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binaria - Kamiiro Awase

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Topic Starter
No_Gu

kanpakyin wrote:

還做圖 :o
心血来潮www

KanaRin wrote:

8-) 8-)
:D

mintong89 wrote:

:roll: 复活了
其实还是随心情
Rin-nya
Hi~ :D My mod!

[Insane]

00:10:278 (2,4) - Blanket
00:11:678 (1,3) - ^
00:33:278 - add a slider or a note, if you are following the rhythm of the voice, that part would sound much better. (personal opinion)
same with 00:34:878 - / 00:36:478 - / 00:39:678 - / 00:41:278 -
00:44:478 (2) - make 2 small sliders 00:44:478 (2) and 2nd here - 00:44:878 -
01:07:178 (6) - move to 01:07:278 - and then move 01:07:478 (8) - to 01:07:678 -
after doing this puts the notes in this way: 01:07:478 (7) - x:263 y:190 / 01:07:678 (8) - x:202 y:284 and 01:07:978 (1) - to x:107 y:317
like this http://puu.sh/q73Jz/344360c191.jpg
00:55:278 (2) - moves that note, it is rare and can cause confusion when playing

GL ~
Flask
你好

大屁股

[General]
  1. 我還是覺得Source寫日文比較好, 不過沒差現在好像不管了 (大概)
  2. 00:26:078 - vid這裡有露胖次 不太安全 你小心點
[Insane]
  1. HP8應該會死 放7吧
  2. 00:46:678 (1) - 好醜啊尾巴有點下垂了 拉個這樣的怎麼樣啊
  3. 00:59:078 (4) - 強烈建議nc 節奏跟前面不一樣了
  4. 01:09:078 - 我覺得這個音map出來比較好 把01:08:878 (5) - 拆成note+slider試試
[Fumika]
  1. 00:20:878 (4,1) - The distance here, which suddenly turns down, might cause some misleading issue while gameplaying. Highly not recommending you to map it with 1.0 ds lol.
  2. 00:26:078 (4) - You may need a new combo here
  3. 00:36:878 (2) - Same as ^^, I don't think the players in this level can clearly identify the difference between 1/2 and 1/4s while their distance are the same.
[Normal]
  1. 00:59:453 (3,4,5) - 這個節奏我感覺稍微好點
你讓不讓我湊I啊
Momochikun
hmm complicated timing o.o

mod as requested

[insane]
00:42:878 (2) - nc might be good for antijumps and hpdrain here, just like fumi did on his diff
00:54:878 (1,2) - this note overlap doesnt look good tbh, try adjusting normal spacing just like 00:48:478 (1,2) - ?
00:47:078 - whistle here like you did on 00:49:278 (4,6) - ? both sections got same vocal and the others got whistle too
00:59:078 (4) - kinda empty without anything imo, try drum hitsound ?, finish sounds good.
01:16:453 (3) - ^
01:00:278 - barely cant hear the drum stream, i'd increase the line volume for more feedbacks
01:17:953 (3) - clap here just like you did to cover 1/4 drums at 01:19:553 (3) - ?

[fumi]
00:21:878 - well this is the only section where the instrument got skipped and it plays really awkward imo -3- , consider a note to keep the consistency
00:55:578 (3) - try a clap here to cover the 1/4 drum sound
00:59:078 (1) - same as insane
01:00:278 - ^

[normal]
00:18:078 (3,4) - hmm why dont you make it the same rhythm as 00:14:878 (3,4,5) - ? as it now would skipping the drum at 00:18:478 -
00:57:278 - whistle ?
01:26:478 (4) - try a slider here so it's end spot will be same with other diffs

[easy]
00:09:078 - should be normal hitsound here just like 00:12:278 -
01:10:078 - increase volume pls '-' , cant barely hear this slider
01:26:278 (3) - same as normal

cant expect less from duo gu-fumi map, gl :3
Topic Starter
No_Gu
SPOILER

Rin-nya wrote:

Hi~ :D My mod!

[Insane]

00:10:278 (2,4) - Blanketk
00:11:678 (1,3) - ^^
00:33:278 - add a slider or a note, if you are following the rhythm of the voice, that part would sound much better. (personal opinion)
same with 00:34:878 - / 00:36:478 - / 00:39:678 - / 00:41:278 - following the bgm here.not the vocal
00:44:478 (2) - make 2 small sliders 00:44:478 (2) and 2nd here - 00:44:878 - ^
01:07:178 (6) - move to 01:07:278 - and then move 01:07:478 (8) - to 01:07:678 - it's already at 278..what do you mean?
after doing this puts the notes in this way: 01:07:478 (7) - x:263 y:190 / 01:07:678 (8) - x:202 y:284 and 01:07:978 (1) - to x:107 y:317
like this http://puu.sh/q73Jz/344360c191.jpghmm...it covers vocal but I prefer the 1/4 snares here..will have a consideration
00:55:278 (2) - moves that note, it is rare and can cause confusion when playingwill have a consideration.I personally it plays fine though I also know maybe it's a little hard to see

GL ~
SPOILER

Flask wrote:

你好

大屁股

[General]
  1. 我還是覺得Source寫日文比較好, 不過沒差現在好像不管了 (大概)习惯罗马音
  2. 00:26:078 - vid這裡有露胖次 不太安全 你小心點这个真假。。。实在不行到时候打个圣光上去
[Insane]
  1. HP8應該會死 放7吧我自己也能打 待定
  2. 00:46:678 (1) - 好醜啊尾巴有點下垂了 拉個這樣的怎麼樣啊不要
  3. 00:59:078 (4) - 強烈建議nc 節奏跟前面不一樣了k
  4. 01:09:078 - 我覺得這個音map出來比較好 把01:08:878 (5) - 拆成note+slider試試其实从01:07:278 (6,7,8,1) - 开始就已经没太在跟vocal了
[Normal]
  1. 00:59:453 (3,4,5) - 這個節奏我感覺稍微好點 恩 当时改完红线就随便动了下
你讓不讓我湊I啊
SPOILER

Momochikun wrote:

hmm complicated timing o.o

mod as requested

[insane]
00:42:878 (2) - nc might be good for antijumps and hpdrain here, just like fumi did on his diffjust follow the white lines since I also didn't add NC for next 2
00:54:878 (1,2) - this note overlap doesnt look good tbh, try adjusting normal spacing just like 00:48:478 (1,2) - ?I thought it might play fun..hmm,will consider
00:47:078 - whistle here like you did on 00:49:278 (4,6) - ? both sections got same vocal and the others got whistle tooseems ok
00:59:078 (4) - kinda empty without anything imo, try drum hitsound ?, finish sounds good.not following the drums here so just following the vocal,so I added whistle for next note to catch the vocal
01:16:453 (3) - ^hmmm.following the drums here.but I did't add any base drum hitsound in chorus so It's quite odd to add only one here imo
01:00:278 - barely cant hear the drum stream, i'd increase the line volume for more feedbacksk
01:17:953 (3) - clap here just like you did to cover 1/4 drums at 01:19:553 (3) - ?k

