2016-08-22 23:27 Net0: Cool map dude
2016-08-22 23:27 Zunv: thank you
2016-08-22 23:27 Net0: Are you busy right now?
2016-08-22 23:28 Zunv: not rly just playing some taiko^^
2016-08-22 23:28 Net0: If you want to I could try giving you a few suggestion IRC
2016-08-22 23:28 Zunv: sure
2016-08-22 23:29 Zunv: im ready^^
2016-08-22 23:30 Net0: First of all good job mapping Camellia, this music is hard stuff imo
2016-08-22 23:30 Net0: so first thing
2016-08-22 23:30 Net0: 00:10:205 (3,4,5) -
2016-08-22 23:30 Net0: This blue ticks you mapped
2016-08-22 23:30 Net0: what sound did you use to map it?
2016-08-22 23:30 Net0: I believe is the background piano like sound
2016-08-22 23:31 Zunv: yeah the synth you can hear in the background
2016-08-22 23:31 Net0: So what I'm going to suggest is based on your idea here
2016-08-22 23:32 Net0: this sound you mapped is happening in this entire section at the start of the song
2016-08-22 23:32 Net0: I don't know how much consistency is required to map this kinds of map
2016-08-22 23:32 Net0: but you started it mapping this sound
2016-08-22 23:32 Net0: and then ignored it later on
2016-08-22 23:32 Net0: 00:10:205 (3,4,5) -
2016-08-22 23:32 Net0: ops
2016-08-22 23:32 Net0: 00:11:319 -
2016-08-22 23:32 Net0: 00:11:491 -
2016-08-22 23:33 Net0: 00:12:862 -
2016-08-22 23:33 Net0: 00:13:548 -
2016-08-22 23:33 Net0: basically most of the blue ticks
2016-08-22 23:33 Net0: I don't quite know if it's an issue
2016-08-22 23:33 Zunv: yeah i did it so the beginning isn't to hard and streamy
2016-08-22 23:33 Net0: you might get some mods in the future about it
2016-08-22 23:34 Zunv: i mixed the drums and the synth kinda
2016-08-22 23:34 Net0: yeah that's not a problem at all
2016-08-22 23:34 Net0: I'm just worried that some QAT or BN would point it out
2016-08-22 23:34 Net0: here you mapped it again
2016-08-22 23:34 Net0: 00:14:319 (3,4,5,6) -
2016-08-22 23:35 Net0: same pattern good choice
2016-08-22 23:35 Net0: I don't care about aesthetics that much
2016-08-22 23:35 Net0: but be warned about this one
2016-08-22 23:35 Net0: 00:14:319 (3,4,5,6) -
2016-08-22 23:36 Zunv: so you mean single circles are better for this than the slider?
2016-08-22 23:36 Net0: 00:17:062 (5,6,7,8,9,10,11,12,13) -
2016-08-22 23:36 Net0: damn
2016-08-22 23:36 Net0: my ctrol+c is trolling me
2016-08-22 23:36 Zunv: ^^
2016-08-22 23:36 Net0: about those gaps
2016-08-22 23:36 Net0: I mean I probably would have either not mapped the blue ticks att all
2016-08-22 23:37 Net0: or just sorted a slider pattern to cover them all
2016-08-22 23:37 Net0: just for consistency sake
2016-08-22 23:37 Net0: but that's my mapping, so nevermind it
2016-08-22 23:37 Net0:
2016-08-22 23:37 Zunv: ah i see what you mean
2016-08-22 23:38 Net0: 00:30:776 (1,2) -
2016-08-22 23:38 Net0: you broke the flow here
2016-08-22 23:38 Net0: to give emphasis to the new upcoming sound
2016-08-22 23:38 Net0: good way to go
2016-08-22 23:38 Net0: but the flow here..
2016-08-22 23:38 Net0: 00:29:062 (1,1,2,3,4) -
2016-08-22 23:39 Net0: you should probably have changed the flow from anticlock to clockwise here
2016-08-22 23:39 Net0: 00:30:262 (1) -
2016-08-22 23:39 Net0: instead of here
2016-08-22 23:39 Net0: 00:30:091 (4) -
2016-08-22 23:41 Zunv: how do you mean i should do it?
