 (7,1) - again

02:50:648 (2,3,4,1,2) - OCD

Everything else is perfect :p

Sorry for not helping more ;-;

Good luck!
Topic Starter
Lilyanna

Weriko wrote:

Hey :p

Mod from queue



Normal
- I think you can map the beggining yes i might add something

00:47:174 (7,1) - this might be confusing for new players if it make sens its not big problem for now

01:31:385 (1,2,3) - OCD attacks... please center this so it looks even better :p i love symmetrycal patterns ;w; but fixed to the center

01:57:911 (7,1) - again ^

02:50:648 (2,3,4,1,2) - OCD ^

Everything else is perfect :p

Sorry for not helping more ;-;

Good luck!
thx for the mod.
Namki
yo.
[Easy]
  1. Rhythm is really-really boring and monotonous which isn't good though it's an Easy:
    1. 1st kiai:
    three 1/1 sliders and a circle. And... that's all!
    2. non-kiai:
    4/1 sliders mostly.
    Make rhythm more various.
  2. 02:01:700 (3,1) - make curve a bit bigger and make a blanket.
[Normal]
  1. I honestly can't understand how did you pick rhythm for this diff between the kiai parts. Did you accord to vocals or music, or both:
    Here for example you have two patterns:
    00:23:174 (1,2,3,4) - and 00:32:648 (4,1) - .
    There's no vocals here 00:24:753 - , so it's better to make break like you did here 01:45:595 - .
    The second, 01:43:385 (1) - this fits better than this blank beat 00:32:964 - .
    00:34:227 (2,3,4) - the same here.
    00:42:753 (4) - and here, compare with the same sounds after the kiai 01:58:542 (1,2,3) - .
  2. You should map for the entire playing area. Select all objects (ctrl+A), you see they're mapped mostly on the center.
  3. 01:22:542 (3,4,1,2,3) - this isn't good idea to make this circle flow. 01:22:542 (3,3) - they overlapping, so it's better make something like this:
    The rest looks fine.
[Hard]
  1. 00:32:964 (6,7) - inconsistent, make circle-slider pattern as you did others for this music part.
  2. 02:43:385 (4) - nazi, but it looks boring. Make two kick-sliders instead.
    Nothing much to say, really decent diff.
[Paradise]
  1. 00:45:279 (1,3) - something went wrong and you put NC wrongly. Swap it.
  2. 01:09:911 (3,4,1) - is there any reason to change the spacing between those objects. As I can see, there's no. So 1.3x spacing fits great here.
  3. 02:20:016 (4,5,6) - same as above. No any reason to change the spacing, make it 1.5x.
  4. 02:39:595 (1,2) - meh, this overlap looks ugly. If this is blanket then make it more accurate.
  5. 02:44:016 (7) - sounds weird. Better accord to the music. Cuz it's really bad thing if you were mapping to the music and then changed it to the vocals. So, make 2 kick-sliders instead. Or 1/4 reverse. As you wish.
Good luck~
Hope it's understandable.
Topic Starter
Lilyanna

Namki wrote:

yo. o/

[Normal]
  1. I honestly can't understand how did you pick rhythm for this diff between the kiai parts. Did you accord to vocals or music, or both:
    Here for example you have two patterns:
    00:23:174 (1,2,3,4) - and 00:32:648 (4,1) - .
    There's no vocals here 00:24:753 - , so it's better to make break like you did here 01:45:595 - .
    The second, 01:43:385 (1) - this fits better than this blank beat 00:32:964 - .
    00:34:227 (2,3,4) - the same here. thx for explaining more in in game chat i changed the same which fits better the rythm as i said i tried to do different patterns but u were right so fixed
    00:42:753 (4) - and here, compare with the same sounds after the kiai 01:58:542 (1,2,3) - . im not sure i like how it is now i dont think its big deal but ill change if someone else mention all as more about it
  2. You should map for the entire playing area. Select all objects (ctrl+A), you see they're mapped mostly on the center. as im remapping i tried to use the most areas that i could ;w;
  3. 01:22:542 (3,4,1,2,3) - this isn't good idea to make this circle flow. 01:22:542 (3,3) - they overlapping, so it's better make something like this: i stopped the circle flow and remapped ye i always was anoyed by it and waited till someone mention xd
    The rest looks fine.
Good luck~
Hope it's understandable.
thank you for mod. <3
Ora

