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What should I do with my eyes when I do rapid jumps?

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TheLukay

Timo Timo wrote:

TheLukay wrote:

Interesting, for fast and spaced jumps i just focus on the center of the screen and the rest is just muscle memory. I could look at the circles but i don't feel the need to look at them
By muscle-memory, you mean you remember how to click the circles from previous times you have played the same beatmap? (So it doesn't help when playing a beatmap for the first time?)
Muscle memory would be just knowing how to move your hand for certain patterns. There are a lot of patterns used i just Instantly recognize like star patterns , these back and forth things ztrot always does etc. So if the map doesnt have fucked up patterns first plays are not a problem. Some mappers use patterns I know they use a lot so when I play a new map from them I am already kinda prepared. Memorizing probably isn't useful for maps that are AR10 since object count on screen is like 2 or 3 objects sometimes.

Surprisingly I don't do missreads. Like at all except for AR8 and lower stuff at the same difficulty.

tl;dr playing lots of (different) maps helped me

I don't know if any of that helps you, it's just my 2 cents on that
Sayorie

TheLukay wrote:

Muscle memory would be just knowing how to move your hand for certain patterns. There are a lot of patterns used i just Instantly recognize like star patterns , these back and forth things ztrot always does etc. So if the map doesnt have fucked up patterns first plays are not a problem. Some mappers use patterns I know they use a lot so when I play a new map from them I am already kinda prepared. Memorizing probably isn't useful for maps that are AR10 since object count on screen is like 2 or 3 objects sometimes.

Surprisingly I don't do missreads. Like at all except for AR8 and lower stuff at the same difficulty.

tl;dr playing lots of (different) maps helped me

I don't know if any of that helps you, it's just my 2 cents on that
I think muscle memory is: how an action was done via reflex, instinct, or memory (with no relation to any patterns, etc.)
If you misread a pattern, that not bad muscle memory, it's just bad reading.

E.g. If you're new to the game and have absolutely no muscle memory yet, jumping from one circle to the other goes like this:
1. Your eyes (and then the brain) recognizes the two objects :arrow: 2. Your brain still processes the amount of movement your hand has to make (like how fast your wrist moves, which direction, where to stop) :arrow: 3. Your brain tells your hand to do so

If you, instead, have muscle memory, there's no middle step for doing that jump.

Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern. A lot of those who only read patterns complain about why they are misreading some specific patterns.
buny
hhave u tried getting good b4 u play those maps?
TheLukay

a loli wrote:

hhave u tried getting good b4 u play those maps?

have you tried not being a dickhead before commenting

/sarcasm off
Endaris

Arthraxium wrote:

Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern. A lot of those who only read patterns complain about why they are misreading some specific patterns.
Wat.
Try FCing Chaoz Japan or something without reading at least some of the overlapping stuff as patterns. Even a triple on its own is a pattern already because you don't singletap it but identify it with your brain as a triple-pattern. If you wouldn't identify it as such you would try to singletap it or something and fail miserably.
TheLukay

Endaris wrote:

Wat.
Try FCing Chaoz Japan or something without reading at least some of the overlapping stuff as patterns. Even a triple on its own is a pattern already because you don't singletap it but identify it with your brain as a triple-pattern. If you wouldn't identify it as such you would try to singletap it or something and fail miserably.
or BASARA(at least thats singletapable lol)


or anything AR8

Reading patterns doesn't seem to matter that much anymore since most people play AR9+ all the time anyway and then the object count is too low.
Look at all the people raging like: "ermagherd it's AR8 no one can play that AR9 pls!!!!
Deva

Arthraxium wrote:

Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern
But if you read the set of jumps that makes up that pattern then you just read that pattern. I dont get it.
Sayorie

Endaris wrote:

Arthraxium wrote:

Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern. A lot of those who only read patterns complain about why they are misreading some specific patterns.
Wat.
Try FCing Chaoz Japan or something without reading at least some of the overlapping stuff as patterns.
I might have to paraphrase the bolded part there.
That map might be an exception, because I know that overlapping stuff is hard to individually read. However, every possible pattern can be broken down into individual 'n-to-n' instances, or 'jumps', with the exception of streams which are read as a uniform series of notes (e.g. nnnnnn). Patterns are a combination of jumps, singles, doubles, streams, etc., and failing to read each component would mean failing to read the pattern overall. To some players, it might still mean 'reading patterns', but in essence, it is the awareness of each component which makes up the pattern.

My second sentence in entirely based on most claims I have seen in this forum, and I was simply ditto-ing it.