[normal]
00:18:078 (3,4) - hmm why dont you make it the same rhythm as 00:14:878 (3,4,5) - ? as it now would skipping the drum at 00:18:478 - well I don't want to make the diff too hard to avoid too much 1/2.and in fact there is only a hit-hat at 00:18:478 -
00:57:278 - whistle ?k
01:26:478 (4) - try a slider here so it's end spot will be same with other diffsjust follow the music in easier diff,not the drums

[easy]
00:09:078 - should be normal hitsound here just like 00:12:278 - k
01:10:078 - increase volume pls '-' , cant barely hear this sliderk
01:26:278 (3) - same as normalsame

cant expect less from duo gu-fumi map, gl :3
Fumika
No fix for the mapping style, For Hit sounding I'd hand over to No_Gu for changing please!
Sorry for late reply //slaps
Yohanes
Hi Gu!
m4m from your queue

Insane
Duh, OD 8 and HP 8 is too much for this level of diff imo
00:33:278 - Why not adding 1 more circle here? It would cover up the vocal nicely imo. Same goes to 00:34:878 -, 00:36:478 -, 00:39:678 -, and 00:41:278 -
00:54:878 (1,2) - Actually, this overlap doesn't look good, and a might be little bit awkward to play
00:59:078 (4) - NC here because of beat snap change? (idk what the name is)
01:01:278 (1,2,3,4) - It would capture the beat and the vocals better if you change its rhythm into something like 00:54:878 (1,2,3,4,5) -
01:09:878 - I don't hear any drum, beat, or even vocal here. So I think such spacing like 01:09:878 (3) - would be too much
01:12:478 (1,2,3,4) - It would be better if you make these spacing consistent
01:26:478 (4,5,6,7) - how about changing it into 2 short slider instead? Timing difference will makes it quite hard to hit this perfectly, not to mention that it has the same visual spacing in all of this 01:26:478 (4,5,6,7) -

Fumika's Hard
So many NC that consist only of 1 notes, is that NC's are really needed?
00:02:878 (1) - Umm, delete NC?
00:22:078 (1) - I don't think the vocal is clear/strong enough to be mapped with circle. Changing it into something like this might be better http://puu.sh/qrVkk/88dc41aa58.jpg
00:28:278 (5,6) - Try to swap the rhythm for (possibly) better suited the music http://puu.sh/qrVvk/9b87f491f6.jpg

Why don't you try to use CS 3.5 on Normal diff? Would fit better to the diff spread I think
I find nothing worth mentioning in Normal and Easy diff. Really nice set
Good luck! :D
Owntrolf
From m4m que

Can you fix the BG, the bottom middle where I think there were words


  • Easy

    00:06:878 (1) - Maybe curve this downwards because going left to right isnt as comfortable like 00:10:078 (1,2) -
    00:21:878 (3,1) - Maybe line up to center like 00:44:478 - Maybe add a something here like in your Insane
    00:50:878 (4) - Maybe move to x 457 y 321 for better blanket
    00:52:078 (2,3,4,5) - Maybe make the it look like this so it looks neater?
    || 01:00:278 - 01:00:678 - Sound really quiet
    01:17:253 (1,2) - I think its better to have the slider to go first then the circle

  • Normal

    00:03:678 (1,2,3) - This plays better as slider circle slider circle
    00:13:878 (2) - Better blanket
    00:18:078 (3,4,5) - Maybe move everything so that 5 is stacked on top of 2's sliderend
    00:23:478 (2) - Hi blankets
    00:30:878 (3,4) - Move to make triangle with 00:29:878 (2) - slider start
    ||00:33:278 - 00:34:878 - Maybe add sliders here to fill in the gap like this ||00:38:878 - 00:40:478 - Maybe do something similar to ^ here
    00:44:478 - Maybe fill this part with 2 1/2 sliders
    00:51:478 - Add circle here?
    00:59:078 (2) - Maybe curve this slider a little bit more like

  • No_Dap's Hard

    00:04:478 (2) - Use the same slider as 00:03:678 (1) -
    00:19:678 (1,2,3,4,1,2,3) - This part is confusing because you went from mapping vocals to the piano
    00:37:878 (2) - I think this is better as 3 circles
    00:40:478 (1,2,3) - Form better triangles
    01:04:078 (3,1) - Better blanket
    01:18:653 - Add circle?

  • Insane

    00:03:678 (1,2,3,4,5,6) - Having this here feels cramped, maybe move ctrlj
    00:24:078 (3,1) - I like complaining about blankets lamo
    ||00:33:278 - 00:34:878 - 00:36:478 - Missing circles?
    -||Also maybe ctrl+g this 00:34:078 (1,2,3,4) -
    ||00:36:878 - Missing circle
    ||00:39:678 - 00:41:278 - Missing circles
    00:56:278 (1) - Raise the slider arc higher for better blanket wit 2 sliderend
    01:07:278 (6,7,8) - Awkward because 8 ends on a strong note, maybe change to 01:08:878 (5) - Convert this to circle + 1/2 slider to match the vocals of "shitemo"
Topic Starter
No_Gu
SPOILER

Yohanes wrote:

Hi Gu!
m4m from your queue

Insane
Duh, OD 8 and HP 8 is too much for this level of diff imowill consider
00:33:278 - Why not adding 1 more circle here? It would cover up the vocal nicely imo. Same goes to 00:34:878 -, 00:36:478 -, 00:39:678 -, and 00:41:278 - want to follow only instrument in insane
00:54:878 (1,2) - Actually, this overlap doesn't look good, and a might be little bit awkward to playkk
00:59:078 (4) - NC here because of beat snap change? (idk what the name is)k
01:01:278 (1,2,3,4) - It would capture the beat and the vocals better if you change its rhythm into something like 00:54:878 (1,2,3,4,5) - ehh sry,didn't get you
01:09:878 - I don't hear any drum, beat, or even vocal here. So I think such spacing like 01:09:878 (3) - would be too muchif you hear carefully,it do exist one guitar sound.maybe delete this note will help
01:12:478 (1,2,3,4) - It would be better if you make these spacing consistenthmm..not a big deal imo
01:26:478 (4,5,6,7) - how about changing it into 2 short slider instead? Timing difference will makes it quite hard to hit this perfectly, not to mention that it has the same visual spacing in all of this 01:26:478 (4,5,6,7) -