Namki wrote:

[Paradise]
  1. 00:45:279 (1,3) - something went wrong and you put NC wrongly. Swap it. Fixed, nice find
  2. 01:09:911 (3,4,1) - is there any reason to change the spacing between those objects. As I can see, there's no. So 1.3x spacing fits great here. I think this is fine because it's a slower part and easy to read. This part is all about flow, but I do see what you're saying
  3. 02:20:016 (4,5,6) - same as above. No any reason to change the spacing, make it 1.5x. agree for this one. Fixed
  4. 02:39:595 (1,2) - meh, this overlap looks ugly. If this is blanket then make it more accurate. Yes....it's obviously a blanket xD. Idk why everyone thinks this is ugly. It flows well and is fun to play...Fixed the blanket a little bit.
  5. 02:44:016 (7) - sounds weird. Better accord to the music. Cuz it's really bad thing if you were mapping to the music and then changed it to the vocals. So, make 2 kick-sliders instead. Or 1/4 reverse. As you wish. I get what you mean and agree with you that music and vocals shouldn't be switched in maps too often, but this part just works for the song. The part repeats and it easy to follow the way I have it now. I won't change unless a BN says the same
Good luck~
Hope it's understandable.
Thanks a lot for this mod ! Thanks for mentioning that last concern of yours but it will stay for now 8-)
Ora

kanor wrote:

Hi! From my Q


[Paradise]
00:32:648 (6,7) - better blanket Pretty sure it's fine

GL! :)
Xiaolin
As you request. o/

Aru's Easy
  1. 00:25:700 (2) - I see that you're trying to stack 00:30:121 (2) with 00:25:700 (2)'s end? Well, the stack here isn't perfect. Move 00:30:121 (2) to x:480 y:144 to get a perfect stack here.
  2. 00:44:648 (2,3) - This is a minor blanket issue, it can't be seen from afar. But, if you look closely, the blanket here between (2)'s end and (3)'s slider is a bit off. Move the red tick on (3) to x:78 y:178.
  3. 00:50:964 (3) - This is my opinion. This slider's end could be a bit confusing, because the end is touching the slider. https://osu.ppy.sh/ss/5866990 Maybe you could try that.
  4. 01:03:595 (1,2) - I'm not quite sure.. But, are overlaps like this allowed in easy? IMO, I don't think it is. Maybe you could try avoiding this overlap?
  5. 01:52:858 (4,1) - Minor blanket issue here.
  6. 02:01:700 (3,1) - Is there supposed to be a blanket here? Well.. I know you can't make a blanket here because of DS. But, would be better if you moved (1) to x:298 y:25 it could avoid this issue.
  7. 02:14:332 (1) - The reserve here is off. There's a beat at 02:14:964 would be better if you moved the reserve here instead of putting it on the blue tick.
  8. 02:19:385 (1) - ^
  9. 02:26:964 (3,1) - WOAH, OP overlap. I don't think this kind of overlap is allowed in easy, since it's pretty much confusing. It would be a good thing if you tried to avoid this overlap.

Normal
  1. 00:44:332 (2,3) - A minor blanket issue here as well. Move the end of (3) to x:68 y:293 to avoid this blanket issue.
  2. 00:47:174 (7,1) - How about decreasing the stack leniency? It would improve the stack here.
  3. 01:18:437 (4,1) - Minor blanket issue here as well. Move the end of (1) to x:144 y:160.
  4. 01:28:542 (4,1) - ^ x:232 y:22
  5. 02:31:700 (4,1) - ^ x:174 y:202

ezek's Hard
  1. 01:30:121 (4,5) - Blanket here could be improved.
  2. 02:01:385 (6,1) - I don't think you need to increase the spacing here. Maybe using DS here would be better. Because, in a previous part like this, you used DS.. But, here, why would you use increase the spacing? I think DS would be better.
  3. 03:01:069 (4,5) - Blanket here could be improved.
  4. 03:18:437 (2) - I don't think a note here is indeed. Because, in a similar part like this (03:21:595) you didn't add a note.
  5. I think decreasing stack leniency would be better. So, you could improve stacks like this: 01:20:806 (5,1)
Everything else is fine, sorry if I didn't help much. ^^; Good luck!
Topic Starter
Lilyanna

