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S3RL - Happy Hardcore Tonight

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BounceBabe
jericho2442 sends his regards. He said this should be the full song. He also added a bit to the SB to make it more vibrant. I cropped the images and coded the rest. http://puu.sh/r9Kng/bedd004d75.7z
Topic Starter
Swash

BounceBabe wrote:

jericho2442 sends his regards. He said this should be the full song. He also added a bit to the SB to make it more vibrant. I cropped the images and coded the rest. http://puu.sh/r9Kng/bedd004d75.7z
It looks awesome! Thanks for the add on the storyboard (:

About the full song, S3RL also modifies the mp3's he gives me to go well with osu. So the cropping just seems normal to me. Apologies I didn't map the full thing.
ZekeyHache

Bara- wrote:

  1. Mod Bakari's Happy Hardcore (will not happen tonight, sorry)
I wait night after night just to realize that is not tonight~
Topic Starter
Swash

ezek wrote:

Bara- wrote:

  1. Mod Bakari's Happy Hardcore (will not happen tonight, sorry)
I wait night after night just to realize that is not tonight~
People that promise to mod my map that actually do it? Heh, funny meme.
Myxo

Swash wrote:

People that promise to mod my map that actually do it? Heh, funny meme.
/me hides

01:16:877 - I keep understanding 'osu! sound with the disco twist' lmao :D

[Bakari's Madness]

00:07:448 (2) - Center it properly?
00:36:934 - Add a note here to follow the vocals better? Similar to 00:39:677 (3) -. Probably requires to rearrange that pattern a bit but it's worth it because with only white ticks this sounds quite weird to me.
00:45:162 - Same as above.
00:46:705 (1,2,3,4,1,2,3,1,2,3,4,1,2,3) - The rhythm in these measures seems rather messy. The whole map tries to follow vocals and heavily simplifies stuff to be centered around white ticks, but then 00:47:905 (4) - suddenly emphasizes the vocal on red and has a slider end on a white tick. It makes sense to emphasize this vocal but it would feel better to extend this slider so the rhythm is like this http://puu.sh/t0RGE/b06680e2ab.jpg so it isn't as inconsistent with the rest of the map. Then 00:49:448 (1,2,3,4) - is basically the same thing in the music but mapped completely differently (very low density and no movement at all, then no emphasis on the red tick vocal at all). I would highly recommend you to make this consistent.
00:52:191 (4) - Add NC to fit your NC pattern.
00:54:934 (5) - Same.
01:42:934 - NC should be here instead of 01:43:619 -, and also add one at 01:44:305 - for consistency with NC pattern.
01:52:534 - Missing NC.

First diff done for now.
riffy

Desperate-kun wrote:

[Bakari's Madness]

00:07:448 (2) - Center it properly?
00:36:934 - Add a note here to follow the vocals better? Similar to 00:39:677 (3) -. Probably requires to rearrange that pattern a bit but it's worth it because with only white ticks this sounds quite weird to me. it's just a part of the word, I believe that having just one circle for the whole "tonight" thing is more than enough.
00:45:162 - Same as above. Same.
00:46:705 (1,2,3,4,1,2,3,1,2,3,4,1,2,3) - The rhythm in these measures seems rather messy. The whole map tries to follow vocals and heavily simplifies stuff to be centered around white ticks, but then 00:47:905 (4) - suddenly emphasizes the vocal on red and has a slider end on a white tick. It makes sense to emphasize this vocal but it would feel better to extend this slider so the rhythm is like this http://puu.sh/t0RGE/b06680e2ab.jpg so it isn't as inconsistent with the rest of the map. yet I feel very uncomfortable with the 1/1 slider here, as vocals clearly end on the downbeat. Then 00:49:448 (1,2,3,4) - is basically the same thing in the music but mapped completely differently (very low density and no movement at all, then no emphasis on the red tick vocal at all). I would highly recommend you to make this consistent. yet, it was never meant to be consistet. 00:46:705 - there is a strong drum which kind of requires the combo to be more dynamic, 00:48:419 (1,2,3,1) - less dense combo as there is no that loud bass kick that was on the previous combo, and finally, 00:49:448 (1,2,3,4) - this one here thatkinda reduces the movement to minimum and the following combo 00:50:477 (4,1,2,3) - that gets the player going back again to prepare for 00:52:191 (4,5,6,7) - the cool stuff with the vocals.
00:52:191 (4) - Add NC to fit your NC pattern.
00:54:934 (5) - Same.
01:42:934 - NC should be here instead of 01:43:619 -, and also add one at 01:44:305 - for consistency with NC pattern.
01:52:534 - Missing NC.

