Sam Tsui - Love The Way You Lie

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Omega
IRC mod. IRC nazimod. This map is pretty neat. Have a star!
dkun
sam tsui <3
Pedobear
star 8-)
kenjon
Star boiolice.
xierbaliti
-General-
offset: 24550

-Insane-
you always following the vocal but not following the rhythm =_= following the vocal is good, but you must following the rhythm too!
such as:
00:38:234~00:41:128 - in this part, make your rhythm like this will be better imo:


also, it's a insane diff. long slider(such as 00:51:392 (6) ) is too easy here I think. how about try this: ;)


00:36:918 (5) - this jump looks strange ~_~
01:29:813 (5,1) - remove the to notes and add a circle at 01:29:944 ;)

-Normal-
first, check your spacing. i see many wrong spacing in this mapset.
for example: 01:18:234 (6) , 02:20:339 (4) etc.

next you need fix the random notes like the Insane diff. following the rhythm or make your own rhythm, don't following the vocal all the time.


just point out the mistakes(or my suggestions) that i have found. you'd better recheck your whole mapset, and make your map better. :P

good luck.

EDIT:999th post :)
Topic Starter
Katsuri

xierbaliti wrote:

-General-
offset: 24550 Fixed

-Insane-
you always following the vocal but not following the rhythm =_= following the vocal is good, but you must following the rhythm too!
such as:
00:38:234~00:41:128 - in this part, make your rhythm like this will be better imo: Good idea :D


also, it's a insane diff. long slider(such as 00:51:392 (6) ) is too easy here I think. how about try this: ;)Fixed


00:36:918 (5) - this jump looks strange ~_~ No jump bro :)
01:29:813 (5,1) - remove the to notes and add a circle at 01:29:944 ;)it looks so strange ):

-Normal-
first, check your spacing. i see many wrong spacing in this mapset.
for example: 01:18:234 (6) , 02:20:339 (4) etc. FIXED

next you need fix the random notes like the Insane diff. following the rhythm or make your own rhythm, don't following the vocal all the time.


just point out the mistakes(or my suggestions) that i have found. you'd better recheck your whole mapset, and make your map better. :P

good luck.

EDIT:999th post :)
Thanks for modding, I thing my map is good, but it you decides :D
jhonddr
(:
xierbaliti
-Normal-
too hard for beginners imo, you may need a easier diff~_~
01:32:971 (5) - spacing
01:41:655 (7) - move to 01:41:392 (1/2 beats are hard to beginners)
01:42:181 (8) - move to 01:41:918
01:44:813 (3,4,5) - ^
01:49:023 (1,2) - ^
the following(1/2 beats) will be left out
02:27:971 (1,2,3) - 2 grid up
02:39:023 (4) - hard to read.
02:41:128 (1) - ^
02:43:234 (5) - ^
02:45:339 (1,2,3,4,5,6) -
look at this picture:http://osu.ppy.sh/ss/79883. i don't know which note is circle and which is slider when i'm playing.
02:54:023 (1) - spacing

-Insane-
ohh looks much better now~
00:32:181 (5) - new combo here?
00:34:550 (4) - using a slider with a repeat here like this? http://osu.ppy.sh/ss/79862
00:38:760 (3) - 1 grid right
00:47:181 - add a note here.
00:47:444 (5) - shouldn't be start at 00:47:707? how about try this? http://osu.ppy.sh/ss/79864 (don't look at my spacing :P )
00:58:497 (2) - move this note to 00:58:628 will be better imo.
01:20:865 - add a note here
01:28:497 (5) - 1 grid right
01:30:076 (1,2) - remove 2 circles and add a circle at 01:30:207 or move 01:30:076 (1) to 01:30:207
01:42:971 (1,2,3,4) - really don't like this part. at least you should remove clap from 01:43:760 (3) and add whistle.
02:02:181~02:03:760 - try this? (just suggestion) http://osu.ppy.sh/ss/79878
02:22:707 (6) - move to 02:22:839?
02:26:392 (10) - don't like this jump
02:58:234 (7) - needs new combo here
03:13:234 (4) - ^
03:17:444 (1) - ^
03:41:128 (5,6) - spacing
03:43:497 (7) - remove this circle and add a slider here (end it to 03:44:023)
Yomiell
star ~
Gabs
:)
Omega
Replaced every beat for you. And you went around and fixed it. Good luck with what I ruined for you, anyway. :D
Louis Cyphre
- wrong resultion of Background must be 4:3 (800 x 600 ~ 1024 x 768)
- not sure about title.