Why don't you try to use CS 3.5 on Normal diff? Would fit better to the diff spread I thinknot familiar with that with a dot..
I find nothing worth mentioning in Normal and Easy diff. Really nice set
Good luck! :D
SPOILER

Owntrolf wrote:

From m4m que

Can you fix the BG, the bottom middle where I think there were words

  • Easy

    00:06:878 (1) - Maybe curve this downwards because going left to right isnt as comfortable like 00:10:078 (1,2) - not necessary
    00:21:878 (3,1) - Maybe line up to center like ^
    00:44:478 - Maybe add a something here like in your Insanethis will make the diff hard...
    00:50:878 (4) - Maybe move to x 457 y 321 for better blanketdid a little change
    00:52:078 (2,3,4,5) - Maybe make the it look like this so it looks neater? seems ok.
    || 01:00:278 - 01:00:678 - Sound really quiet ehhh since it's normal sample...
    01:17:253 (1,2) - I think its better to have the slider to go first then the circlesry..didn't get you

  • Normal

    00:03:678 (1,2,3) - This plays better as slider circle slider circlejust a pattern.. leave for more opinions
    00:13:878 (2) - Better blanketk
    00:18:078 (3,4,5) - Maybe move everything so that 5 is stacked on top of 2's sliderendk
    00:23:478 (2) - Hi blanketskkk
    00:30:878 (3,4) - Move to make triangle with 00:29:878 (2) - slider startI know that but not easy to go
    00:33:278 - this will make this diff harder
    00:44:478 - Maybe fill this part with 2 1/2 sliderskeep a same pattern with easy
    00:51:478 - Add circle here?there are too many 1/2 in last combo
    00:59:078 (2) - Maybe curve this slider a little bit more like ok

  • Insane

    00:03:678 (1,2,3,4,5,6) - Having this here feels cramped, maybe move ctrljI like starting from last note
    00:24:078 (3,1) - I like complaining about blankets lamok
    ||00:33:278 - 00:34:878 - 00:36:478 - Missing circles? just follow instrument
    -||Also maybe ctrl+g this 00:34:078 (1,2,3,4) - they are one pattern..so..
    ||00:36:878 - Missing circleok
    ||00:39:678 - 00:41:278 - Missing circlesthe same as above
    00:56:278 (1) - Raise the slider arc higher for better blanket wit 2 sliderendok
    01:07:278 (6,7,8) - Awkward because 8 ends on a strong note, maybe change to just because of this vocal I want to leave a sense of breaking
    01:08:878 (5) - Convert this to circle + 1/2 slider to match the vocals of "shitemo"the whole combo is to follow drums

thanks
HabiHolic
Gu is backkkkkkkk
F D Flourite
M4M

[Insane]
  1. 01:07:678 - 这个finish还是单独用一个circle不要用滑条尾吧?
  2. 00:15:478 (3,4) - 似乎距离特别小,和其它的一样弄到0.9x以上?
  3. 00:45:678 (4,5,6) - 不是很确定这里是否好打。总感觉没有啥提醒,第一次打看不出是1/4
  4. 01:03:678 (3,4) - 从打的经历来看我建议这个拆开成1/4跳比较好一点。现在这个容易误认为是2个3连的1/4滑条,总是打出100来。
  5. 01:09:078 - 这里空了?感觉有点奇怪,乐器和vocal都有音
[Fumika's Hard]
  1. 00:20:878 (4,1) - Space should be larger. Because players probably think 00:21:878 - a sound as you mapped before. This small spacing will enhance the confusion.
  2. 01:12:878 (1) - Remove NC?
  3. 01:19:653 (1) - ^
  4. 01:25:878 (1) - ^
[Normal]
  1. nothing found here
[Easy]
  1. OD+1吧,OD1一般现在的图都很少用了
good luck!
Topic Starter
No_Gu

F D Flourite wrote:

M4M

[Insane]
  1. 01:07:678 - 这个finish还是单独用一个circle不要用滑条尾吧?就是想要这种加强vocal的感觉
  2. 00:15:478 (3,4) - 似乎距离特别小,和其它的一样弄到0.9x以上?还真没注意这个 可以
  3. 00:45:678 (4,5,6) - 不是很确定这里是否好打。总感觉没有啥提醒,第一次打看不出是1/4我感觉insane还好吧 而且放的相对来说比较近了
  4. 01:03:678 (3,4) - 从打的经历来看我建议这个拆开成1/4跳比较好一点。现在这个容易误认为是2个3连的1/4滑条,总是打出100来。可以
  5. 01:09:078 - 这里空了?感觉有点奇怪,乐器和vocal都有音这一combo都跟鼓了
[Normal]
  1. nothing found here
[Easy]
  1. OD+1吧,OD1一般现在的图都很少用了OD3了
good luck!
also fixed some stuff for Fumika

