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Camellia - Enantiomorphs

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Topic Starter
-Visceral-

CyberX wrote:

for M4M request
[box=Chirality]00:27:553 (2,3) - nefr the gap here why
00:32:282 (2,3) - ^ ^
00:43:366 (1,2,3,4) - make it more closer why
00:44:548 (1,2,3,4,5,6,7,8,1,2,3,4) - Imo you emphasize too much here i dont think i do. emphasizing percussion and rising intensity
01:36:715 (1,2,3,4,5,6,1,2,3,4,5,6) - they are all the same sound, make it consistent no they dont, building intensity
01:49:942 - Spinner start here why
02:10:558 (5) - i believe you can make this slider mote attractive i dont think i can. it adds variety.
02:31:247 (1,2,3,4) - Imo the flow is kidda broken here it flows fine
03:16:765 (4) - its not symmetry if you look right side is slightly longer then left im aware. looks better that way imo
03:46:173 (2,3) - neft the gap why
04:49:572 (3) - well, i just dont really like this shape , imo you better fix[ what about it bothers you/box]

Thanks~
Didn't accept your map yet in my queue, so you didn't read the rules and modded before I accepted you. Can't promise I'll mod your map.
CyberX
Didn't accept your map yet in my queue, so you didn't read the rules and modded before I accepted you. Can't promise I'll mod your map.
Oh my, i do read it, but i forgot the "Check the spreadsheet to see if you were accepted" part due looking for other ModQ, feel free to ignore if its bother you, my mod isnt that helpfull tho
_Hou
mithew
00:10:952 aaa i'm not sure if you're purposely mapping this to 1/4th but https://osu.ppy.sh/ss/5727595 is the right rhythm

00:20:533 (2) - this note is on 1/3 too, http://puu.sh/qjFyp.jpg seems to solve it easily

00:21:494 i guess its arguable that there's sound here but i don't think it fits what the slider is mapped to so make it repeat one tick less

00:24:154 was gonna mention that this is 1/3 too but since there's a wub thing in the background its probably fine as is, though i still think it sounds a lot better mapped as 1/3 (something like this idk)

00:47:060 (1,2,3,4,1,2,1,2) - holy fuck i've spent so long listening to this over and over again and it's so hard to find a solution to this but currently its not mapped properly rhythmically and it's driving me nuts. i mean, it's fine if you ignore that the synth actually starts at 00:46:986 thus the kick slider should start there too.. buuut when the synth is so powerful its just hard to ignore and not fun to look at what's currently mapped there. It seems like its being mapped to the synths, but the first kick slider completely ruins that, and i'd be sad if you didn't fully map it to the synth because it's a pretty hype part of the song.. the closest thing to a solution i got was this but i don't know if that's the best solution so yea, i guess i'm just pointing this little thing out since it triggers me (this happens twice btw yay)

i also realize that you like mapping kick sliders to bass kicks so what you currently have makes sense but this is just me trying to fit my interpretation of the song and hoping you see it too

01:40:705 there's 1/3 01:41:001 (4) - here that you're ignoring and the repeat sliders afterwards aren't mapped well to whatever the instrument is, this is way better rhythm and fits the song a lot more imo, but it'll change this part a lot and i hope that doesn't discourage you from redoing it

01:43:957 (1,2,1,2,1,2) - shouldn't this pattern start 01:43:809 (6) - here? that's where the little wub sound comes in, i also can't hear anything in the song that calls for that kick slider

02:34:129 (8,1) - the rest of the stream changes angle or has a gap every other downbeat, how come it doesn't here?

03:03:907 (3) - i think this moment would feel stronger if you deleted this note (can barely hear whatever its mapped to anyways)

03:08:636 (3) - h

ok it's 7am i haven't slept yet i hope i don't sound too crazy from all this since music can be weird and i fail to see other people's interpretations of songs a lot of the time
nanda2009
Hi from M4M, sorry for being late.

Solid map wow, I enjoyed playing it with NF because I'm shit

  1. It looks like you didn't use normal hitsounds custom 1 (normal-hitclap.wav, normal-hitnormal.wav, normal-hitwhistle.wav, normal-sliderslide.wav) If you didn't plan to use them you should delete them.
  2. 00:11:050 - 00:11:937 - This sections supposed to be 1/3 instead of 1/4, just like the other part, this problem also exist at 00:20:016 (1,2), 03:29:178 - 03:30:508, and 03:38:636 - 03:39:228
  3. 01:19:942 (2,3,4,5) - I think it'll be much more readable if you horizontally flipped this, that's just my opinion though
and that's it, I guess. Personally there's a lot I want to point out things like sections that are too difficult and stuffs but I might be a bit subjective out of the fact that I cant really play the map lol. One thing though, I really suggest increasing the hitsound volume, so I can hear feedback from clicking notes (it's too blending in to the song), but it's not a big of a problem! Shot a star, GL for the map, loving it!
HootOwlStar
m4m. didn't check drain time and made a hilarious deal. you can just mod the highest 2 diffs.
[Chirality]
  1. consider add Mathematics into tags lolz anyway remove Academy since it is released in Exit Tunes instead of Exit Tunes Academy if not mistaken
  2. would suggest to rename your diff since it's th e same name as the other song Chirality idk tbh
  3. 00:10:558 (1,2,3,4,5,6,7) - they are actually 1/3's, in which you had already discovered it in 00:20:607 (3,4,5) - same goes to 00:20:016 (1,2) - 03:38:636 (1,2) - 03:29:178 (1,2,3,4,5,6,7) - and the timeframe is something like this https://osu.ppy.sh/ss/5757680
  4. 00:21:198 (5) - 03:39:819 (5) - someone pointed this out before though. there ofc has sound but it's not from the xylophone(?) note so rather reduce the reverse by one
  5. 00:22:380 (1) - 03:41:001 (1) - soudns like 1/3 since 1/4 is quite off
  6. 00:24:154 (1,2) - still as mentioned b4, 00:24:375 (2) - should land around 00:24:351 - so yah. my suggestion is different though, consider to merge 00:24:154 (1,2) - as a slider and 00:24:449 (1,2) - can be still kept since it maps to the percussion. same to 03:42:774 (1,2) -
  7. 00:52:085 (5) - nc?
  8. 01:11:149 (3,1,1) - https://osu.ppy.sh/ss/5757845
  9. 04:30:952 - until 04:35:090 - soooo why for the density change like it doesnt represent any reduced intensity or slowdowns im dumb
  10. 04:49:572 (3) - extend to 04:54:006 - though
  11. 04:40:114 (1) - could be made into 16/1 slider sincce the break is kinda awkward // place a spinner here
im noob in modding tho so ye. shot a kudos. nice mapset tho. good luck!
Topic Starter
-Visceral-
I accepted most of the stuff so I didn't feel the need to reply to the posts. Thanks for all of your suggestions! All of the timing conflicts have been fixed as well as most of the playability suggestions.
Ascendance
We went over a lot in IRC, and discussed some snapping issues. Bubble #1!

