Youre not mapping a song to make it difficult. You map a song because you probably like the music and would like to create something that you can share with other players.Im sorry but not everyone thinks of mapping as an art.
Are the slow parts of an otherwise fast map supposed to be really hard?Evary part of a hard map is supposed to be hard.
Think of Image Material, for example. Do you think the slow slow oh-my-fucking-god-just-fucking-get-to-the-map start of the map would be worse if it wasn't AR10?Yes it would because what the heck is ar8/9 doing in a 7 star map?
But hey, there's nothing that says that different AR would NEED to be used in a map anyway.If its not going to be used then why ask for it in the first place?
As for the objection in a recent post about this being "confusing", that could mostly be avoided by saying that this can only be used after a break and/or only allowing it to be done via a red line. The AR changing would only be particularly confusing if there were 2 different speeds of approach circles on the map at once. Otherwise, it's just honestly not that difficult to switch between playing different approach rates. Perhaps a change in AR could even be indicated somehow during play so you wouldn't be surprised.But what about newbies? I mean they have a lot of trouble even with singe ar per map, so why not just throw few more at them anyway?
And no, i dont think that only newbies would find it confusing because i would certainly too.
And what about players like me that dont rely only on their eyesight but on timing and rhythm too? Should i just recalibrate all i got used to in last 30secs just because mapper wanted to put ar9 in some (not so) random part instead of ar10?