thank you very much
ZZHBOY
bub
irc
2016-08-08 18:22 No_Gu: 大佬接摸吗
2016-08-08 18:22 No_Gu: 跟人撞车
2016-08-08 18:22 ZZHBOY: if you want to find a std mod, try to request karen, he is always idle
2016-08-08 18:22 ZZHBOY: falai kank
2016-08-08 18:23 No_Gu: ACTION is listening to [https://osu.ppy.sh/b/1031420 binaria - Kamiiro Awase]
2016-08-08 18:23 ZZHBOY: zheme shanl
2016-08-08 18:24 No_Gu: 啥
2016-08-08 18:24 ZZHBOY: wo xian kanyiyan
2016-08-08 18:24 No_Gu: hao
2016-08-08 18:27 ZZHBOY: 怎么hp8
2016-08-08 18:27 ZZHBOY: 跟你撞车那人点过我图 咋办
2016-08-08 18:27 No_Gu: ....
2016-08-08 18:27 No_Gu: 我就觉得对面不好撞
2016-08-08 18:27 No_Gu: 感觉人缘好
2016-08-08 18:28 ZZHBOY: 唔
2016-08-08 18:29 No_Gu: 前阵问了rizia结果是那边的GD
2016-08-08 18:30 ZZHBOY: 瞎了
2016-08-08 18:32 No_Gu: 你还知不知道谁可能性大点
2016-08-08 18:32 No_Gu: 我问抽了他说找你和rizia
2016-08-08 18:32 No_Gu: 然后
2016-08-08 18:32 No_Gu: 就没有然后了
2016-08-08 18:32 ZZHBOY: 哪个可能性
2016-08-08 18:32 No_Gu: 能接啊
2016-08-08 18:33 No_Gu: 我现在一个BN都不熟
2016-08-08 18:33 ZZHBOY: 他那边两个Igd 好像都是bn大佬
2016-08-08 18:34 No_Gu: 唉
2016-08-08 18:34 No_Gu: 心疼自己一会
2016-08-08 18:37 ZZHBOY: 来irc
2016-08-08 18:37 No_Gu: ..你那边没问题吗
2016-08-08 18:37 ZZHBOY: 哪边?
2016-08-08 18:38 No_Gu: 等下。。
2016-08-08 18:38 No_Gu: irc啥意思来着
2016-08-08 18:38 ZZHBOY: a
2016-08-08 18:38 ZZHBOY: irc mod a
2016-08-08 18:38 No_Gu: 啊
2016-08-08 18:39 No_Gu: 那人不是点过你图吗...是不是不太好
2016-08-08 18:39 ZZHBOY: 不是
2016-08-08 18:40 ZZHBOY: Every .wav file must be at least 100ms long
2016-08-08 18:40 ZZHBOY: soft-sliderslide.wav 0.41ms
2016-08-08 18:40 ZZHBOY: soft-sliderslide2.wav 0.41ms
2016-08-08 18:40 ZZHBOY: normal-sliderslide.wav 0.41ms
2016-08-08 18:40 No_Gu: k
2016-08-08 18:46 ZZHBOY: 为什么那边3条红线就ok了
2016-08-08 18:49 No_Gu: 应该不对吧
2016-08-08 18:49 No_Gu: 这歌鼓点打的不准
2016-08-08 18:50 No_Gu: 我再看看
2016-08-08 18:50 No_Gu: 感觉他那有些地方也是准的= =
2016-08-08 18:52 ZZHBOY: 我也觉得
2016-08-08 18:52 No_Gu: 他要不就是换过MP3了
2016-08-08 18:52 No_Gu: 我记得当初应该是一样的
2016-08-08 18:53 ZZHBOY: 歌长度也一样啊
2016-08-08 18:53 No_Gu: 01:17:000 (10,11) - 这个地方还是挺明显不一样的
2016-08-08 18:54 ZZHBOY: 我觉得不用加红线
2016-08-08 18:54 ZZHBOY: 因为琴音bpm没变
2016-08-08 18:55 No_Gu: 但是我这边有的不加红线很明显
2016-08-08 18:56 ZZHBOY: 哪里?
2016-08-08 18:56 No_Gu: 00:59:453 (1) -
2016-08-08 18:57 No_Gu: 01:17:253 (1) -
2016-08-08 18:57 No_Gu: 从这开始后面都不对
2016-08-08 18:57 No_Gu: 最后那个四连也挺明显的
2016-08-08 18:59 No_Gu: 他MP3应该是换过 我记得当初他那边四连也是这样的
2016-08-08 18:59 ZZHBOY: hao
2016-08-08 19:00 ZZHBOY: 音效都搞了?
2016-08-08 19:00 No_Gu: 没准可能找pishifat调过
2016-08-08 19:00 ZZHBOY: 他们说无伤大雅
2016-08-08 19:01 ZZHBOY: 打起来都一样
2016-08-08 19:01 No_Gu: 好
2016-08-08 19:01 ZZHBOY: 不管这个了
2016-08-08 19:01 ZZHBOY: 不懂timing
2016-08-08 19:01 ZZHBOY: easy
2016-08-08 19:01 ZZHBOY: od3吧
2016-08-08 19:01 ZZHBOY: normal 4.5
2016-08-08 19:02 No_Gu: 好
2016-08-08 19:02 ZZHBOY: insane hp7就可以了吧 免得被找事
2016-08-08 19:02 No_Gu: 好
2016-08-08 19:10 ZZHBOY: ACTION is editing [https://osu.ppy.sh/b/1031501 binaria - Kamiiro Awase [Easy]]
2016-08-08 19:10 ZZHBOY: 00:42:078 (1) -
2016-08-08 19:10 No_Gu: 啊
2016-08-08 19:10 No_Gu: 高了
2016-08-08 19:10 ZZHBOY: ACTION is editing [https://osu.ppy.sh/b/1031513 binaria - Kamiiro Awase [Normal]]
2016-08-08 19:11 ZZHBOY: 00:30:878 (3) - 00:34:078 (3) - 这些都往下点吧
2016-08-08 19:11 ZZHBOY: 然后
2016-08-08 19:11 ZZHBOY: 00:34:078 (3,4) - 这种 空好多的 都能放近点吧
2016-08-08 19:12 No_Gu: 不用管DS吗
2016-08-08 19:12 No_Gu: 不对
2016-08-08 19:13 No_Gu: ..好
2016-08-08 19:13 ZZHBOY: 差两拍多了 不改也行 对ds的话没人会讲
2016-08-08 19:13 ZZHBOY: 不对的话我觉得距离合适点
2016-08-08 19:13 ZZHBOY: 留着也行
2016-08-08 19:13 No_Gu: 近点也行。。DS本来就不对
2016-08-08 19:13 No_Gu: 太远了
2016-08-08 19:13 No_Gu: 时间间隔..
2016-08-08 19:13 ZZHBOY: 对啊
2016-08-08 19:13 ZZHBOY: 差两拍多了
2016-08-08 19:14 ZZHBOY: 特别这个
2016-08-08 19:14 ZZHBOY: 00:42:078 (1,2,3) -
2016-08-08 19:14 ZZHBOY: 这三个你要不要考虑换成一个repeat slider a
2016-08-08 19:15 No_Gu: 这个DS能放下应该没问题吧
2016-08-08 19:15 No_Gu: 换slider还有tick有点烦
2016-08-08 19:15 ZZHBOY: 行
2016-08-08 19:15 ZZHBOY: 那就留着
2016-08-08 19:15 ZZHBOY: 01:06:878 (4) - https://osu.ppy.sh/ss/5797074
2016-08-08 19:15 ZZHBOY: 01:11:678 (2) - 这个也向左 normal就顺flow好了
2016-08-08 19:15 No_Gu: 恩
2016-08-08 19:15 No_Gu: 这个好
2016-08-08 19:15 ZZHBOY: 01:16:453 (4) - ^