Logs
2016-08-15 00:28 Ascendance: u have
2016-08-15 00:28 Ascendance: 4 unused hs
2016-08-15 00:28 Ascendance: -_
2016-08-15 00:29 Smoothie World: ik
2016-08-15 00:29 Smoothie World: gna remove em
2016-08-15 00:29 Ascendance: remove that shi
2016-08-15 00:29 Ascendance: ok
2016-08-15 00:30 Smoothie World: done
2016-08-15 00:30 Ascendance: 00:08:193 (1,2) - succ
2016-08-15 00:30 Smoothie World: ?
2016-08-15 00:30 Ascendance: the overlap is kinda meh cuz you didnt do any overlaps on the other ones
2016-08-15 00:30 Ascendance: its stylistic
2016-08-15 00:31 Ascendance: nothing wrong with playability
2016-08-15 00:31 Smoothie World: looks clean tho
2016-08-15 00:31 Smoothie World: its not a messy overlap
2016-08-15 00:31 Ascendance: yeah but its making me ocd
2016-08-15 00:31 Ascendance: doesnt matter anyways
2016-08-15 00:31 Ascendance: are you 100% on these snaps 00:11:050 (2,3,4,5) -
2016-08-15 00:32 Smoothie World: yes
2016-08-15 00:32 Smoothie World: ive checked with over 10 people
2016-08-15 00:32 Smoothie World: and slowed it down
2016-08-15 00:32 Ascendance: alright
2016-08-15 00:35 Ascendance: 00:24:154 (1,2,1,2) - im not a big fan of this, more specifically the angle of 00:24:597 (2) - since the flow into 00:24:745 (1) - seems too sharp
2016-08-15 00:35 Smoothie World: i think bancho died for a sec
2016-08-15 00:35 Ascendance: I did this https://osu.ppy.sh/ss/5849524 but im not a standard mapper so
2016-08-15 00:35 Smoothie World: but i think its good now
2016-08-15 00:35 Smoothie World: nah i like how that pattern plays currently
2016-08-15 00:35 Smoothie World: probably not going to change
2016-08-15 00:36 Ascendance: ehh
2016-08-15 00:36 Ascendance: would you consider adjusting the angle on 2 slightly
2016-08-15 00:36 Ascendance: so its not such an abrupt upward motion into 1
2016-08-15 00:36 Smoothie World: i just moved it left
2016-08-15 00:36 Smoothie World: so its not as upward
2016-08-15 00:36 Smoothie World: but i wanna keep it an abrupt motion
2016-08-15 00:36 Ascendance: alright
2016-08-15 00:36 Smoothie World: cause its not a pretty sound
2016-08-15 00:36 Smoothie World: it shouldnt flow pretty
2016-08-15 00:37 Ascendance: 00:32:503 (3,4) - in comparison to 00:27:774 (3,4) - the emphasis is definitely not as high (in the whole pattern of 00:32:282 (2,3,4) - actually you use much less emphasis than before)
2016-08-15 00:37 Ascendance: if there's a reason would you mind explaining it?
2016-08-15 00:38 Smoothie World: its because theres a massive break in flow to make up for the lack of spacing
2016-08-15 00:38 Smoothie World: its REALLY sharp flow
2016-08-15 00:38 Smoothie World: while the other pattern, not nearly as much
2016-08-15 00:39 Ascendance: alright
2016-08-15 00:41 Ascendance: its probably just me but 00:41:592 (2,3,4,5,6,1,2,3,4,5) - feels really harsh, so I won't make you change it unless you feel the same way
2016-08-15 00:42 Smoothie World: yea i agree fixed
2016-08-15 00:43 Ascendance: 00:43:366 (1,2,3,4) - I see your intention there, and it's fine the way it is, but maybe instead you wanted to try something more horizontal for more antiflow emphasis into 00:43:661 (1) - ? https://osu.ppy.sh/ss/5849545
2016-08-15 00:45 Smoothie World: nah i think what i have looks and plays better
2016-08-15 00:45 Ascendance: kk
2016-08-15 00:46 Ascendance: 00:45:361 (4,1) - imo you could add some increased spacing for additional emphasis on 1. deserves a lot more than what's given, but some sort of spacing increase would be beneficial
2016-08-15 00:47 Smoothie World: the flow break is enough
2016-08-15 00:48 Ascendance: you sure? the power on that note is really strong
2016-08-15 00:50 Smoothie World: pretty sure yea
2016-08-15 00:50 Ascendance: kk
2016-08-15 00:50 Smoothie World: ill think about it
2016-08-15 00:50 Ascendance: alright
2016-08-15 00:52 Ascendance: 00:47:799 (1) - why not do the same thing you did for 00:47:356 (3,4,1) - ? A change in pattern for similar sounds may be off-putting and could potentially confuse
2016-08-15 00:53 Smoothie World: i think it plays really well
2016-08-15 00:53 Smoothie World: and i dont want it to be too repetitive
2016-08-15 00:54 Ascendance: alright
2016-08-15 00:55 Ascendance: 00:54:154 (3,4,1,2,3,4,1,2,3,4) - I see the intention here, but imo it's incredibly hard to read with how dense it is, especially with overlaps like 00:54:449 (3,4,2,3) -
2016-08-15 00:55 Ascendance: maybe you could curve 00:54:597 (1,2,3,4) - down so that way the pattern is more clear to read?
2016-08-15 00:55 Smoothie World: ar 9.7 makes it not that hard to read
2016-08-15 00:56 Smoothie World: ive never seen anyone misread it
2016-08-15 00:57 Ascendance: well maybe still it can be polished a bit
2016-08-15 00:57 Ascendance: for example 00:54:597 (1,2,3,4) - isn't structured to be straight
2016-08-15 00:57 Smoothie World: ill take a look at it in a sec
2016-08-15 00:57 Smoothie World: making some cereal but
2016-08-15 00:57 Smoothie World: im going to look at everything when im back so keep saying stuff
2016-08-15 00:58 Ascendance: alright
2016-08-15 00:59 Ascendance: 00:57:553 (3) - you're emphasizing the vocal here, but you're missing a note on 00:57:700 - , so why not shorten 00:57:553 (3) - to 1/2 and add a note at 00:57:774 - ?
