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kamome sano - Citrus [OsuMania]

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Topic Starter
Viandanesh
wogh will apply asap ><
im still in my way to my hometown ;-;
Topic Starter
Viandanesh
Thanks for mods ><)/

- Ly0572 - wrote:

hi~
req from my sh♥ty queue

1|2|3|4

basic
00:02:454 (2454|2) - delete if you are following the guitar sound i dont wann delete it because i hear guitar sound there
00:04:006 (4006|2,4178|0) - delete ^ same^
00:05:902 (5902|3) - delete ^ same^
00:06:247 (6247|2) - this LN starts here 00:06:075 - i believe nope, when i hear it in 50% speed it start here 00:06:247 -
00:31:937 (31937|2) - move to 4 better flow done
00:32:281 (32281|2) - move to 2 ^ nope it has same pitch like previous note
00:32:454 (32454|0) - move to 3 ^ rejected
00:32:799 (32799|1) - delete nope, there is piano sounds there
00:32:971 (32971|0) - move to 4 better flow done
00:34:868 (34868|3) - ^ 3 no, same pitch
00:42:971 (42971|1) - ^ 3 done
00:43:316 (43316|1) - ^ 1 nope
00:45:902 (45902|3) - ^ 3 nope
00:46:075 (46075|3,46247|1) - ctrl+j nope
00:47:454 (47454|2) - move to 1 nope
00:47:799 (47799|2,47971|3) - CTRL+j nope
01:01:592 - add to 1 done
01:01:764 (61764|3) - LN should start here 01:01:937 - ends here 01:02:626 - okay rejected, i hear the synth voice start here 01:01:764 -
01:12:971 (72971|2) - move to 4 done
01:13:316 (73316|3) - move to 3 done
01:18:833 (78833|2) - ^ 3 nope
01:19:264 - add to 3 i dunno but it think that will not fit the rythm
01:26:764 (86764|3,88086|1) - i thing u should fix this Ln's lol, i hear in 50% speed that LN is start in 1/6 note so there no something wrong
01:32:626 (92626|0) - move to 3 nope i will keep it
01:32:644 - add Ln to 1, ends here 01:33:316 - for what sound that LN?
01:37:713 - add to 2 done
01:37:799 (97799|1) - move to 1 done
01:46:075 (106075|2) - this Ln should end here 01:47:454 - nope, you must hear it with 50% speed
01:47:281 (107281|0) - and this starts here 01:47:454 - ends here 01:48:316 - ^
advance
00:42:454 (42454|1) - move to 1 done
00:42:540 (42540|2,42626|0,42626|1,42799|3) - - ctrl+h done
00:47:626 (47626|1) - add to 2 done
00:50:730 (50730|2) - Ln starts here 00:50:902 - ends here 00:52:971 - nope
01:00:902 (60902|3) - move to 1 done
01:01:075 (61075|1,61247|2,61419|3) - ctrl+j done
01:01:764 (61764|2) - delete done
01:15:730 - forgot to put note here? uwauwauwa my mistake ><
01:15:557 (75557|0) - delete done
01:15:902 (75902|2) - ^ done
- Ly0572 -
Oh god that was a useless mod xD sorry bout that

Tried my best
leoudel
woosh woosh
leoudel
http://puu.sh/qdHZn/5507970ebd.rar

selfmod v.2
Topic Starter
Viandanesh

leoudel wrote:

http://puu.sh/qdHZn/5507970ebd.rar

selfmod v.2
whoosh whoosh
updated
EYA-
lazy quick mod

extra
Bg= ok
00:04:005 - add note to col 4
00:10:815 - add to col 2
00:13:660 (13660|2) - i dont think what this note is good idea after LN burst, 2 notes is enough, but this is 50/50, so reject it if u want
00:18:660 - http://puu.sh/qlhSI/27c5965684.jpg
00:21:419 - http://puu.sh/qlhUb/4aa59736ad.jpg
00:22:971 (22971|1) - http://puu.sh/qlhZd/bc4826936a.jpg
00:31:591 - http://puu.sh/qli5G/a92d018533.jpg
00:32:798 - http://puu.sh/qli7i/e622f0ba65.jpg

