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I MY ME MINE - Troublemaker [OsuMania]

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Topic Starter
Hotaru-

Ochasan wrote:

Hi~

M4M as my req on Hotaru's Queue

lel keduluan kamu ngemod

Mod wrote:

Easy
00:05:332 ghost note aaaa Kelewatan awkawk
00:10:494 ^ no dess lebih fokus ke drum
00:22:591 (22591|2,22913|1) kurang konsisten noo dess Pass aja :>> 2 not buat emphasis dan masukin beat ke vocal juga
00:18:074 (18074|1,18397|0) ^ ^

Normal
00:02:107 (2107|3,2268|0,2429|3) kurang konsis nope dah pass :>
00:10:494 ghost note noo dess ini diff Normal :> lebih fokus ke drum sama kaya Easy cuma sedikit lebih sulit
00:13:558 (13558|2,13720|1,13881|0) part ini gk sesuai dgn lagu pass aja ko imo itu ngikut ke drum sound sama Synthnya tapi karna penaruhan not yang kurang sip makanya seperti gak sesuai xD
00:15:655 (15655|1,15816|3,15978|2) kurang konsis Nope dah pass ko dan konsistensi sama not" sebelumnya
00:20:816 ghost note consider later
00:20:978 add note buat cymbal nope i guess
00:22:429 hapus, ikuti cres nya saja cocok oki

Hard
00:03:720 add note, 00:03:881 (3881|2,4042|1,4203|2) ctrl+h in kalau konsis nooo it will broke my style D:
00:05:010 sama, susun kalau bisa dikonsis ^
00:06:300 ^ ^
00:07:107 (7107|1,7107|0,7268|2,7429|3,7429|0,7591|1,7752|2,7752|3,7913|1,8074|0,8074|2,8236|3,8236|1,8397|2,8397|0,8558|3,8720|2,8881|1,8881|0,9042|3,9042|0) susun ulang, kalau mau dibuat ulang aja. gk sesuai juga Noo it's already consist sama kaya not di atasnya :>
00:13:720 - 00:14:526 https://osu.ppy.sh/ss/5786745 terlalu berat di kiri... dan saya make victorica's style here owo
00:20:010 (20010|3,20010|1,20171|2,20332|0,20332|1,20494|3,20494|2,20655|1,20655|0,20816|2,20978|3,20978|0,21139|2,21139|1,21300|0,21300|3) sama, gk sesuai nooo dah sesuai ama beatnya ;w;
DONE!!!
buat GD lu di map w, ntar nanti w cari lagi GD org lain, soalnya gw lemah sama mapping easy >_< kalau sudah kamu tinggal stay nunggu mod di sana oki oki ntar ku tunggu >w<)b
bye~
Topic Starter
Hotaru-
UPDATED MY DIFF
Dellvangel
Why not "Shici's Trap!" xd
Mark for mod as requested by ami.
Topic Starter
Hotaru-

Dellvangel wrote:

Why not "Shici's Trap!" xd
Mark for mod as requested by ami.
still wondering bout that...

i think "Sichi is TRAP" is more great wkwkakwakwk
Dellvangel

1|2|3|4
  • [Easy]
  1. 00:02:752 - add, vocal like 00:05:332 - .

    [Normal]
  2. 00:02:107 (2107|3) - delete, no need to map this for Normal diff, it just make your pattern become weird to play.
  3. 00:04:687 (4687|3) - ^
  4. 00:11:945 - untill 00:14:526 - this part should be covered by 4 LNs, not 3 LNs, 00:11:945 - 1st LN, 00:12:591 - 2nd LN, 00:13:236 - 3rd LN, 00:13:881 - 4th LN.
  5. 00:15:171 (15171|0,15171|3,15494|0,15494|3,16139|0,16139|3) - you can variate this part, it just feel kinda boring to play here, may be try like this https://osu.ppy.sh/ss/5825871 or something like that might work better.
  6. 00:16:945 (16945|0,17026|1) - why note cover this part with LN like you did at 00:06:462 (6462|0) - , 00:11:300 (11300|3) - , etc?
  7. 00:28:236 - add note, may be col 4, for hihat sound like 00:28:397 (28397|2) - .
  8. 00:30:332 (30332|1) - move to col 1 feel cool to play imo, also because 00:28:074 (28074|1) - already on col 2, so move it to col 1 will make it play better for balance hand.

    [Hard]
  9. 00:04:042 (4042|1) - delete, feel better to emphysize the vocal sound, as reference you can see ami's diff.
  10. 00:04:365 (4365|0,4687|3) - ^
  11. 00:07:268 (7268|2) - ^
  12. 00:09:203 - add note, may be at col 4? same reason as above, might work better for vocal.
  13. 00:11:139 (11139|1) - delete, same reason as above.
  14. 00:11:784 (11784|1) - ^
  15. 00:11:945 - untill 00:14:526 - same with Normal diff, should be covered by 4 LNs.
  16. 00:17:591 (17591|0) - delete, work better for vocal.
  17. 00:21:865 (21865|2) - ghost note, delete.
  18. 00:22:107 - add, vocal.
  19. 00:22:591 (22591|2) - move to col 4, same sound with 00:22:268 (22268|3) - , actually wherever is fine as long as 00:22:591 - same col with 00:22:268 - .
  20. 00:30:332 (30332|1) - move to col 4, feel better to play imo for balance.

