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iru1919 - Tenko [Taiko]

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LunaticP
[Oni]
For whole part from 00:00:393 (1) - to 00:10:059 (41) - I suggest either more and less notes
I can see you are trying to follow something but that something keep changing
This how I would do I have to make it dense




00:18:226 (72) - I don't get this note, move to 00:18:392 (72) - and change to k
01:08:976 (202) - d
01:23:059 (306) - k
01:47:059 (479) - if you still want to keep the overlap effect, I suggest turning to 0.95. For now the overlap is too much

[Muzu]
00:12:559 (40) - k
00:54:559 (184) - delete
01:01:642 (217) - delete(?) I don't know if that ddd is needed, or move to 01:02:309 - to make it progressing

[Futsuu]
00:18:726 (27) - k
00:44:726 (79) - add d

[Kantan]
00:01:059 (2) - delete


[Overall]
Muzu is close to rank
Kantan is rather soft but acceptable
Futsuu is a little bit hard, but if there is a change I think the entire map will change to balance that a bit
Oni need some different patten. There are too many dkddd and ddddd .
Topic Starter
Epsile

LunaticP wrote:

[Oni]
For whole part from 00:00:393 (1) - to 00:10:059 (41) - I suggest either more and less notes
I can see you are trying to follow something but that something keep changing
This how I would do I have to make it dense


I didn't do all the changes you said, however I did rearrange the notes to make it at least more clear as to where I was going.

00:18:226 (72) - I don't get this note, move to 00:18:392 (72) - and change to k Changed.
01:08:976 (202) - d Changed.
01:23:059 (306) - k No, this emphasizes the low tom.
01:47:059 (479) - if you still want to keep the overlap effect, I suggest turning to 0.95. For now the overlap is too much Good point.

[Muzu]
00:12:559 (40) - k
00:54:559 (184) - delete
01:01:642 (217) - delete(?) I don't know if that ddd is needed, or move to 01:02:309 - to make it progressing

[Futsuu]
00:18:726 (27) - k Alrighty.
00:44:726 (79) - add d Gotcha.

[Kantan]
00:01:059 (2) - delete Done.


[Overall]
Muzu is close to rank
Kantan is rather soft but acceptable
Futsuu is a little bit hard, but if there is a change I think the entire map will change to balance that a bit
Oni need some different patten. There are too many dkddd and ddddd .
Thank you for the mod! I'll be modding your map shortly.
Realazy

Tyistiana wrote:

[ Ayyri's Muzukashii]
Kiai time inconsistent compare to another difficulty. I think that kiai time usage should be same on all difficulty.

00:44:726 - 00:55:392 - Maybe change to d , it follow the main melody well and it would make a consistency to 00:43:392 (137,139) pitch as well.
00:49:392 - Maybe change to d , the reason almost same as above. But I think that to concentrate to the drums sound here might be better.

Realazy wrote:

[Ayyri's Muzukashii]

00:14:226 (45,46) - could ctrl+g those 2 since the 2nd note is lower pitched?
00:14:892 (48,49) - could also ctrl+g those, so you could have a don on that really low pitched piano note
01:16:559 (287,288,289) - could be nice to have a kkk triple here instead to differentiate this triple from the ones following the kicks? besides, the pitch is actually higher on this than on the next 2 notes, so you could try kkk d d

very good diff give me more

LunaticP wrote:

[Muzu]
00:12:559 (40) - k
00:54:559 (184) - delete
01:01:642 (217) - delete(?) I don't know if that ddd is needed, or move to 01:02:309 - to make it progressing


wtf replying to my own mod???????
Nifty
ugh v1

Kantan

◾ 01:47:059 - Make this a finisher.
Futsuu

◾ 00:21:059 - place note to balance with kantan.
◽ 00:28:059 - add a note here to make difference between kantan and futsuu more apparent, also, this pattern you already have in the majority of this section. ALSO, muzu is already almost full 1/1 here.
◾ 01:45:726 (235) - This is awkward because it's the only diff with a K. Upper have triples, kantan has nothing. I would make that note a D (to match higher diffs kinda, and map the same pattern you did in the kantan by placing a note after it and deleting the next note, then adding a K before the D at the end.
Ayyri's Muzukashii

◾ 00:08:059 (25) - Remove this so it's not the same rhythm pattern as oni?
Oni

◾ 00:21:726 - muzu and oni are almost the exact same here but I don't think you can do much about it, pretty boring section.
◽ In the beginning up until 20 seconds, the muzu may be more difficult than the oni, especially at 00:13:726 - .

boring song, ez map?
Realazy

Nifty wrote:

Ayyri's Muzukashii

◾ 00:08:059 (25) - Remove this so it's not the same rhythm pattern as oni?
she change
Remus
Didn't check this mapset, but good luck \:D/
This is one of my favourite songs and i even wanted to map it too.
Won't mind if i write some suggestions soon? Really want to see that song ranked.
Stefan
Two years already? Heck, where did the time go

[Oni]
my 2ct but the SV for the kiai doesn't feel so comfy to play. You could nerf it down to 1.00x~1.05x. It isn't bad per se but not my taste.
the volume setup looks weird, I also felt in a testplay it isn't really optimal. The relatively sudden drop from 75% to 50% at 00:30:226 - to 00:36:726 - doesn't make sense at all, the song doesn't become calmer, except for 01:47:059 - so the volume setup should constantely increase the SV instead of decreasing.

00:20:226 (77,78,79) - use 0.77x~.79x SV to make the transistion with 00:20:726 (1) - smoother.
00:43:059 - 00:53:726 - This part of the map feels pretty unstructured, like 00:48:393 (91,92,93,94,95) - is too obscure to hear our what you're following or the general usage of the kat notes that tries to follow the relatively calm japanese instrument in the backgroung while the synth clash is more significant. Maybe you could make use of these ideas:
00:43:059 - 00:45:726 - https://derpovic.s-ul.eu/yaiVEPOM.png
00:46:059 - 00:48:059 - https://derpovic.s-ul.eu/t547lSlZ.png
00:48:392 - 00:51:059 - https://derpovic.s-ul.eu/feqMVMMF.png
00:53:726 - line can be remove, there is no use for it.
01:46:895 - and 01:47:059 - don't reduce the SV here, it causes unrankable overlaps. if you go and keep the SV for the kiai unchanged, keep the last two consistent.

