forum

Nobuo Uematsu - Zanarkand nite

posted
Total Posts
39
Topic Starter
Myxo
This beatmap was submitted using in-game submission on Mittwoch, 3. August 2016 at 19:14:49

Artist: Nobuo Uematsu
Title: Zanarkand nite
Source: ファイナルファンタジーX
Tags: To Final Fantasy X FFX Square Enix OST Game Soundtrack Tidus Yuna Mao
BPM: 90
Filesize: 2772kb
Play Time: 01:35
Difficulties Available:
  1. Last Chance (1,98 stars, 113 notes)
  2. Mao's Simple (1,23 stars, 64 notes)
Download: Nobuo Uematsu - Zanarkand nite
Information: Scores/Beatmap Listing
---------------
Listen to my story. This may be our last chance.

Mao's Simple - by Mao
Last Chance - by me

My 15th ranked mapset! :3



Changelog
28.07.16 - Pending! :3
29.07.16 - Applied AmigoDoChroome's mod.
29.07.16 - Applied Bakari's mod.
31.07.16 - Applied Come[Back]Home's mod.
31.07.16 - Changed metadata.
31.07.16 - Applied Kencho's mod.
31.07.16 - Applied RikiH_'s mod.
02.08.16 - Bubbled by Irreversible ♥
02.08.16 - Applied alacat's metadata.
02.08.16 - Rebubbled by Irreversible.
03.08.16 - Qualified by alacat ♥
Mao
Beautiful :3
Come[Back]Home
Loved the game, dem memories coming back ;w;
Mao
Diff
osu file format v14

[General]
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AudioLeadIn: 0
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[Editor]
Bookmarks: 58039,62039
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 0.4999999

[Metadata]
Title:To Zanarkand
TitleUnicode:To Zanarkand
Artist:Nobuo Uematsu
ArtistUnicode:Nobuo Uematsu
Creator:Desperate-kun
Version:Mao
Source:Final Fantasy X
Tags:
BeatmapID:0
BeatmapSetID:-1

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AmigoDoChroome
Mao's Chance

00:14:705 (5) - nc
00:16:039 (6) - work on this pls, its so weird :( ex; http://prntscr.com/byw7yn
00:22:705 (5) - nc?
00:45:372 (2,3,4,5) - 00:45:372 (2,3,4,5) - mini square
00:48:039 (6) - lol
01:22:039 (5) - x:228 y156

Last Chance
00:50:039 (4) - try to simple this
01:06:039 (1) - ^^
01:08:039 (3) - ^^
00:56:039 (1) - reduce the ds
01:29:372 (5) - nc

good luck!
take this star!!!!!!!!!!!!!!!!
Topic Starter
Myxo

AmigoDoChroome wrote:

Last Chance
00:50:039 (4) - try to simple this I like how my wavesliders look
01:06:039 (1) - ^^ ^
01:08:039 (3) - ^^ ^
00:56:039 (1) - reduce the ds Done!
01:29:372 (5) - nc Adding a NC here would break my NC pattern.

good luck!
take this star!!!!!!!!!!!!!!!!
Thank you for modding and the star :3
Mao

AmigoDoChroome wrote:

Mao's Chance

00:14:705 (5) - nc That would be against my NC'ing pattern
00:16:039 (6) - work on this pls, its so weird :( ex; http://prntscr.com/byw7yn Why? It's just a wave and your example would go against the concept of using no red anchors due to the smoothness of the song.
00:22:705 (5) - nc? That would be against my NC'ing pattern
00:45:372 (2,3,4,5) - 00:45:372 (2,3,4,5) - mini square It's already a pentagon?
00:48:039 (6) - lol lol what?
01:22:039 (5) - x:228 y156 Actually looks better, done.
Thank you!