2016-08-08 19:18 No_Gu: 好了
2016-08-08 19:18 ZZHBOY: ACTION is editing [https://osu.ppy.sh/b/1032498 binaria - Kamiiro Awase [Fumika's Hard]]
2016-08-08 19:18 ZZHBOY: 01:26:478 (3) -
2016-08-08 19:18 ZZHBOY: ?
2016-08-08 19:19 No_Gu: 他没改 我动一下不
2016-08-08 19:19 No_Gu: 吧
2016-08-08 19:19 ZZHBOY: 话说
2016-08-08 19:19 ZZHBOY: 这个NH好像差太多了
2016-08-08 19:19 ZZHBOY: 对了
2016-08-08 19:19 No_Gu: N简单了吗
2016-08-08 19:19 ZZHBOY: 问一下啊 你这个EN摆出来大概花了多久?
2016-08-08 19:20 No_Gu: EN我好像基本不到一小时就全都做完
2016-08-08 19:20 ZZHBOY: 对啊
2016-08-08 19:20 ZZHBOY: 就是说
2016-08-08 19:21 ZZHBOY: 现在有个人说什么 N不花两个小时都是垃圾
2016-08-08 19:21 ZZHBOY: 搞不懂
2016-08-08 19:21 ZZHBOY: 有的人*
2016-08-08 19:21 ZZHBOY: 这样的话
2016-08-08 19:21 ZZHBOY: 你把N的副歌节奏稍微重弄下
2016-08-08 19:22 ZZHBOY: ACTION is editing [https://osu.ppy.sh/b/1031513 binaria - Kamiiro Awase [Normal]]
2016-08-08 19:22 No_Gu: 加多难
2016-08-08 19:22 ZZHBOY: 00:46:478 - http://osu.ppy.sh/ss/5797118
2016-08-08 19:22 No_Gu: 我对现在spread非常不解
2016-08-08 19:22 ZZHBOY: 我也不懂很多 但我觉得这样还是有点问题的
2016-08-08 19:27 No_Gu: 。。。搞成这样不会太难吗
2016-08-08 19:27 ZZHBOY: 不会
2016-08-08 19:28 No_Gu: 行
2016-08-08 19:28 No_Gu: 行
2016-08-08 19:31 ZZHBOY: 都搞好了?
2016-08-08 19:31 ZZHBOY: ACTION is editing [https://osu.ppy.sh/b/1032498 binaria - Kamiiro Awase [Fumika's Hard]]
2016-08-08 19:32 No_Gu: 来
2016-08-08 19:32 ZZHBOY: 00:06:878 (1,2,3,1,2,1,2,3,1,1,2,3,1,2,3,4,5) -
2016-08-08 19:32 ZZHBOY: 什么东西
2016-08-08 19:33 ZZHBOY: 给他全长白线nc好了
2016-08-08 19:33 ZZHBOY: 00:11:278 (3) - 这个也移开吧
2016-08-08 19:33 No_Gu: 恩
2016-08-08 19:34 No_Gu: 直接移到下个1是不是挑了点
2016-08-08 19:34 No_Gu: *跳
2016-08-08 19:34 ZZHBOY: 哪个
2016-08-08 19:34 No_Gu: 00:11:678 (1) -
2016-08-08 19:34 No_Gu: 不过啊
2016-08-08 19:34 ZZHBOY: ?
2016-08-08 19:34 No_Gu: 00:13:478 (2,3) -
2016-08-08 19:35 ZZHBOY: 好
2016-08-08 19:35 No_Gu: 00:17:078 (1,2) -
2016-08-08 19:35 ZZHBOY: 留着
2016-08-08 19:35 No_Gu: 他这个节奏好像就是想这么放的
2016-08-08 19:35 ZZHBOY: nc去了
2016-08-08 19:35 No_Gu: 前面那个吗
2016-08-08 19:36 No_Gu: 。。我才发现他这图NC怎么这么乱
2016-08-08 19:36 ZZHBOY: 00:36:478 (1) -
2016-08-08 19:36 ZZHBOY: 对啊
2016-08-08 19:36 ZZHBOY: 不如全部4拍1nc
2016-08-08 19:36 ZZHBOY: 好的很
2016-08-08 19:36 No_Gu: 好像都是为了提示一下anti-jump
2016-08-08 19:36 No_Gu: 不过hard好像没必要
2016-08-08 19:36 ZZHBOY: 不过hard好像没必要
2016-08-08 19:36 ZZHBOY: 你怎么不自己做?
2016-08-08 19:37 No_Gu: ...那时候问他要了MP3之后不自主就
2016-08-08 19:37 ZZHBOY: 00:48:478 (1) - 包好看点杯
2016-08-08 19:37 ZZHBOY: 好
2016-08-08 19:37 No_Gu: 不过他做图也不算差反正 认识挺久了
2016-08-08 19:37 ZZHBOY: xing
2016-08-08 19:37 ZZHBOY: 你做hard要多久?
2016-08-08 19:37 ZZHBOY: 01:19:653 (1,1) - nc去了
2016-08-08 19:38 ZZHBOY: 01:24:078 (1,1,2,1,2,1,2,3) - 你把nc搞正常点吧
2016-08-08 19:38 ZZHBOY: 好了喊我
2016-08-08 19:38 No_Gu: 这种歌的话一个多小时也够了吧
2016-08-08 19:38 No_Gu: 音效也没跟鼓
2016-08-08 19:38 ZZHBOY: 无敌
2016-08-08 19:39 No_Gu: 你要是懒的做enh的话可以找我
2016-08-08 19:39 No_Gu: 当天交货
2016-08-08 19:39 ZZHBOY: 好
2016-08-08 19:39 ZZHBOY: 大家都说你是咕咕大师
2016-08-08 19:40 No_Gu: 我就是个过气麻婆
2016-08-08 19:40 No_Gu: 虽然都没气过
2016-08-08 19:40 ZZHBOY: 好
2016-08-08 19:40 ZZHBOY: 扑通
2016-08-08 19:42 ZZHBOY: 01:05:678 (5) - 459 203如何啊
2016-08-08 19:42 ZZHBOY: ACTION is editing [https://osu.ppy.sh/b/1031420 binaria - Kamiiro Awase [Insane]]
2016-08-08 19:43 ZZHBOY: 01:08:578 - 这个跟下?
2016-08-08 19:43 ZZHBOY: 好了喊我
2016-08-08 19:44 ZZHBOY: ?
2016-08-08 19:44 ZZHBOY: 哪个
2016-08-08 19:46 ZZHBOY: 你改好了传下
2016-08-08 19:46 No_Gu: 恩
2016-08-08 19:47 No_Gu: 下边界是不是test的时候不出界就行
2016-08-08 19:47 ZZHBOY: s
2016-08-08 19:47 ZZHBOY: S
2016-08-08 19:47 ZZHBOY: 是
2016-08-08 20:05 No_Gu: 唉卧槽
2016-08-08 20:05 No_Gu: 网傻逼了
2016-08-08 20:07 ZZHBOY: hao
2016-08-08 20:10 No_Gu: 好了
2016-08-08 20:10 No_Gu: 好了
2016-08-08 20:10 No_Gu: 我Insane还改了两个地方
2016-08-08 20:10 No_Gu: 00:45:678 (4,5,6) -
2016-08-08 20:10 No_Gu: 01:03:278 (2,3,4,5,6) -
2016-08-08 20:10 ZZHBOY: Hao
2016-08-08 20:10 No_Gu: 然后Normal kiai第三部分基本跟鼓了你看看还用不用加难
2016-08-08 20:12 ZZHBOY: 差不多就行了
2016-08-08 20:12 No_Gu: 现在这spread什么情况
2016-08-08 20:12 ZZHBOY: 没啥情况
2016-08-08 20:13 No_Gu: 就看星吗
2016-08-08 20:13 ZZHBOY: 看大家的心情
2016-08-08 20:13 No_Gu: hhh
2016-08-08 20:14 ZZHBOY: 还有要改的没
2016-08-08 20:14 No_Gu: 没
Zexous