[Futsuu]
Kiai - the kiai section is pretty long so some (longer) breaks would be appropriate to have. I will leave this to you where you gonna put them, try to include some 2/1 breaks, else you could ask me for assistance.

[Kantan]
Kiai - pretty much the same about break phases, one-two 4/1 breaks should be included to provide some rest time for new players.
Topic Starter
Epsile

Nifty wrote:

ugh v1

Kantan

◾ 01:47:059 - Make this a finisher.
alright.
Futsuu

◾ 00:21:059 - place note to balance with kantan.
◽ 00:28:059 - add a note here to make difference between kantan and futsuu more apparent, also, this pattern you already have in the majority of this section. ALSO, muzu is already almost full 1/1 here.
◾ 01:45:726 (235) - This is awkward because it's the only diff with a K. Upper have triples, kantan has nothing. I would make that note a D (to match higher diffs kinda, and map the same pattern you did in the kantan by placing a note after it and deleting the next note, then adding a K before the D at the end.

Did all these.
Ayyri's Muzukashii

◾ 00:08:059 (25) - Remove this so it's not the same rhythm pattern as oni?

Oni

◾ 00:21:726 - muzu and oni are almost the exact same here but I don't think you can do much about it, pretty boring section.
◽ In the beginning up until 20 seconds, the muzu may be more difficult than the oni, especially at 00:13:726 - .

I'll see what I can do to balance.
boring song, ez map?
Annabel
maybe it'll actually happen this time
Topic Starter
Epsile

Stefan wrote:

Two years already? Heck, where did the time go

[Oni]
my 2ct but the SV for the kiai doesn't feel so comfy to play. You could nerf it down to 1.00x~1.05x. It isn't bad per se but not my taste.
the volume setup looks weird, I also felt in a testplay it isn't really optimal. The relatively sudden drop from 75% to 50% at 00:30:226 - to 00:36:726 - doesn't make sense at all, the song doesn't become calmer, except for 01:47:059 - so the volume setup should constantely increase the SV instead of decreasing.

I adjusted accordingly. PM me specifically what you'd like me to change with this.

00:20:226 (77,78,79) - use 0.77x~.79x SV to make the transistion with 00:20:726 (1) - smoother.
00:43:059 - 00:53:726 - This part of the map feels pretty unstructured, like 00:48:393 (91,92,93,94,95) - is too obscure to hear our what you're following or the general usage of the kat notes that tries to follow the relatively calm japanese instrument in the backgroung while the synth clash is more significant. Maybe you could make use of these ideas:
00:43:059 - 00:45:726 - https://derpovic.s-ul.eu/yaiVEPOM.png
00:46:059 - 00:48:059 - https://derpovic.s-ul.eu/t547lSlZ.png
00:48:392 - 00:51:059 - https://derpovic.s-ul.eu/feqMVMMF.png
00:53:726 - line can be remove, there is no use for it.
01:46:895 - and 01:47:059 - don't reduce the SV here, it causes unrankable overlaps. if you go and keep the SV for the kiai unchanged, keep the last two consistent.

[Futsuu]
Kiai - the kiai section is pretty long so some (longer) breaks would be appropriate to have. I will leave this to you where you gonna put them, try to include some 2/1 breaks, else you could ask me for assistance.

[Kantan]
Kiai - pretty much the same about break phases, one-two 4/1 breaks should be included to provide some rest time for new players.


Definitely gonna be trying some things out with the lower difficulties. I haven't touched this map in a while, I'll see what I can do.
Annabel

General


  1. Add eiri- to tags since I changed my username. (Still keep Ayyri in there though.)


Kantan


  1. 00:04:392 - Consider making this a d to have more emphasis on the higher pitch foreground piano, versus favouring the changing pitches of the background piano like you did for the first three notes.
  2. 00:09:059 - There's no sound here, just the drift from the piano at 00:08:892 - . I'd highly recommend removing it for this reason. Moreover, it would add more contrast to highlight how high the piano was at 00:04:392 - the three here, as opposed to the rest of this section.
  3. 00:14:392 - This could possibly be deleted to put more focus on the more shamisen oriented bit of right before it 00:11:059 - , and to be more consistent with what you did in the opening, at 00:03:726 - . (It would also help with showing the difference between the shamisen -> piano -> synth change during this section.)
  4. 00:21:059 - and 00:21:392 - These could be removed to add more emphasis to the start of the next section, 00:21:726 - and provide a nice 4/1 break, which is a nice lead in as well.
  5. 00:21:726 - I know a new section starts here, but it doesn't sound so prominent that it would warrant a finisher.
  6. 00:32:392 - Same thing for here as the above point. I would recommend considering this due to the fact that you're already being inconsistent with this idea at 00:43:059 - and 00:53:726 - .
  7. 00:34:059 - Why not keep consistency with the drum + kick background rhythm, and have this as a d? It would also work better in terms of the shamisen's pitch.
  8. 00:53:726 - to 01:04:392 - Why the sudden drop in density for this section? The section builds upon the previous two verses, by adding more and more frequent kicks each measure. I'd honestly recommend reconsidering your rhythm and break choices here. (Since adding more notes would require more breaks at this difficulty level.)
  9. 01:05:059 - This may change based on the above suggestion, but this note could be deleted to have a cool 4/1 break here, since those aren't too common in this difficulty. Furthermore, it would go well with the held flute at the beginning of the kiai, and emphasize how the shamisen grows in pitch at 01:05:726 - .
  10. 01:11:392 - and 01:12:059 - Both of these could be deleted to remove the repetition in patterns between not similar rhythms. (k d k for both the flute/violin and drum/kick.) Also, it would provide a nice break for new players.
  11. 01:13:392 - to 01:15:392 - You could do something like this to better follow the the violin and kicks, while not making the patterns too long, and would follow each of their pitches better, respectively.
  12. 01:16:392 - I'd recommend adding a d here to follow the 1/4 shamisen here.
  13. 01:18:726 - to 01:20:392 - Something like this could fit the melody a bit better here, while still being consistent with the kicks. (And avoid overusing k d k.)
  14. 01:21:726 - I'd suggest adding a note for the melody here.
  15. 01:23:726 - Change to d to stay consistent with the fact that you're primarily using k's for the kicks here.
  16. 01:24:059 - This could be deleted to better emphasize the melody at 01:23:726 - and 01:24:392 - .
  17. 01:25:726 - From here to the end of the chorus, it feels like it's less dense than the first verse, yet it's usually the other way around? (First being easier than the second.) So, I'd bare that in mind when looking over that part.
  18. 01:30:392 - If you're going to have a note at 01:30:059 - to follow the kicks instead of the melody, I would recommend that you add a note at 01:30:392 - to follow the 1/4 drums here.
  19. 01:31:059 - Are you purposely ignoring the flute's melody here? Because it feels a bit disorienting to not be able to clearly differentiate which rhythm you're following when it's fairly similar to the first verse.
  20. 01:36:392 - Missing a finish?
  21. 01:39:726 - Remove this, since it's not going with the main melody and it feels a tad bit awkward as a filler note.
  22. 01:42:059 - From here until the end, why follow solely the kicks, when the flute is the same as the first time? It would make more sense if the kicks were repeating or growing in intensity, but it just feels like the rhythm is too inconsistent here. Especially when parts like 01:45:726 - could be mapped to show progression between the two parts.
Topic Starter
Epsile