[Normal]
Such low AR and OD. Plays much better if use these settings: AR4, HP3, OD3, Circle Size 1.
Slow Downs on Normal, nuh, better to use 0.75x not 0.5x. I highly suggest to change, if you are going to change, don't forget to respace and all notes in that section, also check sliderlength.

00:58:234 (1,2,3) - avoid blue ticks on normal. Suggestion: Make a slider or repeat slider.
01:00:339 (5,6,7) - ^
01:06:655 (1,2,3) - ^
01:08:760 (5,6,7) - ^
01:27:707 (1,2,3) - ^
02:05:602 (3,4,5) - ^ etc.
01:25:536 - another kiai burst. For what? I don't think that this is so funny and "fire" song, so extra kiai burst dose not fit at all. remove.
02:08:497 (3) - :!: replace this slider, start is completely hidden.
02:20:339 - kiai mod start is not snapped perfectly. It must be perfectly on tick.
02:37:181 - ^ 1 ms off.
03:27:707 ~ 03:44:549 - useless kiai section.

[Insane]
00:26:655 (1) - heavy jump, dose not fit. Reduce please.
00:59:023 (3,4) - second slider repeat is hidden'd by "4". replace "4".
Topic Starter
Katsuri
Xierbaliti's mod fixed
Louis Cyphre's mod fixed
Hyguys
para de ponhar nome gay em diff , pqp.
Muda pra Omega x Katsuri Truth (ou omega x katsuri normal)
Topic Starter
Katsuri
cala a boca rs
Hyguys
:c
Bubble this now!
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Why don't you add at least another diff ? The mapset would be a lot better...
  2. Your map is really very long .-.


Normal
  1. 00:30:865 (4,5,1) - Spacing issue: they are spaced the same way but the time gap isn't the same.
  2. 00:58:234 (1,2,3) - Such rhythms are quite hard to catch for new players... So you should use sliders at least a few times before using circles, so that the player gets used to the rhythm.
  3. 01:04:550 (4) - This slider is rather nice =o but you can make it a perfect blanket (that's very nazi of me though but I like perfection =p)
  4. The kiai needs more hitsounds imo... It really sounds bland right now.
  5. 01:27:707 (1,2,3,4,5) - This is very confusing: the spacing of the circles is very similar, but the rhythm isn't. Try using a repeat slider for the first three circles.
  6. 01:53:234 (1) - Nice slider again, but you can make it perfect =o (yes I'm nazi). Place a hitcircle in the center, then using 1/8 snap divisor, move the circle in the timeline so that the approach circle matches the inner border of the slider, and move the sliderpoints to make the curve perfect.
  7. 02:07:707 (2,3) - The idea is nice and the pattern flows well, but I really hate this overlap, it looks bad ingame...
  8. 02:28:365 (2) - Isn't this note misplaced ? Nothing in the song requires a beat here, it should be on the previous red tick.
  9. 02:36:918 (4,1) - Very bad spacing idea: I understand the slow down and stuff, but the spacing here looks like the notes are 1/2 apart, when they aren't. What you should do is space (4) and (1) normall, then replace (1,2) with a slider to show the slowdown and make the spacing after it less confusing.
  10. 02:40:339 (6,7,1) - Spacing issue: they are spaced the same way, but the time gap isn't the same.
  11. 03:13:234 (5) - Nice elbow =o


Insane
  1. This difficulty overuses anti-jumps (and they aren't even well placed in my opinion), so it makes the actual spacing hard to read (mainly the 1/4 - which don't make sense to the song either imo).
  2. Set tick rate 2 so that the speed changes are readable. (03:22:971 (1,6) - these)
  3. 00:32:181 (5) - A new combo to mark the spacing shift would be nice.
  4. 01:27:707 (3,4,5) - Confusing and unexpected anti-jumps, especially with this weird rhythm.
  5. 03:57:444 (4) - Add a new combo ?


