1. osu! forums
  2. Beatmaps
  3. Pending Beatmaps
show more
posted
Alright gonna do a proper mod now.

- You've been told by quite a few people to change the background and diffname now, you should really listen to them. You replied to me earlier saying that the background isn't unrankable or NFSW - you're 100% right there, but that's not the point; it just doesn't fit with the map. A background like this just doesn't work well with a song like this. Remember we're just trying to help you improve the map (:
- Spacing seems completely random through out the map. Take a look at this video, this will help you improve spacing a lot.
- Add the following into tags: marathon, dnb, drum and bass.
00:20:830 (5,1) - Small jump, 00:23:573 (5,1) - same sound, but much bigger jump. Fix this.
00:21:173 (1) - You have a slider here for this sound, but here 00:23:916 (1,2) - for the same sound, you have two circles. This isn't a huge problem but if you looked out for places like this through out the map and fixed them the map would feel a lot nicer to play
00:21:687 (3,5) - This overlap is ugly and doesn't fit. While none of the other objects around this time overlap, these two do. Please fix.
00:32:145 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Why suddenly make a section with no sliders? The song is calm in this part and should be mapped the same as the other parts before which sound exactly the same.
00:48:602 (1) - Hear that beat? That's heavy, which indicates for a jump. Right now it's way too close to the slider.
00:54:088 (1) - Ok this stream feels way too spaced, just reduce that a little bit. Also I think some direction changes at appropriate times wouldn't do any harm.
01:08:402 (3,4) - Stack these with the slider end.
01:15:516 (5) - Bad overlap with 01:15:859 (7,8,1) -
01:20:145 (1) - Why does the spacing increase when the pitch starts getting lower wat.
01:25:288 (7,2) - Not really a fan of this overlap.
01:40:716 (1) - Add some direction changes, this is boring as it is.
01:55:459 (8) - Blanket this with the stream.
01:56:402 (3,4) - Stack with the slider end.
02:19:373 (2,3) - ^
02:23:059 (13,14,1,2,3,4,5) - What's your reason for stacking the first notes?
02:24:430 (12,13,1,2,3,4,5) - Here makes sense, because you can hear a change in pitch, but the one above doesn't make sense.
02:36:945 (1,2,3) - Compared to other spacing, these three sliders are too close.
02:50:659 (1,2) - Why the jump? There should be a jump here 02:52:030 (1) - where you can actually hear a louder beat.
03:00:259 (1) - There should be a bigger jump here.
03:29:059 (1) - Why is there a stream here? I can't hear 1/4s in the background. (I might be not listening hard enough though)
03:37:888 (3,4) - Stack with the slider end.
03:48:602 (2,3,4) - Looks odd seeing as there's nothing else around it that looks like this.
03:49:973 (2) - Too close to the slider.
03:52:373 (1) - You missed a good opportunity for a stream here.
03:57:516 (8) - As you can see this isn't perfectly blanketed with the stream
04:07:116 (10,11,1,2,3,4,5) - Not really sure about this but it doesn't seem right.
04:12:773 (11,12,1,2,3,4,5) - The start shouldn't be stacked.
04:14:316 (1) - Ok from there until 04:16:973 (16) - this part is mapped perfectly so I'll give you that.
04:36:259 (1) - Boring stream, add direction changes to spice it up.
04:46:116 (4,5) - Bad overlap, fix.
05:08:830 (7,8) - These are too close.
05:25:288 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - I don't think this works very well personally but if you're sure you want to do it, please silence the slider ends.


Hope this helps. Good luck with the map.
posted

Sliproads wrote:

Alright gonna do a proper mod now.