Code
osu file format v14

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[Metadata]
Title:To Zanarkand
TitleUnicode:To Zanarkand
Artist:Nobuo Uematsu
ArtistUnicode:Nobuo Uematsu
Creator:Desperate-kun
Version:Mao's Chance
Source:Final Fantasy X
Tags:
BeatmapID:1040170
BeatmapSetID:482760

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311,303,37372,1,2,0:0:0:0:
335,193,38039,1,2,0:0:0:0:
256,112,38705,1,0,0:0:0:0:
177,193,39372,1,2,0:0:0:0:
201,303,40039,2,0,P|184:335|52:346,1,168.750001117587,4|2,0:0|0:0,0:0:0:0:
19,304,41372,1,2,0:0:0:0:
36,192,42039,1,4,0:0:0:0:
331,28,44039,6,0,P|339:105|281:185,1,168.750001117587,4|0,0:0|0:0,0:0:0:0:
236,194,45372,1,2,0:0:0:0:
129,158,46039,1,2,0:0:0:0:
61,248,46705,1,0,0:0:0:0:
125,340,47372,1,0,0:0:0:0:
232,307,48039,2,0,B|265:287|313:318|302:347|348:384|382:364,1,168.750001117587,4|2,0:0|0:0,0:0:0:0:
432,360,49372,1,2,0:0:0:0:
483,259,50039,2,0,P|490:212|373:103,1,225.000001490116,4|2,0:0|0:0,0:0:0:0:
321,203,52039,5,2,0:0:0:0:
348,311,52705,1,2,0:0:0:0:
256,376,53372,1,2,0:0:0:0:
162,312,54039,2,0,P|129:362|73:383,2,112.500000745058,2|0|0,0:0|0:0|0:0,0:0:0:0:
57,269,56039,2,0,P|16:248|-1:128,1,168.750001117587,4|0,0:0|0:0,0:0:0:0:
22,87,57372,1,2,0:0:0:0:
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348,355,65372,1,2,0:0:0:0:
319,269,66039,2,0,P|313:226|388:118,1,180.000001192093,2|2,0:0|0:0,0:0:0:0:
346,37,68039,2,0,B|323:71|264:63|262:31|202:16|178:50,1,180.000001192093,4|0,0:0|0:0,0:0:0:0:
126,118,70039,6,0,P|188:181|193:269,1,180.000001192093,4|2,0:0|0:0,0:0:0:0:
143,344,72039,1,2,0:0:0:0:
34,108,74039,2,0,P|45:71|178:46,1,180.000001192093,4|2,0:0|0:0,0:0:0:0:
180,127,76039,2,0,P|149:155|104:169,1,90.0000005960464,2|0,0:0|0:0,0:0:0:0:
224,359,78039,6,0,B|252:317|324:327|326:366|400:384|429:343,1,225.000001490116,4|2,0:0|0:0,0:0:0:0:
472,238,80039,1,2,0:0:0:0:
433,132,80705,1,2,0:0:0:0:
325,97,81372,1,2,0:0:0:0:
228,156,82039,2,0,P|179:184|38:112,1,225.000001490116,4|2,0:0|0:0,0:0:0:0:
131,39,84039,2,0,B|177:99|129:198|72:183|11:280|57:342,1,337.500002235174,4|2,0:0|0:0,0:0:0:0:
140,371,86705,5,0,0:0:0:0:
220,330,87372,1,0,0:0:0:0:
227,240,88039,2,0,P|229:202|344:114,1,180.000001192093,4|2,0:0|0:0,0:0:0:0:
412,146,90039,2,0,P|428:213|436:282,1,135.00000089407,2|0,0:0|0:0,0:0:0:0:
421,321,91372,1,2,0:0:0:0:
337,353,92039,1,4,0:0:0:0:
256,192,92372,12,2,95497,0:0:0:0:
AmigoDoChroome
hihi, good luck!
riffy
I was told I'm either giving a mod or my life.

[General]
  1. You know, all the tags are missing. FFX and all this kind of stuff relevant to the song. Poke me if you really need help with that.
  2. I am also very uncertain about naming. The word chance isn't really telling us how hard the difficulties are.
[Mao's Normal]

