일단 언랭된김에... 저도 하나 엑스트라에서 문제를 하나 집어드리자면그정도는 괜찮다고 생각합니다. 참고로 Mrsergio님이 하신말에서 01:11:359 (3,1) - and 01:11:997 (1,2) - should be using a similar pattern due to their similar rhythm in the song에서 비슷한 패턴을 유지하라고 해서 2번 슬라이드를 아래쪽이 아닌 변속된 슬라이더 왼쪽에 뒀습니다. 변속은 그 다음 걸 강조 시키려고 쓴거고요. BN지적이 오면 고치겠습니다.
01:11:678 (1) - 이거는 제가 무슨 의도이신지는 모르겠지만. 앞쪽에는 1/2 슬라이더로 동일화시키셨는데 유독 이곳에만 변속을 넣으시고 4/3 박자로 맞추셨는지 약간 의문점이 드는 부분이었습니다. 저는 통일시키는걸 권장드릴게요. 그렇게 큰 문제는 아니지만 BN 들이나 QAT 분들이 이 문제에 대해 지적한다면 고치셔야 될지도 모르겠습니다.
I think I can help with polishing this map a bit more.
- I think current timing is totally off. I prefer use -114 offset, because it sounds too better. Don't forget about resnapping objects after this change. ok, fixed
- As first I think you can avoid some HP bar overlaps, which are very noticable in game, like 00:45:667 (7,8,1) - this. I know, at testplay it's small overlap, but some skins using larger hp bar and it looks weird on these ones. About this, first of all, I focused to player by using default skin. According to this Screenshot, Maybe it hasn't no big problem. https://osu.ppy.sh/ss/7417001 https://osu.ppy.sh/ss/7417005
- Don't you think 00:03:699 (1,2) - this is a bit overmapped? You are used similar spacing 00:04:976 (1,2) - here, when it's reasonable, because rythm is much stronger and it emphasise it well, but 00:04:034 (2) - on this circle rythm is more light and it doesn't look very well. You should decrease it a bit here. i don't think it's overmapping. it's just not only no big jump but also i don't use triplet pattern. if i use triplets, it'll be overmapped
- 00:07:226 (5) - You should put NC here, because you putted it on every other beat like this. that's just adding NC on spacing change..but that's not bad, fixed
- 00:10:337 (4,1) - Flow is a bit harsh here. You can make it more smoother by rotating 00:10:417 (1) - this slider by ~-40°. It should works better. fixed
- 00:13:609 (5,1) - This is overspaced, rythm is very strong, but not like this. nope
- 00:24:779 (4,2) - This composition looks weird, because these slider shapes are not perfectly blanketed. You should fix it. already good..anyway..fixed
- 00:25:258 (2,3,4) - Usage of consisent spacing here looks very weird, because rythms are totally another. You should increase it between 00:25:737 (3,4) - these objects, because rythm here is kinda stronger. no, not weird. In 00:24:779 (4), that's part of strong rhythm. however, In 00:25:258 (2,3,4), that's not strong rhythm.
- 00:31:481 (8,3) - I think these sliders are both too close to use overlap like this, because it doesn't look very well. I think you can try it. http://osu.ppy.sh/ss/7415941 fixed[
Ok, that's all! I hope it can helps.