This map needs some more work. It's not there yet, but it can become a good map with enough mods. Keep trying !
Topic Starter
Katsuri

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Why don't you add at least another diff ? The mapset would be a lot better... Will think about it.
  2. Your map is really very long .-.


Normal
  1. 00:30:865 (4,5,1) - Spacing issue: they are spaced the same way but the time gap isn't the same. Fixed
  2. 00:58:234 (1,2,3) - Such rhythms are quite hard to catch for new players... So you should use sliders at least a few times before using circles, so that the player gets used to the rhythm. Okay
  3. 01:04:550 (4) - This slider is rather nice =o but you can make it a perfect blanket (that's very nazi of me though but I like perfection =p)
  4. The kiai needs more hitsounds imo... It really sounds bland right now. :3
  5. 01:27:707 (1,2,3,4,5) - This is very confusing: the spacing of the circles is very similar, but the rhythm isn't. Try using a repeat slider for the first three circles. Fixed
  6. 01:53:234 (1) - Nice slider again, but you can make it perfect =o (yes I'm nazi). Place a hitcircle in the center, then using 1/8 snap divisor, move the circle in the timeline so that the approach circle matches the inner border of the slider, and move the sliderpoints to make the curve perfect. Made it!
  7. 02:07:707 (2,3) - The idea is nice and the pattern flows well, but I really hate this overlap, it looks bad ingame... Changed Patterns
  8. 02:28:365 (2) - Isn't this note misplaced ? Nothing in the song requires a beat here, it should be on the previous red tick. Okay
  9. 02:36:918 (4,1) - Very bad spacing idea: I understand the slow down and stuff, but the spacing here looks like the notes are 1/2 apart, when they aren't. What you should do is space (4) and (1) normall, then replace (1,2) with a slider to show the slowdown and make the spacing after it less confusing. Sorry, fixed
  10. 02:40:339 (6,7,1) - Spacing issue: they are spaced the same way, but the time gap isn't the same. Fixed.
  11. 03:13:234 (5) - Nice elbow =o
Thanks :3

Insane
  1. This difficulty overuses anti-jumps (and they aren't even well placed in my opinion), so it makes the actual spacing hard to read (mainly the 1/4 - which don't make sense to the song either imo). Will work on it.
  2. Set tick rate 2 so that the speed changes are readable. (03:22:971 (1,6) - these) Okay :3
  3. 00:32:181 (5) - A new combo to mark the spacing shift would be nice. Added
  4. 01:27:707 (3,4,5) - Confusing and unexpected anti-jumps, especially with this weird rhythm. LOL, fixed.
  5. 03:57:444 (4) - Add a new combo ?
Added :3

This map needs some more work. It's not there yet, but it can become a good map with enough mods. Keep trying ! I'll double check it, learned more patterns, will apply on my map! Thanks Odaril.
PotsBreaker
Good Song. Star 8-)8-)
HellDawn
General
Your map is really very long :cry: OMG Don't ever look back <3

Truth

00:30:865(start)> 00:31:918(end) :?:
00:35:339 > move to>00:35:076
00:35:865 > move >00:35:602
00:36:128 > Circle here ?
00:43:760 > move >00:43:497
00:44:286 > Move >00:44:023
00:44:550 > Circle here.
01:58:248 > Circle here
02:49:550 > I dont like slider :S
02:56:128 > Circle here

Sorry Im bored cuz very long map

Star 8-)
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