~End of NM contract~(fallen sleep)
leoudel

EYA- wrote:

lazy quick mod

extra
Bg= ok
00:04:005 - add note to col 4 //no im just layering double note in snare like this 00:04:695 (4695|0,4695|1) - etc.
00:10:815 - add to col 2 //no, same reason ^
00:13:660 (13660|2) - i dont think what this note is good idea after LN burst, 2 notes is enough, but this is 50/50, so reject it if u want //nope, this is cymbal
00:18:660 - http://puu.sh/qlhSI/27c5965684.jpg
00:21:419 - http://puu.sh/qlhUb/4aa59736ad.jpg
00:22:971 (22971|1) - http://puu.sh/qlhZd/bc4826936a.jpg
00:31:591 - http://puu.sh/qli5G/a92d018533.jpg
00:32:798 - http://puu.sh/qli7i/e622f0ba65.jpg
^^^^^ all reject

~End of NM contract~(fallen sleep)
thank for modding, sorry for rejecting your mod 'w'
fix some problems + selfmod
-BloowX
Hi vianda! :)

here my mod

COLUMNS:
|1|2|3|4|



FIRST CHECK THE VOLUMEN SECTION, ARE UNDER 5% PUT MINIMUM IN 10% (to avoid certain sounds that are the hitsounds ...)

Diff: BANGKE's ExTrA Lv.12
in this difficult mainly, I do not know if it was the idea leave the map well, but lacks some hits at certain point on the map,

00:09:091 - here
00:09:781 - ^
00:10:815 - ^

00:28:919 - ^
00:29:005 - ^
00:29:091 - ^
00:29:178 - ^
00:29:264 - here possibly
------------------------------------------

in this part you can put another triple
00:40:384 - the sound is not very different from the previous hit

00:44:436 (44436|1,44522|3,44609|0) - Here, because cutting the string sound?

00:44:522 (44522|3) - move to col 1
00:44:609 (44609|0) - move to col 4
---------------------------------------------

00:50:126 - missing note here, why? xD
00:50:643 - ^ reorganize, you can put another here
-----------------------------------------------------------------

01:12:281 - why not a triple here?
01:12:626 - this sound is for double note, why triple? xD
--------------------------------------------------------------------

01:22:281 (82281|0,82453|1) - here dont cut the synchronization, move 2 columns to the right

01:23:315 (83315|0,83402|1) - ^ same
---------------------------------------------------------------------------------------------------------------------

01:31:419 (91419|0) - due the sound you can move to the column 2

01:31:936 (91936|3) - and here to the column 3
-----------------------------------------------------------------------------------

up here, I did not see much to fix in the other difficulties

Good luck with your map! :) /
Ochasan
mark mark
Topic Starter
Viandanesh
well, i think its dead
sorry for dissappearing cuz im busy right now with my school ;_;
maybe i will continue this map soon
Topic Starter
Viandanesh
well back to business
sorry for the previous mods T_T i really really not have time because i must focus finishing my semester but now i think i have little time to continue this map since i already finish all my job i real life ^^
Umo-
NM req from Umo-'s modding queue

1|2|3|4

Extream
00:01:936 - could add a double note here
00:02:453 (2453|1) - change to double for a loud sound
00:03:315 - add a note
00:04:005 (4005|1) - double
00:04:522 (4522|1) - double
00:04:695 - add a note here for a snare sound
00:05:212 (5212|2) - change to double
00:05:384 - missing note, you can hear a kick sound
00:06:074 - add double
00:14:178 (14178|1,14695|3) - could add a note on those timing because there is a loud sound on those parts
00:16:074 (16074|0) - ghost note
00:34:695 (34695|2,34867|2,35040|2) - move to 1 so that its not the same as 00:31:936 (31936|2,32109|2,32281|2) -
00:44:264 (44264|2,44436|2,44609|2,44781|2,44953|2) - anchor, avoid
00:46:678 (46678|2,46850|2,47022|2,47281|2,47453|2) - ^
00:49:695 (49695|3,49695|1) - shouldn't be double
00:55:729 - rip column one
00:59:695 (59695|0) - ends at 00:59:867 -
01:04:695 - rip column 1
01:10:384 (70384|0,70384|1) - shouldnt be double
01:12:109 (72109|2) - remove
01:17:712 (77712|0,77884|0) - avoid
01:21:247 - could add a normal note or a LN for a crash sound
01:23:488 (83488|1,83660|0) - ctrl+j
01:27:224 (87224|0) - ghost note
01:28:718 (88718|2) - ghost note, I can't even hear a sound with 25% speed
01:37:971 (97971|1,97971|2) - reason why this is a double?
01:41:764 (101764|2,102109|3,102281|0,102281|1) - same as 01:20:040 -
01:53:833 (113833|1,113833|0,114005|0,114005|1) - change to single note
01:54:178 - add a note on 1
eh I don't really feel like modding other difficulties but pm if you want me to finish them
Good Luck!
Topic Starter
Viandanesh

