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Italobrothers - Stamp on the Ground

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Topic Starter
Lnzr_old
This beatmap was submitted using in-game submission on viernes, 19 de agosto de 2011 at 20:38:23

Artist: Italobrothers
Title: Stamp on the Ground
BPM: 150
Filesize: 6863kb
Play Time: 01:00
Difficulties Available:
  1. Darck360 (2,81 stars, 60 notes)
  2. Easy (1,29 stars, 88 notes)
  3. Hard (4,83 stars, 466 notes)
Download: Italobrothers - Stamp on the Ground
Download: Italobrothers - Stamp on the Ground (no video)
Information: Scores/Beatmap Listing
---------------
sotochama
nice song :)
A g u s s d g

LANZER wrote:

This beatmap was submitted using in-game submission on martes, 08 de marzo de 2011 at 16:38:11

Artist: Italobrothers
Title: Stamp on the Ground
BPM: 150
Filesize: 8459kb
Play Time: 03:01
Difficulties Available:
  1. Hard (4,93 stars, 377 notes)
Download: Italobrothers - Stamp on the Ground
Information: Scores/Beatmap Listing
---------------
My 2ºdo beatmap



eNjoy
Satu_old
estrellita :b
Naichatta
nice map. 8-)
Star!!
Hayhey
I couldn't do better ;D
Kiddo-Kun
[General]
Very nice map you have here.
- Remove countdown?
- Insert a break someplace?
No Kudosu for this, STAR.
Saten
I still only get [Hard] D:

PM me when it's fixed.
axlvanity
te mereces una estrellita pero regala un kudosu pa la otra :B mujijij bromilla
3ly_S
Star ~~ para el map , esta muy weno weno :D
eveless
[Hard]
I think OD should -2 or more , because 1/3 is really hard to get good acc , then low acc means = many 1 votes ;_;
01:00:238 (4) - this position is not so good.
01:17:038 (8) - a bit hard to read
01:33:038 (1,2,3,4) - this rhythm make me amazing , but i think the 3's spacing can be more good like
let the notes more readable , it will let your map more fun imo

02:01:838 (1) - not stuck well with 4's end

[Easy]
OD-2 , HP -2

others seems fine , nice 1/3 map
kino77
Cool beat I like it~

[Easy]
HPDR-1,AR-1,OD-1?
00:03:438 (1) ~ 00:14:638 (1) - Slider tick sounds loud than normal hit,unify them?
01:21:438 (1) - Whistle?
01:33:838 (2) - No need 0.5x here...
02:37:038 - Remove KIAI? it's not fit...

[Hard]
HPDR-1,AR-1,OD-1???
00:19:438 (1,2) - Jump> <
01:33:838 (3) - Use 1/3 here but not 1/4?
01:34:238 (4) - Move closer to 3?

You could do better~star~
Topic Starter
Lnzr_old
thanks
TTTTTTTTTTTT
resize your bg.jpg to 800x600

i think you might enable the countdown

Normal

above all

HP -1

at kiai time , i think it would better to turn the volume up (+10~15%)

01:43:438(2) - avoid overlap of (3)
01:49:438(2) - x:80y:200
02:53:438(1) - avoid overlap

Hitsound

SPOILER
00:48:638(1) - turn up this tick's volume , raise to 40~45% (+10~15%)
00:50:238(1) - ^
00:51:838(1) - ^
00:52:638(1) - ^
01:02:238(1) - turn up the tick's volume , raise by 20%
01:02:838(3) - ^
01:05:438(2) - ^
01:06:238(2) - ^
01:25:438(5) - +10%
02:03:838(1) - ^
02:04:638(1) - ^

about NC (suggestions)

SPOILER
00:29:438(1) - maybe remove NC
00:39:438(1) - ^
00:40:638(2) - NC
00:41:038(1) - remove NC
00:42:238(2) - NC
00:58:638(1) - remove NC
00:59:038(2) - NC

Hard

reduce volume by 10% at the beginning

00:04:238(3) - move 1 grid down (lv3)
00:04:638(4) - ^
00:53:038(1) - make symmetric with (5)

starrrr
Saten
I'll just star this since I couldn't find anything bad, just that some combos are really short imo.
SapphireGhost
Catchy song and the beatmap (for the most part) is quite well made. My problem...