2016-08-22 23:42 Net0: try placing 00:30:091 (4) -
2016-08-22 23:42 Net0: at the slider end of this
2016-08-22 23:42 Net0: 00:30:433 (2) -
2016-08-22 23:43 Net0: but that's just an idea
2016-08-22 23:43 Net0: any way you do it
2016-08-22 23:43 Net0: will work
2016-08-22 23:43 Net0: The main point
2016-08-22 23:43 Net0: is to when you should change the rotation of the flow
2016-08-22 23:44 Zunv: ah okai i got you
2016-08-22 23:45 Net0: next flow issue i found is this
2016-08-22 23:45 Net0: 00:37:976 (1,2) -
2016-08-22 23:45 Net0: both patterns you used before
2016-08-22 23:45 Net0: 00:36:948 (6,7,8,9) -
2016-08-22 23:46 Net0: the go symmetric
2016-08-22 23:46 Net0: they*
2016-08-22 23:46 Net0: and both are right -> left
2016-08-22 23:46 Net0: ops
2016-08-22 23:47 Net0: alternating actually
2016-08-22 23:47 Net0: left -> right/right->left
2016-08-22 23:47 Zunv: it kinda goes in a spiral
2016-08-22 23:47 Zunv: like downwards
2016-08-22 23:48 Net0: the thing is that when it reaches the next combo
2016-08-22 23:48 Net0: the movement goes crazy
2016-08-22 23:48 Zunv: i could ctrl + j this 00:37:291 (7) -
2016-08-22 23:48 Net0: 00:37:976 (1,2) -
2016-08-22 23:48 Net0: Try ctrol+G it
2016-08-22 23:49 Zunv: ctrl g those 00:37:976 (1,2) - ?
2016-08-22 23:50 Net0: yes
2016-08-22 23:51 Net0:
http://puu.sh/qL185.jpg2016-08-22 23:51 Net0: it should look like this
2016-08-22 23:52 Zunv: ah okai
2016-08-22 23:52 Net0: 00:39:691 (1,2,3,4,5,6,7,1,2,3,4,5) -
2016-08-22 23:52 Net0: This is almost all 1/2
2016-08-22 23:53 Net0: but you know this is streamy right?
2016-08-22 23:53 Net0: there's 1/4 in all of it
2016-08-22 23:53 Net0: if you don't like stream I'm not against you're not mapping them tho
2016-08-22 23:53 Net0: it's up to your personal taste
2016-08-22 23:54 Net0: this one I believe is quite important
2016-08-22 23:54 Net0: 00:43:462 (7) -
2016-08-22 23:54 Net0: Ctrol+G it
2016-08-22 23:54 Zunv: STREAMYß
2016-08-22 23:54 Zunv: sry caps^^
2016-08-22 23:55 Net0: np
2016-08-22 23:55 Zunv: i can't really hear something that allows me to place streams there tbh
2016-08-22 23:55 Net0: 00:44:319 (2) -
2016-08-22 23:55 Net0: Drum going here
2016-08-22 23:56 Net0: 00:44:319 (2) -
2016-08-22 23:56 Net0: here
2016-08-22 23:56 Net0: all blue ticks here have drum sound it the back
2016-08-22 23:56 Net0: ^^
2016-08-22 23:56 Net0: but again that's not a problem. "Undermap" is never a problem imo
2016-08-22 23:57 Net0: It's all to what the mapper really believe it deserves to be mapped
2016-08-22 23:57 Net0: all up*
2016-08-22 23:57 Net0: but keep moving on
2016-08-22 23:57 Net0: 00:43:462 (7) -
2016-08-22 23:57 Net0: Try ctrol+g this
2016-08-22 23:58 Zunv: yeah im gonna leave it as it is since this part 00:42:433 (1,2,3,4,5,6,7) - is streamy and after that it changes to much
2016-08-22 23:58 Net0:
2016-08-22 23:59 Net0: so did you check the slider?