ZZHBOY wrote:

bub
!!!!!!!
Pokie
gu a

逆藏快去shi
Topic Starter
No_Gu

Pokie wrote:

gu a

逆藏快去shi
po a

我还屯着没kan
Pokie

No_Gu wrote:

Pokie wrote:

gu a

逆藏快去shi
po a

我还屯着没kan
快看 :oops:
Topic Starter
No_Gu

Pokie wrote:

No_Gu wrote:

po a

我还屯着没kan
快看 :oops:
;)
Sonnyc
~Easy~
  1. 00:38:878 (1,2,1,2,3) - Consider ctrl+H for these objects. If you look at the current spacing of 00:37:278 (3,1) and 00:43:678 (3,1) each, you can see that the pattern requires a bigger cursor movement for new players considering their reaction skills. Making them closer will be a much more friendly design.
~Fumika's Hard~
  1. Why is the ar so high? It kinda feels higher than the actual map, and isn't forming a nice balance between N and I.
  2. 00:25:078 (5,6,7,8) - Check the in-game display. The stack setting isn't cool enough, and check if this is totally intended.
  3. 00:44:878 - Use a higher volume please. The current volume is too low to provide a proper feedback of the following objects.
  4. 01:24:078 (1,2) - Mind using a higher spacing? The anti jump here doesn't make much sense after the spinner, or along the song.
~Insane~
  1. 00:36:478 - Please add a note here. The overall rhythm you are following this part which seems to be the drum isn't something major enough here, so if you are following that, changing your knowledge at the middle isn't a good idea. An extra note to indicate your rhythm knowledge clearer would be a better design. Also keep in mind that even your lower diffs in this spot contain a note!
Get readied for ar8 h8ers.
Topic Starter
No_Gu

Sonnyc wrote:

~Easy~
  1. 00:38:878 (1,2,1,2,3) - Consider ctrl+H for these objects. If you look at the current spacing of 00:37:278 (3,1) and 00:43:678 (3,1) each, you can see that the pattern requires a bigger cursor movement for new players considering their reaction skills. Making them closer will be a much more friendly design.I didn't know if it's ok to put different spacing in easy...if you say so,fix it
~Insane~
  1. 00:36:478 - Please add a note here. The overall rhythm you are following this part which seems to be the drum isn't something major enough here, so if you are following that, changing your knowledge at the middle isn't a good idea. An extra note to indicate your rhythm knowledge clearer would be a better design. Also keep in mind that even your lower diffs in this spot contain a note!yes I once considered this rhythm...but in fact,the drum patterns and the vocal patterns here are different.the drum pattern doesn't contain 00:32:478 - ,while the vocal pattern doesn't contain 00:33:278 - .It makes me feel neither fish nor fowl if I follow both patterns.and I personally prefer drum(or inst) patterns,so I decided like this.and in fact I didn't have that note in my normal diff,Fumika did.
Get readied for ar8 h8ers.I first set hp8,it's a little hard in the first half,so I changed to hp7 as ZZHBOY suggested.
and a little question,is 00:40:478 (2,2) - in easy diff ok? it's a little overlapped before first 2 disappear but it's only a little while..I'm not sure

changed another BG since DANGANRONPA all members don't fit this series

Thank you very much!update and wait for Fumika
Fumika

Sonnyc wrote:

~Fumika's Hard~
  1. Why is the ar so high? It kinda feels higher than the actual map, and isn't forming a nice balance between N and I. :arrow: Change to 7.3
  2. 00:25:078 (5,6,7,8) - Check the in-game display. The stack setting isn't cool enough, and check if this is totally intended. :arrow: Fixed
  3. 00:44:878 - Use a higher volume please. The current volume is too low to provide a proper feedback of the following objects. :arrow: Fixed
  4. 01:24:078 (1,2) - Mind using a higher spacing? The anti jump here doesn't make much sense after the spinner, or along the song. :arrow: Added NC & Reverse, I really want to keep that pattern x_x
Get readied for ar8 h8ers.
SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 1500
PreviewTime: 44478
Countdown: 0
SampleSet: Soft
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Kamiiro Awase
TitleUnicode:カミイロアワセ
Artist:binaria
ArtistUnicode:binaria
Creator:No_Gu
Version:Fumika's Hard
Source:DANGANRONPA3 -The End of Kibou Gamine Gakuen- Zetsubo-hen
Tags:ダンガンロンパ3 -The End of 希望ヶ峰学園- 絶望編 やなぎなぎ Annabel yanaginagi Fumika Netsukawa
BeatmapID:1032498
BeatmapSetID:483416