Lapis Aoki wrote:

As you request. o/


Normal
  1. 00:44:332 (2,3) - A minor blanket issue here as well. Move the end of (3) to x:68 y:293 to avoid this blanket issue. fixed the blanket without moving it took it way far xd
  2. 00:47:174 (7,1) - How about decreasing the stack leniency? It would improve the stack here. ok its fine
  3. 01:18:437 (4,1) - Minor blanket issue here as well. Move the end of (1) to x:144 y:160. fixed
  4. 01:28:542 (4,1) - ^ x:232 y:22 ^
  5. 02:31:700 (4,1) - ^ x:174 y:202 fixxed all the blankets ty

Everything else is fine, sorry if I didn't help much. ^^; Good luck!
THX for mod <3 .
Arusamour
REMAPPING "Aru's Easy" SO PLEASE DO NOT MOD IT IF YOU SEE THIS.


Shiratoi wrote:

nm from q
Aru's Easy
~
00:33:279 (1) - no more slider art? :c just got kinda lazy~
00:40:858 (3,1) - fix blanket ¯\_(ツ)_/¯, doesn't really matter
00:50:964 (3) - this might be too hard to read for easy. as much as it looks good the sliders overlapping makes it hard to read for beginners maybe this mod was submitted before the new changes? because right now, it's fine looking to me
01:03:595 (1,2) - this would be a perfect change for blanket. no overlap in easy anyways y not??
01:18:121 - why skip this beat when you didnt here 01:16:227 (3) - hmm. not quite sure what's you're speaking sounds fine
01:23:174 - ^ you get the idea
01:27:595 (4,1) - maybe bad flow since it feels very angley maybe rotate it so its flowing downwards
01:33:911 (1) - this spinner is kind of unnecessary imo since its not like the instruments or vocals are holding down a note. map pls yup! i will be mapping what should
02:16:858 (3) - same issue as last timenewbies can still understand overlaps
02:21:911 (3) - ^newbies can still understand overlaps
02:26:964 (3,1) - this is a bad overlap. the player just went up and its going back down. + the slider is hiding behind the first which makes it hard to read fixed
02:35:806 (2,3) - another overlap in easy? nah
02:38:964 (4,1) - fix blanket nah
02:52:858 (4,5) - maybe blanketnah

Yukiyo wrote:

Hi o/
Aru's Easy
00:40:858 (3,1) - improve blanket~ idc about blankets
01:52:858 (4,1) - ^ ~ idc about blankets
02:01:069 (2,3) - Hmm the angle on how the circle is leading into the slider is weird because the slider choses another flow idk~ o ya this kinda bothers me but i'm not sure
02:38:964 (4,1) - blanket idc about blankets

ProEzreal wrote:

Hello~ NM from my queue

Easy
  1. 00:23:174 (1,2) - I think you can work on the blankets a bit more idc about blankets
  2. 00:30:753 (3,1) - Slight blanket error not mentioning any more, fix them on your own please idc about blankets
  3. 01:33:911 (1) - Okay, pretty sure we are going to need more recovery time than that. A full measure of recovery time is highly recommended. fixed
  4. 02:01:700 (3) - Sorta weird how you mapped with a 4/1 slider here when you used mostly 1/1 sliders and circles before, sorta seems inconsistent with the current section and 02:04:227 (1) - blanket this properly please. fixed
  5. 02:26:964 (3,1) - Overlaps will make the players confused, please avoid overlaps on an easy difficulty fixed

-NanoRIPE- wrote:

hi
a noob modder passing by
i hate jb xd

[Easy]
00:25:700 (2,2) - imperfect stacked fixed
00:30:753 (3,1) - imperfect blanket idc about blankets
00:33:279 (1,2) - ds bro doesn't matter
00:35:806 (2,1,2) - maybe blanket (1,2) and stacked (2,2) ? idc about blankets
01:03:595 (1) - finish? nah
01:18:121 - why you make this blanket? i think in kiai time you must make the pattern little bit harder than outside of kiai time (and also for 01:23:174 - 01:28:227 - 01:33:279 it is little mroe dense
01:33:279 - this green timing looks unnecessary
01:59:174 (1) - move to (448,120_ and ctrl h? yeah, something like that looks nicer
02:01:700 (3,1) - unblanket it (if you try to blanket it,it will ruin the ds) idc about blankets
02:14:332 (1) - idk why you make the reverse slider on blue tick not sure on changing. though probably.
02:19:385 (1) - ^ ^
02:24:437 until 03:04:227 - same as before (about the blanket part) idc about blankets
03:14:964 (1) - same as before idc same as before
03:20:016 (1) - ^ ^

GL!