  • I've just offered a slightly higher AR and suggested removing the SV changes.
    IRC log
    21:50 Bakari: Did you really use a velocity multiplier in the slowest possible song? :O
    21:50 Mao: Sure, Desp asked me to do so
    21:50 Mao: for emotions
    21:52 Bakari: Can I ask you not to do that?
    21:52 Mao: lol nope
    21:52 Bakari: For beginner's inner state of harmony and peace
    21:52 Mao: Why
    21:52 Mao: Did you ever ask newer players to try it?
    21:52 Mao: The ones I have asked were able to play it 100% fine
    21:52 Bakari: I just don't see why
    21:53 Mao: Emotionality
    21:53 Bakari: It's like a really slow song, that has no intense parts or anything of that kind
    21:53 Bakari: It sounds so chill that SV change does not really fit with the mood of the easiest difficulty here
    21:54 Bakari: I'd get it it we were talking some punk-emo-hardcore rock stuff
    21:54 Mao: I trusted Desp, he set them as the song plays on the piano
    21:54 Mao: and idk, it's one of his favourite songs to play on the piano
    21:55 Bakari: But it's not a piano, it's a circle clicking game
    21:55 Bakari: I get it, the chang eis pretty minor and is definitely playable
    21:56 Mao: It's just for the emotions behind the song
    21:56 Mao: Also the melodie certainly gets stronger
    21:56 Mao: xD
    21:57 Mao: Do you play the piano?
    21:57 Mao: *melody
    21:57 Bakari: nope
    21:57 Bakari: the closest I play to the piano is a circle-clicking game
    21:57 Mao: xD
    21:57 Mao: I played it for 3 years or so
    21:57 Mao: but Desp plays it for like 8?
    21:57 Mao: idk
    22:00 Bakari: I still don't really get how the piano-thing is relevant to the context of the game
    22:00 Bakari: But well, I'm not the one nominating it, so let it be so
    22:01 Mao: You have to make the map fit the song
    22:01 Mao: and the song is piano only
    22:01 Mao: so it should fit the thing how it is for the piano
    22:03 Bakari: I'm still vrey uncertain about it, guess it's one of those things I just can't understand the way it is
    22:04 Bakari: After all I was constantly told not to use any multipliers in E stuff
    22:04 Mao: lol
    22:04 Mao: who told you that
    22:04 Bakari: Literally every modder back in the days
    22:04 Bakari: every
    22:05 Bakari: single
    22:05 Bakari: one
    22:05 Bakari: Slow stuff, beginners aren't really comfortable with it and all these things were mentioned
    22:05 Mao: They actually are xD
    22:06 Mao: Not only me, but many others asked newbs actually to play it
    22:06 Mao: and it worked out
    22:06 Mao: I mean SV changes in general
    22:09 Bakari: Damn
    22:09 Bakari: Did I mention that CS4 looks insanely cool here?
    22:09 Mao: :D
    22:10 Mao: But hey, the easy on my other set has no SV changes!
    22:10 Bakari: I'm still not bubbling it, tho
    22:10 Mao: y
    22:10 Bakari: Also, try higher AR. It seemed to work slightly better with me
    22:11 Bakari: And that should be it. Neat map
[Last Chance]
  1. 00:14:038 (4,5,1) - I feel pretty uneasy about the antijump here. Took me a try to actually read it. Yet, it didn't feel comfortable.

    There isn't much to add. Great as it is.
Still not agreeing with the SV thing on Mao's diff. Perfect otherwise.

~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Myxo

Bakari wrote:

I was told I'm either giving a mod or my life.

[General]
  1. You know, all the tags are missing. FFX and all this kind of stuff relevant to the song. Poke me if you really need help with that. Added them!
  2. I am also very uncertain about naming. The word chance isn't really telling us how hard the difficulties are. Renamed 'Mao's Chance' to 'Mao's Simple'.
[Last Chance]
  1. 00:14:038 (4,5,1) - I feel pretty uneasy about the antijump here. Took me a try to actually read it. Yet, it didn't feel comfortable. Slightly increased the distance, so it should be more readable. Did the same for the second antijump coming a few measures after.

    There isn't much to add. Great as it is.
Still not agreeing with the SV thing on Mao's diff. Perfect otherwise.

~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Thank you very much! :3
Come[Back]Home
So, hab mal endlich Zeit mir das hier mal anzuschauen~ Ich liebe dieses Lied

Mao's Simple

Also ich will erstmal was zu den NC's hier sagen, ich find das Einige nicht wirklich zu dem Lied passen.

00:08:039 (2) - Ich verstehe z.B. hier nicht warum du da keinen nc machst, würde das nicht irgendwie auch mehr zum Lied passen? Nach dem 1. Slider ist doch sogut wie Stille und denn kommt erst ein Weiterer, ich denke da würde ein nc mehr zum Lied passen.
00:16:039 (6) - Das gleiche auch hier, am Anfang der Combo wird das Piano ja sogesehen immer leiser oder tiefer, aber hier 00:16:039 (6) - kommt ein hoher Ton der mit den davor nicht mehr wirklich zusammenpasst wenn du verstehst was ich ich meine, deswegen würde ich dem Slider auch ein nc geben.
00:24:039 (6) - Hier eigentlich das gleiche
00:32:039 (4) - Hier hört man doch eigentlich ziemlich stark dass die Art des Pianos wie es sich anhört ändert, von einer höheren Tonlage zu einer tieferen ab hier 00:32:039 (4) - Deswegen sollte der auch einen NC haben
00:40:039 (6) - Hier von einer tieferen zu einer höheren Tonlage, daher NC