    [Shici's Mine]
  21. 00:17:752 - 1/2 long LN pls like 00:12:591 (12591|0) - , 00:15:171 (15171|3) - .
Good luck!
WolfyArmato-
Hello, From My Queue.


|1|2|3|4|



[Easy]

00:02:591 (2591|2) - move to |2|?
00:04:849 (4849|3) - move to |3|?
00:04:849 (4849|3) - add note at |1|

[Normal]

00:05:816 - do like this? http://puu.sh/qyscg/c9a99f5203.PNG
00:28:236 - add note at |4|?

[Hard]

00:09:042 (9042|0) - move to |3| will be more hand balance
00:13:720 (13720|1) - move to |3|? maybe flow better
00:22:913 - i think do like this http://puu.sh/qysqg/ba5cd13294.PNG

[Shici's Mine!]

00:08:720 - do like this? to make the jacks consistency http://puu.sh/qysuU/b3bdb11323.PNG
00:11:300 - i think do like this http://puu.sh/qysyf/4654f1448b.PNG
00:28:558 (28558|3) - i think you should make this into LN since it's the guitar, hold till 00:28:720 or 00:30:413 //P.S. if you make LN end 00:30:413 you should do like this http://puu.sh/qysGc/97b3cffb6a.PNG so you can find the reason why i do like this by change Playback Rate to 25% and listen to this)

short song! OwO
Good Luck !
-[ AmiShici ]-
all applied. thanks for mod dell amd woly

a
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 10978
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.7

[Metadata]
Title:Troublemaker
TitleUnicode:とらぶるめーかー
Artist:I MY ME MINE
ArtistUnicode:あいまいみーまいん
Creator:-[Hotaru]-
Version:Shici's Mine!
Source:ひめゴト
Tags:SECRET PRINCESS HIMEGOTO opening traps Mutsuki Shuhei Genki Mizuno tv size -[_AmiShici_]-
BeatmapID:1031338
BeatmapSetID:483369

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Screenshot_18.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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320,192,22752,128,0,22913:0:0:0:0:
192,192,22832,1,2,0:0:0:0:
448,192,22913,1,8,0:0:0:0:
64,192,22913,128,0,23074:0:0:0:0:
320,192,23074,1,2,0:0:0:0:
192,192,23074,128,0,23236:0:0:0:0:
64,192,23236,1,8,0:0:0:0:
448,192,23236,128,0,23558:0:0:0:0:
320,192,23558,1,2,0:0:0:0:
64,192,23558,1,0,0:0:0:0:
192,192,23558,128,0,23881:0:0:0:0:
448,192,23881,128,0,24042:0:0:0:0:
320,192,23881,1,8,0:0:0:0:
64,192,24042,128,2,24203:0:0:0:0:
320,192,24203,128,0,24526:0:0:0:0:
448,192,24203,1,8,0:0:0:0:
64,192,24365,1,0,0:0:0:0:
192,192,24526,128,0,24849:0:0:0:0:
448,192,24526,1,8,0:0:0:0:
64,192,24687,1,0,0:0:0:0:
448,192,24849,128,0,25010:0:0:0:0:
320,192,24849,1,8,0:0:0:0:
192,192,25010,128,2,25171:0:0:0:0:
64,192,25171,128,0,25494:0:0:0:0:
448,192,25171,1,8,0:0:0:0:
320,192,25332,1,0,0:0:0:0:
192,192,25413,1,0,0:0:0:0:
448,192,25494,128,0,25655:0:0:0:0:
320,192,25494,1,8,0:0:0:0:
64,192,25655,128,0,25816:0:0:0:0:
192,192,25816,128,0,25978:0:0:0:0:
448,192,25816,1,8,0:0:0:0:
320,192,25978,128,2,26139:0:0:0:0:
448,192,26139,128,0,27429:0:0:0:0:
192,192,26139,1,2,0:0:0:0:
64,192,26139,1,4,0:0:0:0:
320,192,26462,1,0,0:0:0:0:
64,192,26462,1,8,0:0:0:0:
192,192,26623,1,2,0:0:0:0:
320,192,26784,1,8,0:0:0:0:
64,192,26784,1,0,0:0:0:0:
192,192,26945,1,2,0:0:0:0:
320,192,27107,1,0,0:0:0:0:
64,192,27107,1,8,0:0:0:0:
192,192,27268,1,0,0:0:0:0:
64,192,27429,128,4,30655:0:0:0:0:
320,192,27429,1,8,0:0:0:0:
192,192,28074,128,0,30574:0:0:0:0:
448,192,28236,1,4,0:0:0:0:
320,192,28397,1,4,0:0:0:0:
448,192,28558,128,0,30413:0:0:0:0:
320,192,28720,128,0,30494:0:0:0:0:
Topic Starter
Hotaru-