2016-08-23 00:00 Zunv: yeah but i will leave it as it is since all the kick slider are playing in a circle
2016-08-23 00:01 Net0: hmm
2016-08-23 00:01 Net0: Actually since they're moving in this circular movement that I actually suggested that you ctrol+g that last one
2016-08-23 00:02 Zunv: like this
http://puu.sh/qL1MG/9916d55481.jpg2016-08-23 00:02 Net0: 00:43:291 (6,7) -
2016-08-23 00:02 Net0: They're playing in linear flow
2016-08-23 00:03 Zunv: i could move it more to the right
2016-08-23 00:03 Net0: dude the movement the player is going to do this is not that one
2016-08-23 00:03 Net0: I know know that was your intention
2016-08-23 00:03 Net0: but that's not how this pattern actually suggests it
2016-08-23 00:04 Zunv: yeah I see :3
2016-08-23 00:04 Net0: at least visually
2016-08-23 00:04 Net0: it's a back and forth of sliders
2016-08-23 00:04 Net0: :3
2016-08-23 00:04 Net0: but ctrol+g this one
2016-08-23 00:04 Net0: 00:43:462 (7) -
2016-08-23 00:04 Net0: will also help with flow
2016-08-23 00:04 Net0: to the next slider
2016-08-23 00:04 Net0: 00:43:805 (1) -
2016-08-23 00:05 Zunv: okai
2016-08-23 00:05 Net0: now to the jump pattern following this
2016-08-23 00:05 Zunv: you convinced me
2016-08-23 00:05 Net0: small suggestion
2016-08-23 00:05 Net0: 00:43:805 (1) -
2016-08-23 00:06 Net0: oh man
2016-08-23 00:06 Net0: keyboard pls
2016-08-23 00:06 Net0: 00:44:319 (2,4) -
2016-08-23 00:06 Net0: this one ^
2016-08-23 00:06 Net0: ctrol+g it
2016-08-23 00:06 Net0: then
2016-08-23 00:06 Net0: overlap 2
2016-08-23 00:06 Net0: with the sliderhead of this 00:43:291 (6) -
2016-08-23 00:07 Net0: it will look like this
2016-08-23 00:07 Net0:
http://puu.sh/qL23H.jpg2016-08-23 00:08 Zunv: jup done
2016-08-23 00:08 Net0: all right
2016-08-23 00:08 Net0: 01:03:691 (4) -
2016-08-23 00:08 Net0: Try ctrol+g this
2016-08-23 00:09 Net0: with this change you will go with a linear flow
2016-08-23 00:09 Net0: instead of a 90° movement
2016-08-23 00:09 Net0: for this two objects
2016-08-23 00:09 Net0: 01:03:519 (3,4) -
2016-08-23 00:09 Net0: this should make the movement more easy
2016-08-23 00:10 Net0: considering that the song right now
2016-08-23 00:10 Net0: is really calm
2016-08-23 00:11 Zunv: i feel like i should keep the jump between 01:03:691 (4,5) - tho
2016-08-23 00:11 Zunv: so i think i ctrl g01:04:376 (5) -
2016-08-23 00:12 Net0: there's no jump 01:03:691 (4,5) - here
2016-08-23 00:12 Net0: there's an entire 1/1 gap
2016-08-23 00:12 Zunv: considering the ds i mean
2016-08-23 00:13 Zunv: it should be bigger there
2016-08-23 00:13 Net0: oh
2016-08-23 00:13 Net0: the apply my change and also aply ctrol+g in this 01:03:691 (4,5) -
2016-08-23 00:13 Net0: I mean
2016-08-23 00:13 Net0: 01:04:376 (5) -
2016-08-23 00:13 Net0: this
2016-08-23 00:13 Zunv: yeah i got you
2016-08-23 00:14 Net0: you see my worry here is about that 90° movement
2016-08-23 00:14 Net0: 01:03:519 (3,4) -
2016-08-23 00:14 Net0: that this two objects make
2016-08-23 00:14 Zunv: yeah
2016-08-23 00:14 Net0: in this slower section of the music
2016-08-23 00:18 Net0: can i move on?