eiri- wrote:

General


  1. Add eiri- to tags since I changed my username. (Still keep Ayyri in there though.)


Kantan


  1. 00:04:392 - Consider making this a d to have more emphasis on the higher pitch foreground piano, versus favouring the changing pitches of the background piano like you did for the first three notes.
  2. 00:09:059 - There's no sound here, just the drift from the piano at 00:08:892 - . I'd highly recommend removing it for this reason. Moreover, it would add more contrast to highlight how high the piano was at 00:04:392 - the three here, as opposed to the rest of this section.
  3. 00:14:392 - This could possibly be deleted to put more focus on the more shamisen oriented bit of right before it 00:11:059 - , and to be more consistent with what you did in the opening, at 00:03:726 - . (It would also help with showing the difference between the shamisen -> piano -> synth change during this section.)
  4. 00:21:059 - and 00:21:392 - These could be removed to add more emphasis to the start of the next section, 00:21:726 - and provide a nice 4/1 break, which is a nice lead in as well.
  5. 00:21:726 - I know a new section starts here, but it doesn't sound so prominent that it would warrant a finisher. Doesn't hurt to give it an extra kick. I might change it later if others say something about it.
  6. 00:32:392 - Same thing for here as the above point. I would recommend considering this due to the fact that you're already being inconsistent with this idea at 00:43:059 - and 00:53:726 - .
  7. 00:34:059 - Why not keep consistency with the drum + kick background rhythm, and have this as a d? It would also work better in terms of the shamisen's pitch.
  8. 00:53:726 - to 01:04:392 - Why the sudden drop in density for this section? The section builds upon the previous two verses, by adding more and more frequent kicks each measure. I'd honestly recommend reconsidering your rhythm and break choices here. (Since adding more notes would require more breaks at this difficulty level.) The thing is that I wouldn't want a difficulty spike right in the build-up. My main issue with adding more notes in with that is that I might have to buff my futsuu even more to make up for the difference. That's a problem for me because it's already buffed, and I'm not sure what I can do to buff it more. I need the balance between the two difficulties.
  9. 01:05:059 - This may change based on the above suggestion, but this note could be deleted to have a cool 4/1 break here, since those aren't too common in this difficulty. Furthermore, it would go well with the held flute at the beginning of the kiai, and emphasize how the shamisen grows in pitch at 01:05:726 - .
  10. 01:11:392 - and 01:12:059 - Both of these could be deleted to remove the repetition in patterns between not similar rhythms. (k d k for both the flute/violin and drum/kick.) Also, it would provide a nice break for new players.
  11. 01:13:392 - to 01:15:392 - You could do something like this to better follow the the violin and kicks, while not making the patterns too long, and would follow each of their pitches better, respectively.
  12. 01:16:392 - I'd recommend adding a d here to follow the 1/4 shamisen here.
  13. 01:18:726 - to 01:20:392 - Something like this could fit the melody a bit better here, while still being consistent with the kicks. (And avoid overusing k d k.)
  14. 01:21:726 - I'd suggest adding a note for the melody here.
  15. 01:23:726 - Change to d to stay consistent with the fact that you're primarily using k's for the kicks here.
  16. 01:24:059 - This could be deleted to better emphasize the melody at 01:23:726 - and 01:24:392 - . I'm emphasizing the drums here, and keeping the melody a background thing for now. I bounce between that and the drums often, which is what I aim for most of the time to keep a player on edge regardless of the difficulty.
  17. 01:25:726 - From here to the end of the chorus, it feels like it's less dense than the first verse, yet it's usually the other way around? (First being easier than the second.) So, I'd bare that in mind when looking over that part. That's a stylistic thing for me, but I might change something with that section later on. I'll need ideas first.
  18. 01:30:392 - If you're going to have a note at 01:30:059 - to follow the kicks instead of the melody, I would recommend that you add a note at 01:30:392 - to follow the 1/4 drums here.
  19. 01:31:059 - Are you purposely ignoring the flute's melody here? Because it feels a bit disorienting to not be able to clearly differentiate which rhythm you're following when it's fairly similar to the first verse.
  20. 01:36:392 - Missing a finish?
  21. 01:39:726 - Remove this, since it's not going with the main melody and it feels a tad bit awkward as a filler note.
  22. 01:42:059 - From here until the end, why follow solely the kicks, when the flute is the same as the first time? It would make more sense if the kicks were repeating or growing in intensity, but it just feels like the rhythm is too inconsistent here. Especially when parts like 01:45:726 - could be mapped to show progression between the two parts.
Annabel

General

  1. eiri- not -eiri for the tags.