- You've been told by quite a few people to change the background and diffname now, you should really listen to them. You replied to me earlier saying that the background isn't unrankable or NFSW - you're 100% right there, but that's not the point; it just doesn't fit with the map. A background like this just doesn't work well with a song like this. Remember we're just trying to help you improve the map (:
- Spacing seems completely random through out the map. Take a look at this video, this will help you improve spacing a lot.
- Add the following into tags: marathon, dnb, drum and bass.
00:20:830 (5,1) - Small jump, 00:23:573 (5,1) - same sound, but much bigger jump. Fix this.
00:21:173 (1) - You have a slider here for this sound, but here 00:23:916 (1,2) - for the same sound, you have two circles. This isn't a huge problem but if you looked out for places like this through out the map and fixed them the map would feel a lot nicer to play
00:21:687 (3,5) - This overlap is ugly and doesn't fit. While none of the other objects around this time overlap, these two do. Please fix.
00:32:145 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - Why suddenly make a section with no sliders? The song is calm in this part and should be mapped the same as the other parts before which sound exactly the same.
00:48:602 (1) - Hear that beat? That's heavy, which indicates for a jump. Right now it's way too close to the slider.
00:54:088 (1) - Ok this stream feels way too spaced, just reduce that a little bit. Also I think some direction changes at appropriate times wouldn't do any harm.
01:08:402 (3,4) - Stack these with the slider end.
01:15:516 (5) - Bad overlap with 01:15:859 (7,8,1) -
01:20:145 (1) - Why does the spacing increase when the pitch starts getting lower wat.
01:25:288 (7,2) - Not really a fan of this overlap.
01:40:716 (1) - Add some direction changes, this is boring as it is.
01:55:459 (8) - Blanket this with the stream.
01:56:402 (3,4) - Stack with the slider end.
02:19:373 (2,3) - ^
02:23:059 (13,14,1,2,3,4,5) - What's your reason for stacking the first notes?
02:24:430 (12,13,1,2,3,4,5) - Here makes sense, because you can hear a change in pitch, but the one above doesn't make sense.
02:36:945 (1,2,3) - Compared to other spacing, these three sliders are too close.
02:50:659 (1,2) - Why the jump? There should be a jump here 02:52:030 (1) - where you can actually hear a louder beat.
03:00:259 (1) - There should be a bigger jump here.
03:29:059 (1) - Why is there a stream here? I can't hear 1/4s in the background. (I might be not listening hard enough though)
03:37:888 (3,4) - Stack with the slider end.
03:48:602 (2,3,4) - Looks odd seeing as there's nothing else around it that looks like this.
03:49:973 (2) - Too close to the slider.
03:52:373 (1) - You missed a good opportunity for a stream here.
03:57:516 (8) - As you can see this isn't perfectly blanketed with the stream
04:07:116 (10,11,1,2,3,4,5) - Not really sure about this but it doesn't seem right.
04:12:773 (11,12,1,2,3,4,5) - The start shouldn't be stacked.
04:14:316 (1) - Ok from there until 04:16:973 (16) - this part is mapped perfectly so I'll give you that.
04:36:259 (1) - Boring stream, add direction changes to spice it up.
04:46:116 (4,5) - Bad overlap, fix.
05:08:830 (7,8) - These are too close.
05:25:288 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - I don't think this works very well personally but if you're sure you want to do it, please silence the slider ends.


Hope this helps. Good luck with the map.
ive read it but sorry im not applying this

so as you mentioned pishfat pro mapper's spacing video, my spacing does make sense between emphasizing stuffs and kiai
the problem i've found you guys not understanding is the most simple jumps through out the map.
those jumps are random? not following musics? to me, is fits where is should be and that makes it plays good
why? because naturally they are representing themselves similar to me and the spacing is actually not the point (00:20:830 (5,1,5,1) - you've mentioned, are simply similar patterns, they don't jump too far to emphasize anything)

this is actually my understanding on this map, which i've mentioned several times. you guys may have different understanding, but to me it works
discussing circles can vary a lot as I realized these days through you guys' comment, if this map sucks why do people like it?

this map is for playing not circle-kidnapping just because people have different understandings of mappings and musics

