Khelly wrote:
Why does a map have to be "originally intended" for some other game just because it was made there?
My point was that there are already plenty of simfile packs available for those other games, and using all of them with osu!mania would require conversion on my part, which is an unnecessary step considering that I have nothing against just using those other games in the first place. I know that there are packs readily available for o!m, but considering that the other games have been out for
far longer, there is just no comparison.
Khelly wrote:
And when it comes to maps WITHOUT any LN, I don't see how you can say any map is intended for x or y.
If they don't have any LN, the map is most likely BMS-styled. If you look at any difficult o2jam chart, you'll immediately tell that the o2jam community loves noodles.
Regardless, it's pretty obvious to tell the difference just by how the notes are laid out. o2jam is meant to be played on a keyboard (where the buttons are symmetrical and your fingers are on the buttons at all times), while IIDX is meant to be played on a controller (where the buttons are staggered, not to mention that IIDX is meant to be played as 7+1K rather than 7K or 8K, meaning that skill also involves learning proper hand techniques). IIDX is also notorious for having incredibly tight timing windows, so many of the charts on that side of the fence are more designed around complexity than towards speed. Meanwhile, o2jam has
much wider timing windows, so you're more likely to see scales and the like in that game (and BMS by some extension) compared to IIDX.
I'm not saying that either game has one style exclusively, nor am I saying that there aren't keyboard players on BMS (or vice versa), but the mapping styles are prominent enough to divide the community. o!m is more of a mishmash of both communities (which would explain the difference between ranked and unranked), but my point still stands.
Khelly wrote:
I don't know what you mean by release mechanic for LN though; they're ln so duh you have to release them? It's not even a problem existing in maps unless you specifically only look at ranked maps because they seem to love LN.
I'm referring to the fact that there is a timing window for releasing notes, whereas that's not even a thing in many other games (let alone osu!standard). IIDX does have that mechanic, but as I've mentioned before, long notes are used sparingly there so it's not much of a problem.
And the state of o2jam-styled ranked maps just shows how prominent the o2jam community is here. Sure there are plenty of unranked BMS-styled maps, but the approval/ranking system is there for a reason (and like it or not, serves a significant role in the community). Ranked BMS-style maps are in the minority, and because of this, most players are forced to either get used to o2jam or stick to playing unranked maps.
Khelly wrote:
"Massive osu library" also doesn't make sense to me; why is typing keys=4 or 7 an issue?
It was more of a problem when o!m first came out, but that was enough to stop me from trying the same thing again. osu! used to like rebuilding the beatmap database every single time you coldbooted the game, and with my 31k beatmap library back then, that'd mean 5-7 minutes of waiting for my beatmap list to appear every time I restarted my computer. I've had to keep a separate library for my o!m beatmaps, and even then it'd take a couple of minutes to wait for
that beatmap database to rebuild.
Nowadays, my beatmap library is approaching 50k now, and while the rebuilding every coldboot isn't really a problem any more, I'd rather just keep the two games separated. I rearrange my desk depending on the game I'm playing anyways (I'm left-handed but use the mouse on the right), so having my maps for different games all in one place makes absolutely zero difference for me.
As an aside:
Khelly wrote:
I look at std now and std players and still wonder how they tolerate that.
Honestly, I despise the o!standard scoring system. But I don't see it changing any time soon, considering that people have gone apeshit whenever peppy has tried anything scorev2 related. But I still play because
I'm a masochist I still enjoy the gameplay and still feel like I'm improving at the game.