Dellvangel wrote:


Ayyy My maps Get Ranked hjahahahahaha xD

1|2|3|4
[list][Easy]
[*]00:02:752 - add, vocal like 00:05:332 - . oki oki

[Normal]
[*]00:02:107 (2107|3) - delete, no need to map this for Normal diff, it just make your pattern become weird to play. whoaa... pantes pas ku mainin gak enak ;w; apply
[*]00:04:687 (4687|3) - ^ ^
[*]00:11:945 - untill 00:14:526 - this part should be covered by 4 LNs, not 3 LNs, 00:11:945 - 1st LN, 00:12:591 - 2nd LN, 00:13:236 - 3rd LN, 00:13:881 - 4th LN. ahh.. about this one.. actually i'm following the laser sound for this xD that's why just 3 LN owo but.. i'll think about this later
[*]00:15:171 (15171|0,15171|3,15494|0,15494|3,16139|0,16139|3) - you can variate this part, it just feel kinda boring to play here, may be try like this https://osu.ppy.sh/ss/5825871 or something like that might work better. ahh.. i see.. i have no idea about that part ;w; applied with <3
[*]00:16:945 (16945|0,17026|1) - why note cover this part with LN like you did at 00:06:462 (6462|0) - , 00:11:300 (11300|3) - , etc? ahh about this one... actually the part that you Notice Has more than 3 Drum in 1/4 snap and also the part that i put 2 notes in 1/4 is a louder Drum sound.. thats why i put it 2 notes and don't use LN to cover it xD
[*]00:28:236 - add note, may be col 4, for hihat sound like 00:28:397 (28397|2) - . yeah i was thinking about that too appiled
[*]00:30:332 (30332|1) - move to col 1 feel cool to play imo, also because 00:28:074 (28074|1) - already on col 2, so move it to col 1 will make it play better for balance hand. aww my fault xD change it

[Hard]
[*]00:04:042 (4042|1) - delete, feel better to emphysize the vocal sound, as reference you can see ami's diff. oki dess
[*]00:04:365 (4365|0,4687|3) - ^ ^
[*]00:07:268 (7268|2) - ^^
[*]00:09:203 - add note, may be at col 4? same reason as above, might work better for vocal. ^
[*]00:11:139 (11139|1) - delete, same reason as above. ^
[*]00:11:784 (11784|1) - ^ ^
[*]00:11:945 - untill 00:14:526 - same with Normal diff, should be covered by 4 LNs. same just like normal owo
[*]00:17:591 (17591|0) - delete, work better for vocal. Oki OKi dess
[*]00:21:865 (21865|2) - ghost note, delete. OMG I'm Doing This Again ;w;
[*]00:22:107 - add, vocal. sure
[*]00:22:591 (22591|2) - move to col 4, same sound with 00:22:268 (22268|3) - , actually wherever is fine as long as 00:22:591 - same col with 00:22:268 - . ahh i see oki oki
[*]00:30:332 (30332|1) - move to col 4, feel better to play imo for balance. oki



Good luck!
Thanks For Mod >W<)b

WolfyArmato- wrote:

Hello, From My Queue.


|1|2|3|4|



[Easy]

00:02:591 (2591|2) - move to |2|? not ballance ;w;
00:04:849 (4849|3) - move to |3|? ^
00:04:849 (4849|3) - add note at |1| actually on easy diff i'm using 2 note for emphasis between vocal and drum and also cymbal too soo nope :>

[Normal]

00:05:816 - do like this? http://puu.sh/qyscg/c9a99f5203.PNG keep Not really Fit to the Flow imo
00:28:236 - add note at |4|? same as previous mod xD

[Hard]

00:09:042 (9042|0) - move to |3| will be more hand balance keep for now.. i'm not really sure about this one
00:13:720 (13720|1) - move to |3|? maybe flow better ^
00:22:913 - i think do like this http://puu.sh/qysqg/ba5cd13294.PNG too hard ;w;