First diff done for now.
I arranged combo to be working with the pitch of the instruments, vocals, changed a few of those during the kiai. The rest of them, including a few from the mod should be alright as I try to somehow blend vocals/instruments/pitch and follow everything at once.

code
osu file format v14

[General]
AudioFilename: S3RL - Happy Hardcore Tonight.mp3
AudioLeadIn: 0
PreviewTime: 35048
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 46697,68640
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 3.299999

[Metadata]
Title:Happy Hardcore Tonight
TitleUnicode:Happy Hardcore Tonight
Artist:S3RL
ArtistUnicode:S3RL
Creator:Swash
Version:Bakari's Madness
Source:
Tags:
BeatmapID:1034526
BeatmapSetID:485083

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"cityscape-670015.jpg",0,0
//Break Periods
2,24762,34354
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
77,342.857142857143,4,1,0,55,1,0
35048,-133.333333333333,4,2,0,55,0,0
46019,-133.333333333333,4,2,0,65,0,0
46362,-133.333333333333,4,2,0,75,0,0
46705,-100,4,3,0,60,0,0
57669,-100,4,2,0,65,0,0
68640,-100,4,1,0,55,0,0
79619,-83.3333333333333,4,1,0,55,0,1
100191,-100,4,2,0,55,0,0
101562,-83.3333333333333,4,1,0,55,0,1
122134,-83.3333333333333,4,1,0,55,0,0


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Combo3 : 139,122,199
Combo4 : 186,222,171

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324,240,68991,1,2,0:2:0:0:
248,184,69162,1,2,0:2:0:0:
156,184,69334,2,0,P|132:204|100:256,1,85
128,340,69677,1,2,0:2:0:0:
220,324,69848,1,2,0:2:0:0:
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500,216,70362,1,2,2:0:0:0:
408,228,70534,1,2,2:0:0:0:
252,124,70877,1,2,0:2:0:0:
340,100,71048,1,2,0:2:0:0:
428,72,71219,1,2,0:2:0:0:
356,12,71391,5,2,0:0:0:0:
310,190,71734,1,2,2:0:0:0:
252,124,71905,1,2,2:2:0:0:
80,196,72248,1,2,0:2:0:0:
140,268,72419,1,2,0:2:0:0:
205,337,72591,1,2,0:2:0:0:
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140,268,73619,1,2,0:2:0:0:
208,336,73791,1,2,0:2:0:0:
300,316,73962,1,2,0:2:0:0:
256,192,74134,12,4,76877,0:0:0:0:
112,232,77219,6,0,L|112:136,1,85,8|0,2:3|2:0,2:0:0:0:
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280,252,77905,1,2,0:3:0:0:
360,200,78077,1,2,0:3:0:0:
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256,348,78934,2,0,P|276:312|364:364,1,170,10|0,3:0|2:0,2:0:0:0:
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280,164,80134,1,0,0:0:0:0:
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312,336,82019,1,8,0:0:0:0:
200,352,82191,1,0,0:0:0:0:
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60,328,104305,6,0,P|112:352|236:280,1,203.999993774414,4|8,0:0|0:0,0:0:0:0:
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164,76,105334,1,8,0:0:0:0:
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152,328,106191,1,0,0:0:0:0:
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280,196,116134,1,0,0:0:0:0:
384,160,116305,1,8,0:0:0:0:
488,120,116477,1,0,0:0:0:0:
456,228,116648,6,0,B|408:208|384:156|384:156|272:156,1,203.999993774414,4|8,0:0|0:0,0:0:0:0:
200,80,117162,1,0,0:0:0:0:
64,208,117334,1,4,0:0:0:0:
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364,186,118362,2,0,L|268:218,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
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456,240,119391,5,4,0:0:0:0:
461,215,119477,1,0,0:0:0:0:
462,189,119562,1,0,0:0:0:0:
458,164,119648,1,0,0:0:0:0:
448,140,119734,1,8,0:0:0:0:
435,119,119819,1,0,0:0:0:0:
417,101,119905,1,0,0:0:0:0:
396,88,119991,1,0,0:0:0:0:
372,80,120077,2,0,P|344:79|308:91,3,50.9999984436036,4|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
296,88,120419,2,0,P|267:84|237:67,3,50.9999984436036,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
226,59,120762,5,4,0:0:0:0:
225,84,120848,1,0,0:0:0:0:
224,109,120934,1,0,0:0:0:0:
223,135,121019,1,0,0:0:0:0:
222,160,121105,1,8,0:0:0:0:
222,186,121191,1,0,0:0:0:0:
221,211,121277,1,0,0:0:0:0:
220,238,121362,1,0,0:0:0:0:
220,265,121448,6,0,L|220:320,1,50.9999984436036,4|0,0:0|0:0,0:0:0:0:
293,291,121619,2,0,L|293:231,1,50.9999984436036,0|0,0:0|0:0,0:0:0:0:
365,265,121791,2,0,L|365:329,1,50.9999984436036,8|0,0:0|0:0,0:0:0:0:
438,291,121962,2,0,L|438:231,1,50.9999984436036,0|0,0:0|0:0,0:0:0:0:
512,265,122134,5,0,3:1:0:0:

Thank you!
BounceBabe
Why is this not ranked yet.
Topic Starter
Swash

BounceBabe wrote:

Why is this not ranked yet.
Because the promised Mods from BN's (3 of them) have not come yet. And yes, I do remind them
Gero
Modded via in game.

Changes/Fixes:

  1. Deleted unused hitsounds files.
  2. Deleted unused storyboard files.
  3. Fixed a lot of rhythm issues through all difficulties. (Same goes for hitsounds).
  4. Improved the aesthetics/NC patterings too.
  5. Improved the structure in some sections (Swash's difficulties) to increase the quality.
  6. And so on.
IRC Log
2018-04-02 19:34 Swash: geerrooooo
2018-04-02 19:34 Gero: hey o/
2018-04-02 19:34 Swash: How are you doing o/
2018-04-02 19:34 Gero: nice you're here, are you free now? :3
2018-04-02 19:34 Gero: I'm doing great
2018-04-02 19:34 Gero: hbu?
2018-04-02 19:35 Swash: I am free :3, I'm doing well
2018-04-02 19:35 Swash: I guess you're not as active on discord huh :P
2018-04-02 19:35 Gero: I am, but I got so sick 2 days ago and I didn't want to do anything related to osu!
2018-04-02 19:35 Gero: -A-
2018-04-02 19:36 Swash: ahh, that sucks you got sick
2018-04-02 19:36 Swash: my girlfriend also got sick and has been extra naggy
2018-04-02 19:37 Gero: hopefully she gets better soon D:
2018-04-02 19:38 Swash: yeah, she got that flu
2018-04-02 19:43 Swash: whenever you're feeling better and ready to mod happy hardcore tell me
2018-04-02 19:43 Swash: :3
2018-04-02 19:43 Gero: in a bit, I'm just checking a qualified mapset right now
2018-04-02 19:44 Swash: alright, take your time.
2018-04-02 19:44 Swash: I'm not going to rush some one who was actually willing to help me
2018-04-02 19:44 Swash: (But I've been extremely desperate on happy hardcore)
2018-04-02 20:20 Gero: alright I'm free now man
2018-04-02 20:20 Gero: could you give me np?
2018-04-02 20:20 Swash: sweet
2018-04-02 20:21 Swash: ACTION is listening to [https://osu.ppy.sh/b/1034526 S3RL - Happy Hardcore Tonight]
2018-04-02 20:24 Gero: alright let's start with Softcore
2018-04-02 20:26 Swash: ACTION secretly hoping you find nothing*
2018-04-02 20:26 Gero: 00:07:619 (2,3) - How about to CTRL+G both objects? I mean the rhythm would be better because 00:08:305 - your current one is ignoring a strong beat right 00:08:305 - here, so making it clickable would be ideal
2018-04-02 20:28 Gero: 00:09:334 (1) - The same issue, 00:09:334 - use a circle here and then use a 1/1 slider 00:09:677 - here, you can keep the one you had already. Something like this https://gero.s-ul.eu/YIoexwdh also don't forget to place the NC 00:09:677 - here as well
2018-04-02 20:29 Gero: 00:49:105 (1) - Same here, make this 00:49:448 - clickable and use a NC there
2018-04-02 20:31 Gero: 01:20:648 (1) - Remove that NC, 01:23:391 (4,7) - Add NCs on those
2018-04-02 20:32 Swash: you can't overlay a note on the slider however right? So I'm probably going to have to shift a little at 00:09:677 -
2018-04-02 20:33 Gero: On easy difficulties is not recommended, yeah
2018-04-02 20:35 Gero: 01:29:391 - Even if it's an Easy, I doubt a break would be a good idea to keep while the song is on the climax part, so I'd like to do something like this https://gero.s-ul.eu/PSZYKxz9 maybe?
2018-04-02 20:36 Gero: 01:36:077 (6) - NC here, remove it from 01:36:419 (1) - here
2018-04-02 20:38 Gero: that's all for Softcore
2018-04-02 20:38 Gero: let me know when you're ready to move on the next one
