Keine problem mein freunde :')
10 monthsStjpa wrote:
If nominators don't want to nominate your map, how about you just try it later and gather some mods too?
[ Izu ] wrote:
Plz tu chiale parce qu'après un seul petit mois t'as pas de bubble, tu sais a quel point il y a énormément de map beaucoup plus intéressante et "original" que la tienne et qui non pas encore etais check par un seul BN parceque que ce sont de nouveau/inconnu mappeur ? Tu t'appelles pas Monstrata tu peux pas rank toute tes map en 2 semaine en mappant de 1 toujours le même genre de musique (et toujour du 175 bpm) et de 2 toujours le même style de mapping. J'ai jouer absolument toute tes map Muzzy (et tes anciennes maps et verdict ! Bah j'ai l'impression de jouer toujours la même chose (t'étais mieux avant), donc moi random shitmappeur et joueur nul a chié je te conseille de prendre plus de temps pour mapper tes map et pas pondre un ctrl+c ctrl+v de toute tes Muzzy et de mettre 3 heures pour finaliser la copie et chialer pour qu'on te bubble ta map alors qu'elle n'intéresse personne (a part une dizaine de joueurs HDHR qui vont la 1st try pour gagner 3 pp)
PS: c'est cru comme ça mais ça impute uniquement le mappeur que tu es, pas la personne
PS2: stop faire l'AW de partout (la ça impute ta personne par contre :/)
Cya
Thank you Strategas for the useful mod!Strategas wrote:
02:52:878 (1) - lacks emphasis considering how important this note is buffed the spacing there
03:05:906 (4,5,6,7,8) - curve kinda sux, can look much more round fix'd
03:44:992 (1,2) - if you're suddenly using 1/1 gaps like this it's much better to indicate with stacking or something, because easy to misinterpret as 1/2 gap when you had this spacing for the snare emphasis most of the map. 03:55:963 (1,2) - this one is fine because spacing is clearly much larger than usual you're right! decided to stack it!
03:49:792 (4,5,6,7,8) - what's with your curves lo, just use slider to stream converter to make them look more neat xd you're nazi!!!1 fixed!
04:03:678 (5,6) - hey calm down buddy, what with this fullscreen jump imo it's slightly harder as the followin' jumps but i reduced the spacin' ( a bit )
04:48:935 (4) - move more up so that it would have more similar distance between objects, if I sound dumb just try moving at x440 y6 and see that it looks better fixed but i did y11 instead
05:04:020 (5,6) - kinda harsh flow here into this really huge jump here too, can nerf the jump and make the flow into slider easier I can't see what's wrong with the flow here tbh ;_; But I reduced the jump a lil bit anyway
05:16:535 (6) - feels too big aswell crescendo diff! the diff spike is harder
05:23:220 (5,6) - flow no real reason to make it so harsh when nothing really changes here well alright fixed
great song choice thanks!
thanks for your moddingByBy wrote:
Hey Secretpipe! Congrats on getting your map qualified but I have some concerns to tell you about. hey you tryin to be a qat or so ? lo
[Don't forget me.]Throwing my 2 cents.Good Luck!
- 01:46:020(1,1)- I am aware of this questionable jump let's say because this objects have a slow SV change while the speed starts to increase from 01:47:563(1)- which is possible to give low chances to aim the next note properly.Why don't you use the same spacing as you did for other objects from this section with 'Far away' lyrics? * I mean 1.50x DS * The player will be able to aim the next note in time. Every jump were made on tha part on purpose and if you wondered why that jump was questionable , take a deep look at the whole part , you'll get the meaning of it! I'm also 85k and i can completly sightread it lol
- 02:03:506(1,2)- ; 02:06:249(1,2)- Really weird to see these as extended sliders *I mean seeing them ending on 1/4*.From 02:08:992(1,2)-, you started to end the first extended slider on 1/1 and the second one on 1/2.To be honest, these two first measures which their extended sliders are ending on 1/4 tick doesn't fit really well the melody.I suggest to snap the sliders like in this picture for example http://puu.sh/rgTUw/7acb0b0e87.jpg for the sake consistency in this section. Did you take a second listen? Because these sliders are clearly consistent with the following sliders (02:06:249 (1,2,3) - for example) Also , you're not wrong but that's just an idea and imo , I'd rather make 5/4 sliders instead of 4/4 ones!
- About SB, you can place the star in centre like in this picture http://puu.sh/rgU2i/c91e81c816.png but if you want to look like this in-game, you have to move the star to 315|261 in design section.Just my suggestion. It's just a star,puttin' it in the absolut centre wouldn't change anything lol , the star is just here to absorb that star dust just this
- For SB lyrics, I think 'coz' from 'coz I can walk on water' is 'cuz' after I searched after lyrics of this song http://genius.com/Muzzy-draining-atlantic-lyrics http://www.lyricsbox.com/muzzy-draining-atlantic-lyrics-8n4wxhs.html there are many websites which are saying that 'coz' is actually 'cuz' so I think you have to recheck again the lyrics. It's just a way of talkin', you can either say bro , bruh or bruv so yeah , coz isn't that bad actually and there's no exact lyrics btw
Doyak literally explained to you why it's bad.Secretpipe wrote:
That could be an interesting idea but there's no such bad things as havin two similar grey combo colours for now!
(i love how the bns are in the thread now , couldnt find them when i was seekin' dem :c)