Umo- wrote:

NM req from Umo-'s modding queue

1|2|3|4

Extream
00:01:936 - could add a double note here maybe youre right, i first i think to make it different from the extra :D
00:02:453 (2453|1) - change to double for a loud sound rejected, i think the sound is not louder as the main beat. i just put double for main beat
00:03:315 - add a note done
00:04:005 (4005|1) - double same reason as the first one
00:04:522 (4522|1) - double ^
00:04:695 - add a note here for a snare sound doneeee
00:05:212 (5212|2) - change to double nope
00:05:384 - missing note, you can hear a kick sound roger
00:06:074 - add double at there i only follow the guitar sound
00:14:178 (14178|1,14695|3) - could add a note on those timing because there is a loud sound on those parts i think one note is okay cuz a ln there so its can be counted as two note right ? D:
00:16:074 (16074|0) - ghost note well its not die yet XD. i hear three slow snare voice there after brrrt sound.lol
00:34:695 (34695|2,34867|2,35040|2) - move to 1 so that its not the same as 00:31:936 (31936|2,32109|2,32281|2) - kay. maybe more variation is fine :3
00:44:264 (44264|2,44436|2,44609|2,44781|2,44953|2) - anchor, avoid i jump on it
00:46:678 (46678|2,46850|2,47022|2,47281|2,47453|2) - ^ now i roll to the left xD
00:49:695 (49695|3,49695|1) - shouldn't be double ettooo its loud synth, so i think should be double D:
00:55:729 - rip column one w h a t
00:59:695 (59695|0) - ends at 00:59:867 - eeeeeeeh, my mistake
01:04:695 - rip column 1 well i revive it with my dragonball
01:10:384 (70384|0,70384|1) - shouldnt be double thats for synth sound
01:12:109 (72109|2) - remove eeeh why ;-;. he is a nice guy
01:17:712 (77712|0,77884|0) - avoid i jump over it. again
01:21:247 - could add a normal note or a LN for a crash sound roger
01:23:488 (83488|1,83660|0) - ctrl+j doneeee
01:27:224 (87224|0) - ghost note well, i dont believe with ghost
01:28:718 (88718|2) - ghost note, I can't even hear a sound with 25% speed i hear it. i swear
01:37:971 (97971|1,97971|2) - reason why this is a double? because, i love you. /me slapped. just my mistake xD
01:41:764 (101764|2,102109|3,102281|0,102281|1) - same as 01:20:040 - i know
01:53:833 (113833|1,113833|0,114005|0,114005|1) - change to single note whaaaaaaaay
01:54:178 - add a note on 1you said i must avoid that
eh I don't really feel like modding other difficulties but pm if you want me to finish them
Good Luck!
Thanks for the mods umooooo xD
updated!
Botan

colums 0|1|2|3

Advanced
00:05:902 (5902|1) - I don't think this LN fits the music well. The second LN works well as it encompasses the entire sound but this sound is a guitar pluck followed by a mute.
Maybe try this: http://imgur.com/a/Ardwc - Then we can get that sound at 00:06:074 - too.
00:07:798 (7798|1) - Move to column 0 and 00:07:971 (7971|0) - move to column 1. Fits your structure a bit better. Too many stairs currently.
>> FOR 00:34:178 - AND BEYOND. I think you should map this violin stab whenever you can.
00:35:902 - Here and the other violin spots as well. This would require a bit of work to fit in the patterns so just consider it, not a big deal if you don't.
>>
00:49:695 (49695|1) - Move to column 3 and 00:49:867 (49867|3) - move to column 1? Fits nicely with the pitch of the notes.
00:57:281 - Definitely add a note here.
00:59:522 - Add an LN here, you did it for 00:56:764 (56764|2)
01:00:040 - Definitely add a note here.
01:01:764 - Definitely add a note here. Unless you just wanted to map only percussion in this section to create a disparity between the two kiais.
01:51:247 to 01:54:178 - I can't play anything above NM in Mania... I could not play this pattern. Not sure if it's too hard or if I suck so just letting you know.