short song! OwO
Good Luck !
aaa Thanks >w<

UPDATED
Hilmi Ghazian
IRC M4M
16:32 [1st GCorp]: hai hai...
16:35 -[Hotaru]-: haii~
16:35 [1st GCorp]: boleh m4m?
16:38 -[Hotaru]-: hmmm...
16:39 -[Hotaru]-: boleh sih tapi kuota rada cekat...
16:41 [1st GCorp]: haha.. mungkin sekitar 2 mb
16:41 *[1st GCorp] is listening to [https://osu.ppy.sh/b/1052009 Yellow Claw Feat. Adje - P*$$YRICH]
16:44 -[Hotaru]-: oki oki
16:44 -[Hotaru]-: m4m with
16:44 *-[Hotaru]- is listening to [https://osu.ppy.sh/b/1031338 I MY ME MINE - Troublemaker]
16:45 [1st GCorp]: langsung irc ya...:v
16:46 [1st GCorp]: mumpung w punya nih map
16:48 *[1st GCorp] is editing [https://osu.ppy.sh/b/1031336 I MY ME MINE - Troublemaker [Hard]]
16:48 -[Hotaru]-: awkawkw
16:48 -[Hotaru]-: sek aku masih apply modnya feerum
16:48 *-[Hotaru]- is editing [https://osu.ppy.sh/b/983663 TrySail - High Free Spirits -TV.Ver- [HD]]
16:48 -[Hotaru]-: panjang awkawk
16:48 [1st GCorp]: ok ok
16:48 [1st GCorp]: mungkin ircnya singkat nih :v
16:51 -[Hotaru]-: awkawk
16:51 -[Hotaru]-: oki
16:51 *-[Hotaru]- is editing [https://osu.ppy.sh/b/1031336 I MY ME MINE - Troublemaker [Hard]]
16:51 -[Hotaru]-: oki siap :v
16:52 [1st GCorp]: :3
16:52 -[Hotaru]-: :3
16:52 [1st GCorp]: w lupa kalo ini diff HD.. w mau nyuruh nambahin note :c
16:52 [1st GCorp]: :c
16:52 [1st GCorp]: :v
16:53 [1st GCorp]: |1|2|3|4|
16:53 [1st GCorp]: 00:01:300 (1300|3) - pindah ke 3 :3
16:53 [1st GCorp]: ^kalo itu setuju 00:01:623 (1623|1) - pindah ke 4
16:53 -[Hotaru]-: di 4 buat better flow qwq ngikut diffnya sichi
16:54 -[Hotaru]-: saran dari dell kaya gitu tadi ;w;
16:54 [1st GCorp]: i see :3
16:54 -[Hotaru]-: owo)b
16:54 [1st GCorp]: w mau nanya,,, bass sama clap jumlah notenya sama kah?
16:54 [1st GCorp]: biar nggak salah persepsi w..
16:55 -[Hotaru]-: iya sama
16:55 [1st GCorp]: oke~
16:55 [1st GCorp]: 00:04:203 (4203|2) - pindah ke 2
16:55 [1st GCorp]: biar balance
16:55 -[Hotaru]-: tapi beberapa ada yang 3 buat emphasis dan nge fit sama Vocal
16:55 [1st GCorp]: hhhmmm ok ok
16:55 -[Hotaru]-: oki
16:56 [1st GCorp]: 00:07:107 (7107|0) - pindah ke 3
16:56 -[Hotaru]-: kayanya yang itu terlalu berat di kiri
16:56 -[Hotaru]-: apply :3
16:58 [1st GCorp]: 00:13:074 (13074|2,13236|1,13397|0) - ctrl+g... << jika apply,,00:13:558 (13558|2) - pindah ke 1
16:58 [1st GCorp]: dan 00:13:720 (13720|1) - pindah ke 3
16:58 -[Hotaru]-: oki apply
16:59 -[Hotaru]-: kayanya rada berat notnya yang awal xD
16:59 -[Hotaru]-: nais Catch
16:59 [1st GCorp]: buat menghindari mini jack :3
16:59 [1st GCorp]: w mending shield daripada jack
16:59 -[Hotaru]-: awkawk
17:00 [1st GCorp]: 00:16:945 (16945|3,17026|2) - geser 1 langkah ke kiri dan 00:17:107 (17107|1) - pindah ke 3
17:02 [1st GCorp]: 00:17:429 (17429|3) - pindah ke 2
17:03 [1st GCorp]: 00:21:784 (21784|3) - pindah ke 3
17:03 [1st GCorp]: 00:28:236 (28236|3,28397|2) - ctrl+g
17:03 [1st GCorp]: yang hard done :v
17:03 -[Hotaru]-: yang pertama kayanya keep dulu
17:04 -[Hotaru]-: lebih nyaman yang sekarang imo
17:04 [1st GCorp]: wkwk....
17:04 -[Hotaru]-: yang kedua apply buat variasi >w<
17:04 -[Hotaru]-: yang ketiga dah di pindah juga
17:05 -[Hotaru]-: yang terakhir keep buat flownya xD
17:05 -[Hotaru]-: ty modnya >w<
17:05 *[1st GCorp] is editing [https://osu.ppy.sh/b/1031337 I MY ME MINE - Troublemaker [Normal]]
17:05 [1st GCorp]: yang NM belom :v
17:06 -[Hotaru]-: oki
17:06 [1st GCorp]: btw... elu kok selalu berat di kiri sih.. :v
17:06 *-[Hotaru]- is editing [https://osu.ppy.sh/b/1031337 I MY ME MINE - Troublemaker [Normal]]
17:06 -[Hotaru]-: Victorica style beybeh
17:07 [1st GCorp]: oh maan~~~
17:07 -[Hotaru]-: i luv his hard style wkwkwk
17:08 [1st GCorp]: plis w nggak suka mini jack nya... terlalu absurd
17:08 -[Hotaru]-: wkwkwk
17:09 [1st GCorp]: 00:03:881 (3881|0,3881|1,4203|2,4203|3,4526|0,4526|1,4849|2,5010|1) - ctrl+h.. << dan 00:03:720 (3720|2) - pindah ke 1
17:09 -[Hotaru]-: hmmm
17:10 -[Hotaru]-: keep dulu deh flownya lebih enak gini :3
17:10 [1st GCorp]: 00:05:816 (5816|1) - pindah ke 3
17:10 -[Hotaru]-: okee
17:10 -[Hotaru]-: mantapps
17:11 [1st GCorp]: 00:08:397 (8397|2) - pindah ke 2 biar jadi 1 pola dengan di bawahnya
17:11 -[Hotaru]-: oki oki
17:12 [1st GCorp]: 00:18:397 (18397|1,18558|2,18720|1,18720|3) - geser 1 ke kiri dan 00:18:074 (18074|0) - pindah ke 2
17:12 [1st GCorp]: :3
17:13 *[1st GCorp] 's mod done
17:14 -[Hotaru]-: oke
17:14 -[Hotaru]-: flownya lebih enak

