*holds gun to head*NOOOOOO!!! *takes the gun away from ppy*
*cringes and pulls trigger*
Anyways...i don't support. It would be too much confusing. Kiai is enough for me.
No, that doesn't help much. I'd say that most songs mapped here change "tone" many times throughout. It really isn't something you can give an easy yes/no rule towards.
Mashley wrote:Just make it an outright rule that this is for songs which vary in tone and not just for added difficulty.I am very okay with this.
It worries me to think how much this can easily be abused (and will be) and have to deal with mappers refusing to change any of it because "it fits"I imagine how itd be if we just have a group of members that can take care about what can be ranked or not~ ohwait.
This is a very bad idea. There are very few cases (though, strong ones) where this would be useful. If and when it does get implemented, it will only be used appropriately like 2% of the time. And adding another feature like this will just be another thing for people to complain about when somebody else says they are doing it wrong.There are not few cases where this could be useful. For example,a lot of songs can start very slow and in the middle they become faster,or the voice is getting louder and maybe it looks good if you add AR +1 or +2. It looks better then.
or the voice is getting louder and maybe it looks good if you add AR +1 or +2. It looks better then.This is exactly when you SHOULDN'T use this, and one of the strongest points against it. There's a wide enough margin of approach rates that will fit a given song, so I don't see why there'd be difficulty in finding an appropriate one. Altering gameplay to achieve a cosmetic effect is inappropriate and will needlessly confuse the player.