Good luck!
Topic Starter
Viandanesh

Botan wrote:


colums 0|1|2|3

Advanced
00:05:902 (5902|1) - I don't think this LN fits the music well. The second LN works well as it encompasses the entire sound but this sound is a guitar pluck followed by a mute. well youre right. my mistake xD
Maybe try this: http://imgur.com/a/Ardwc - Then we can get that sound at 00:06:074 - too. roger
00:07:798 (7798|1) - Move to column 0 and 00:07:971 (7971|0) - move to column 1. Fits your structure a bit better. Too many stairs currently. roger. changed. sorry for my bad map styles ;w; this my first time i mapped a song so maybe still need much learning xD
>> FOR 00:34:178 - AND BEYOND. I think you should map this violin stab whenever you can. okay maybe i should remap that part little bit.
thanks for your suggestion :D

00:35:902 - Here and the other violin spots as well. This would require a bit of work to fit in the patterns so just consider it, not a big deal if you don't.
>>
00:49:695 (49695|1) - Move to column 3 and 00:49:867 (49867|3) - move to column 1? Fits nicely with the pitch of the notes. roger
00:57:281 - Definitely add a note here. oh its high pitch. doneeeeee
00:59:522 - Add an LN here, you did it for 00:56:764 (56764|2) doneeee.i can easily forget to map same sound with same note xD
01:00:040 - Definitely add a note here. doneeee
01:01:764 - Definitely add a note here. Unless you just wanted to map only percussion in this section to create a disparity between the two kiais. yep thats my purpose. i just try make more variation in the map so the map will less boring
01:51:247 to 01:54:178 - I can't play anything above NM in Mania (same with me, im suck at mania ;w;)... I could not play this pattern. Not sure if it's too hard or if I suck so just letting you know for advanced diff its not that hard so rejected D: also i just want to increase the difficulty of that diff because its just too easy for advanced diff :D.

Good luck!
Thanks Botan >w<
updated!
Akunosu
From my queue


0|1|2|3

 BANGKE's ExTrA Lv.12 :
  1. 00:07:453 - a double?, here the sound is similar to 00:06:074 -
  2. 01:09:867 - here shouldn't you put a triplet?, you put a triple in sounds like this: 01:10:557 -
  3. 01:12:971 - change to a double
  4. 01:24:781 - add a LN bcs there is a sound :3
  5. 01:24:867 - ^
  6. 01:37:712 - here the sounds is similar to the next tick, imo they must be same

that is all
Good Luck! :D
Sandalphon
Increase the overall volume
[Basic Lv.4]
00:05:212 (5212|0,5902|1) - Suggest ryou make the LN and the note stop at 00:06:074 - for the strong beat, feels weird not to have a note for that sound
00:22:281 (22281|3,22798|0) - Change them to normal note? as 1/2 LN in EZ diff is kinda hard
00:47:281 (47281|2,47453|2) - suggest move them to 1st col, current pattern is too heavy on the right hand
00:49:522 - Since you were following the snare drum and kick sound mainly in the previous part, i suggest delete these two note 00:49:695 - 00:50:212 - since they are main sound, so player wouldnt confuse with what you're trying to follow. (img)
00:54:695 - a note on 1st col?
00:56:936 (56936|1) - 00:59:695 (59695|2) - You can clearly hear the stop sound here so using LN wouldnt show that feeling (as LN usually for continuous sound), just simply change it into normal note
01:16:591 (76591|2) - 01:35:902 (95902|3) - This sound is only 1/2 beat long, so change to normal note perhaps
Topic Starter
Viandanesh
well time to work xD

YaHao wrote:

Increase the overall volume
[Basic Lv.4]
00:05:212 (5212|0,5902|1) - Suggest ryou make the LN and the note stop at 00:06:074 - for the strong beat, feels weird not to have a note for that sound roger
00:22:281 (22281|3,22798|0) - Change them to normal note? as 1/2 LN in EZ diff is kinda hard maybe youre right
00:47:281 (47281|2,47453|2) - suggest move them to 1st col, current pattern is too heavy on the right hand well my mistake xD
00:49:522 - Since you were following the snare drum and kick sound mainly in the previous part, i suggest delete these two note 00:49:695 - 00:50:212 - since they are main sound, so player wouldnt confuse with what you're trying to follow. (img) well maybe youre right. first time i try to follow the sound in 00:49:781 - but maybe its kinda confusing if i set it as 1/2 note
00:54:695 - a note on 1st col? well its a loud sound. roger
00:56:936 (56936|1) - 00:59:695 (59695|2) - You can clearly hear the stop sound here so using LN wouldnt show that feeling (as LN usually for continuous sound), just simply change it into normal note well my bad ;w; i will change that pattern
01:16:591 (76591|2) - 01:35:902 (95902|3) - This sound is only 1/2 beat long, so change to normal note perhaps roger. i dont know i must put single or double note on that because i hear loud synth and also a kick sound so just put a single on there since this is easy diff
big thanks for yahao and acnos <3
for acnos mod bangke already applied it but he said he want to make small change so will not updated until bangke inform me
and i dunno there are something weird happen to my laptop the previous mod that already uploaded its not applied and back to the first time i created the map so i must mod from the first mod again ;w; untill i finish change all the diff back to normal i will not update the map
Ryzen_old_1

Another Lie wrote:

Incoming mod
Extreme
00:11:591 (11591|1,11678|2) - col 2 semua ini, suara sama
00:21:419 (21419|1,21505|2) - pindah ke col 1, suara sama & 00:21:591 (21591|3) - col 2
01:00:729 (60729|3,60902|3) - apa ga dipindah col 1 aja? buat hand balancing
01:20:384 (80384|1,80557|2,80729|3,80902|1,81074|2,81764|1,81936|3,82109|2,82281|0,82453|1,83143|3,83315|2,83488|1,83660|0,83833|2,84178|3,84350|0,84522|1,85040|2,85212|3) - kalo lebih akuratnya itu di 1/8 startnya 01:23:186 - dst
Topic Starter
Viandanesh
well will upplied asap
Mentholzzz
Hello, mod from The RRM Modding Queue
Extreme
00:06:074 - add note here?
00:11:678 (11678|2,11764|2) - I think the jack should be at 00:11:591 - and 00:11:678 - instead because the both have the same sound.
00:22:971 (22971|2) - split Ln at 00:23:143 - , the sound change here.
00:27:238 - missing a note ?
00:31:160 - ^
00:32:453 - , 00:35:212 - and so on ... , these should have be double same as 00:33:833 -
00:44:350 - change the pattern here to remove the stack in this part example>> https://osu.ppy.sh/ss/9080146
00:46:247 - double here, same sound as 00:46:591 -
00:47:626 (47626|3) - ^ http://osu.ppy.sh/ss/9080166
00:48:057 (48057|3) - delete this, you didnt map this sound before
00:54:695 (54695|2,54867|3) - change to
00:55:729 (55729|1) - move this to 4
00:56:419 (56419|3) - shorten the LN to finish at 00:56:764 -
01:00:729 (60729|3,60902|3) - move to 1 for hand balance
01:06:247 - same as above
01:07:626 - here should only be single.
01:07:971 - ^
01:09:005 - ^
01:09:350 - ^
01:08:315 - should be double (if you accept this, pls delete 01:08:057 (68057|2,68143|3,68229|1) - )
01:08:057 (68057|2,68143|3,68229|1) - ^
01:10:384 - All before you use double for percussion only so i think here should be single only.
01:12:453 - double here
01:17:281 - would suggest pattern like https://osu.ppy.sh/ss/9080219 to remove the minitrill at 01:18:315 (78315|1,78402|0,78488|1) -
01:26:994 (86994|2,87224|0,87453|2) - I guess you can delete these note since their sound isn't that loud
01:30:686 (90686|0) - move this to 01:30:672 -
01:37:971 - here should only be single.
01:42:109 - double here
01:44:867 (104867|1) - move to 1
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