Kantan

  1. 01:44:059 - Delete one of these, they're overlapping each other. It's unrankable.

Futsuu

  1. 00:00:393 - I would highly recommend referencing the Kantan when adding some notes to the opening of this difficulty. Because they're extremely close at the moment, which makes for bad spread and difficulty progression amounst the two difficulties.
  2. 00:45:392 - Could be deleted, since you switched to following the shamisen at 00:45:726 - and 00:46:226 - .
  3. 00:50:059 - Consider adding a note for the flute here.
  4. 01:04:392 - Missing a finish.
  5. 01:16:059 - and 01:44:059 - k for the kicks here.
  6. 01:19:392 - Similar to the above point.
  7. 01:25:726 - and 01:36:392 - Also missing finishes.
  8. 01:45:892 - and 01:46:226 - Could add d's here for consistency with the other 1/2 patterns in the kiai, and to have some variation from the 1/1 patterns here.
  9. 01:46:392 - Seems like a misplaced finish, since there's nothing different about this note. It also deemphasizes 01:47:059 - with how it currently is.

Oni

  1. 00:05:892 - and 00:07:392 - Really faint notes here, dunno if you'd wanna map them or not.
  2. 00:09:226 - Change to d, since it's more similar in pitch to 00:08:892 - and 00:09:559 - than 00:08:726 - , 00:09:726 - , and 00:09:892 -.
  3. 00:13:226 - Could blend the two layers of rhythm here, by adding a d, like you did when the shamisen stopped at 00:13:726 - .
  4. 00:16:226 - There's a piano note here, but it might've just been ignored intentionally for emphasis. Yet, it seems weird to ignore it here, if you mapped it fully in the opening.
  5. 00:17:059 - Should be at 00:16:892 - to properly follow the flute. Right now, it's 1/2 too late.
  6. 00:21:059 - and 00:21:392 - While these notes aren't following something super prominent, it's evident that they would be going with the fading synth here. I would recommend one of the following options: 1) Lowering the volume about, 25% on each note to 00:20:726 - , 75%, 00:21:059 - , 50%, etc. 2) Removing both notes entirely to give greater emphasis to the high pitched piano at 00:20:726 - , along with the oncoming drums at 00:21:726 - . 3) Having them as d's instead of k's, since the sound that they're following is a low less powerful than 00:20:726 - , and feels more distracting than anything with how it's currently mapped. (I would honestly recommend 2 or 1. But most notably 2, since the rhythm isn't very apparent unless you're view the map in editor.)
  7. 00:36:892 - Unlike 00:27:559 - , there's no flute to follow here. So I would honestly just suggest removing this note.
  8. 00:39:559 - Similar to the above point.
  9. 00:43:392 - and 00:43:726 - Ctrl+G to better follow the kick and drum here.
  10. 00:53:392 - The 1/4 drum that you're mapping actually occurs at 00:53:309 - , instead of at 00:53:476 - and 00:53:642 - . (But arguarbly, you could just leave a note at 00:53:476 - , since there's still the faint drift from 00:53:392 - .)
  11. 01:03:726 - This was very likely intentionally, but I think it would form a better build up if you added a note for the drum 01:03:726 - , since you would already have the power from the first verse at 01:03:059 - , so not following the second verse seems a little bit odd in terms of break usage.
  12. 01:04:059 - Same as 00:53:392 -.
  13. Following the above suggestion, 01:04:392 - I would recommend that you make this a D to stay consistent with your other difficulties.
  14. 01:05:059 - Change to k to better follow the melody, like you did at 01:05:226 - .
  15. 01:06:226 - Could be kdk for pitch relevancy.
  16. Going off of the above suggestion, 01:06:559 - and 01:06:726 - could be Ctrl+G'd to better follow the drum and kick at the end of this phrase.
  17. 01:09:392 - k ddk would better suit the flute at 01:09:726 - , and the kick at 01:09:392 - .
  18. 01:11:726 - k for the flute here.
  19. 01:12:892 - ddkdk for a similar reason to the above point.
  20. 01:14:226 - Why ignore the flute here? (You could just add a k so the drums at 01:14:392 - and 01:14:559 - still stand out.
  21. 01:14:892 - Here seems like a better place as opposed to the above point. Because then you would add more impact to the start of the new verse for the melody at 01:15:059 - , while still showing how the flute is being held at 01:14:726 - .
  22. 01:20:059 - , 01:30:726 - , and 01:41:392 - Inconsistent finisher placement when you compare it to the rest of the melody, and more so your other difficulties.
  23. 01:20:892 - Same as 01:04:892 - .
  24. 01:22:392 - and 01:23:059 - I'd recommend making both of these k's to better emphasis the flute.
  25. 01:23:642 - and 01:23:726 - Ctrl+G to better recognize the flute melody, as opposed to the background snare. (Could even be ddkkd to show that the sound is being held here.)
  26. 01:25:642 - Since you haven't used 1/4+finisher patterns anywhere else in this difficulty so far, I would suggest just deleting this note, as to not create a stark inconsistency and difficulty spike for this type of a pattern.
  27. 01:31:726 - and 01:31:809 - kk for the flute melody.
  28. 01:34:392 - and 01:45:059 - Similar to the above point.
  29. 01:35:726 - and 01:45:892 - Also k, for the melody.
  30. 01:36:309 - , 01:41:309 - , and 01:42:392 - Similar to 01:25:642 - .
  31. 01:41:142 - Missing a note for the drums here.
  32. 01:44:392 - Could be a k to differentiate it from the snare at 01:44:309 - .
  33. 01:46:392 - kkd to better go with the held flute here.
Topic Starter
Epsile

eiri- wrote:

General

  1. eiri- not -eiri for the tags.