2016-08-15 01:01 Ascendance: flow between 01:05:829 (3,4) - is kind of bad imo, considering 01:05:976 (4,5) - is also left-facing. Imo, you could change the section to something a bit more smooth-flowing, like https://osu.ppy.sh/ss/5849598
2016-08-15 01:02 Smoothie World: well theres nothing on that tick plus im not emphasizing the vocal
2016-08-15 01:02 Smoothie World: im emphasizing the bass
2016-08-15 01:03 Ascendance: 01:07:011 (6,7) - stack could easily trip someone up with the 1/2 rhythm here in the middle of a lot of 1/4.
2016-08-15 01:03 Ascendance: im garbage at placing notes but d https://osu.ppy.sh/ss/5849610
2016-08-15 01:04 Ascendance: tl;dr similar to 01:08:489 (1,2) -
2016-08-15 01:04 Smoothie World: ya but its the same sound so idk
2016-08-15 01:05 Ascendance: so maybe dont do as big of a jump as i made but at least give them some space so its not stacked
2016-08-15 01:06 Ascendance: 01:12:922 (3,4,5,6,1) - maybe you wanna invert this so the stack goes downward instead? would be a less abrupt jump between 01:12:774 (2,3) -
2016-08-15 01:07 Ascendance: 01:16:173 (1,2,3) - 1/4 -> 1/2 :(
2016-08-15 01:07 Smoothie World: ok changed
2016-08-15 01:07 Ascendance: which one
2016-08-15 01:07 Smoothie World: theres nothing wrong with the rhythm in the last one tho
2016-08-15 01:08 Ascendance: yeah but it's a 1/4 stack on the slider followed by a 1/2 stack on the same place
2016-08-15 01:09 Ascendance: I just think it could be misread
2016-08-15 01:09 Ascendance: if you don't wanna change it thats cool but I'd heavily suggest it
2016-08-15 01:10 Smoothie World: nah changed youre right
2016-08-15 01:10 Ascendance: did you reply to the thing about 01:05:829 (3,4) - ? or did i miss it
2016-08-15 01:12 Smoothie World: o ok changed it up a bit
2016-08-15 01:12 Ascendance: 02:10:558 (5) - meme but you wanna remove the pointy slider xddd
2016-08-15 01:12 Smoothie World: no i like
2016-08-15 01:12 Ascendance: fuk
2016-08-15 01:13 Ascendance: im triggered
2016-08-15 01:13 Ascendance: 02:34:794 (1,2) - idk if you should leave that 1/8 gap between them
2016-08-15 01:13 Ascendance: it sounds weird to me
2016-08-15 01:13 Ascendance: i'd just increase 1 by 1/8 and then move them slightly closer together to compensate
2016-08-15 01:13 Smoothie World: nah
2016-08-15 01:13 Smoothie World: there needs to be a buffer
2016-08-15 01:14 Smoothie World: you dont notice it while youre playing in terms of audio
2016-08-15 01:14 Smoothie World: but in terms of playing theres gonna be a lot of stupid breaks there if i extend it
2016-08-15 01:14 Smoothie World: i think to a point its unrankable
2016-08-15 01:14 Smoothie World: idk how many ms the gap is though
2016-08-15 01:15 Ascendance: i can ask someone about it but it's not necessary to change anyways
2016-08-15 01:15 Ascendance: the stack underneath 02:35:385 (2) - is annoying as hell though
2016-08-15 01:15 Smoothie World: ok
2016-08-15 01:15 Ascendance: https://osu.ppy.sh/ss/5849640 instead?
2016-08-15 01:15 Smoothie World: WHY IS THAT STACKED
2016-08-15 01:15 Ascendance: rofl
2016-08-15 01:15 Smoothie World: the fuck
2016-08-15 01:16 Smoothie World: thats not supposed to be stacked
2016-08-15 01:16 Ascendance: ok good
2016-08-15 01:16 Smoothie World: fixed
2016-08-15 01:16 Ascendance: if you dont use my suggestion, would you mind screenshotting what you changed it to
2016-08-15 01:16 Smoothie World: https://imgur-archive.ppy.sh/gQt3sGG.jpg
2016-08-15 01:17 Ascendance: 02:43:587 (2) - uhhh
2016-08-15 01:17 Smoothie World: ?
2016-08-15 01:18 Ascendance: sound wrong unless im retarded
2016-08-15 01:18 Ascendance: sounds like 02:43:513 -
2016-08-15 01:18 Ascendance: at 25%
2016-08-15 01:19 Ascendance: same with 03:02:479 (2) -
2016-08-15 01:20 Smoothie World: not mapping to the kick
2016-08-15 01:20 Smoothie World: mapping to the doooo sound
2016-08-15 01:21 Ascendance: i dont even hear a beat for the doooo sound so I'm just gonna fucking yolo and trust you 100%
2016-08-15 01:22 Ascendance: 03:06:715 (1) - has a really funky sound but a boring slider :<
2016-08-15 01:22 Ascendance: even 03:09:671 (1) - is cooler
2016-08-15 01:23 Smoothie World: k i made it funky
2016-08-15 01:24 Ascendance: 03:59:400 (2) - idk about this slider cause you miss the red tick sound
2016-08-15 01:26 Ascendance: 04:04:499 (8,1) - plz blanket :^
2016-08-15 01:27 Ascendance: 04:13:661 (1,2,3) - v a r i e t y https://osu.ppy.sh/ss/5849677
2016-08-15 01:28 Smoothie World: fixed the first one
2016-08-15 01:28 Smoothie World: fixed blanket
2016-08-15 01:29 Smoothie World: ok fixed
2016-08-15 01:29 Ascendance: 04:35:976 (4) - idk if there's anything this repeat lands on
2016-08-15 01:29 Ascendance: its not a bad slider im just worried it might cause some issues for you
2016-08-15 01:29 Ascendance: like when you listen closely, it lands on nothing
2016-08-15 01:30 Ascendance: is it possible for you to do similar to what you did at 04:37:159 - ?
2016-08-15 01:31 Smoothie World: i think it should be fine
2016-08-15 01:32 Smoothie World: theres not really any way to do that correct
2016-08-15 01:32 Ascendance: k did you remove allt he unused stuff
2016-08-15 01:32 Smoothie World: the hitsounds?
2016-08-15 01:32 Ascendance: yea
2016-08-15 01:32 Smoothie World: yeah
2016-08-15 01:32 Ascendance: k update
2016-08-15 01:32 Smoothie World: just double check stuff when i update
2016-08-15 01:32 Ascendance: ye
2016-08-15 01:33 Ascendance: redownloading it
2016-08-15 01:33 Smoothie World: ok submitted