2018-04-02 20:39 Swash: For some reason I'm thankful that's all there was for softcore, thank you for the help btw I very much appreciate it
2018-04-02 20:39 Swash: until we get to hard and the wall of text exceeds my brain capacity
2018-04-02 20:42 Gero: I doubt I'll find that much tbh, don't worry :3
2018-04-02 20:44 Swash: that's what all you people say
2018-04-02 20:45 Swash: then a wall of text that exceeds the youtube turns of service appears
2018-04-02 20:45 Gero: nah I'm not like that xD
2018-04-02 20:50 Swash: alright update 1 down to make that one person happy
2018-04-02 20:50 Swash: ready for the wall of text for medium <3 once again thanks though
2018-04-02 20:50 Swash: it's been over a year now
2018-04-02 20:52 Gero: /np
2018-04-02 20:52 Gero: ACTION is editing [https://osu.ppy.sh/b/1034529 S3RL - Happy Hardcore Tonight [Mediumcore]]
2018-04-02 20:52 Gero: 00:10:705 (2) - Clap here
2018-04-02 20:52 Gero: 00:14:819 (7) - Clap as well
2018-04-02 20:53 Gero: 00:46:705 (5) - NC here and remove it from 00:48:077 (1) - here
2018-04-02 20:53 Gero: 00:49:448 (4) - NC here too
2018-04-02 20:53 Gero: 00:50:819 (1) - remove it from here
2018-04-02 20:54 Gero: 00:52:191 (3) - NC
2018-04-02 20:54 Swash: just talking here to place a break line-
2018-04-02 20:55 Gero: 00:56:134 (3) - I guess would be better to end the tail of this slider on the next white tick, just as you did it on Hardcore
2018-04-02 20:58 Gero: 00:59:391 (5) - NC 01:00:077 (1) - remove it from here, 01:00:419 (2) - Add one here, 01:01:791 (5) - Add one here, 01:03:162 (9) - Add one here, 01:04:534 (12) - Add one here, 01:05:391 (1) - Remove it from here, and add it 01:06:248 (3) - here, 01:07:277 (5) - Add one here
2018-04-02 21:00 Gero: 01:17:219 - Consider to delete that manual break, if you don't know how to do it, just grab the gray thingy and move it to the left to make it disappear, its minor stuff but wouldn't hut to fix it
2018-04-02 21:05 Gero: 01:19:619 - Rhythm on this section is not that consistent and sometimes the density is not that stable either, also NCs is not helping at all, consider to use this rhythm https://gero.s-ul.eu/ueoaQE2e instead
2018-04-02 21:05 Gero: Use the same until 01:30:591 - here
2018-04-02 21:06 Gero: 01:32:991 (1,2) - Swap this NC
2018-04-02 21:09 Gero: 01:35:048 (6) - NC here remove it from here 01:35:562 (1) -, 01:36:419 (3) - add NC here, 01:37:791 (7) - NC here, 01:38:305 (1) - remove, 01:38:819 (3) - NC
2018-04-02 21:11 Swash: Hmm one small question though
2018-04-02 21:11 Swash: ah crap, my s-ul is full
2018-04-02 21:11 Swash: Anyways, in that picture, did you start 01:19:277 - here, and add a note behind it?
2018-04-02 21:12 Swash: I ask because this will be a pretty big change is all
2018-04-02 21:12 Gero: 01:19:619 - that picture start here
2018-04-02 21:13 Swash: Well at least it's only to the cat ears
2018-04-02 21:13 Swash: I should probably re-map the section then
2018-04-02 21:13 Gero: yeah, but would give a better structure to the mapping itself
2018-04-02 21:13 Swash: cause if you had problems with the cat ears we'd have a fight
2018-04-02 21:13 Gero: oh nope lol
2018-04-02 21:13 Gero: those are fine
2018-04-02 21:14 Swash: Hopefully I haven't improved less over time lol
2018-04-02 21:14 Swash: It's been quite a while since I've gone for ranking after all (years I think I said)