HK_ wrote:

Arthraxium wrote:

Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern
But if you read the set of jumps that makes up that pattern then you just read that pattern. I dont get it.
I know. I'm going full circle here and I feel like a complete idiot.

But I can also go here from the game's perspective. The game does not recognize patterns, only components and everything in between. Hence, patterns don't actually exist.
Endaris
You're a fool trusting a computer over your own brain when it comes to anything that is not math.
TheLukay
You should never forget: osu is a rhythm game, not a reaction game
Sayorie
Go away.

2D > 3D
Endaris
There are 3D games, what now? 8)
Sayorie
I would rather stick towards better quality 2D than polygonal 3D for now, well until 3D becomes so much better. But 3D is still computer, so...

TheLukay wrote:

You should never forget: osu is a rhythm game, not a reaction game
Why not both, desu senpai?
Deva
11D > 2D
StephOsu
why do we have to be so complicated in a rhythm game just click the circles to the beat and PlayMore™
Topic Starter
Mio Winter

Arthraxium wrote:

E.g. If you're new to the game and have absolutely no muscle memory yet, jumping from one circle to the other goes like this:
1. Your eyes (and then the brain) recognizes the two objects :arrow: 2. Your brain still processes the amount of movement your hand has to make (like how fast your wrist moves, which direction, where to stop) :arrow: 3. Your brain tells your hand to do so

If you, instead, have muscle memory, there's no middle step for doing that jump.
<3

+3 Timopoints for hypothesising about the brain in order to explain everyday phenomena.


Arthraxium wrote:

Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern. A lot of those who only read patterns complain about why they are misreading some specific patterns.
Au contraire. We need to apply some philosophical reductionism here. Think of it like recognising the pattern of a hand. There's no "hand" out there in the real world that is independent of the fingers and palm, but we can't say that we don't read the hand as a pattern. You can think of it like this: when we see a hand, visual stimuli fires certain neurons that are programmed to fire whenever we see patterns like the ones we see now. First, maybe the neurons that represent the fingers and palms are activated, and when sufficiently many of the subpatterns that make up the hand are activated, they collectively send enough action potential through their synapses unto the receptor neuron for the hand pattern such that the hand-pattern neuron's threshold value is exceeded. Once the threshold value for that neuron is exceeded, it fires off, and sends signals to the rest of the brain, allowing it to process the situation around it with an activated "hand" concept that is in addition to the activated finger and palm concepts.

TL;DR: Reading the circles individually is what allows us to read the patterns of circles, and the pattern of circles is represented in the brain by other neurons that are distinct but connected to the neurons that represent each of the individual circles.


Icy001 wrote:

"Timo is king of walls of text."

StephOsu wrote:

why do we have to be so complicated in a rhythm game just click the circles to the beat and PlayMore™
Steph does not want us to be doing this. : D
Deva
This is not philosophy, this is clicking circles.

What the actual fuck?
Topic Starter
Mio Winter

HK_ wrote:

This is not philosophy, this is clicking circles.

What the actual fuck?
Both the neurons that make up the concepts "clicking circles" and "philosophy" can be activated at the same time. Osu!philosophy. <3
Sayorie

Timo Timo wrote:

wall of text
Great post there (no sarcasm).

Also, it's osu!, not Osu!.
Topic Starter
Mio Winter

Arthraxium wrote:

Timo Timo wrote:

wall of text
Great post there (no sarcasm).

Also, it's osu!, not Osu!.
Thanks for the grammar-nazism (no sarcasm). You may consider me corrected.
StephOsu
why is there people who just want to watch the world learn make circle clicking complicated :c
we should just click the circles to the beat
N0thingSpecial
shhhhhhhhhhhhh he's going through the edgy phase, I've been there and now I think it's pointless
Play more basically
mizuki-chan

N0thingSpecial wrote:

Play more basically
the answer of 95% the osu questions...
StephOsu

mizuki-chan wrote:

N0thingSpecial wrote:

Play more basically
the answer of 95% the osu questions...
95% is too low tbh
99.998% sounds about right
Deva
Stop caring about acc so much or you will never get good.
buny
hhave u tried getting good b4 u play those maps?
Qiwa
Tbh all I do is forget about my cursor and just focus on the circles itself, after being used to my mouse sense i just know how much to move my mouse
Lilyn
Peripheral vision is good for movements but not for quality. While the center vision is more on quality but degraded on movements. Pick one or the other.

I rely on my peripheral vision for jumps so my eyes don't get fucked.
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