To the next Nominator: Please take a look at the following snappings (and similar sounds/snaps to those I point out), since they were kind of edge for me.

02:43:563 (2) -
03:02:479 (2) -
04:35:976 (4) -
Spaghetti

Ascendance wrote:

To the next Nominator: Please take a look at the following snappings (and similar sounds/snaps to those I point out), since they were kind of edge for me.

02:43:563 (2) -
03:02:479 (2) -
04:35:976 (4) -
The first 2 snappings seem fine as there are veeeery faint noises on the 1/3. Although the sound he's complimenting is much weaker than the percussion, it makes much more sense playability-wise to compliment it so.

BUT

I feel like it'd make the rhythm a hell of a lot easier to read if you even out the spacing between the circle and the 2 sliders. Example:

The last point I'm on edge, since I can't hear what the 1/3 is hitting. I highly recommend that you use some kind of double pattern, to get as accurate of a rhythm on the wubs as possible, like so:

the kickslider is there cuz without it the pause between the doubles in this section would be rlly awkward

anyways mo vi ng on

[General]
The following hitsounds are unused:
  1. normal-hitclap
  2. normal-hitnormal
  3. normal-hitwhistle
  4. normal-sliderslide
[Chirality]
  1. 01:02:282 (3) - missing clap?
  2. 01:43:661 (5,6) - I feel like this movement is rlly forced for kickslider jumps, given its slower sv and has sharp angles. maybe try moving 01:43:809 (6) - to around 261|171?
  3. 01:59:031 (6) - missing clap?
  4. 02:10:558 (5) - this slider is so bland compared to the rest, maybe try a different slider pattern? idk im so picky with this kind of stuff aaa
  5. 03:01:986 (1,2,1) - the spacing on this one seems waaay too large for the rhythms given. it creates that huge extra jolt from 2 to 1 thats rlly
    uncomfterable im o
  6. 03:12:035 (1) - this slider would look much better if you polished the curves on the top for it, here's a screenshot of a fix i did along with the code for the slider for u
    288,329,192035,6,0,B|328:269|281:211|281:211|322:196|339:160|339:160|359:195|401:207|401:207|389:220|375:247|375:247|385:297|357:350|357:350|404:342|434:357|434:357|463:315|456:251,1,629.999980773926,12|2,0:0|0:0,0:0:0:0:
  7. 04:37:356 (5) - missing clap on sliderend?
call me back
Topic Starter
-Visceral-

Spaghetti wrote:

Ascendance wrote:

To the next Nominator: Please take a look at the following snappings (and similar sounds/snaps to those I point out), since they were kind of edge for me.

02:43:563 (2) -
03:02:479 (2) -
04:35:976 (4) -
The first 2 snappings seem fine as there are veeeery faint noises on the 1/3. Although the sound he's complimenting is much weaker than the percussion, it makes much more sense playability-wise to compliment it so.

BUT

I feel like it'd make the rhythm a hell of a lot easier to read if you even out the spacing between the circle and the 2 sliders. nah spacing is increased for emphasis on the synth, plus im really surprised but not a single person has misread this in testplaysExample:

The last point I'm on edge, since I can't hear what the 1/3 is hitting. I highly recommend that you use some kind of double pattern, to get as accurate of a rhythm on the wubs as possible, like so: tried something but tell me if its ok

the kickslider is there cuz without it the pause between the doubles in this section would be rlly awkward

anyways mo vi ng on

[General]
The following hitsounds are unused:
  1. normal-hitclap
  2. normal-hitnormal
  3. normal-hitwhistle
  4. normal-sliderslide
[Chirality]
  1. 01:02:282 (3) - missing clap?
  2. 01:43:661 (5,6) - I feel like this movement is rlly forced for kickslider jumps, given its slower sv and has sharp angles. maybe try moving 01:43:809 (6) - to around 261|171? didnt quite do that but i changed it
  3. 01:59:031 (6) - missing clap?
  4. 02:10:558 (5) - this slider is so bland compared to the rest, maybe try a different slider pattern? idk im so picky with this kind of stuff aaa
  5. 03:01:986 (1,2,1) - the spacing on this one seems waaay too large for the rhythms given. it creates that huge extra jolt from 2 to 1 thats rlly
    uncomfterable im o its supposed to play like a burst in movement. this section has many jolts like this.
  6. 03:12:035 (1) - this slider would look much better if you polished the curves on the top for it, here's a screenshot of a fix i did along with the code for the slider for u
    288,329,192035,6,0,B|328:269|281:211|281:211|322:196|339:160|339:160|359:195|401:207|401:207|389:220|375:247|375:247|385:297|357:350|357:350|404:342|434:357|434:357|463:315|456:251,1,629.999980773926,12|2,0:0|0:0,0:0:0:0:
  7. 04:37:356 (5) - missing clap on sliderend?
call me back
No note = Changed
Orange = Changed but not like you said
Red = Not changed
Spaghetti
Adjusted some thingies in irc. Bubble #2