Kantan

  1. 01:44:059 - Delete one of these, they're overlapping each other. It's unrankable. Oops!

Futsuu

  1. 00:00:393 - I would highly recommend referencing the Kantan when adding some notes to the opening of this difficulty. Because they're extremely close at the moment, which makes for bad spread and difficulty progression amounst the two difficulties. I've made changes accordingly. Message me if you think there could be other things added.
  2. 00:45:392 - Could be deleted, since you switched to following the shamisen at 00:45:726 - and 00:46:226 - . Yeah.
  3. 00:50:059 - Consider adding a note for the flute here. Aight.
  4. 01:04:392 - Missing a finish. Yup.
  5. 01:16:059 - and 01:44:059 - k for the kicks here. Yeah and yeah.
  6. 01:19:392 - Similar to the above point. Did a ctrl + g.
  7. 01:25:726 - and 01:36:392 - Also missing finishes. Added a finish to the first one, didn't add one to the second one because it isn't a huge finisher thing.
  8. 01:45:892 - and 01:46:226 - Could add d's here for consistency with the other 1/2 patterns in the kiai, and to have some variation from the 1/1 patterns here.
  9. 01:46:392 - Seems like a misplaced finish, since there's nothing different about this note. It also deemphasizes 01:47:059 - with how it currently is. To end the song with finishers is a stylistic thing of mine, I would rather keep it. I changed the last finisher to a K to contrast with it, though.

Oni

  1. 00:05:892 - and 00:07:392 - Really faint notes here, dunno if you'd wanna map them or not. Removed a note to emphasize the piano more.
  2. 00:09:226 - Change to d, since it's more similar in pitch to 00:08:892 - and 00:09:559 - than 00:08:726 - , 00:09:726 - , and 00:09:892 -. Yup.
  3. 00:13:226 - Could blend the two layers of rhythm here, by adding a d, like you did when the shamisen stopped at 00:13:726 - . Alright.
  4. 00:16:226 - There's a piano note here, but it might've just been ignored intentionally for emphasis. Yet, it seems weird to ignore it here, if you mapped it fully in the opening. Indeed it was to make it more dramatic for the instrument in the background. Reason being the fact that it's a new instrument being introduced, so I would wanna make the new thing seem more prominent.
  5. 00:17:059 - Should be at 00:16:892 - to properly follow the flute. Right now, it's 1/2 too late. Oops.
  6. 00:21:059 - and 00:21:392 - While these notes aren't following something super prominent, it's evident that they would be going with the fading synth here. I would recommend one of the following options: 1) Lowering the volume about, 25% on each note to 00:20:726 - , 75%, 00:21:059 - , 50%, etc. 2) Removing both notes entirely to give greater emphasis to the high pitched piano at 00:20:726 - , along with the oncoming drums at 00:21:726 - . 3) Having them as d's instead of k's, since the sound that they're following is a low less powerful than 00:20:726 - , and feels more distracting than anything with how it's currently mapped. (I would honestly recommend 2 or 1. But most notably 2, since the rhythm isn't very apparent unless you're view the map in editor.) I went with options 1 and 3 because while I do wanna keep those notes there for buildup, I admit they weren't the best in regards to context.
  7. 00:36:892 - Unlike 00:27:559 - , there's no flute to follow here. So I would honestly just suggest removing this note. Alright.
  8. 00:39:559 - Similar to the above point. Okay.
  9. 00:43:392 - and 00:43:726 - Ctrl+G to better follow the kick and drum here. Dunno how I missed that.
  10. 00:53:392 - The 1/4 drum that you're mapping actually occurs at 00:53:309 - , instead of at 00:53:476 - and 00:53:642 - . (But arguarbly, you could just leave a note at 00:53:476 - , since there's still the faint drift from 00:53:392 - .) I think you meant 00:53:226 - , but regardless I changed it.
  11. 01:03:726 - This was very likely intentionally, but I think it would form a better build up if you added a note for the drum 01:03:726 - , since you would already have the power from the first verse at 01:03:059 - , so not following the second verse seems a little bit odd in terms of break usage. It was intentional, but people told me I should add breaks so the map isn't as dense. I'm adding it unless someone else says something.
  12. 01:04:059 - Same as 00:53:392 -. This was intentional to emphasize the buildup into the chorus.
  13. Following the above suggestion, 01:04:392 - I would recommend that you make this a D to stay consistent with your other difficulties. That's unrankable. I'd have to change it to K if anything, which I can do, but not a D.
  14. 01:05:059 - Change to k to better follow the melody, like you did at 01:05:226 - . i love this
  15. 01:06:226 - Could be kdk for pitch relevancy. To my ears it doesn't sound like this would work.
  16. Going off of the above suggestion, 01:06:559 - and 01:06:726 - could be Ctrl+G'd to better follow the drum and kick at the end of this phrase. I'm actually following the shimasen rather than the drums. If it's better to follow the drums, I'll change it. I'm keeping k d for now, though.
  17. 01:09:392 - k ddk would better suit the flute at 01:09:726 - , and the kick at 01:09:392 - . Yup.
  18. 01:11:726 - k for the flute here. Alright.
  19. 01:12:892 - ddkdk for a similar reason to the above point. Sounds good.
  20. 01:14:226 - Why ignore the flute here? (You could just add a k so the drums at 01:14:392 - and 01:14:559 - still stand out.
  21. 01:14:892 - Here seems like a better place as opposed to the above point. Because then you would add more impact to the start of the new verse for the melody at 01:15:059 - , while still showing how the flute is being held at 01:14:726 - . I love this much more than the previous point. I want to have more small breaks in the song since it's so dense, and this flows much better with what I had in mind.
  22. 01:20:059 - , 01:30:726 - , and 01:41:392 - Inconsistent finisher placement when you compare it to the rest of the melody, and more so your other difficulties. Alright.
  23. 01:20:892 - Same as 01:04:892 - . Doesn't fit to what I'd like in regards to difficulty.
  24. 01:22:392 - and 01:23:059 - I'd recommend making both of these k's to better emphasis the flute.
  25. 01:23:642 - and 01:23:726 - Ctrl+G to better recognize the flute melody, as opposed to the background snare. (Could even be ddkkd to show that the sound is being held here.)
  26. 01:25:642 - Since you haven't used 1/4+finisher patterns anywhere else in this difficulty so far, I would suggest just deleting this note, as to not create a stark inconsistency and difficulty spike for this type of a pattern.
  27. 01:31:726 - and 01:31:809 - kk for the flute melody. Added a k.
  28. 01:34:392 - and 01:45:059 - Similar to the above point. Okay.
  29. 01:35:726 - and 01:45:892 - Also k, for the melody. (y)
  30. 01:36:309 - , 01:41:309 - , and 01:42:392 - Similar to 01:25:642 - . Eyup.
  31. 01:41:142 - Missing a note for the drums here. Triplet was placed wrong, fixed.
  32. 01:44:392 - Could be a k to differentiate it from the snare at 01:44:309 - . Made note before it k instead.
  33. 01:46:392 - kkd to better go with the held flute here. I'm hugely emphasizing the drums here.
Bowashe
Oni
00:01:726 - the beggining feels bad for me. I would suggest deleting some notes and making a little buildup since 6 note patterns feels odd imo even if its 1/2. Try to delete these notes and see if it sounds better for you 00:01:726 - 00:03:059 - 00:04:392 - 00:07:226 - And add a note here 00:05:559 -
00:13:392 - k to emphasize drop in pitch on the next note
00:29:726 - you can try to follow trumpet here and make a little variation here, since this part is just kdddkdddkdddk on 1/1 with some notes deleted in between | 00:40:392 - same
00:43:393 (66,67) - ctrl+g? i think you can switch to that string instrument here already or instead ctrl+g these two notes 00:45:059 (74,75) - because 00:45:059 - its the same sound as 00:43:726 -
00:49:392 - d and 00:49:726 - delete this one? sounds a lot better to me
00:53:559 - move to 00:53:642 - ? im not sure about this one tho because of the bpm...
00:54:559 - this part feels like you skipped too much here escpecially compared to 01:08:392 - where you go full in with 1/2 mixed with 1/4s in kiai . Try to delete these notes 00:54:559 - 00:57:059 - and adding notes here 00:55:226 - 00:55:559 - 00:56:892 - 00:58:226 - and see if that sounds better to you
01:12:309 - delete this note? sound better to me w/o it
01:22:476 - add a note here? just like you did here 01:32:892 -
01:34:476 - and delete this one since it isnt as intense as it was earlier imo
01:38:476 - add a note here? same reason as before