[Difficulty]
HPDrainRate:6
CircleSize:3.8
OverallDifficulty:6
ApproachRate:7.3
SliderMultiplier:1.45
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"video.avi"
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//Break Periods
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Combo3 : 255,128,128
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313,328,30878,6,0,B|281:326|281:326|247:336,1,65.2499980087281,2|0,1:0|1:0,0:0:0:0:
155,364,31278,1,0,0:0:0:0:
68,317,31478,2,0,P|52:253|96:213,1,130.499996017456,2|2,1:0|1:0,0:0:0:0:
127,211,31978,1,0,1:0:0:0:
127,211,32078,1,10,0:0:0:0:
307,285,32478,6,0,P|338:297|376:292,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
395,200,32878,2,0,P|439:186|460:159,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
429,77,33278,1,0,0:0:0:0:
215,40,34078,6,0,P|181:42|146:68,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
57,46,34478,2,0,P|42:73|48:122,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
100,184,34878,1,0,0:0:0:0:
317,296,35678,6,0,L|308:228,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
213,207,36078,2,0,L|221:138,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
290,73,36478,5,0,0:0:0:0:
385,88,36878,1,0,0:0:0:0:
437,172,37278,6,0,L|442:245,2,65.2499980087281,2|0|0,2:0|0:0|0:0,0:0:0:0:
385,88,37878,2,0,L|389:9,2,65.2499980087281,2|0|2,0:0|0:0|0:0,0:0:0:0:
312,153,38478,2,0,L|304:246,1,65.2499980087281,2|0,0:0|0:0,0:0:0:0:
301,250,38778,5,0,0:0:0:0:
301,250,38878,2,0,P|271:267|226:254,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
127,327,39278,2,0,P|100:311|86:262,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
143,163,39678,1,0,0:0:0:0:
355,40,40478,6,0,P|382:56|396:105,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
495,170,40878,2,0,P|479:200|428:225,1,65.2499980087281,0|0,0:0|0:0,0:0:0:0:
325,199,41278,1,0,0:0:0:0:
255,88,42078,5,2,0:0:0:0:
74,193,42878,5,2,0:0:0:0:
255,296,43678,5,2,0:0:0:0:
435,190,44478,6,0,B|469:190|469:190|506:205,2,65.2499980087281,2|0|0,0:0|0:0|0:0,0:0:0:0:
326,262,45078,1,0,0:0:0:0:
209,203,45278,6,0,P|186:145|219:99,1,108.75,4|0,1:0|0:0,0:0:0:0:
241,98,45678,2,0,B|281:92|281:92|327:103,1,72.5,8|0,0:0|0:0,0:0:0:0:
402,51,46078,2,0,B|437:59|437:59|482:47,2,72.5,0|2|8,0:0|0:0|0:0,0:0:0:0:
408,152,46678,2,0,P|434:194|432:230,1,72.5,2|0,0:0|0:0,0:0:0:0:
356,337,47078,1,0,0:0:0:0:
211,324,47278,5,8,0:0:0:0:
211,324,47478,2,0,B|180:273|180:273|180:216,1,108.75,2|0,0:0|0:0,0:0:0:0:
201,194,47878,2,0,B|208:160|208:160|203:118,2,72.5,0|8|0,0:0|0:0|0:0,0:0:0:0:
124,70,48478,6,0,P|172:24|257:47,1,145,2|8,0:0|0:0,0:0:0:0:
315,107,49078,1,0,0:0:0:0:
407,64,49278,2,0,B|440:53|440:53|484:58,2,72.5,2|0|8,0:0|0:0|0:0,0:0:0:0:
451,155,49878,2,0,B|467:226|467:226|436:300,1,145,2|2,0:0|0:0,0:0:0:0:
347,336,50478,1,8,0:0:0:0:
283,256,50678,5,0,0:0:0:0:
283,256,50778,1,8,0:0:0:0:
283,256,50878,1,0,0:0:0:0:
308,113,51078,1,0,0:0:0:0:
181,42,51278,2,0,P|141:40|105:64,1,72.5,8|0,0:0|0:0,0:0:0:0:
98,236,51678,6,0,P|163:192|164:128,2,145,4|8|0,0:0|0:0|0:0,0:0:0:0:
63,140,52678,1,0,0:0:0:0:
84,238,52878,2,0,B|91:277|91:277|84:328,1,72.5,8|2,0:0|0:0,0:0:0:0:
180,348,53278,6,0,B|197:321|197:321|240:300,1,72.5
332,324,53678,2,0,P|381:331|420:287,1,108.75,8|8,0:0|0:0,0:0:0:0:
424,254,54078,2,0,L|427:181,1,72.5,0|0,0:0|0:0,0:0:0:0:
332,143,54478,2,0,L|325:70,1,72.5,8|0,0:0|0:0,0:0:0:0:
183,38,54878,6,0,P|131:34|88:93,1,108.75,2|0,0:0|0:0,0:0:0:0:
89,107,55278,2,0,L|91:183,1,72.5,8|0,0:0|0:0,0:0:0:0:
91,215,55578,1,0,0:0:0:0:
91,215,55678,1,2,0:0:0:0:
141,303,55878,1,0,0:0:0:0:
239,277,56078,1,8,0:0:0:0:
246,175,56278,6,0,L|239:137,2,36.25,2|0|0,0:0|0:0|0:0,0:0:0:0:
328,235,56678,2,0,P|389:233|409:212,1,72.5,0|8,0:0|0:0,0:0:0:0:
466,100,57078,1,0,0:0:0:0:
337,32,57278,2,0,L|293:43,3,36.25,0|0|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
267,27,57678,2,0,L|235:56,3,36.25,8|8|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
213,75,58078,6,0,B|159:92|159:92|109:80,2,108.75,8|8|8,0:0|0:0|0:0,0:0:0:0:
231,83,59078,5,0,0:0:0:0:
335,184,59278,1,2,0:0:0:0:
237,291,59453,1,4,0:0:0:0:
237,291,59853,5,0,0:0:0:0:
149,343,60053,2,0,P|111:352|67:346,1,81.5625,8|0,0:0|0:0,0:0:0:0:
26,255,60478,6,0,L|39:200,3,36.25,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
24,184,60878,2,0,L|37:129,3,36.25,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
43,113,61278,6,0,P|78:85|118:86,1,72.5,4|0,0:0|0:0,0:0:0:0:
191,29,61678,2,0,P|224:44|246:87,1,72.5,8|0,0:0|0:0,0:0:0:0:
242,109,61978,1,0,0:0:0:0:
242,109,62078,2,0,L|236:190,1,72.5,2|0,0:0|0:0,0:0:0:0:
290,267,62478,1,8,0:0:0:0:
382,225,62678,1,2,0:0:0:0:
382,225,62778,1,0,0:0:0:0:
382,225,62878,2,0,P|423:220|465:238,1,72.5,0|0,0:0|0:0,0:0:0:0:
412,323,63278,6,0,B|400:253|400:253|416:207|416:207|409:158,1,145,10|2,0:0|0:0,0:0:0:0:
367,90,63878,1,2,0:0:0:0:
283,32,64078,2,0,P|242:25|193:47,1,72.5,8|0,0:0|0:0,0:0:0:0:
150,203,64478,6,0,P|218:183|246:119,2,145,4|8|0,0:0|0:0|0:0,0:0:0:0:
65,145,65478,1,0,0:0:0:0:
12,232,65678,2,0,B|6:268|6:268|17:319,1,72.5,8|2,0:0|0:0,0:0:0:0:
154,341,66078,6,0,B|178:313|178:313|221:301,1,72.5
307,340,66478,2,0,P|366:350|401:313,1,108.75,8|8,0:0|0:0,0:0:0:0:
407,283,66878,2,0,L|402:207,1,72.5,0|0,0:0|0:0,0:0:0:0:
317,154,67278,2,0,L|324:78,1,72.5,8|0,0:0|0:0,0:0:0:0:
459,32,67678,6,0,L|471:181,2,145,4|8|0,0:0|0:0|0:0,0:0:0:0:
357,28,68678,1,0,0:0:0:0:
357,28,68778,1,0,0:0:0:0:
357,28,68878,2,0,P|307:45|291:78,1,72.5,8|0,0:0|0:0,0:0:0:0:
195,58,69278,6,0,P|187:94|206:138,1,72.5
300,229,69678,2,0,P|302:286|281:321,1,72.5,12|0,0:0|0:0,0:0:0:0:
201,336,70078,2,0,L|151:323,3,36.25,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
131,337,70478,2,0,L|81:324,3,36.25,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
60,319,70878,5,4,0:0:0:0:
19,179,71278,1,12,0:0:0:0:
122,77,71678,1,2,0:0:0:0:
262,112,72078,1,8,0:0:0:0:
108,44,72478,5,2,0:0:0:0:
224,130,72878,2,0,P|233:165|216:212,1,72.5,8|0,0:0|0:0,0:0:0:0:
169,285,73278,2,0,P|204:276|251:293,1,72.5,2|0,0:0|0:0,0:0:0:0:
326,334,73678,2,0,P|317:299|334:252,1,72.5,8|0,0:0|0:0,0:0:0:0:
410,146,74078,5,4,0:0:0:0:
325,264,74478,1,8,0:0:0:0:
182,236,74878,1,2,0:0:0:0:
145,95,75278,1,8,0:0:0:0:
159,268,75678,5,0,0:0:0:0:
190,67,76078,1,8,0:0:0:0:
392,67,76453,6,0,P|426:76|457:118,1,72.5
437,202,76853,2,0,P|388:196|362:211,1,72.5,8|0,0:0|0:0,0:0:0:0:
261,302,77253,6,0,P|224:308|184:287,1,72.5,4|0,0:0|0:0,0:0:0:0:
97,332,77653,2,0,P|75:303|76:254,1,72.5,8|0,0:0|0:0,0:0:0:0:
143,196,78053,2,0,B|148:162|148:162|138:121,2,72.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
141,217,78853,6,0,P|179:237|211:231,1,72.5,0|0,0:0|0:0,0:0:0:0:
284,166,79253,2,0,P|323:150|356:159,1,72.5,8|0,0:0|0:0,0:0:0:0:
372,300,79653,2,0,P|333:316|300:307,1,72.5
261,171,80053,2,0,L|265:86,1,72.5,8|0,0:0|0:0,0:0:0:0:
179,216,80453,5,4,0:0:0:0:
256,192,80653,12,2,83678,0:0:0:0:
108,197,84078,6,0,L|124:118,2,72.5,8|2|0,0:0|0:0|0:0,0:0:0:0:
207,243,84678,5,0,0:0:0:0:
262,157,84878,2,0,L|252:82,1,72.5,8|0,0:0|0:0,0:0:0:0:
369,170,85278,6,0,L|365:253,1,72.5,2|0,0:0|0:0,0:0:0:0:
429,321,85678,1,8,0:0:0:0:
285,298,85878,2,0,P|249:294|213:311,1,72.5,2|0,0:0|0:0,0:0:0:0:
87,376,86278,1,2,0:0:0:0:
5,256,86478,1,8,0:0:0:0:
17,231,86553,2,0,L|11:173,2,36.25,8|8|8,0:0|0:0|0:0,0:0:0:0:
Topic Starter
No_Gu
also add DANGANRONPA into tags since this map can't be found by searching danganronpa in website if I don't add
update