:::
2016-08-22 18:27 Smoothie World: redl before u mod u noob
2016-08-22 18:27 Smoothie World: already deleted the hitsounds
2016-08-22 18:27 Spaghetti: o
2016-08-22 18:27 Spaghetti: LOL
2016-08-22 18:27 Smoothie World: + you could have popped for the epilepsy warning being on for some reason
2016-08-22 18:27 Smoothie World: but u didnt so thx
2016-08-22 18:27 Smoothie World: plsdontpop
2016-08-22 18:28 Spaghetti: im noob
2016-08-22 18:28 Spaghetti: w
2016-08-22 18:28 Smoothie World: can i reply to mods in irc
2016-08-22 18:29 Smoothie World: i fuckin hate formatting
2016-08-22 18:29 Spaghetti: nopls
2016-08-22 18:29 Spaghetti: id rather not
2016-08-22 18:29 Smoothie World: ok
2016-08-22 18:33 Spaghetti: why is the stack leniency so low anyways
2016-08-22 18:34 Smoothie World: the fuck does that even do
2016-08-22 18:34 Spaghetti: change ur stack leniency
2016-08-22 18:34 Spaghetti: :^(
2016-08-22 18:34 Smoothie World: is it unrankable
2016-08-22 18:34 Spaghetti: no
2016-08-22 18:34 Spaghetti: http://puu.sh/qKX40/81d3d976bb.png
2016-08-22 18:34 Spaghetti: if u dotn know what it does
2016-08-22 18:34 Spaghetti: why did u change it in the first place lmao
2016-08-22 18:35 Spaghetti: id reccommend putting it back at 7 just to be safe
2016-08-22 18:35 Smoothie World: cuz it looks nice
2016-08-22 18:35 Spaghetti: o
2016-08-22 18:35 Smoothie World: skystar did it xd
2016-08-22 18:35 Spaghetti: ya handsome also does it
2016-08-22 18:37 Spaghetti: http://puu.sh/qKXc1/11420ef791.jpg
2016-08-22 18:37 Spaghetti: ur good
2016-08-22 18:39 Smoothie World: for the slider
2016-08-22 18:39 Smoothie World: do i just
2016-08-22 18:39 Smoothie World: delete the slider
2016-08-22 18:39 Smoothie World: and then paste the code at the bottom
2016-08-22 18:39 Smoothie World: and save?
2016-08-22 18:39 Spaghetti: go to .osu
2016-08-22 18:40 Smoothie World: ye
2016-08-22 18:40 Spaghetti: ctrl F
2016-08-22 18:40 Spaghetti: type in 192035
2016-08-22 18:40 Spaghetti: hit next till you get to the slider code (NOT THE TIMING POINT CODE)
2016-08-22 18:40 Spaghetti: timing point code is shorter
2016-08-22 18:40 Spaghetti: it should take 2 next presses to get to the slider code
2016-08-22 18:42 Smoothie World: ok
2016-08-22 18:44 Smoothie World: gonna update but double check pls
2016-08-22 18:44 Smoothie World: can i updoot
2016-08-22 18:45 Spaghetti: ya ima triple check
2016-08-22 18:45 Spaghetti: lol
2016-08-22 18:47 Spaghetti: make sure to post reply ya
2016-08-22 18:47 Smoothie World: ok
2016-08-22 18:49 Spaghetti: while im checking
2016-08-22 18:49 Spaghetti: do a self check too
2016-08-22 18:50 Spaghetti: lemme know if you change anything at all
2016-08-22 18:50 Smoothie World: trust me ive done like
2016-08-22 18:50 Smoothie World: 5 or 6
2016-08-22 18:50 Smoothie World: im paranoid with my maps
2016-08-22 18:57 Spaghetti: 02:39:966 (1,2,3) -
2016-08-22 18:57 Spaghetti: idk but these seem so weird to me
2016-08-22 18:58 Spaghetti: it looks like itd read as a double
2016-08-22 18:58 Smoothie World: why
2016-08-22 18:58 Smoothie World: nobody has misread it D:
2016-08-22 18:58 Smoothie World: its not that hard to read
2016-08-22 18:59 Spaghetti: ok
2016-08-22 19:00 Spaghetti: 03:05:090 (1,2) - i think spacing this out more would make the sudden slowdown easier to read
2016-08-22 19:01 Spaghetti: actually nvm
2016-08-22 19:01 Spaghetti: hm
2016-08-22 19:01 Spaghetti: it looks like a kickslider zzz
2016-08-22 19:01 Smoothie World: that pattern is fucking weird
2016-08-22 19:01 Spaghetti: the rhythm tho
2016-08-22 19:02 Smoothie World: it follows the rhythm fine
2016-08-22 19:02 Spaghetti: ya but it looks like a kickslider
2016-08-22 19:02 Spaghetti: try .75x speed?
2016-08-22 19:03 Smoothie World: ok good idea fixed
2016-08-22 19:04 Spaghetti: yee
2016-08-22 19:04 Spaghetti: upd8 and send
2016-08-22 19:04 Spaghetti: er
2016-08-22 19:04 Spaghetti: upd8
2016-08-22 19:04 Spaghetti: LOL
2016-08-22 19:04 Smoothie World: LOL
2016-08-22 19:05 Smoothie World: upderterd
2016-08-22 19:08 Spaghetti: 00:01:100 (1) -
2016-08-22 19:08 Spaghetti: maybe add gradual hitsounding on spinner?
2016-08-22 19:08 Smoothie World: ok
2016-08-22 19:09 Spaghetti: low to high ofc