2018-04-02 21:17 Gero: let me know when you're ready to move on to the next one btw
2018-04-02 21:17 Gero: I'll wait for you
2018-04-02 21:28 Swash: tfw I forget how to combo and hitsound properly
2018-04-02 21:28 Swash: but that's all I have left
2018-04-02 21:28 Swash: then I'm ready for hardcore
2018-04-02 21:36 Swash: ACTION pokes* could you help me with hitsounds at that part though, I'm not a hitsounder really
2018-04-02 21:38 Gero: oh sure thing
2018-04-02 21:38 Gero: sorry was taking dinner xD
2018-04-02 21:38 Swash: woot lemme update tho
2018-04-02 21:38 Gero: oki
2018-04-02 21:39 Swash: so you can yell at how bad my new mapping style is compared to my old I did long ago
2018-04-02 21:40 Swash: updated now
2018-04-02 21:40 Swash: plz don't yell too hard senpai
2018-04-02 21:41 Swash: I'm pretty stoked about finally being able to get a ranked set however,
2018-04-02 21:42 Gero: alright let's see
2018-04-02 21:42 Gero: o3o
2018-04-02 21:45 Swash: ACTION hides*
2018-04-02 21:47 Gero: hold on, my mom is calling me
2018-04-02 21:47 Gero: brb
2018-04-02 21:47 Gero: >.<
2018-04-02 21:48 Swash: that's fine :3
2018-04-02 21:55 Gero: alright I'm back
2018-04-02 21:55 Gero: o/
2018-04-02 21:56 Gero: woow man, it's definitely much better than before
2018-04-02 21:56 Gero: but 01:29:219 - you forgot to map this as well xD
2018-04-02 22:10 Swash: I'm back
2018-04-02 22:10 Swash: tbh I didn't know what to do there, I thought I had it blank xD
2018-04-02 22:10 Swash: I normally have a theme with my 3 maps and it becomes encoded lemme fix
2018-04-02 22:14 Swash: So, are you on discord? I can't send pics unless I'm on discord
2018-04-02 22:15 Gero: yeah I'm online there right now
2018-04-02 22:15 Gero: :3
2018-04-02 22:16 Swash: sent you le pic
2018-04-02 22:16 Swash: I did give them that nc don't worry
2018-04-02 22:16 Gero: I saw it
2018-04-02 22:20 Swash: I gave it an update too, but uh, the hitsounds will murder me
2018-04-02 22:20 Gero: I'll help you with them, don't worry
2018-04-02 22:21 Swash: you are my saviour
2018-04-02 22:22 Gero: want me to hitsound it, and send you the difficulty? I think it'll be faster than telling you what to put
2018-04-02 22:22 Swash: that'll work
2018-04-02 22:22 Swash: as long as you updated it ofc for the break area
2018-04-02 22:23 Swash: :3
2018-04-02 22:23 Gero: YEAH
2018-04-02 22:23 Gero: oops caps
2018-04-02 22:23 Gero: yeah
2018-04-02 22:23 Swash: ezek said he'd pretty much qualify the map too so :3
2018-04-02 22:23 Swash: once you approve of it
2018-04-02 22:26 Gero: https://gero.s-ul.eu/O54VyCk2
2018-04-02 22:26 Gero: there you go
2018-04-02 22:26 Gero: oh that's great :D
2018-04-02 22:29 Swash: that's updated :3
2018-04-02 22:29 Swash: Well, I'ma take a phone call and brb for a sec, I'm ready for the wall of hardcore
2018-04-02 22:29 Gero: can we continue tomorrow if you don't mind bro? I'll go to sleep in some minutes, I have to get up early tomorrow x.x
2018-04-02 22:38 Swash: sure <3
2018-04-02 22:38 Swash: I don't mind
2018-04-02 22:38 Swash: I'm not going to rush some one helping me this much tbh
2018-04-02 22:39 Gero: alright man, let's continue tomorrow then :3
2018-04-02 22:39 Gero: good night o/
2018-04-02 22:40 Swash: good night o/ and thank you for the help!
2018-04-02 22:40 Swash: I really do appreciate it >w<
2018-04-03 18:30 Swash: so uh, for helping me, I thought of a way to get you to help me more and give you a small reward