edit:leave some metadata proof.
since https://osu.ppy.sh/s/481696 used ダンガンロンパ3-The End of 希望ヶ峰学園- (no space between 3 and -) according to the music page of the official website.I also find the version that has space according to the BD/DVD page of the official website.maybe the offcial doesn't have a unified one.so I think it's ok to use both
http://puu.sh/qBCnQ/29ee5241f3.png
http://www.nbcuni.co.jp/anime/danganron ... index.html
kanpakyin

Pokie wrote:

gu a

逆藏快去shi
屍詐現場
Mint
Sonnyc
Nominated.
Topic Starter
No_Gu

Sonnyc wrote:

Nominated.
Thank you very much!
Topic Starter
No_Gu

kanpakyin wrote:

Pokie wrote:

gu a

逆藏快去shi
屍詐現場
然后又不见了

appleeaterx wrote:

:D
Buttercup
welcome back!
Fumika
Wow! My first rank guest diff in a years!
Grats!
HabiHolic
Congratz
Yohanes
Congratz! :D
Flask
不愧是experienced mapper
Kyouren
Nice :3
Kalibe
Are you sure about this title? I've checked music disc and i got this

so here properly title is " Kami-iro Awase "

Also this source shouldn't be ...Zetsubou-hen ? according to anime source

anyways, grats! great map :3
Topic Starter
No_Gu

Kalibe wrote:

Are you sure about this title? I've checked music disc and i got this

so here properly title is " Kami-iro Awase "

Also this source shouldn't be ...Zetsubou-hen ? according to anime source

anyways, grats! great map :3
some examples for iro https://osu.ppy.sh/s/147991 https://osu.ppy.sh/s/425190 https://osu.ppy.sh/s/438957 .and I also can find some maps have the formation with "-iro".it's both ok maybe

and about the source..maybe you're right :o my mistake
Yuii-
You know that you should not consider other ranked beatmaps as a reason to validate the metadata, right? :(
Topic Starter
No_Gu

Yuii- wrote:

You know that you should not consider other ranked beatmaps as a reason to validate the metadata, right? :(
p/4948871
here is a metadata check for the similar situation...is it ok?
Battle

Kalibe wrote:

Are you sure about this title? I've checked music disc and i got this

so here properly title is " Kami-iro Awase "

Also this source shouldn't be ...Zetsubou-hen ? according to anime source

anyways, grats! great map :3
i don't think using vgmdb is a rly good source for acc romanization


source (publishing company): http://db2.nbcuni.co.jp/contents/hp0004 ... oCon=33510
http://db2.nbcuni.co.jp/contents/hp0004 ... oCon=33509

kwan says things are fine so this is just metadata for ppl who want it lol
Topic Starter
No_Gu

Battle wrote:

Kalibe wrote:

Are you sure about this title? I've checked music disc and i got this

so here properly title is " Kami-iro Awase "

Also this source shouldn't be ...Zetsubou-hen ? according to anime source

anyways, grats! great map :3
i don't think using vgmdb is a rly good source for acc romanization


don't know japanese to translate it but it's the first one there for both screenshots, u decide what's right cuz idk romanization at all lmao
either way this confirms (or refutes) current metadata z

source (publishing company): http://db2.nbcuni.co.jp/contents/hp0004 ... oCon=33510
http://db2.nbcuni.co.jp/contents/hp0004 ... oCon=33509
in fact the content of this title is right but just discussing the formation with "-"
カミ can be written as 神(God)/髪(Hair)/紙(Paper) etc. In fact I don't know which meaning this song chose,but maybe not a big deal.
イロ generally means color.
I haven't seen a total disscusion about how "-" should be used in Japanese romanized title.So I choose to follow the recently ranked mpas that have this similar situation.
Battle
ya kwan said it wasn't rly necessary to have the - in it so it's all finee
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