2016-08-22 19:09 Smoothie World: done
2016-08-22 19:09 Smoothie World: its from 10 to 40
2016-08-22 19:09 Smoothie World: is that ok
2016-08-22 19:09 Spaghetti: 00:18:439 (2,1) - increase spacing to stay consistent in the section
2016-08-22 19:09 Smoothie World: i dont wanna go too ham
2016-08-22 19:09 Smoothie World: ok
2016-08-22 19:11 Smoothie World: anything else?
2016-08-22 19:12 Spaghetti: still lookin
2016-08-22 19:13 Spaghetti: 02:38:932 (1) -
2016-08-22 19:13 Spaghetti: why is this extended past the white tick?
2016-08-22 19:13 Spaghetti: wouldnt it play better and make more sense to end it there?
2016-08-22 19:13 Smoothie World: cuz all the other ones are and its supposed to play like a jolt in movement like the rest of this section
2016-08-22 19:15 Spaghetti: i c
2016-08-22 19:15 Spaghetti: i dont like the stack at 02:40:114 (2,3) - cuz
2016-08-22 19:15 Spaghetti: stacks are normally for recurring sounds
2016-08-22 19:15 Spaghetti: and i just dont hear it here
2016-08-22 19:15 Spaghetti: i think that they should be spaced apart
2016-08-22 19:15 Smoothie World: ok
2016-08-22 19:17 Spaghetti: same with 02:49:425 (1,2,3) -
2016-08-22 19:17 Spaghetti: 03:03:612 (1,2,3) -
2016-08-22 19:17 Smoothie World: ik im fixing all of em
2016-08-22 19:17 Smoothie World: fixed em all
2016-08-22 19:17 Spaghetti: o
2016-08-22 19:17 Spaghetti: oki
2016-08-22 19:18 Smoothie World: can i update again
2016-08-22 19:18 Spaghetti: sur but i got more
2016-08-22 19:19 Smoothie World: ok
2016-08-22 19:22 Spaghetti: did u update? xd
2016-08-22 19:24 Spaghetti: ???
2016-08-22 19:24 Spaghetti: o ther it is
2016-08-22 19:25 Spaghetti: 01:38:563 (8,1) -
2016-08-22 19:25 Smoothie World: ye
2016-08-22 19:25 Spaghetti: i dont think this is right lol
2016-08-22 19:25 Smoothie World: hm?
2016-08-22 19:26 Spaghetti: you nc one note after the stream changes spacing
2016-08-22 19:26 Spaghetti: the spacing is off aka
2016-08-22 19:26 Smoothie World: nah the nc is on the downbeat
2016-08-22 19:26 Spaghetti: ya but
2016-08-22 19:27 Spaghetti: your stream changes speed one note before the downbeat
2016-08-22 19:27 Spaghetti: thats the issue
2016-08-22 19:27 Spaghetti: http://puu.sh/qKZP9/bf60aaee9a.jpg
2016-08-22 19:27 Spaghetti: it should change ON the downbeat
2016-08-22 19:27 Smoothie World: ive always done that though
2016-08-22 19:27 Smoothie World: never had an issue
2016-08-22 19:28 Smoothie World: ill check with monstrata about it
2016-08-22 19:28 Spaghetti: mkay
2016-08-22 19:34 Smoothie World: can i updat
2016-08-22 19:35 Spaghetti: ya
2016-08-22 19:36 Spaghetti: wotd monsterata say
2016-08-22 19:36 Smoothie World: hes been modding at the same time as you
2016-08-22 19:37 Spaghetti: o
2016-08-22 19:37 Spaghetti: same
2016-08-22 19:37 Smoothie World: one sec updating
2016-08-22 19:37 Smoothie World: let me just do 1 more check
2016-08-22 19:38 Spaghetti: kk
2016-08-22 19:38 Spaghetti: is he gonna flame?
2016-08-22 19:38 Smoothie World: yeah
2016-08-22 19:38 Spaghetti: nic
2016-08-22 19:39 Spaghetti: so did u talk about the stream?
2016-08-22 19:39 Smoothie World: yea he said its fine
2016-08-22 19:40 Spaghetti: okay
2016-08-22 19:40 Spaghetti: 04:16:469 (1) -
2016-08-22 19:40 Spaghetti: clickable?
2016-08-22 19:41 Smoothie World: i think its ok how it is
2016-08-22 19:41 Spaghetti: ok
2016-08-22 19:41 Spaghetti: 04:40:262 (1) -
2016-08-22 19:41 Spaghetti: this should start on blue
2016-08-22 19:42 Smoothie World: nah its for consistency
2016-08-22 19:42 Smoothie World: no other spinners start on blue
2016-08-22 19:42 Spaghetti: hm
2016-08-22 19:42 Spaghetti: oki
2016-08-22 19:44 Smoothie World: can i update 1 last time xd
2016-08-22 19:45 Spaghetti: ya
2016-08-22 19:45 Spaghetti: go ahead
2016-08-22 19:46 Smoothie World: ok done
2016-08-22 19:47 Spaghetti: 04:30:361 (1) - shouldnt this be a clap to be consistent with the other ones
2016-08-22 19:47 Smoothie World: nah its a kick
2016-08-22 19:47 Spaghetti: okii
2016-08-22 19:47 Spaghetti: ready for bub?
2016-08-22 19:47 Smoothie World: ye
2016-08-22 19:47 Spaghetti: alrighty
GRR SNARL GROWL
babbys first bubble :^)
Monstrata
Approved! We changed some additional stuff. Here's the log:

logs
18:49 Monstrata: i might be ranking quaver soon, is there anything you wanna comment on? because i'd be willing to make changes tbh
18:49 Monstrata: its not qualified yet anyways xD
18:50 Smoothie World: i just dont get the last kiai tbh///
18:51 Smoothie World: it feels like massive jumps without any use of momentum and no purpose for being placed where it is
18:51 Smoothie World: what would be really cool is if you followed pitch with the spacing
18:52 Monstrata: hmm
18:52 Monstrata: its hard to do that while using spacing thats really large (part of this crescendo effect)
18:52 Monstrata: so i opted to use movements to follow pitch
18:52 Monstrata: 03:03:380 (1,2,1,2,1,2,1,2) - ladder jumps like this for pitch, for exmaple
18:53 Smoothie World: oh i see
18:53 Monstrata: 03:12:412 (1,2,1,2,1,2,1,2) - and 03:13:702 (1,2,1,2,1,2,1,2) -
18:53 Monstrata: i think maybe the pattern would be more obvious id i didn't nc spam tbh
18:54 Smoothie World: yea i dont get the NC spam
18:54 Monstrata: the second one is a slightly scaled up version of the first, with similar angles, and a flow change from clockwise to counterclockwise
18:54 Smoothie World: could NC on the bells or every 8th note or smth
18:54 Monstrata: tbh i just felt the section needed more color and more leniency in terms of getting hp back
18:54 Monstrata: so instead of having to land 8 notes to get hp back you could just land 2 and get some back
18:55 Smoothie World: @_@ hp3.5
18:55 Monstrata: i might go with NC'ing every 4 instead actually since that at least creates an NC rhythm with bells
18:55 Monstrata: yea
18:55 Monstrata: it'll feel like HP 5 tho i think, cuz of the NC spam
18:55 Smoothie World: having trouble understanding the need to have low hp on jump maps
18:55 Smoothie World: it seems like a trend
18:55 Monstrata: NC spam makes the drain higher than normal
18:56 Monstrata: but yea
18:56 Monstrata: i think reducing NC spam and increasing HP would be better hmm
18:57 Smoothie World: yea i feel like it would be
18:57 Monstrata: aside from the jumps right at the end tho, are there other places that feel uncomfortable?
18:58 Monstrata: im still fine tuning tbh xD
18:58 Smoothie World: nop
18:58 Monstrata: hmm k. i guess i'll change up NC's to better reflect patterns then. and HP 5 i guess xD
18:59 Smoothie World: ok cool :D
18:59 Monstrata: btw still need me for that map? i heard spaghetti is bubbling it tonight
18:59 Smoothie World: also im about to
18:59 Smoothie World: ya
18:59 Smoothie World: LOL
18:59 Monstrata: haha
18:59 Smoothie World: i was just about to say
18:59 Monstrata: i can read minds dw
18:59 Monstrata: :D
18:59 Smoothie World: do you wanna tonight
18:59 Monstrata: yea sure
18:59 Smoothie World: ya i can tell from your lb tbh
19:02 Smoothie World: btw is it ok to have the hitnormal and hitsoft or whatever be the same
19:02 Monstrata: hit normal and hit soft be the same?
19:02 Monstrata: yes
19:03 Monstrata: but hitnormal and hitclap being the same = no
19:03 Smoothie World: ok
19:04 Smoothie World: me and spag are just doing a couple more things
19:07 Monstrata: k cool
19:11 Monstrata: 02:59:031 (1,2,3,4) - You could try spacing these further apart
19:11 Monstrata: 02:57:848 (1,2,3,4,1,2,3,4,1,2,3,4,1) - the spacing change could be more linear
19:12 Monstrata: 03:12:035 (1) - this is kinda off. like the track blanket
19:12 Monstrata: http://puu.sh/qKZ5H.jpg
19:13 Smoothie World: ok tried to fix but im trash so double check when i update
19:13 Monstrata: kk
19:20 Monstrata: 04:31:543 (3,4) - Kinda odd the stack them with the pitch is different
19:20 Monstrata: imo stacking kinda implies a recurring sound
19:20 Smoothie World: http://i.imgur.com/EOzW6ib.jpg can i do this
19:20 Monstrata: yea that looks good
19:21 Monstrata: do that for the other measure afterwards too?
19:21 Smoothie World: tbh i probably did that cause im a mouse player and fuck mouse drift
19:21 Smoothie World: yup
19:21 Monstrata: oh lol ic xD
19:21 Monstrata: dude i recently just finished a map thats all about mouse-drift xD
19:21 Smoothie World: now theres nowhere to fix mouse drift xd
19:21 Monstrata: i'll show you later haha
19:21 Smoothie World: you mean quaver?
19:21 Monstrata: nah
19:22 *Monstrata is editing [https://osu.ppy.sh/b/1051587 GRANRODEO - Can Do (TV Size) [Murasakibara]]
19:22 Monstrata: Murasakibara diff
19:22 Monstrata: btw are you doing color hax at all on your diff?
19:22 Monstrata: cuz if not, its always better to make stuff like 00:01:100 (1,1) -
19:22 Monstrata: the first slider coming out of a spinner
19:23 Monstrata: not blue
19:23 Smoothie World: oh
19:23 Monstrata: like use the purple color instead
19:23 Smoothie World: good idea
19:23 Smoothie World: ya leme fix tht
19:23 Monstrata: bud if you're using color hax it might mess stuff up idk
19:24 Smoothie World: nop not doing color hax
19:24 Monstrata: 00:24:154 (1,2,1,2,1) - i would arrange them like http://puu.sh/qKZGF.jpg to emphasize the kick on 00:24:745 (1) -
19:25 Smoothie World: ok
19:27 Monstrata: 00:59:622 (5,6) - Try an arrangement like : http://puu.sh/qKZRp.jpg ( i tilted the head section up a bit ) so its equidistant from 00:59:474 (4,6) - as well
19:28 Monstrata: and it creates a blanket with 5
19:28 Smoothie World: ok done
19:29 Monstrata: 01:11:888 (1) - You can reduce the SV more imo
19:29 Monstrata: 0.8 is barely noticeable at all
19:29 Monstrata: or alternatively
19:29 Monstrata: 01:11:740 (1) - increase SV here more
19:30 Smoothie World: can i do .9 to .7 to .5
19:30 Monstrata: 01:34:794 (6,8) - If you can position 6 in the middle of slider 8 (maybe make slider 8 symmetrical) thatpd be niiice
19:30 Monstrata: and yea that sounds good
19:31 Monstrata: 00:43:366 (1,2,3,4,1) - okay, after going through the whole map, i really think this pattern is overdone lol
19:31 Monstrata: you dont have 1/4 jump streams anything like this xP
19:32 Smoothie World: i always like to do overdone patterns leading into kiais and in powerful parts
19:32 Monstrata: the thing is, the 1/4's here aren't really that strong too compared to the other 1/4s
19:32 Monstrata: like 04:01:986 (3,4,5,6) - if you did something cool here then i'd understand
19:32 Monstrata: but here you just do a normal stream into kiai
19:32 Smoothie World: ;;
19:32 Smoothie World: rip
19:33 Monstrata: 04:35:090 (1,2,3,4) - and here too xD so yea, compared to other kiais it feels overdone
19:33 Smoothie World: http://i.imgur.com/D25ok7d.png
19:33 Monstrata: like cuz the structure does demand a really different stop/go kind of motion
19:33 Smoothie World: can i do that so it at least has that explosive movement
19:33 Monstrata: alright
19:33 Monstrata: yea thats good
19:34 Monstrata: k i think thats all. lemme know when spaghetti's ready
19:34 Smoothie World: ok
19:34 Monstrata: i'll doublecheck snapping once everything;s updated