Yamicchi wrote:

Hi :3 M4M
[Aru's]
00:28:858 - I think a clap here is not necessary, eventho it needs a clap. Most of the first part is long slider, so clap for every 4 white ticks is perfect enough. It sounds a bit annoying that clap. Remove clap at 00:38:964 - 00:44:016 - 00:49:069 - too ok
00:37:700 - add a clap here ok
00:50:964 (3) - the slider end is not so good looking to me, plus sliders that overlap itself are quite not nice in Easy/Normal diffs imo. o k im starting to think this slider is actually bad, not because of overlap, because of shape.
01:39:595 (1) - if you intend to make this slider balance, you might wanna move the red dot 1 grid to the right eeeeh, whatever
02:01:700 (3) - Idk but I think this is better it does, but mine works too.

Namki wrote:

yo.
[Easy]
  1. Rhythm is really-really boring and monotonous which isn't good though it's an Easy: it honestly wouldn't even be considered "easy". this is some-what in-between beginner and easy.
    1. 1st kiai:
    three 1/1 sliders and a circle. And... that's all!
    2. non-kiai:
    4/1 sliders mostly.
    Make rhythm more various.
  2. 02:01:700 (3,1) - make curve a bit bigger and make a blanket. meh, prob not changing

Lapis Aoki wrote:

As you request. o/

[notice]

Aru's Easy
  1. 00:25:700 (2) - I see that you're trying to stack 00:30:121 (2) with 00:25:700 (2)'s end? Well, the stack here isn't perfect. Move 00:30:121 (2) to x:480 y:144 to get a perfect stack here. fixed
  2. 00:44:648 (2,3) - This is a minor blanket issue, it can't be seen from afar. But, if you look closely, the blanket here between (2)'s end and (3)'s slider is a bit off. Move the red tick on (3) to x:78 y:178. idc about blankets
  3. 00:50:964 (3) - This is my opinion. This slider's end could be a bit confusing, because the end is touching the slider. https://osu.ppy.sh/ss/5866990 Maybe you could try that. okay, ye the example is fine but i will be remaking the slider since it's so heavily requested
  4. 01:03:595 (1,2) - I'm not quite sure.. But, are overlaps like this allowed in easy? IMO, I don't think it is. Maybe you could try avoiding this overlap? don't think it matters. i hope im not wrong
  5. 01:52:858 (4,1) - Minor blanket issue here. idc about blankets
  6. 02:01:700 (3,1) - Is there supposed to be a blanket here? Well.. I know you can't make a blanket here because of DS. But, would be better if you moved (1) to x:298 y:25 it could avoid this issue. purposely done so, so i can piss people off. i know that i will be remapping the diff tho
  7. 02:14:332 (1) - The reserve here is off. There's a beat at 02:14:964 would be better if you moved the reserve here instead of putting it on the blue tick. i can understand that, but on 02:19:385 (1) the 3/4 is louder than the 1/2 reverse you mentioned. i think i will favour over your choice tho
  8. 02:19:385 (1) - ^
  9. 02:26:964 (3,1) - WOAH, OP overlap. I don't think this kind of overlap is allowed in easy, since it's pretty much confusing. It would be a good thing if you tried to avoid this overlap. was indeed an op overlap.
thanks for all the mods!


REMAPPING "Aru's Easy" SO PLEASE DO NOT MOD IT IF YOU SEE THIS.
YellowManul
hello from my queue

Easy

02:01:700 (3,1) - you can blanket there
02:26:964 (3,1) - this overlap looks bad
02:32:016 (3) - http://puu.sh/qHWmo/90bee31466.jpg

Normal

why is there unused green lines in the beginning? ;w;
01:07:385 (6) - maybe note here?
01:45:911 (1,2) - fix blanket
02:18:121 (6) - note?
02:56:016 (3,1) - not stacked