[General Stuff]
Consider shortening the mp3 a little to reduce filesize. It's a nice song though, so you could also keep it in.
[HARD]
00:21:304 (2) This slider looks bad overlapping with the other one.

That's it for the most part. Have a Star for your efforts.

EDIT: One last thing, the BG didn't show up for me. Glitch?
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

[Normal]
  1. Just cosmetic thing here. Hmm, you're overusing new combos.
Besides it's all fine. :3

[Hard]
  1. 00:21:304 (2) - You have lot of place, why did you hid this slider under previous one? xD
  2. 01:33:838 (3) - Eeeehh. This one is out of rhythm. Make it same like previous sliders. o.O
All i guess. I like the hisound work, and map plays quite funny. Starrr'd.
Topic Starter
Lnzr_old
thanks :D
Ever 14
this map is fun for me :)

try offset -6? perhaps better
Flanster
Awesome beatmap and song ^^

Map is ready to be approved.GO GO GO!

*stAR*
Patocarlo_-
ta sersi el map
AngelHoney
All

hmm.. 0.5 slider speed is too slow imo , maybe 0.7~0.8 is better ( use 1.2~1.3 to kiai time ?!
mp3 is 320kbps ..D: (its unrankablt T.T plz change it to 192~

Hard

01:33:838 (3,4) - ?!?!

map is good~ ;3
swish
sorry,late

AngelHoney wrote:

mp3 is 320kbps ..D: (its unrankablt T.T plz change it to 192~)
not fixed D:

http://puu.sh/1fUf
use this?
Topic Starter
Lnzr_old

swish wrote:

sorry,late

AngelHoney wrote:

mp3 is 320kbps ..D: (its unrankablt T.T plz change it to 192~)
not fixed D:

http://puu.sh/1fUf
use this?

thank you thank you very much ^^
Cristian

LANZER wrote:

balbalblalablablablalbal (una wea qe decian de encode pfff)
El encode me podriai decirmelo a mi amor :B
no encerio yo tengo el programa para el enconder :|

Estrella
Beren
Hi

Hard
00:22:504 (1) - remove new combo
01:44:638 (x) - add note
02:38:638 (5) - add new combo

nice map
narakucrimson
(este double post fue sin querer, perdon)
narakucrimson
Bueno, veamos...

[General]
  1. Como algo positivo, el mapa fluye muy bien. Es decir, no es difícil distinguir que objeto va después de cual.
  2. No soy, en general, partidario de los mapas desordenados donde para que todos los objetos estuvieran ubicados randómicamente. Salvo muy pocos casos. Este no es el caso, pero supongo que vos sos el encargado de ir constituyendo (a tu manera) tu estilo de mappeo. Así que no hay mayores quejas cone so.
  3. En el medio de un slider, NUNCA debe ir una sección heredada que cambie la velocidad. Se pone o antes o después, o al principio o al final. Revisa todo el mapa (ambas dificultades).
  4. "bolita" en tags? Es un apodo de la vida real? Si es así, removelo - no tiene sentido en osu!, te vana ubicar por tu nombre de usuario.
[Normal]
  1. 03:838 (1,2,3) -
    SPOILER

    Notas cómo la distancia de (1) a (2) es notoriamente diferente a la de (2) a (3)? La idea es que sean casi idénticas.
  2. Pues bien, resulta ser que ese error es el error más recurrente en tu mapa. Las distancias tienen que concordar siempre en la medida de lo posible, salvo en ciertos casos. Revisa AMBAS dificultades para encontrar estos errores.
Con respecto a los combos, estoy muy vago para checkearlos todos. Sólo recuerda que tienen que tener consistencia y concordancia con la música.

Y bueno, pues *sigh* no quería hacer esto, pero supongo que no es un crímen. Te dejo una estrella.
netofe
nice song starrrr
Ignacio_old
Hard

02:12:238 (3) - 1 grid a la izquierda

Normal

00:05:038 (3) - 1 grid a la izquierda

Bastante bien a mi parecer :D
Thite
hi~

[normal]
00:07:038 (4,5) - spacing
01:18:638 (3) - new combo
02:53:438 (1) - remove new combo

so nice map, star :)
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