19:34 Smoothie World: can you check a stream
19:34 Monstrata: which one ;o
19:34 Smoothie World: 01:38:563 (8,1) -
19:35 Smoothie World: is this k
19:35 Monstrata: its okay
19:35 Monstrata: only thing that felt weird was 01:37:971 (8,1,2) etc... the spacing kinda goes down slightly before going back up
19:35 Monstrata: but i think its fine
19:35 Monstrata: also lmao rip link
19:36 Monstrata: structurally, and flowwise tho its good
19:37 Monstrata: just spacing was a bit unreflective of the song for me, but maybe you have a reason for it, and im cool since it ticks other boxes xD
19:38 Monstrata: just an idea tho, but you could always make 01:37:750 (6,7) - kicksliders instead
19:38 Monstrata: it gets rid of the 3rd triplet that you can't really beat-pair to something else
19:39 Smoothie World: how would you space them
19:39 Smoothie World: cant find a way to make it work
19:40 Monstrata: me, i would use kicksliders so you don't have to begin the stream on 01:37:898 -
19:40 Smoothie World: what if i just replaced 01:37:897 (7,8) - with a kickslider
19:40 Monstrata: and the kicksliders can be used as a transition from the triplets into the streams, so the spacing change becomes less apparent
19:40 Monstrata: yea thats what i was thinking xD
19:40 Monstrata: you can make 01:37:750 (6) - a kickslider too, so theres two
19:41 Monstrata: that way you have two kicksliders so its like a pair
19:42 Smoothie World: http://i.imgur.com/NqUjnhu.jpg is this ok (and the NC)
19:43 Monstrata: hmm
19:43 Monstrata: make the kickslider
19:43 Monstrata: parallel to 01:37:306 (1,2) - ?
19:43 Monstrata: makes the structure a bit better
19:43 Smoothie World: ok
19:44 Monstrata: and then, should be fine
19:46 Smoothie World: tryna see if i can update again lol
19:46 Monstrata: k tell me when
19:46 Smoothie World: spag is still looking
19:46 Monstrata: o
19:46 Monstrata: xD
19:49 Smoothie World: ok just about ready
19:49 Smoothie World: hes bubing
19:50 Smoothie World: ok ready
19:50 Smoothie World: \o/
19:52 Monstrata: 01:51:838 (1) - what is this following
19:53 Monstrata: actually lemme update
19:53 Smoothie World: dammit i was listening to
19:53 *Smoothie World is listening to [https://osu.ppy.sh/b/995563 Giorgio Vanni - Maledetti Scarafaggi]
19:53 Monstrata: kik
19:54 Smoothie World: should i just delete the circle
19:54 Monstrata: 02:43:563 (2) - doesnt seem to follow anything audible either
19:54 Monstrata: yea imo...
19:54 Monstrata: also maybe change combo color to non blue
19:54 Smoothie World: nop it follows the descending snare thing
19:54 Smoothie World: ok deleted the circle but 2:43 i think that is fine
19:55 Monstrata: oh okay i hear it now
19:55 Smoothie World: the slider (1) is mapped to the drum that is going down in pitch
19:55 Smoothie World: and the circle after is following that
19:56 Smoothie World: am i good to update
19:57 Monstrata: 04:37:159 (4,5,6) - these seem so ambiguously mapped for 1/3 rhythms xP
19:57 Monstrata: like i can't really discern a clear 1/3 rhythm here
19:58 Smoothie World: cant really discern any clear rhythm tbh but
19:58 Smoothie World: the growls sound close enough to that
19:58 Monstrata: the growls only account for like
19:58 Monstrata: one slider head and two slider ends tho
19:59 Smoothie World: hmm..
19:59 Smoothie World: what do you think i should do then because tbh i think what i have now is the best option
19:59 Monstrata: 04:37:159 (4) - slider-end yes04:37:356 (5) - sure but 04:37:602 - growl isn't 1/3
19:59 Monstrata: i think using a more normal 1/2 and 1/4 rhythm would be better
19:59 Monstrata: unless you can argue the use of 1/3's here besides "growls sound close enough" because its the only 1/3 rhythm in the whole section
19:59 Smoothie World: can you show me something youd do
20:00 Monstrata: okay
20:00 Monstrata: http://puu.sh/qL1Hk.jpg
20:00 Monstrata: some variant of that?
20:01 Monstrata: 04:37:306 - 04:37:454 - 04:37:602 - all have beats on them
20:02 Monstrata: and its like the main instrument, or dominant sound imo
20:02 Smoothie World: oh i actually like what i came up with
20:02 Smoothie World: http://i.imgur.com/jM78inq.jpg
20:02 Smoothie World: used your rhythm
20:02 Monstrata: sweet
20:03 Monstrata: by 1365 x 768 triggered
20:04 Smoothie World: is that not ok :c
20:04 Monstrata: thats fine lol
20:04 Monstrata: 01:51:838 (1) -
20:04 Monstrata: what color did you pick here?
20:04 Monstrata: so i can check if spinners down the road also need to be changed
20:04 Monstrata: err combo colors*
20:05 Monstrata: indigo or light purple
20:05 Smoothie World: the purple-but-not-quite-purple color
20:05 Monstrata: 03:33:907 (1) - change this to purple but not quite purple too
20:06 Monstrata: actually just use light purple
20:06 Smoothie World: ok
20:06 Monstrata: k thats all update
20:07 Smoothie World: done
20:08 Monstrata: btw, AR 9.6 is better than 9.7 in a lot of cases, since ppl who do AR 9.66 dt can do AR 9.6 but are less acustomed to AR 9.7 so you'd actually get a larger target audience
20:08 Monstrata: but its up to you xD. that was my reason for using 9.6 instead of 9.7 on quaver xD
20:08 Smoothie World: i think 9.7 is better
20:08 Monstrata: someone checked metadata right
20:08 Smoothie World: complex patterns
20:08 Monstrata: true
20:08 Smoothie World: ya its same tags and stuff as other camellia maps
20:09 Smoothie World: tell me when youre about to
20:09 Smoothie World: cause i wanna make a video
20:09 Monstrata: make a video? of? xD
20:09 Smoothie World: youll see
20:09 Smoothie World: just a stupid video
20:09 Monstrata: 04:36:567 (1,2) - positioning 2 in between 1 might be better strcturally
20:09 Monstrata: ehh actually idk might damage flow
20:10 Monstrata: nvm
20:10 Smoothie World: ya
20:10 Smoothie World: hurts flow
20:13 Monstrata: i wonder if slider track override blends with bg a bit too much...
20:15 Monstrata: ehh should be fine... what do you think of making the slider-border slightly brigher tho?
20:16 Smoothie World: what color do you suggest?
20:16 Monstrata: im trying with
20:16 Monstrata: SliderBorder : 178,102,255
20:16 Smoothie World: should i do that
20:16 Monstrata: if you like it
20:17 Monstrata: if not, just leave it, i doubt ppl will even complain about it
20:18 Monstrata: it just seems like an issue that miiiight be brought up maybe. if someone nazi decides to check lol
20:18 Monstrata: if you prefer to keep, then i'm gonna qualify
20:18 Smoothie World: ya that one looks nice ill use that
20:18 Monstrata: o sweet
20:18 Monstrata: kk
20:18 Smoothie World: updating
20:18 Monstrata: kk tell me when to qualify
20:20 Smoothie World: ok go
Cryptic
Congrats~
Logic Agent
yaay spaghetti mvp
Agatsu
gratz
-kevincela-
gratz \o\
Haruto
congrats~
yam_old_1
epic cool
CyberX
Cgtz
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