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i*Ris - Re:Call (Tv-Size)

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Topic Starter
Brokennn_old
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Jonis221
Hey, Brokennn, I Have some improvements on "normal" diff. :)

Normal:
00:03:411 (6) - Try move this object on 00:03:441 -
00:13:669 (1,2) - I should do not make jumps on easy levels, try fix this one like this https://osu.ppy.sh/ss/5989084 for more object distance notices, open AI mod with ctrl+shit+a and tick "check distance snap.
00:19:312 (6) - Just make this slider more simple to read, like others, because slider end looks a bit uncomfortable.
00:46:117 (5,6) - 00:48:938 (3) - Snap those sliders end in 1/3 Snap divisor
00:48:057 (1) - you can remove this circle. And maybe this 00:49:820 (9) -
00:49:820 (4) - 00:50:526 (6) - 00:52:289 (2) - 00:53:347 (4) - Snap those objects in 1/3 Snap divisor
00:53:876 (5) - snap this slider end in 1/6 snap divisor
00:54:934 (1) - start this spinner from 00:54:817 - (Snap divisor 1/3)
00:57:462 - add red timing section here and resnap in time (you can do this for all diffs)
01:11:158 (4,1,2,3) - Maybe try use here a diffrent rhythm like this http://i.imgur.com/xKrfkea.png
01:22:973 (1) - Also you can start this spinner from 01:22:855 -

If you stuck, you can find me in chat if I'm online
Topic Starter
Brokennn_old
Thank you so much for your help. :)
Bearizm
👀
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