Ayyri's Muzu
00:07:726 - kd kk kd? sounds better to me
00:29:726 (95) - same as in Oni diff - you can try to follow trumpet here and make a little variation here, since this part is just kdddkdddkdddk on 1/1 with some notes deleted in between | 00:40:392 - same
Cute diff (owo)b

Futsuu
00:08:726 - move to 00:08:892 - ?
00:49:892 - why would you put a note here? move to 00:50:059 -
01:25:559 - add a note here to match density of the song better?

Kantan
00:17:059 - delete? it creates too much density on this pattern i think
00:55:726 - imo you should include some more breaks here since it feels like too much. Try deleting these notes and see if that sounds better to you: 00:55:726 - 00:59:726 -
01:17:392 - delete? same reason as before
01:19:392 - k? that string instrument get really high here
01:25:726 - why sudden change from almost 1/1 continous mapping for a long time to such a low density patterns? try adding some notes here
01:43:226 - this sudden change of rhythm there can be confusing for new players - you can try to simplify it by moving this note to 01:43:392 -
Topic Starter
Epsile

Bowashe wrote:

Oni
00:01:726 - the beggining feels bad for me. I would suggest deleting some notes and making a little buildup since 6 note patterns feels odd imo even if its 1/2. Try to delete these notes and see if it sounds better for you 00:01:726 - 00:03:059 - 00:04:392 - 00:07:226 - And add a note here 00:05:559 - Sounds fine to me with your changes.
00:13:392 - k to emphasize drop in pitch on the next note I'm emphasizing the pitch beforehand.
00:29:726 - you can try to follow trumpet here and make a little variation here, since this part is just kdddkdddkdddk on 1/1 with some notes deleted in between | 00:40:392 - same Yeah.
00:43:393 (66,67) - ctrl+g? i think you can switch to that string instrument here already or instead ctrl+g these two notes 00:45:059 (74,75) - because 00:45:059 - its the same sound as 00:43:726 - It's a bit iffy, but I'll change it.
00:49:392 - d and 00:49:726 - delete this one? sounds a lot better to me Inspired me to do things along with this.
00:53:559 - move to 00:53:642 - ? im not sure about this one tho because of the bpm... No, this drum line is 5 1/4 notes.
00:54:559 - this part feels like you skipped too much here escpecially compared to 01:08:392 - where you go full in with 1/2 mixed with 1/4s in kiai . Try to delete these notes 00:54:559 - 00:57:059 - and adding notes here 00:55:226 - 00:55:559 - 00:56:892 - 00:58:226 - and see if that sounds better to you I like this.
01:12:309 - delete this note? sound better to me w/o it Alrighty.
01:22:476 - add a note here? just like you did here 01:32:892 - Okayyy.
01:34:476 - and delete this one since it isnt as intense as it was earlier imo Fair.
01:38:476 - add a note here? same reason as before Didn't add a note, but modified that tiny section.

Ayyri's Muzu
00:07:726 - kd kk kd? sounds better to me
00:29:726 (95) - same as in Oni diff - you can try to follow trumpet here and make a little variation here, since this part is just kdddkdddkdddk on 1/1 with some notes deleted in between | 00:40:392 - same
Cute diff (owo)b

Futsuu
00:08:726 - move to 00:08:892 - ?
00:49:892 - why would you put a note here? move to 00:50:059 - I put it here to add a bit of consistency with the other difficulties, along with emphasis on the flute. No change.
01:25:559 - add a note here to match density of the song better? Ehh, seems a little off-putting. I'll keep it for now.