thanks~~~ 8-) 8-) 8-) 8-) 8-)
Raveille


Leggo back in action!

|1|2|3|4|

Normal
00:03:558 (3558|1,3558|3) - is this supposed to be a double? according to your other parts this should be single
00:11:945 (11945|0,12913|3,13881|0) - how do you justify these LNs?

Hard
00:12:268 (12268|3,12268|1,12591|3,12591|1) - if you are looking for that drum consistency, remove 00:12:591 (12591|1) -

Mine!
00:17:913 (17913|2,17913|3,18074|3,18236|2,18397|3,18558|2,18720|3,18881|2,19042|3,19203|2,19365|2,19365|3) - catch these 2 lanes a break man :P Flip some of the notes in 3 and 4 around with other lanes, just make sure not to stress these 2 into a continuous trill.

Everything else is pretty fine, well because the song is super short XD

Good luck for ranked :D
Topic Starter
Hotaru-

Raveille wrote:



Leggo back in action!

|1|2|3|4|

Normal
00:03:558 (3558|1,3558|3) - is this supposed to be a double? according to your other parts this should be single okii
00:11:945 (11945|0,12913|3,13881|0) - how do you justify these LNs? it's follow the laser sound it's pretty hard to differnt it with guitar since it's pretty Faint

Hard
00:12:268 (12268|3,12268|1,12591|3,12591|1) - if you are looking for that drum consistency, remove 00:12:591 (12591|1) - okii

Everything else is pretty fine, well because the song is super short XD

Good luck for ranked :D [/color]
thanks For mod >w<

UPDATE My Diff


Waiting sichi to Update her Diff owo
-[ AmiShici ]-
Topic Starter
Hotaru-
UPDATED!!!1!11!111@
Etsu
Hello!

Mania 4k M4M

Note: You can reject my suggestion if something does not like for you. ;)

Columns: 0|1|2|3


General
  1. None.
Easy
0. 00:01:623 (1623|3) - look at the hitsound (better only finish), 00:01:300 (1300|2) - move column 3 and 00:01:623 (1623|3) - move column 0? It is the final blow of the song imo (maybe 00:00:655 (655|1,978|2) - move on the right (1,2)) for variation
1. 00:02:752 (2752|1) - delete? I feel it is too much for this diff (same consider in 00:04:687 - and 00:13:074 - ) imo
2. 00:02:591 (2591|2) - move column 1?
3. 00:04:849 (4849|3) - move column 2?
4. 00:05:332 (5332|2) - delete? same reason in 00:02:752 (2752|1) -
5. 00:08:881 (8881|0) - delete and 00:09:203 - add note? rarely felt this part
6. 00:03:074 - I repeatedly test and I think it is better to delete this note as well would follow the voice in 00:02:752 (2752|1) -
7. 00:05:655 (5655|3) - delete?
8. 00:09:042 (9042|2) - move column 1?
9. 00:09:365 - and if you add a note by the coup finish? maybe column 0
10. 00:10:978 (10978|1,11300|2) - control + h? for second voices
11. 00:11:623 (11623|3,11623|0) - imo not feeling well these two notes (Although the song if you hear the finish... for this kiai star in 00:11:945 - and is better the finish there)
12. 00:19:203 (19203|1) - delete?
13. 00:20:494 (20494|1) - ^
14. 00:23:558 (23558|0,23881|1,24203|2,24526|3) - and if you try to do this? It is for changing guitar
15. 00:27:429 (27429|1,28074|2) - control + h? ^
Normal
0. 00:02:429 (2429|3) - delete? It is better to follow the voice in 00:02:752 (2752|0,2913|3,3074|1) - imo
1. 00:05:010 (5010|1) - ^
2. 00:10:655 (10655|0) - delete and 00:10:816 (10816|2,10978|1) - control + h? 00:10:655 (10655|3,10655|0) - finish not hear the original song imo
3. 00:15:171 (15171|0,15171|3) - why double? it is better to delete a note no sound high imo
4. 00:16:945 (16945|0,17026|1) - I think it still can not be used in normal (better in hard) imo
5. 00:23:236 (23236|3) - I think it is not important this LN
6. 00:26:139 - missing note?
7. 00:26:462 (26462|0,26623|1,26784|3,26945|1,27107|0,27268|3) - and if you try to do this? it feels good for drums imo
Hard
0. 00:08:074 (8074|2,8074|0,8236|3,8236|1,8397|0,8397|2) - does not fit this part... delete in 00:08:074 (8074|2) - ?
1. 00:09:042 (9042|0) - move column 2 and 00:09:203 (9203|3) - move column 0?
2. 00:10:010 (10010|2) - delete?
3. 00:13:720 (13720|1) - move column 2?
4. 00:26:462 (26462|1,26623|3,26784|1,26945|0,27107|1,27429|3) - do same normal?
5. 00:30:332 (30332|3) - it feels good in column 0..
Shici's Mine!
It is well mapped this diff for me but there are points that did not agree as