2018-04-03 18:31 Gero: oh man you don't need to, it's a pleasure to help people, hi btw
2018-04-03 18:31 Gero: I didn't notice you were on
2018-04-03 18:31 Swash: hiya
2018-04-03 18:31 Gero: are you up to continue with our IRC?
2018-04-03 18:31 Gero: :3
2018-04-03 18:32 Swash: ofc <3
2018-04-03 18:32 Swash: I'ma brb for a sec tho >~>
2018-04-03 18:32 Swash: you can start tho
2018-04-03 18:34 Gero: alright
2018-04-03 18:36 Gero: ACTION is editing [https://osu.ppy.sh/b/1034528 S3RL - Happy Hardcore Tonight [Hardcore]]
2018-04-03 18:36 Gero: 00:02:819 (6) - NC
2018-04-03 18:37 Gero: 00:05:562 (7) - Same
2018-04-03 18:37 Gero: 00:07:962 (5) - I think that shorting this as 1/2 and adding one note at 00:08:305 - with a NC would be a lot better
2018-04-03 18:38 Gero: 00:09:334 (9) - Remove that repeat, and add a circle at 00:09:677 - with a NC too
2018-04-03 18:38 Gero: 00:10:705 (4,5) - Swap them, it's basically the same idea, 1/2 slider + a circle with a NC
2018-04-03 18:39 Gero: 00:13:791 (7) - NC
2018-04-03 18:39 Gero: 00:16:534 (5) - NC
2018-04-03 18:39 Gero: 00:19:277 (7) - NC
2018-04-03 18:39 Gero: 00:22:019 (4) - NC
2018-04-03 18:40 Gero: 00:23:477 (1) - Use a soft sampleset with a whistle, it'll sound great due that the song at this part it's quite calm
2018-04-03 18:41 Gero: 01:22:362 (5) - NC
2018-04-03 18:45 Gero: 00:57:677 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,1) - This whole sections is lacking of structure, just as Normal, so I'd like you to use more 1/1 sliders to follow the electronic part more, also avoiding those gaps between 1/2 kicks
2018-04-03 18:45 Gero: https://gero.s-ul.eu/K50v7NSg this is an idea of a pattern, also the rhythm
2018-04-03 18:45 Gero: I think it'll follow the music better
2018-04-03 18:48 Gero: 01:25:105 - Make this clickable, also add a NC
2018-04-03 18:48 Gero: 01:26:477 - Same
2018-04-03 18:49 Gero: 01:32:991 (5) - If you want to use a repeat, maybe replacing 01:32:648 (3,4) - those by a 1/2 slider repeat, then 01:33:334 - adding a note here with a NC
2018-04-03 18:49 Gero: 01:37:448 - Same thing, emphasize loud sounds is quite important
2018-04-03 18:50 Gero: 01:38:819 - here too
2018-04-03 18:50 Gero: 01:44:305 (1) - Move this circle under 01:43:619 (2) - this slider to make it a perfect stack
2018-04-03 18:52 Gero: 01:56:991 (2,3,4) - This looks kinda unpolished, how about something like this https://gero.s-ul.eu/81zSoPrC?
2018-04-03 18:54 Gero: that would be all for now, I'll recheck everything once you get updated it
2018-04-03 19:04 Swash: and I'm back to fix it all
2018-04-03 19:12 Gero: alright :3
2018-04-03 19:12 Gero: welcome back :D
2018-04-03 19:14 Swash: 00:07:962 (5) - I kind of want to keep it as a longer slider as I had been following the vocals more than anything around that area (if that's okay)
2018-04-03 19:18 Gero: it's fine
2018-04-03 19:18 Gero: sure
2018-04-03 19:19 Swash: but then for that long section the 1/2 breaks were actually done in all difficulties
2018-04-03 19:19 Swash: however it could definitely be polished
2018-04-03 19:19 Swash: I had to double check why I did that as it was part of the mapset as a whole :3
2018-04-03 19:21 Gero: for Normal and Easy seems okay, but Hard could use another kind of structure to avoid doing the same as lower difficulties
2018-04-03 19:22 Swash: the insanes do it as well