Ich hoffe du verstehst was ich meine, diese NC's würden einfach so gut zu dem Lied passen, wäre Schade ansonsten. Nun zum eigentlichen Modding

00:40:039 (6,7) - Warum ist hier die ds um einiges höher als hier 00:36:039 (1,2) - Daher dass das eig. ne Easy ist sollte die doch gleich bleiben? Neue Spieler lassen sich von sowas doch ziemlich leichst und schnell verwirren.
00:54:039 (4) - Daher dass der Slider ja noch zur Combo gehört denke ich wäre es besser wenn er auch mehr dazu passen würde. Mal als ein schlechtes Beispiel Click

Das Einzige was mich richtig stört sind die SV Changes aber naja

Last Chance

Hier eig. das gleiche mit den NCs, aber halt nicht sooft, z.B. hier 00:34:039 (4) - Es kann ja nur an mir liegen, aber ich find echt dass ein nc dort passen würde

00:49:372 (3,4) - Irgendwie find ich dass die Beiden irgendwie nicht gut zueinander passen, dass sieht eher random und merkwürdig aus. Würde es nicht besser sein zu versuchen dass (4) mehr zu (3) passt von der Form her? Das Gleiche hier 01:23:372 (2,3) -
01:17:372 (5,6) - Also ich würde hier die Distanz etwas erhöhen, ich meine das Klavier scheint hier ja stärker zu klingen, und somit wäre doch eine größere Distanz ganz gut


So, das wars von mir. Sehr schöne Map und viel Glück damit!
Topic Starter
Myxo

Come[Back]Home wrote:

So, hab mal endlich Zeit mir das hier mal anzuschauen~ Ich liebe dieses Lied

Last Chance

Hier eig. das gleiche mit den NCs, aber halt nicht sooft, z.B. hier 00:34:039 (4) - Es kann ja nur an mir liegen, aber ich find echt dass ein nc dort passen würde Naja, ich platziere NCs halt alle 2 Measures und es passt auch von der musikalischen Struktur her gut. Und ich mag keine Combos mit nur einem Object :(

00:49:372 (3,4) - Irgendwie find ich dass die Beiden irgendwie nicht gut zueinander passen, dass sieht eher random und merkwürdig aus. Würde es nicht besser sein zu versuchen dass (4) mehr zu (3) passt von der Form her? Das Gleiche hier 01:23:372 (2,3) - Beide fixed :3
01:17:372 (5,6) - Also ich würde hier die Distanz etwas erhöhen, ich meine das Klavier scheint hier ja stärker zu klingen, und somit wäre doch eine größere Distanz ganz gut Hmm, ne, ich mags lieber so weil 01:16:039 (3,4,5,6) - das hier so ein Spacing Gimmick ist wo das gleiche Spacing erst 1/1 und dann 1/2 ist. Und ich finde das Piano hier nicht so betont weil es nicht zur Melodie gehört.


So, das wars von mir. Sehr schöne Map und viel Glück damit!
Vielen Dank! :3 (es ist so weird, auf deutsch zu antworten... xD)
Kencho
As request.
[General]
  1. You can change to another soft-hitfinish hitsound (For example, link : http://puu.sh/qkSxt/42a5aeee48.wav ), it is more suitable than current one imo.

[Mao's Simple]
  1. For distance snap (Your default snap is 1.00x, if there are distances deviated more than +-0.05x I will list them out here.):
  2. 00:08:039 (2) - there are 1.22x.
  3. 00:20:039 (1) - there are 1.10x.
  4. 00:24:039 (6) - 1.14x
  5. 00:30:705 (2,3) - 01:22:039 (5,6) - 00:41:372 (7) - Same problem.
  6. By the way, other parts you did very well, There are no problem bothers me.

