TheLukay wrote:
Muscle memory would be just knowing how to move your hand for certain patterns. There are a lot of patterns used i just Instantly recognize like star patterns , these back and forth things ztrot always does etc. So if the map doesnt have fucked up patterns first plays are not a problem. Some mappers use patterns I know they use a lot so when I play a new map from them I am already kinda prepared. Memorizing probably isn't useful for maps that are AR10 since object count on screen is like 2 or 3 objects sometimes.
Surprisingly I don't do missreads. Like at all except for AR8 and lower stuff at the same difficulty.
tl;dr playing lots of (different) maps helped me
I don't know if any of that helps you, it's just my 2 cents on that
I think muscle memory is: how an action was done via reflex, instinct, or memory (with no relation to any patterns, etc.)
If you misread a pattern, that not bad muscle memory, it's just bad reading.
E.g. If you're new to the game and have absolutely no muscle memory yet, jumping from one circle to the other goes like this:
1. Your eyes (and then the brain) recognizes the two objects
2. Your brain still processes the amount of movement your hand has to make (like how fast your wrist moves, which direction, where to stop)
3. Your brain tells your hand to do so
If you, instead, have muscle memory, there's no middle step for doing that jump.
Also, there's no such thing as "reading patterns", because you should be reading each jump in order to complete the pattern. A lot of those who only read patterns complain about why they are misreading some specific patterns.