Kantan
00:17:059 - delete? it creates too much density on this pattern i think
00:55:726 - imo you should include some more breaks here since it feels like too much. Try deleting these notes and see if that sounds better to you: 00:55:726 - 00:59:726 - Alright.
01:17:392 - delete? same reason as before Yeah.
01:19:392 - k? that string instrument get really high here .heaY
01:25:726 - why sudden change from almost 1/1 continous mapping for a long time to such a low density patterns? try adding some notes here I'm giving players a small break during the kiai.
01:43:226 - this sudden change of rhythm there can be confusing for new players - you can try to simplify it by moving this note to 01:43:392 - Alright.
Annabel

Bowashe wrote:

Ayyri's Muzu
00:07:726 - kd kk kd? sounds better to me oke.
00:29:726 (95) - same as in Oni diff - you can try to follow trumpet here and make a little variation here, since this part is just kdddkdddkdddk on 1/1 with some notes deleted in between | 00:40:392 - same i kinda like the simplicity of this rhythm, because it makes the other sections stand out more.
Cute diff (owo)b thanks!! :3c
Raytoly
hello
[Oni]

00:57:059 - I guess you missed this snare sound,please add k to follow the sound.in overall of the map you emphasis them by k
01:15:059 ~ 01:17:392 - as I considered,you should add some 5-plets there to make it consistent 01:04:392 ~ 01:06:726 - you use one 5-plets in the section
01:12:559 - delete to make it consistent 01:23:226 and it can make flow is smoother
01:42:059 ~ 01:47:059 - hmm in the last section you should make those harder by change colors of notes example 01:42:059 - change to k dddkd k kkd

it's ok but it need more some consistently andconsider making some balance of spread

[Ayyri's Muzukashii]

01:31:392 - I feel triplet in the section is feel improper,you just using it in 01:30:059 (349,350,351,352,353,354) ,you could make spacing of triplets is look more balance and spread look more well,I suggest you delete 01:31:726 (358,359) - 01:34:392 (370,371) and make triplets 01:33:059 instead and 01:35:726 you can make triplets as you want
01:41:726 ~ 01:45:392 - same as before^

I'm always see eggs in almost all of map I have modded ._.

[Futsuu]

00:00:393 ~ 00:21:726 - please consider whice sound you following .as I heard 00:01:726 you have emphasized piano sound with low tone and 00:03:059 (5) - 00:04:392 (7) - 00:05:392 (8) - is same, so 00:08:226 (13,14,15) isn't good flow to follow another sound while this section following the piano with low tone
actually you just make d ddk flow is ready smoother and fit the piano
and for 00:11:726 (18,19,20,21) - considering from 00:11:059 change to d ddk k d instead to follow piano same as before (both are in 1/1 snap)
00:46:226 (90) - around there I'm always see you emphasized snare sound and following it so why you don't move to 00:46:392 to follow snare sound?
and 00:47:559 (92) move to 00:47:726 too
00:49:892 (98) - move to 00:50:059 to follow drum sound,as I considered in the diffi and overall,mainly sound you following is drum and snare,please consider making them to follow all of snare and drum sound please.mix all of sound is really unconfortable to play and kinda weird a lot
01:40:392 (229) - I know you just want to make it different but please change to d to emphasize snare sound please.you already made familat/same patterns from there 01:04:392
01:44:059 (239,240,241,242,243,244,245,246) - don't forgot to format them to follow snare,my suggest is from 01:44:392 change to like this


this diffi is need to improve about flow and whice sound you following

[Kantan]

01:27:059 ~ 01:29:726 - you should make balance of notes is more better and consistent,you should adding more notes same as 01:05:726 because those are same andconsistent can be better a bit

idk why this diffi is well than futsuu a lot lol

gl man,don't forgot to mod mine ;)
Topic Starter
Epsile

Rhytoly wrote:

hello
[Oni]

00:57:059 - I guess you missed this snare sound,please add k to follow the sound.in overall of the map you emphasis them by k I missed this entirely, thanks!
01:15:059 ~ 01:17:392 - as I considered,you should add some 5-plets there to make it consistent 01:04:392 ~ 01:06:726 - you use one 5-plets in the section This is one of the calmer sections of the kiai, and I don't see any reflection with those timestamps.
01:12:559 - delete to make it consistent 01:23:226 and it can make flow is smoother Yup.
01:42:059 ~ 01:47:059 - hmm in the last section you should make those harder by change colors of notes example 01:42:059 - change to k dddkd k kkd Doing this.

it's ok but it need more some consistently andconsider making some balance of spread Who's consistency? Never heard of her.

[Ayyri's Muzukashii]

01:31:392 - I feel triplet in the section is feel improper,you just using it in 01:30:059 (349,350,351,352,353,354) ,you could make spacing of triplets is look more balance and spread look more well,I suggest you delete 01:31:726 (358,359) - 01:34:392 (370,371) and make triplets 01:33:059 instead and 01:35:726 you can make triplets as you want
01:41:726 ~ 01:45:392 - same as before^

I'm always see eggs in almost all of map I have modded ._.