[Last Chance]
  1. Wow CS6 map, which is rare to see.
  2. 00:12:372 - 00:13:039 - 00:13:705 - I suggest you don't miss this beat in the hardest diff, even though they seem less important. You can easily add circles or change circles to sliders to fix that.
  3. 00:20:372 - 00:21:039 - 00:21:705 - Same problem.
  4. 00:35:705 - Also that.
  5. 01:12:039 (3) - You can change this one to 1/12 reverse slider. It seems like this.
  6. 01:16:039 (3) - Same problem.
  7. 01:16:705 (4,5,6) - Maybe you should careful about distance snap, so I suggest you to NC 01:17:372 (5) - this one.
That is all I want to say, Good Luck!
Topic Starter
Myxo

Kencho wrote:

As request.
[General]
  1. You can change to another soft-hitfinish hitsound (For example, link : http://puu.sh/qkSxt/42a5aeee48.wav ), it is more suitable than current one imo. I really like the effect the default finisher has in this song, since I got the low volume it seems strong but still not overdone. So I prefer to keep this one for now.

[Last Chance]
  1. Wow CS6 map, which is rare to see.
  2. 00:12:372 - 00:13:039 - 00:13:705 - I suggest you don't miss this beat in the hardest diff, even though they seem less important. You can easily add circles or change circles to sliders to fix that. I am undermapping on purpose to complement the mood of the song. I want less density in calm parts and more density in more intense parts. I can only achieve that by either overmapping the intense parts, which I decided not to do, or undermapping the calm parts.
  3. 00:20:372 - 00:21:039 - 00:21:705 - Same problem. ^
  4. 00:35:705 - Also that. ^
  5. 01:12:039 (3) - You can change this one to 1/12 reverse slider. It seems like this. I think this would make the map's rhythm too complicated, it is intended to be really simple.
  6. 01:16:039 (3) - Same problem. ^
  7. 01:16:705 (4,5,6) - Maybe you should careful about distance snap, so I suggest you to NC 01:17:372 (5) - this one. I really don't want to break my NC pattern here. I think the rhythm is readable enough because the song is so slow.
That is all I want to say, Good Luck!
Thank you very much for the mod! Sorry that I didn't fix anything, but I hope I could explain my reasoning. :3
RikiH_
Hello there

General
  1. You should add ffx to tags, since this game is also known by nerds as "ffx". Also, since you added "Tidus" maybe you could also add "Yuna"? xD
  2. Maybe just a little kiai fountain somewhere may be cool, in my opinion, since a map without kiais is a bit meh
Mao's Simple

  1. I think Mao's Chance was a nicer diffname, why did you change it?
  2. 00:40:039 (6,7) - I think there's a spacing mistake here since these are 1.20x apart
  3. 01:14:039 (3) - Not sure about this, since you used really long combos, but I think a NC here may fit, since there's a big gap in the music
  4. 01:22:039 (5,6) - It's really minor, but I think you can figure out a way to re-arrange these sliders in order not to break the spacing
Last Chance

  1. 00:39:372 (7) - Why is there a whsitle here and nothing on 00:31:372 (7) - and 00:47:372 (7) - ?
  2. 00:41:705 - Decrease the volume just a little bit here? Sounds a bit noisy
  3. 01:16:705 (4,5,6) - Uhm, personally I think this spacing here is a bit weird, I understand why you used it, but still... Maybe a NC on note (5) can help in readiblity? Since I expect lots of newbies playing this, and could be hard to recognize


Tidus and Yuna laughing like retards approve this map.
Topic Starter
Myxo

RikiH_ wrote:

Hello there

General
  1. You should add ffx to tags, since this game is also known by nerds as "ffx". Also, since you added "Tidus" maybe you could also add "Yuna"? xD Added both, thanks.
  2. Maybe just a little kiai fountain somewhere may be cool, in my opinion, since a map without kiais is a bit meh Nah I really don't think it fits anywhere in this song.
Last Chance

  1. 00:39:372 (7) - Why is there a whsitle here and nothing on 00:31:372 (7) - and 00:47:372 (7) - ? Because the melody goes up there, while it doesn't at the other points.
  2. 00:41:705 - Decrease the volume just a little bit here? Sounds a bit noisy You are right, fixed!
  3. 01:16:705 (4,5,6) - Uhm, personally I think this spacing here is a bit weird, I understand why you used it, but still... Maybe a NC on note (5) can help in readiblity? Since I expect lots of newbies playing this, and could be hard to recognize Ehh okay I am considering this since many people said this... but honestly I still find it better without NC but I will get some testplays from players of that skill level I suppose.