2016-08-23 00:18 Zunv: sure
2016-08-23 00:19 Net0: 01:32:491 (4,5,6) -
2016-08-23 00:19 Net0: This goes in a circular flow
2016-08-23 00:19 Net0: but the next two sliders go crazy on the movement
2016-08-23 00:20 Net0: 01:33:176 (1) -
2016-08-23 00:20 Net0: you make the person aim back on another rotation
2016-08-23 00:20 Net0: and then again you changed it again
2016-08-23 00:20 Net0: 01:33:519 (2) -
2016-08-23 00:21 Net0: how I would recommend you to do that pattern is like this
2016-08-23 00:21 Net0: ctrol+g this slider
2016-08-23 00:21 Net0: 01:33:519 (2) -
2016-08-23 00:21 Net0:
http://puu.sh/qL2U8.jpg2016-08-23 00:21 Net0: Now in the timeline
2016-08-23 00:22 Net0: You change the other of 1 with 2 and then 3 with 4
2016-08-23 00:22 Net0: and after that
2016-08-23 00:23 Net0: ctrol+g both 3 and 4
2016-08-23 00:23 Net0: big change there, you'll probably won't accept it
2016-08-23 00:24 Net0: but always keep in mind the movements you make the person do inside the same combo
2016-08-23 00:24 Net0:
2016-08-23 00:24 Zunv: i can't really see how this is better (maybe i did it wrong haha^^ )
2016-08-23 00:25 Net0: hmm
2016-08-23 00:25 Net0: Let me show you the results in images
2016-08-23 00:25 Net0: btw
2016-08-23 00:25 Net0: good job here
2016-08-23 00:25 Net0: 01:44:148 (1,2,3,4,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4) -
2016-08-23 00:25 Net0: love this part <3
2016-08-23 00:26 Zunv: thanks
2016-08-23 00:26 Net0:
http://puu.sh/qL37y.jpg2016-08-23 00:26 Net0: This is how it looks like
2016-08-23 00:27 Net0: there's a back and forth here
2016-08-23 00:27 Net0: 01:32:833 (5,6,1) -
2016-08-23 00:27 Net0: then a circular motion
2016-08-23 00:27 Net0: and then a back and forth again
2016-08-23 00:28 Zunv: ah okai
2016-08-23 00:28 Zunv: i did it wrong then haha
2016-08-23 00:29 Net0: lol
2016-08-23 00:29 Zunv: looks nice but i think i should ctrl h 01:33:862 (3) -
2016-08-23 00:29 Zunv: so it is more smooth i think
2016-08-23 00:29 Net0: let me see how it looks like
2016-08-23 00:30 Zunv: ctrl j i mean^^
2016-08-23 00:30 Zunv: sorry
2016-08-23 00:30 Net0: ah ok
2016-08-23 00:30 Net0: ctrol+h I was like
2016-08-23 00:30 Net0: "full overlap sliders lol"
2016-08-23 00:31 Zunv: haha
2016-08-23 00:31 Zunv: i mix those so often xD
2016-08-23 00:31 Zunv: j and h
2016-08-23 00:32 Net0: shortcuts man, they're hard
2016-08-23 00:32 Net0: :3
2016-08-23 00:32 Net0: next one
2016-08-23 00:32 Net0: 02:38:662 (2) -
2016-08-23 00:32 Net0: The sound you used to map this
2016-08-23 00:32 Net0: it keeps going until here
2016-08-23 00:32 Net0: 02:39:262 -
2016-08-23 00:33 Net0: so this hitcircle feels really strange
2016-08-23 00:33 Net0: 02:39:176 (1) -
2016-08-23 00:33 Net0: but you can skip this
2016-08-23 00:33 Net0: let me see what else
2016-08-23 00:33 Zunv: indeed
2016-08-23 00:34 Net0: like
2016-08-23 00:34 Net0: you can actually try mapping it like that
2016-08-23 00:34 Net0: but most ppl won't agree. I guess that with the correct hitsound this might play ok
2016-08-23 00:34 Net0: like here
2016-08-23 00:34 Net0: 02:53:062 (2,3,4) -
2016-08-23 00:34 Zunv: yeah
2016-08-23 00:35 Net0: you're really mapping that sound
2016-08-23 00:35 Net0: and on the previous mentioned part you decided to end the sliders before the sounds fade away
2016-08-23 00:35 Net0: so yeah
2016-08-23 00:35 Net0: good luck with this part
2016-08-23 00:37 Zunv: but aren't thos different
2016-08-23 00:37 Net0: damn this kiais are good
2016-08-23 00:37 Net0: if you feel like they are, then that's not a problem
2016-08-23 00:38 Net0:
2016-08-23 00:38 Net0: ctrol+g this 04:45:862 (3) -
2016-08-23 00:39 Zunv: okai
2016-08-23 00:40 Net0: that's it