Hard

00:30:753 (1) - fix blanket
02:43:385 (4) - feels really bad, i'd do smth like this http://puu.sh/qHWVc/e7089c1e66.jpg
03:09:911 (1,2) - stack them

sorry there's no much to mod

Paradise

00:34:227 (3,4) - make them looking parallel http://puu.sh/qHX2X/c1752b6205.jpg
01:22:542 (5) - fix blanket
01:38:332 (4) - nc on this because slider velocity is changing



sorry for a little mod, good luck with the map! :)
ZekeyHache

Yamicchi wrote:

[ezek's]
00:45:279 - can this place be clickable? why? it fits well as it is~
01:08:016 (7) - NC this instead of (1) since the echo ends and this object starts a different sentence I'm focusing on consistence and rhythm, not vocals~
00:53:490 (1) - you didn't stack, but 02:04:227 (1) - you did, so I think you should just do it 1 way Stacked~
02:43:385 (4) - nice, but easy choke. I won't do this if I were you well, you're not me ;)

Namki wrote:

[Hard]
  1. 00:32:964 (6,7) - inconsistent, make circle-slider pattern as you did others for this music part. what a catch!
  2. 02:43:385 (4) - nazi, but it looks boring. Make two kick-sliders instead. I just did two 1/4 sliders and a circle since I don't want more people telling me to change this~
    Nothing much to say, really decent diff.

Lapis Aoki wrote:

ezek's Hard
  1. 01:30:121 (4,5) - Blanket here could be improved. oki
  2. 02:01:385 (6,1) - I don't think you need to increase the spacing here. Maybe using DS here would be better. Because, in a previous part like this, you used DS.. But, here, why would you use increase the spacing? I think DS would be better. idk what happened here, I don't remember placing the notes like that, fixed~
  3. 03:01:069 (4,5) - Blanket here could be improved. oki
  4. 03:18:437 (2) - I don't think a note here is indeed. Because, in a similar part like this (03:21:595) you didn't add a note. The vocal is obvious in this specific part, so no change~
  5. I think decreasing stack leniency would be better. So, you could improve stacks like this: 01:20:806 (5,1) meh, I never move that thing ;w;

YellowManul wrote:

Hard

00:30:753 (1) - fix blanket I can't do much since there's a stack and that alters the objects' position~
02:43:385 (4) - feels really bad, i'd do smth like this http://puu.sh/qHWVc/e7089c1e66.jpg changed on a previous mod~
03:09:911 (1,2) - stack them uh? they're already stacked .-.
Thanks for the mods!

update lalala
osu file format v14

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AudioLeadIn: 0
PreviewTime: 73069
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

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DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Company
TitleUnicode:Company
Artist:Justin Bieber
ArtistUnicode:Justin Bieber
Creator:Lilyanna
Version:ezek's Hard
Source:
Tags:ezek Ora Pop Arusamour PURPOSE:The Movement
BeatmapID:1035560
BeatmapSetID:485619

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HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.9
SliderTickRate:1