Tidus and Yuna laughing like retards approve this map.
Thank you! :)
Mao
CBH

Come[Back]Home wrote:

Mao's Simple

Also ich will erstmal was zu den NC's hier sagen, ich find das Einige nicht wirklich zu dem Lied passen.

00:08:039 (2) - Ich verstehe z.B. hier nicht warum du da keinen nc machst, würde das nicht irgendwie auch mehr zum Lied passen? Nach dem 1. Slider ist doch sogut wie Stille und denn kommt erst ein Weiterer, ich denke da würde ein nc mehr zum Lied passen.
00:16:039 (6) - Das gleiche auch hier, am Anfang der Combo wird das Piano ja sogesehen immer leiser oder tiefer, aber hier 00:16:039 (6) - kommt ein hoher Ton der mit den davor nicht mehr wirklich zusammenpasst wenn du verstehst was ich ich meine, deswegen würde ich dem Slider auch ein nc geben.
00:24:039 (6) - Hier eigentlich das gleiche
00:32:039 (4) - Hier hört man doch eigentlich ziemlich stark dass die Art des Pianos wie es sich anhört ändert, von einer höheren Tonlage zu einer tieferen ab hier 00:32:039 (4) - Deswegen sollte der auch einen NC haben
00:40:039 (6) - Hier von einer tieferen zu einer höheren Tonlage, daher NC

Ich hoffe du verstehst was ich meine, diese NC's würden einfach so gut zu dem Lied passen, wäre Schade ansonsten. Nun zum eigentlichen Modding Naja ich folge eigentlich sehr strikt dem Pattern, dass ich jeden vierten großen weißen Tick ne NC setze, weil in der höheren Diff jeder zweite gesetzt wurde.

00:40:039 (6,7) - Warum ist hier die ds um einiges höher als hier 00:36:039 (1,2) - Daher dass das eig. ne Easy ist sollte die doch gleich bleiben? Neue Spieler lassen sich von sowas doch ziemlich leichst und schnell verwirren. Done.
00:54:039 (4) - Daher dass der Slider ja noch zur Combo gehört denke ich wäre es besser wenn er auch mehr dazu passen würde. Mal als ein schlechtes Beispiel Click Hm, ich überleg mal, aber wieso sollte der Slider nicht in die Combo passen? o.o

Das Einzige was mich richtig stört sind die SV Changes aber naja

Fixed everything else except for the NC thing Ricki said due to my the pattern I chose (NC once every fourth big white tick). Thanks a lot owo/

Code
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 28039
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 58039,62039
DistanceSpacing: 1
BeatDivisor: 1
GridSize: 8
TimelineZoom: 0.4999999

[Metadata]
Title:Zanarukando Nite
TitleUnicode:ザナルカンドにて
Artist:Nobuo Uematsu
ArtistUnicode:植松 伸夫
Creator:Desperate-kun
Version:Mao's Simple
Source:ファイナルファンタジーX
Tags:To Zanarkand Final Fantasy X FFX Square Enix OST Game Soundtrack Tidus Yuna Mao
BeatmapID:1040170
BeatmapSetID:482760

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.900000005960464
SliderTickRate:2

[Events]
//Background and Video events
0,0,"zanarkand.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Colours]
Combo1 : 157,15,242
Combo2 : 255,149,149
Combo3 : 254,241,129

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Topic Starter
Myxo
Updated! :3
Irreversible
Fixed widescreen and some shizzles, nothing else to say~
Mao
wow
Topic Starter
Myxo
Thank you <3
alacat
:3

Artist : 植松伸夫
Please delete space!

Link : http://www.dogearrecords.com/profile/

Romanised Title : Zanarkand nite
"ザナルカンド" is city name and it's Katakana. (Katakana is used for writing foreigner's words in Japanese) so you can use english word for this.
"nite" this word looks like "de"

Link : http://www.square-enix.co.jp/music/sem/page/FFXHD/ Track 2
Topic Starter
Myxo
Fixed, thank you alacat!
Irreversible
whoops should be fine now, thx alacat!
Mao
Good that it's fixed now xD
MoodyRPG
Mao's Simple
  1. 01:22:039 (5) - Little spacing error
alacat

MoodyRPG wrote:

Mao's Simple
  1. 01:22:039 (5) - Little spacing error
and 01:14:039 (3) - same here?

Then, checked this mapset. nothing to say it's really good! call me back whenever you're ready :)
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