0. 00:06:623 (6623|1,6623|0) - delete a note? not feeling well double there imo
1. 00:13:397 (13397|1,13558|0) - control + g and 00:13:720 (13720|1,13881|3) - same?
2. 00:16:945 (16945|2,16945|3) - same ^ in number 0
3. 00:21:300 (21300|0) - delete and 00:21:139 (21139|0,21139|1,21300|2,21300|1) - control + g... maybe add a note in 00:21:462 - for variation
4. 00:21:623 (21623|1,21703|3) - delete? very uncomfortable this part and no blows sounds imo

Check the hitsound if applicable the control + g.
That's all from me.. GL :)
Topic Starter
Hotaru-

Etsu wrote:

Hello!

Mania 4k M4M

Note: You can reject my suggestion if something does not like for you. ;)

Columns: 0|1|2|3


General
  1. None.
Easy
0. 00:01:623 (1623|3) - look at the hitsound (better only finish), 00:01:300 (1300|2) - move column 3 and 00:01:623 (1623|3) - move column 0? It is the final blow of the song imo (maybe 00:00:655 (655|1,978|2) - move on the right (1,2)) for variation keep but for hit sound maybe you're right
1. 00:02:752 (2752|1) - delete? I feel it is too much for this diff (same consider in 00:04:687 - and 00:13:074 - ) imo noo dess keep for now qwq
2. 00:02:591 (2591|2) - move column 1? noo it will be hard qwq
3. 00:04:849 (4849|3) - move column 2? yashh ofc
4. 00:05:332 (5332|2) - delete? same reason in 00:02:752 (2752|1) - keep
5. 00:08:881 (8881|0) - delete and 00:09:203 - add note? rarely felt this part no no noo ;w; keep this because i follow drum sound qwq
6. 00:03:074 - I repeatedly test and I think it is better to delete this note as well would follow the voice in 00:02:752 (2752|1) - deleted actually it's my fault ;w;
7. 00:05:655 (5655|3) - delete? keep
8. 00:09:042 (9042|2) - move column 1? nope
9. 00:09:365 - and if you add a note by the coup finish? maybe column 0 sure
10. 00:10:978 (10978|1,11300|2) - control + h? for second voices keep to heavy on left hand
11. 00:11:623 (11623|3,11623|0) - imo not feeling well these two notes (Although the song if you hear the finish... for this kiai star in 00:11:945 - and is better the finish there) no no concistency with cymbal sound :>
12. 00:19:203 (19203|1) - delete? keep
13. 00:20:494 (20494|1) - ^ ^
14. 00:23:558 (23558|0,23881|1,24203|2,24526|3) - and if you try to do this? It is for changing guitar keep for now i guess
15. 00:27:429 (27429|1,28074|2) - control + h? ^ nope
Normal
0. 00:02:429 (2429|3) - delete? It is better to follow the voice in 00:02:752 (2752|0,2913|3,3074|1) - imo keep there's a hit hat in there :>>
1. 00:05:010 (5010|1) - ^ ^
2. 00:10:655 (10655|0) - delete and 00:10:816 (10816|2,10978|1) - control + h? 00:10:655 (10655|3,10655|0) - finish not hear the original song imo re arranged in other ways
3. 00:15:171 (15171|0,15171|3) - why double? it is better to delete a note no sound high imo emphasis between vocal and Drum :>
4. 00:16:945 (16945|0,17026|1) - I think it still can not be used in normal (better in hard) imo will consider this later.. but actually i'm using this kind of note becoause it just had 2 drum sound at 1/4 snap if i put LN to cover it it will be more weird
5. 00:23:236 (23236|3) - I think it is not important this LN consider this later
6. 00:26:139 - missing note? yeah you're right
7. 00:26:462 (26462|0,26623|1,26784|3,26945|1,27107|0,27268|3) - and if you try to do this? it feels good for drums imo adding some variation
Hard
0. 00:08:074 (8074|2,8074|0,8236|3,8236|1,8397|0,8397|2) - does not fit this part... delete in 00:08:074 (8074|2) - ? emphasis with vocal :>>
1. 00:09:042 (9042|0) - move column 2 and 00:09:203 (9203|3) - move column 0? oki
2. 00:10:010 (10010|2) - delete? keep :>
3. 00:13:720 (13720|1) - move column 2? oki
4. 00:26:462 (26462|1,26623|3,26784|1,26945|0,27107|1,27429|3) - do same normal? yess
5. 00:30:332 (30332|3) - it feels good in column 0.. consider this later


