Deif wrote:
[Storyboard]
- There's confirmation from the Storyboarder to use their code as of p/5328295 . It's more or less the same as the one used in grumd's ranked version https://osu.ppy.sh/s/359890 but well... There's nothing to say about using a similar SB as other beatmap as long as there's consent in it.
- The only thing that disturbs a bit is the base scaling you used for the sharper picture, which is bigger than the default you used in your background picture. It's more noticeable when you go to 00:37:723 - where your 1st break starts and move the timeline with your mousewheel back and forth. In order to have the same scaling (and probably the easy solution would be changing the scaling of the default pictures) you'll have to find the following piece of code:
Sprite,Background,Centre,"Burn this moment.jpg",320,240
F,0,-985,0,1
M,0,0,,320,240
S,0,0,,0.6944516
... and substitute the 3rd line for:
S,0,37654,55350,0.7274838
- The second piece of code you'd have to change is in the sharper picture:
Sprite,Background,Centre,"Sharpenthismoment.jpg",320,240
M,0,196986,,320,240
S,0,196986,,0.6944516
... where the 3rd line of code should turn into:
S,0,196986,,0.7274838
Hi Deif, I apologize for you having to look through that code. This SB was made before I thought of hardcoding SBs, and so it was made entirely in the editor and has code that looks like a trainwreck.
I'm not home right now, so I can't analyze what you mean in the .osb file, but from what I'm seeing you're saying that the sharper image starts out with a scale value larger than the value for the non-sharp image, and you believe that that is a problem. Well I'm here to tell you that that was done 100% on purpose in the editor, so no errors there.