hi sorry for late
Marathon :
- any reason behind the diffname?
- 00:21:173 (1) - too curvy, smooth the slider a bit
- 00:32:830 (2,3) - ctrl+g i guess, that is weird if 00:32:316 (2) - was using normal spacing and for (2) here you suddenly do jump
- 00:39:516 (4,5,6,7,8) - 00:45:002 (4,5,6,7,8) - you can make them neater actually
- 00:43:116 (1) - i personally think the flow is quite sharp to catch this, if smoother it with 284,68 would be nicer imo. if u agree then 00:43:459 (3) - 336,152 for avoid overlap
- 00:48:602 (1) - no idea tbh why cymbal mapped with low spacing. that feels not emphasized properly
- 00:56:830 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - personally because 1/4 all of drum here are strong, you can increase spacing like 1,2x if you want to keep use streams or you can make 1/4 sliders jump to make this part harder
- 01:04:716 (8) - sharp flow.. can you try at least smoother it? this kind slider http://puu.sh/qsyX5/5d56c8847b.jpg with 163,119 works better for me
- 01:06:088 (9) - personally due you always do jump, seeing normal spacing is weird lol
- 01:06:773 (2) - why use low spacing such as 0,8x? that feels inconsistency
- 01:21:173 (13,14,15,16) - you can try variety like 1/4 sliders jump (since your hitsounds itself support for do it)
- 01:31:630 - imo this sound is quite strong, you need a circle to emphasis it. i guess change this slider to 2 circles will be nice
- 01:34:545 (6) - same as zerowind said actually
- 01:37:802 (8) - possible to make further jump to next slider for emphasis the stanza. try 192,300
- 05:25:288 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - why use clap on each head? the music is calm already, you cant even hear drum to follow with clap, remove them or if u want a hitsound then whistle fits better
ok since the song is repetitive, what im saying will be same and same. i agree with asonate's conclusion.. the map felt kinda sloppy, the flow (some) feel so sharp for me (im sure you can judge it better than me consider you have high pp for std), rhythm feel too repetitive with you do all circle streams. i know you can try variety to make it not boring, and last im not sure but i think i dislike random jumps and i have problem to understand what is you following to jump here
so i guess that's all good luck ><
Marathon :
- any reason behind the diffname?
- 00:21:173 (1) - too curvy, smooth the slider a bit
- 00:32:830 (2,3) - ctrl+g i guess, that is weird if 00:32:316 (2) - was using normal spacing and for (2) here you suddenly do jump
- 00:39:516 (4,5,6,7,8) - 00:45:002 (4,5,6,7,8) - you can make them neater actually
- 00:43:116 (1) - i personally think the flow is quite sharp to catch this, if smoother it with 284,68 would be nicer imo. if u agree then 00:43:459 (3) - 336,152 for avoid overlap
- 00:48:602 (1) - no idea tbh why cymbal mapped with low spacing. that feels not emphasized properly
- 00:56:830 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - personally because 1/4 all of drum here are strong, you can increase spacing like 1,2x if you want to keep use streams or you can make 1/4 sliders jump to make this part harder
- 01:04:716 (8) - sharp flow.. can you try at least smoother it? this kind slider http://puu.sh/qsyX5/5d56c8847b.jpg with 163,119 works better for me
- 01:06:088 (9) - personally due you always do jump, seeing normal spacing is weird lol
- 01:06:773 (2) - why use low spacing such as 0,8x? that feels inconsistency
- 01:21:173 (13,14,15,16) - you can try variety like 1/4 sliders jump (since your hitsounds itself support for do it)
- 01:31:630 - imo this sound is quite strong, you need a circle to emphasis it. i guess change this slider to 2 circles will be nice
- 01:34:545 (6) - same as zerowind said actually
- 01:37:802 (8) - possible to make further jump to next slider for emphasis the stanza. try 192,300
- 05:25:288 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - why use clap on each head? the music is calm already, you cant even hear drum to follow with clap, remove them or if u want a hitsound then whistle fits better
ok since the song is repetitive, what im saying will be same and same. i agree with asonate's conclusion.. the map felt kinda sloppy, the flow (some) feel so sharp for me (im sure you can judge it better than me consider you have high pp for std), rhythm feel too repetitive with you do all circle streams. i know you can try variety to make it not boring, and last im not sure but i think i dislike random jumps and i have problem to understand what is you following to jump here
so i guess that's all good luck ><