Uh.. hey...
[Normal]
00:35:178 (3,4,5) - 3 to 4 looks funky ._. scoot 4 and 5 out or straighten 4's curve.
That's really it ;/. To be completely honest though, some of your syncopated rhythms seem a bit advanced. I don't know much about Normals though...
[Hard]
00:02:746 (3) - Nice.. slider..?
00:10:530 (4,1) - Why not line these two up in a straight line?
00:25:124 (1,2) - Same here ^.
00:47:665 (2,3) - 2's angle kind of messes with the flow of 3's. Tile 2's end up a little bit so it flows better with 3.
00:57:557 (1,2) - Why not straight line again? ;w;.
Sorry my mod is complete shit... I can't find too many important things to fix...
[Insane]
00:01:124 (3,4) - This looks weird. Maybe move 4 over to the right or change its curve to looks better with 3.
00:01:773 (1,2) - You could point 1 up at 2 if you want. It would play a tiny bit better.
00:25:935 (4,5,6,1) - Maybe move 5 and 6 to where they start in a position lower than 1. I say this because 4 is pointing down, and it would make sense to make it flow back up.
[HATSUKOI!?!]
00:01:124 (3) - I think you should point this at 4.
00:03:070 (1) - End this on the red tick. It sounds and plays much better, and gives time to move to the repeating sliders.
00:08:908 (3) - I think you should turn this slider around and have the slider start on the right side.
00:37:935 (1) - Maybe you could try rotating 1 up, so when you go to it after hitting 5, you can keep going in the same direction.
00:38:746 (5) - Same idea as above.
00:40:530 (1) - Same idea as above. And so on and so forth...
I quite like this map... I apologize for my small mod... I honestly didn't find much about it that could really use some fixing...
[Normal]
00:35:178 (3,4,5) - 3 to 4 looks funky ._. scoot 4 and 5 out or straighten 4's curve.
That's really it ;/. To be completely honest though, some of your syncopated rhythms seem a bit advanced. I don't know much about Normals though...
[Hard]
00:02:746 (3) - Nice.. slider..?
00:10:530 (4,1) - Why not line these two up in a straight line?
00:25:124 (1,2) - Same here ^.
00:47:665 (2,3) - 2's angle kind of messes with the flow of 3's. Tile 2's end up a little bit so it flows better with 3.
00:57:557 (1,2) - Why not straight line again? ;w;.
Sorry my mod is complete shit... I can't find too many important things to fix...
[Insane]
00:01:124 (3,4) - This looks weird. Maybe move 4 over to the right or change its curve to looks better with 3.
00:01:773 (1,2) - You could point 1 up at 2 if you want. It would play a tiny bit better.
00:25:935 (4,5,6,1) - Maybe move 5 and 6 to where they start in a position lower than 1. I say this because 4 is pointing down, and it would make sense to make it flow back up.
[HATSUKOI!?!]
00:01:124 (3) - I think you should point this at 4.
00:03:070 (1) - End this on the red tick. It sounds and plays much better, and gives time to move to the repeating sliders.
00:08:908 (3) - I think you should turn this slider around and have the slider start on the right side.
00:37:935 (1) - Maybe you could try rotating 1 up, so when you go to it after hitting 5, you can keep going in the same direction.
00:38:746 (5) - Same idea as above.
00:40:530 (1) - Same idea as above. And so on and so forth...
I quite like this map... I apologize for my small mod... I honestly didn't find much about it that could really use some fixing...