Check the hitsound if applicable the control + g.
That's all from me.. GL :)

Thanks For Mod :3

UPDATE MY DIFF


waiting sichi's to update His diff >w<
-[ AmiShici ]-
Thanks for mod Etsu.

Sorry no update :3
Aras
M4M, you've modded my NEO TREASON before, so I'll call you for mod on other map later
|1|2|3|4|

N = normal HS
F = Finish HS
W = Whistle
C = Clap HS

Normal
- 00:02:107 - missing same sound like 00:02:752 (2752|0) -
- 00:03:236 (3236|2) - unneeded F
- considering you use F here, then please add F here too 00:05:494 (5494|1) -
- 00:05:494 (5494|1) - too loud double C
- 00:13:881 (13881|0) - F, tbh, I think your F usage is kinda uneeded, it's just hihat, not loud cymbal/crash/or what you name it
- 00:15:171 (15171|0) - F
- 00:16:139 (16139|2) - remove W, C only
- 00:17:913 - I look over the whole map again, and I see you map this kick in this diff, and sometimes not, please decide either to simplify to 1/1 kick - drum, or map the usual 1/2 kick - kick - drum
- 00:18:720 (18720|2) - uneeded F
- 00:19:203 (19203|1) - add W
- uneeded 00:22:913 (22913|2) - W
- 00:26:139 (26139|1) - to 1
- uneeded F really, the N is enough
overall : not much to fix tbh, cause it is what hydria called "cookie cutter", and also I think the F usage is just somewhat awww =w=
not modding other diff cause it's only 30 second and only your standard drum mapping =3=
and also, don't forget to apply to other diff, copier is the key :x
Topic Starter
Hotaru-

Aras25 wrote:

M4M, you've modded my NEO TREASON before, so I'll call you for mod on other map later
|1|2|3|4|

N = normal HS
F = Finish HS
W = Whistle
C = Clap HS

Normal
- 00:02:107 - missing same sound like 00:02:752 (2752|0) -
- 00:03:236 (3236|2) - unneeded F
- considering you use F here, then please add F here too 00:05:494 (5494|1) -
- 00:05:494 (5494|1) - too loud double C
- 00:13:881 (13881|0) - F, tbh, I think your F usage is kinda uneeded, it's just hihat, not loud cymbal/crash/or what you name it
- 00:15:171 (15171|0) - F
- 00:16:139 (16139|2) - remove W, C only
- 00:17:913 - I look over the whole map again, and I see you map this kick in this diff, and sometimes not, please decide either to simplify to 1/1 kick - drum, or map the usual 1/2 kick - kick - drum i'm not quiet sure about this but i make it diffrent between Hard And Normal that's why it's just 1/1 drum there.. but yeah i will consider this later uwu)b
- 00:18:720 (18720|2) - uneeded F
- 00:19:203 (19203|1) - add W
- uneeded 00:22:913 (22913|2) - W
- 00:26:139 (26139|1) - to 1
- uneeded F really, the N is enough
overall : not much to fix tbh, cause it is what hydria called "cookie cutter", and also I think the F usage is just somewhat awww =w=
not modding other diff cause it's only 30 second and only your standard drum mapping =3=
and also, don't forget to apply to other diff, copier is the key :x
sorry for taking too long qwq
All HS thinggy Applied
Thanks >w<

UPDATEDD!!!!11111!1w22@
Topic Starter
Hotaru-
Will Revive this after High Free Spirit ranked uwu

Revived
self mod all my diff
changing HS

Ready for another mod!!!
Syadow-
Mod owo
req lewat chat aja lah wkwkwk tp gpp :v

Full Mod
[General]

od hp
MX 8 8 | HD 8 7 | NM 7 7 | EZ 7 6

[Hard]

00:03:074 - entah rada aneh kalo double imo, mending di sini 00:03:720 - rada pas

00:05:494 (5494|3) - move ke col 2 n 00:05:655 (5655|2,5816|3) - swap col, itu buat jack di col 4. itu cuma saran