2018-04-03 19:26 Swash: That's why I mentioned it, it was because all 5 difficulties had done it
2018-04-03 19:36 Gero: gotcha, but at the least make them consistent
2018-04-03 19:36 Gero: and it'll be fine
2018-04-03 19:37 Swash: Yeah, I looked at the section and probably didn't even realize it until now
2018-04-03 19:37 Gero: alright :3
2018-04-03 19:37 Swash: shall I give you an example of my mapping 2 years later that's 10x worse now as you wait for me to mod (^:
2018-04-03 19:38 Swash: 3 years of mapping experience in it
2018-04-03 19:40 Swash: lol
2018-04-03 19:40 Gero: same but I like to savelog only on a different notepad when it comes about modding
2018-04-03 19:46 Swash: ahh
2018-04-03 20:04 Swash: finally updated
2018-04-03 20:04 Swash: I'm ready to be yelled at x2
2018-04-03 20:04 Swash: (^:
2018-04-03 20:10 Gero: alright
2018-04-03 20:16 Swash: ACTION internal sweating*
2018-04-03 20:17 Gero: ACTION hugs*
2018-04-03 20:17 Gero: don't worry xD
2018-04-03 20:17 Swash: all bns are terrifying
2018-04-03 20:17 Swash: I have to worry
2018-04-03 20:17 Gero: ;_;
2018-04-03 20:17 Gero: am I terrifying?
2018-04-03 20:17 Swash: i-I'm sorry ;w;
2018-04-03 20:19 Gero: -A-
2018-04-03 20:23 Gero: anyway, ughhh hitsounds are fucked up on Hard xD
2018-04-03 20:23 Gero: want me to check them?
2018-04-03 20:24 Swash: sure :3
2018-04-03 20:24 Swash: probably totally my fault for moving stuff lmao
2018-04-03 20:24 Swash: I'ma be straight up honest I can't hitsound
2018-04-03 20:24 Swash: nor can I do storyboards
2018-04-03 20:24 Swash: everything done on that map was done by freaking bakari, jericho2442 and bbb
2018-04-03 20:24 Swash: bb*
2018-04-03 20:25 Swash: bouncebabe and jericho were a little salty it wasn't ranked yet
2018-04-03 20:25 Gero: xD
2018-04-03 20:33 Gero: I'll send you the .osz in some minutes
2018-04-03 20:33 Gero: I'm fixing hitsounds and some unsnapped things for you
2018-04-03 20:34 Swash: okies :3
2018-04-03 20:35 Swash: omg the tags were deleted
2018-04-03 20:35 Swash: LOL
2018-04-03 20:35 Gero: it had tags?
2018-04-03 20:35 Gero: lol
2018-04-03 20:36 Swash: yeah
2018-04-03 20:36 Gero: let me know which ones, I'll add them before giving you the new file
2018-04-03 20:37 Swash: Bakari, happy hardcore, techno
2018-04-03 20:37 Swash: o wait
2018-04-03 20:37 Swash: happy hardcore is the name of the song
2018-04-03 20:37 Swash: so just bakari, techno, rave would probably work
2018-04-03 21:00 Gero: difficulties are ready I think
2018-04-03 21:00 Gero: hue
2018-04-03 21:01 Swash: yaaay
2018-04-03 21:06 Gero: just gonna test them all, and I'll give you the file
2018-04-03 21:07 Swash: alright <3
2018-04-03 21:22 Gero: https://gero.s-ul.eu/IE3qym93
2018-04-03 21:22 Gero: phew...
2018-04-03 21:23 Swash: just how much did you change
2018-04-03 21:23 Swash: lmao
2018-04-03 21:23 Gero: no issues at all, there were unsnapped green lines, unused files
2018-04-03 21:23 Gero: checked hitsounds blablabla
2018-04-03 21:23 Gero: just go ahead and update it
2018-04-03 21:23 Gero: skin elements also being added
2018-04-03 21:50 Gero: ACTION is listening to [https://osu.ppy.sh/b/1034528 S3RL - Happy Hardcore Tonight]
2018-04-03 21:50 Gero: let's see
2018-04-03 21:50 Gero: I'll download it again
2018-04-03 21:50 Gero: yeah it's updated
2018-04-03 21:50 Gero: phew
2018-04-03 21:51 Swash: yeah
2018-04-03 21:51 Swash: phew xD