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196,164,167175,6,0,B|208:120|208:120|224:64|180:32,1,142.5,4|0,3:0|0:0,0:0:0:0:
140,92,167806,2,0,L|127:143,1,47.5,8|0,0:0|0:0,0:0:0:0:
44,164,168122,2,0,L|56:112,1,47.5,2|0,0:0|0:0,0:0:0:0:
104,208,168438,2,0,P|116:256|104:300,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
44,164,169227,1,0,0:0:0:0:
208,348,169701,6,0,B|280:360|280:360|348:348,1,142.5,4|0,3:0|0:0,0:0:0:0:
408,308,170333,2,0,P|436:304|460:308,1,47.5,8|0,0:0|0:0,0:0:0:0:
500,232,170648,2,0,P|472:236|448:232,1,47.5,2|0,0:0|0:0,0:0:0:0:
392,160,170964,2,0,B|392:124|392:124|396:120|396:120|388:120|388:120|392:116|392:116|392:76,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
348,224,171754,1,0,0:0:0:0:
348,224,172227,6,0,B|317:249|284:222|284:222|254:198|218:222,1,142.5,4|0,3:0|0:0,0:0:0:0:
152,252,172859,2,0,L|108:236,1,47.5,8|0,0:0|0:0,0:0:0:0:
108,148,173175,2,0,L|152:132,1,47.5,2|0,0:0|0:0,0:0:0:0:
136,40,173490,2,0,L|48:76,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
208,36,174280,1,0,0:0:0:0:
264,80,174437,2,0,P|292:84|316:80,1,47.5,2|0,0:0|0:0,0:0:0:0:
400,28,174753,6,0,P|380:84|400:164,1,142.5,4|0,3:1|0:0,0:0:0:0:
448,216,175384,2,0,L|500:216,1,47.5,8|0,0:0|0:0,0:0:0:0:
436,288,175701,2,0,L|384:288,1,47.5,2|0,0:0|0:0,0:0:0:0:
316,224,176017,2,0,B|316:188|316:188|320:184|320:184|312:184|312:184|316:180|316:180|316:140,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
264,284,176806,1,0,0:0:0:0:
264,284,177280,6,0,B|188:284|188:284|148:336,1,142.5,4|0,3:0|0:0,0:0:0:0:
81,305,177912,2,0,L|121:253,1,47.5,8|0,0:0|0:0,0:0:0:0:
80,184,178227,2,0,L|44:236,1,47.5,2|0,0:0|0:0,0:0:0:0:
152,208,178543,2,0,P|164:160|152:116,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
80,184,179333,1,0,0:0:0:0:
284,40,179806,6,0,B|352:24|352:24|424:40,1,142.5,4|0,3:0|0:0,0:0:0:0:
488,68,180438,2,0,P|492:92|488:116,1,47.5,8|0,0:0|0:0,0:0:0:0:
417,169,180754,2,0,P|413:145|417:121,1,47.5,2|0,0:0|0:0,0:0:0:0:
464,208,181069,2,0,P|420:196|372:208,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
422,280,181859,1,0,0:0:0:0:
422,280,182333,6,0,B|374:308|374:308|334:328|290:308,1,142.5,4|0,3:0|0:0,0:0:0:0:
224,264,182964,2,0,P|196:260|168:264,1,47.5,8|0,0:0|0:0,0:0:0:0:
124,332,183280,2,0,P|152:336|180:332,1,47.5,2|0,0:0|0:0,0:0:0:0:
224,264,183596,2,0,P|236:216|224:172,2,95,4|2|8,3:0|0:0|0:0,0:0:0:0:
284,304,184385,1,0,0:0:0:0:
344,344,184543,2,0,P|368:348|392:344,1,47.5,2|0,0:0|0:0,0:0:0:0:
472,272,184858,6,0,P|484:220|472:168,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
144,192,186753,1,0,0:0:0:0:
144,192,187069,1,0,0:0:0:0:
144,192,187385,6,0,P|124:124|144:56,1,142.500005435944,0|0,3:0|0:0,0:0:0:0:
244,28,188332,1,0,0:0:0:0:
244,28,189279,2,0,L|296:32,1,35.625001358986
344,100,189595,2,0,L|292:96,1,35.625001358986
248,170,189911,6,0,L|356:176,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
252,176,192121,1,0,0:0:0:0:
252,176,192437,5,0,3:0:0:0:
308,224,194016,2,0,P|356:212|412:224,1,106.875004076958
208,296,194964,6,0,P|160:308|104:296,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
368,64,196858,1,0,0:0:0:0:
368,64,197174,1,0,0:0:0:0:
368,64,197490,6,0,L|428:200,1,142.500005435944,0|0,3:0|0:0,0:0:0:0:
472,292,198437,1,0,0:0:0:0:
168,192,199385,2,0,L|156:152,1,35.625001358986
240,200,199700,2,0,L|252:240,1,35.625001358986
224,128,200016,6,0,L|200:24,2,106.875004076958,2|0|2,0:0|0:0|0:0,0:0:0:0:
304,192,202227,1,0,0:0:0:0:
304,192,202542,5,0,3:0:0:0:
256,192,202700,12,0,205069,0:0:0:0:
Electoz
Easy really needs a higher SV tho, I would recommend around 1.20-1.30
And I'm not a fan of the song(singer aside) so I might mod it if Easy was fixed idk
Topic Starter
Lilyanna

Electoz wrote:

Easy really needs a higher SV tho, I would recommend around 1.20-1.30
And I'm not a fan of the song(singer aside) so I might mod it if Easy was fixed idk
Ty for consideration, an update will come soon with easy remap/fixed and other changes. :)
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