[Futsuu]

00:00:393 ~ 00:21:726 - please consider whice sound you following .as I heard 00:01:726 you have emphasized piano sound with low tone and 00:03:059 (5) - 00:04:392 (7) - 00:05:392 (8) - is same, so 00:08:226 (13,14,15) isn't good flow to follow another sound while this section following the piano with low tone
actually you just make d ddk flow is ready smoother and fit the piano
and for 00:11:726 (18,19,20,21) - considering from 00:11:059 change to d ddk k d instead to follow piano same as before (both are in 1/1 snap) I guess I changed things? I dunno. PM me.
00:46:226 (90) - around there I'm always see you emphasized snare sound and following it so why you don't move to 00:46:392 to follow snare sound?
and 00:47:559 (92) move to 00:47:726 too Yeah.
00:49:892 (98) - move to 00:50:059 to follow drum sound,as I considered in the diffi and overall,mainly sound you following is drum and snare,please consider making them to follow all of snare and drum sound please.mix all of sound is really unconfortable to play and kinda weird a lot The way I like to map is to emphasize all sounds equally as a hybrid rather than just focusing on one set thing. I'll see if other people have a problem with this.
01:40:392 (229) - I know you just want to make it different but please change to d to emphasize snare sound please.you already made familat/same patterns from there 01:04:392 I dunno why I had k there.
01:44:059 (239,240,241,242,243,244,245,246) - don't forgot to format them to follow snare,my suggest is from 01:44:392 change to like this
I actually wanna keep consistency with kantan at the end.

this diffi is need to improve about flow and whice sound you following

[Kantan]

01:27:059 ~ 01:29:726 - you should make balance of notes is more better and consistent,you should adding more notes same as 01:05:726 because those are same andconsistent can be better a bit Alright.

idk why this diffi is well than futsuu a lot lol

gl man,don't forgot to mod mine ;) I'll be modding yours right now.
Annabel

Rhytoly wrote:

[Ayyri's Muzukashii]

01:31:392 - I feel triplet in the section is feel improper,you just using it in 01:30:059 (349,350,351,352,353,354) ,you could make spacing of triplets is look more balance and spread look more well,I suggest you delete 01:31:726 (358,359) - 01:34:392 (370,371) and make triplets 01:33:059 instead and 01:35:726 you can make triplets as you want think it's ok rn
01:41:726 ~ 01:45:392 - same as before^ same

I'm always see eggs in almost all of map I have modded ._. yeah, i'm like.. everywhere. lol
Yuzeyun
hey

[Oni]
SV changes are weird, they should be a bit smoother
Example timestamp: 00:20:726 -
That one is definitely weird tho 01:00:059 - there's no music cue at all to justify the change
Volume should be taken care of, jumping from 50 to 75 then going down to 25 at the beginning is better changed to 50 40 30 20 or something of the sort.
Over half the song is <1x, perhaps scale the SV multipler accordingly to have half of it, it feels like you put pretty much 1.26 base SV
HP6 or 7 for 550 notes.

Rhythm
00:54:559 - Missed kick
01:09:559 (43,44) - Delete them to cut the fairly long pattern and also to keep your breaks consistent
01:12:559 - Add notes there and delete 01:13:559 (73,74) -, this cutting feels arbitrary the way it is now.
01:14:226 - Add notes here
01:37:559 (243,244,245) - Feels weird, it drowns the rhythm behind it.

Pattern
01:05:143 (13) - Change this to a don to give more punch to 01:05:226 (14,15) -
01:12:726 (66,67,68,69,70,71,72) - More of a personal preference, but k kdkkd k fits a bit better.
01:26:226 (160,161,162,163,164) - Also personal preference but you're following both drums and instruments, so kkddd? this way you get a whole beat of kats to follow the whatever-that-is then a whole beat of dons for the same instrument.
01:36:892 (237,238,239,240,241) - Same here

[Muzukashii]
Not so much to say

[Futsuu]
00:56:059 (113) - Inconsistency with the other snares, change to k
Honestly I don't know what to say, other than the difficulty leans too much towards the Kantan and so much towards Muzukashii, creating a big gap. Don't be scared of using more 1/2 triplets in the kiai, I think this is what causes the huge difference, as it feels much less dense that the Muzukashii, that uses 1/4 triplets every now and then. If you apply this I'll gladly give you another check to make sure it's alright.

[Kantan]
00:55:726 (21) - Move that back to 00:55:059 -
00:59:059 - The song goes from half-time to normal time, this break is out of place, move 00:58:392 (25) - to 00:59:726 -
01:11:726 - Probs add a k here
01:16:726 (56) - Move that to 01:17:059 -
01:20:059 (62,63) - I feel mixed about it. 63 doesn't land on the downbeat and makes the whole thing kind of silly but 62 feels necessary. I'd go with deleting 62 to move 63 to 01:20:392 - then changing the rhythm around to not have a weird feel, like adding a note at 01:21:059 -
01:28:059 (76) - Move that back 01:27:726 -
Probs delete 01:35:726 (89) - to have consistency with the prior 01:31:060 (82,83,84,85,86) -
01:39:726 - Feels empty, add note
01:41:726 (100,101,102,103,104,105,106,1,2,3,4,5,6) - Big rhythm inconsnstency, use what is at 01:31:060 (82,83,84,85,86) - as a base? Would make it more solid.
Jonarwhal
Hello Epsile~ I'm here for the old forum post NM from my queue! :D
[Futsuu]
  1. 01:36:392 - you probably (?) forgot a finisher here.
  2. 01:41:726 - from here to the end is too easy, compared to Muzukashii. Add some 1/2 doublets 01:44:726 - , 01:45:226 - , etc. The Star rating will go down because you're creating more 1/1 gaps, but ignore it. If not, then nerf muzukashii in this section.
[Muzukashii]
  1. 00:16:392 - / 00:20:726 - reduce notes here to make the spread more linear. I recommend removing 00:17:059 - here, 00:18:892 - , 00:19:726 - , 00:20:559 - , etc.
  2. 01:41:726 - Nerf from here to the end if not buffed in Futsuu.
[Oni]
  1. 00:16:392 - / 00:20:726 -add notes here to make the spread more linear. This is the highest diff, after all. I recommend adding notes 00:17:226 - , 00:17:559 - , 00:18:559 - , etc.
  2. 00:48:392 - Starting around here, the spread map is a little lacking in its intensity in comparison to Muzukashii and futsuu. To increase it, 00:48:393 (89,90,91,92) - improvise during this section, such as adding a d 00:48:892 - here, 00:51:392 - here.
  3. 00:55:226 - / 00:56:892 - You missed a melody note here. Adding this back in would also help, etc. You could also increase the density a little by adding subtle 1/4th triplets to notes you wish to emphasize.
I hope this helped. Ask for my help again if you feel you've really made the map better!
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