EDIT: oh and about the bg i've asked different people's opinion, they said fine, not just because you guys leave comments here so it looks like everybody disagree with me, just to clarify. and bg is the stuff i really think it does not need a change.
diff name i'm considering but not sure yet, please read my poor english.
posted
r
posted
i feel shame
仗著人多欺負人很爽是不是? 你們幾個低端根本連打都打不打在那邊講一大串好像很有道理但實際上都是你自己的主觀意見硬塞給我還要我改
我都跟你解釋了也繼續蘆,我都不知道你們到底是不是要幫我或是只是來亂的
for ppl who can't read chinese, just know that it is waste of my time
posted
偉ㄐ也被各種drama了
RIP
posted
updated
posted
hope it's fine now, #1
posted
lmao

Can't wait to see this qualified.
posted

F1r3tar wrote:

lmao

Can't wait to see this qualified.
same

I'm more excited for when Azer HDHR FCs this
posted
I'm ready for this
posted

Azer wrote:

I'm ready for this
The rest of us are not. Be gentle.
posted
Azer, set the highest pp play of all time LUL
posted
imo the bg should be changed, it's from another series (kancolle) which doesn't have any connection with the song itself. It's like putting a SAO bg on a Ryu* song

finding an original (non-series related) background for an original song would be the best option imo
posted
Other than the BG thingy I'd like to have a higher AR because the streams look so weird with such a such a high density.
posted
hmm...use HR?
posted

felys wrote:

imo the bg should be changed, it's from another series (kancolle) which doesn't have any connection with the song itself. It's like putting a SAO bg on a Ryu* song

finding an original (non-series related) background for an original song would be the best option imo
i must agree with this
posted

Stjpa wrote:

Other than the BG thingy I'd like to have a higher AR because the streams look so weird with such a such a high density.
it's probably because you're used to the other United, but ar9 on this kind of map is totally fine imo
posted
posted
imo the beginning feels kinda awkward to play compared to the rest of the map, ar9 looks fine
posted
Since you completely ignored the bg issue and didn't answer me after two days, I'm going to point out other major problems points, hoping I get actually noticed and don't just get ignored because this map is bubbled and "has the quality to get ranked" (lmao).

[General]
  1. The tags, " i19 koa%wer koapower stream".
    First word is the name of one of the five girls in the bg. First of all, tags shouldn't be used for name of the girls in an irrelevant bg that is also highly recommended to change, but also, why did you put only one name out of five? This doesn't make sense, the ranking criteria is not made for putting random bgs and for using tags only about the preferred girls.
    Why are "koa%wer koapower" in the tags? that's words you used for other graveyard maps right? then those doesn't make sense here. Last people I remember using this kind of thing was GoldenWolf with "woof" but he had to remove it after Kanjou no Matenrou ~ World's End.
    "stream", heh, really? People never tags maps going for ranked with "jump", "stream" or, idk "a lot of triplets", there's no point in keeping that.
  2. you're totally missing out the actually important tags like dnb/drum and bass.


[Eternal]
  1. I guess left-low corner didn't need any attention
  2. 01:00:945 (1) - what's the point of shapes like this? they look ugly, forced, red dots don't follow any point of the music and if they're changed in something more good-looking, playability of the map doesn't change.
  3. 01:16:030 (1) - same as ^ tbh
  4. 01:16:545 (3) - other forced shape
  5. 01:48:430 (8,2) - Unnecessary and bad looking overlap
  6. 02:32:488 (10,11,1) - what the hell lol please manually stack those with like 0.1/0.2 distance snap because yeah
  7. 02:38:830 (5,6,7,8,9,10,11) - why not moving it so (5) stacks with 02:37:802 (9) - ?
  8. 02:45:516 (3,4,5) - this needs to get manually stacked too.
  9. 04:06:602 (4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5,6,7,8,9,10,11,12,13,14,1,2,3,4,5) - I guess you just got lazy to follow the rhythm? I don't understand
show more
Please sign in to reply.