00:08:236 - single aja

00:08:720 - double, konsistensi

00:10:494 - double buat emphasis

00:13:881 (13881|0) - LN dari 00:13:720 - suara ciuuunya

00:17:107 - konsisten =3= 00:11:623 -

00:17:752 - double

00:24:203 (24203|0) - col 4 kek 00:25:171 (25171|3) - sama biar ga stuck

00:25:494 - gimana kalo begini https://osu.ppy.sh/ss/7535193

kalo kek 00:03:720 - 00:06:300 - etc mending double buat intro, konsistensi sama yg di kiai n kek gini 00:10:171 - 00:16:623 -

[Normal]

00:10:494 - add note di col 1 terus 00:10:655 (10655|0) - remove, double buat cymbal sama clap n konsistensi sama 00:15:494 -

00:11:945 - add note col 4 cymbal

00:17:026 (17026|1) - remove, 1/4 rada sulit

00:20:816 - add note col 1 biar feelnya ga ilang

00:22:832 (22832|1) - sama remove n 00:22:752 (22752|0) - move ke col 2

00:23:558 - double ke impact emphasisnya

[Easy]

00:04:849 (4849|2) - remove, ngikuti clapnya, whistlenya ga usah buat intro (konsistensi 2/1 )

00:07:429 (7429|1) - sama, remove

00:09:365 (9365|0) - move col 2

00:10:494 - add note biar lebih ena wkwkw

00:14:042 - add note, kek sebelumnya biar ga bosen 1/1 terus

00:16:623 - sama ^

00:23:881 (23881|1,24849|0) - dibuat note kecil 1/2 beat aja biar pas sama lagu

00:25:494 (25494|1,25816|3) - jadiin satu feelnya nyambung

[Shici Mine]

00:20:816 - double
Good Luck >w< mas jak n mas adi
Topic Starter
Hotaru-
Once moar yeeee
Topic Starter
Hotaru-

Syadow- wrote:

Mod owo
req lewat chat aja lah wkwkwk tp gpp :v

Full Mod
[General]

od hp
MX 8 8 | HD 8 7 | NM 7 7 | EZ 7 6

[Hard]

00:03:074 - entah rada aneh kalo double imo, mending di sini 00:03:720 - rada pas oq

00:05:494 (5494|3) - move ke col 2 n 00:05:655 (5655|2,5816|3) - swap col, itu buat jack di col 4. itu cuma saran done

00:08:236 - single aja yes

00:08:720 - double, konsistensi woops

00:10:494 - double buat emphasis hmm oq

00:13:881 (13881|0) - LN dari 00:13:720 - suara ciuuunya // nah aku ambil transisi yang sebelumnya aja

00:17:107 - konsisten =3= 00:11:623 -

00:17:752 - double

00:24:203 (24203|0) - col 4 kek 00:25:171 (25171|3) - sama biar ga stuck

00:25:494 - gimana kalo begini https://osu.ppy.sh/ss/7535193 // hmmnnn keep dulu ae deng rada berat di kiri comparing sama LN sebelumnya

kalo kek 00:03:720 - 00:06:300 - etc mending double buat intro, konsistensi sama yg di kiai n kek gini 00:10:171 - 00:16:623 - // understood

[Normal]

00:10:494 - add note di col 1 terus 00:10:655 (10655|0) - remove, double buat cymbal sama clap n konsistensi sama 00:15:494 - // hmm apply sebagian uwu

00:11:945 - add note col 4 cymbal since ini diff normal keknya keep dulu deh memang di sengaja bagian itu wqwqwq

00:17:026 (17026|1) - remove, 1/4 rada sulit // konsistensi sama 00:22:752 (22752|0,22832|1) - tapi bakal coba di variasi biar enak di mainkan

00:20:816 - add note col 1 biar feelnya ga ilang

00:22:832 (22832|1) - sama remove n 00:22:752 (22752|0) - move ke col 2 same reason as above sebenernya tipe note seperti itu buat nambah tantangan ke newbie karena rip lagunya cuma 30S qwq

00:23:558 - double ke impact emphasisnya

[Easy]

00:04:849 (4849|2) - remove, ngikuti clapnya, whistlenya ga usah buat intro (konsistensi 2/1 ) // ku pikir" dulu deh soalnya itu ngikut ke vocal juga buat di bagian intronya jadi nubi biar dapet feel lagunya

00:07:429 (7429|1) - sama, remove // ^

00:09:365 (9365|0) - move col 2

00:10:494 - add note biar lebih ena wkwkw

00:14:042 - add note, kek sebelumnya biar ga bosen 1/1 terus

00:16:623 - sama ^

00:23:881 (23881|1,24849|0) - dibuat note kecil 1/2 beat aja biar pas sama lagu

00:25:494 (25494|1,25816|3) - jadiin satu feelnya nyambung // noo deshh tapi tar di pikir dulu aja deng wgwgwgwg
Good Luck >w< mas jak n mas adi

thanks budddy owo

edit: happy 666 post
AchsanLovers
revive lagi ujung2 nya juga di grave kalau ga mau usaha =w=
feel free to poke me in-game if you need some help . .
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