Gero


~ Rave Party! ~
ZekeyHache

😏 ~ Fappy Hardcore Tonight! ~ 😏
Mekki
Yo, great job there! :)
Chaoslitz
Hi, I have something to point out regards to skinning

There are missing elements in the Hitcircle set:
  1. sliderendcircle.png
  2. sliderendcircleoverlay(-n).png
  3. sliderstartcircle.png
  4. sliderstartcircleoverlay(-n).png
according to the current skinning rc,

Skinning rc wrote:

When skinning gameplay elements, complete sets of elements need to be skinned in order to avoid conflicts between user-specific and beatmap-specific skins
These elements need to be included to avoid conflicting with user-specific skins.

also as far as I know play-warningarrow will not show no matter which version of skin so it shouldn't be included in beatmap skinning

Moreover, custom sliderbordercolor must be set when skin elements are included in a beatmap

osu! specific Skinning rc wrote:

A custom slider border colour must be selected when a beatmap contains skin elements from the hit circle or slider sets.
some additional mod:

[Softcore]
  1. 00:43:962 (1) - 01:49:791 (1) - Doesn't sound good to snap the reverse at 00:44:991 but the stronger vocal at 00:45:162 is being skipped
  2. 01:10:362 (2,2) - should add soft on additions instead or sampleset
[Medium]
  1. 01:10:362 (1,1) - same as in softcore
  2. 01:49:791 (1) - same as in softcore
  3. 01:45:677 (4) - uh remove whistle in sliderbody?
[Hardcore]
  1. 00:43:962 (2) - same as above
[Bakari's Madness]
  1. 00:10:705 (5) - Missing clap
-Mo-
Disqualified for missing skin set elements and slider border colour. Refer to this for skin set reference.
Mekki
00:43:962 (1) - 01:49:791 (1) - Let me add my two cents here as I personally think those are okay since both begins and ends on strong vocals, if the reverse landed here 00:45:162 The really strong vocals at the slider tail, 00:46:362 (2) -, would be in the middle of the slider and it would be completely ignored.

Same for 01:49:791 (1) - the reverse is actually landing on a strong clap sound there, so it looks even more fine to me.

In addition of that, you could maybe add a circle here 00:46:362 - if you would like to emphasize all vocals better~
riffy
Gotta agree with the clap thingy, but I feel like the thing on Hardcore doesn't really feel wrong to me. It follows the same logic and vocals just every other thing there does.
ZekeyHache
swash where are you
Topic Starter
Swash

ezek wrote:

swash where are you
I've pretty much fixed all issues, sorry. I'm just very busy with work IRL. Beatmapping is merely a 2nd priority for me, even if I do really want to get this ranked.
riffy
come on dude
CookieBite
top diff 01:52:534 (5) - nc
Gero
Hey Swash. If you want to push this forward again let me know, so I can recheck it again.
BanchoBot
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