First of all thanks for taking the time to help me bro!
So here's what I applied / what I didn't apply and why:
Changelog:
So here's what I applied / what I didn't apply and why:
I also changed some things on my own:Secretpipe wrote:
You asked for a nazi modding? Let's do this!
[General][The Good Die Young]
- The color of your combo colour n°7 is almost lookin white! If I'm not wrong , black/white combo colours shouldn't be used o: I wont change it now, but I will definatly get in more opinions about that! Thanks for mentioning the issue tho!
Aight that should be it! (Remember it's only suggestions)
- 00:43:413 (3,4,5,6) - Should be pretty normal for you but it can be a reading issue! These objects are spaced in the same way in the timeline although you can read 00:43:530 (4,5,6) - as a triple! Once you tried the map once you know that it's not a triple but yeah this can be a reading issue! Indeed , you can see at 01:00:471 (3,4,5,1) - , it's clearly shown that these objects have the same distance in the timeline heh I totally get what you mean, but I think that since the rhythm of these critical notes is the same throughout all kiais, it should be fine diversify the patterns a bit. Additionally the whole point about this map is to be a challenge reading and accuracy wise!
- 00:54:471 (1) - I don't see the use of the NC here even if there's a finisher at 00:54:471 -. Maybe consider to be consistent with 00:56:589 (1,2,3) - ? It has the same build and it has a NC Aye captain, Fixed
- 01:05:766 (3) - This slider is nearly offscreen and even if it's not fully offscreen , I'd suggest you to move 01:05:648 (2,3) - by some grids to the right! I switched my osu! to 800x600 resolution and it wasnt even close to be offscreen tbh
- 01:06:707 (4,5,6) - That pattern is clearly fine but imo you could spice it up since there's an add of the drums here! What you can do is really basic , just two Ctrl+G and maybe you can move 01:07:177 (6) - : here's an idea ! Take it if you like it! Cool idea! Applied~
- 01:12:824 (1,2) - Nice idea to emphasis that part here and add some spacing but in my opinion , because of the clap at 01:12:824 (1) - , that note should have been better emphasized with spacing instead of 01:13:177 (2) -. You did it well at 01:15:648 (3,4) - I didn't emphasize the drums with this pattern! The emphasis of this pattern relies on the increasing volume of the song and its hitsounds. That's why I think the pattern fits really well!
- 01:35:648 (5,6) - I felt like there was a void on these two notes. Lemme explain , the instruments leave like a lil echo/reverberation and doesnt leave a single clap sound! I think you can add two 2/6 sliders starting at the respective locations of your notes and keeping your claps indeed! it better fits imo since it's better than just two notes emphasizing an interesting sound! Really cool suggestion! I also set the sliderends to 20% volume since the echo isnt as loud as the actual beats!
- 01:58:237 (3,4,5,6) - Same thing as previously mentionned in the mod but I think that this one is clean since the song is getting epic af o
- 02:00:118 (1,2,3,4) - This is a nice pattern but I think you could buff a lil bit the spacing of 02:00:471 (2) - since it's like "from low spacing to big spacing" but that's an idea Done! Came up with an interesting pattern i guess
- 02:14:236 (2,3,4) - In my opinion , what a shame! You could made that part really unique since it's the build before the epic chorus! Like , I know this was meant to be mapped this way but if you look closely to the song witout hs volume , you'll see that these objects doesnt follow big sounds! I think you could map some things like that for example : some 2/6 sliders/repeat sliders and some 4/6 sliders to fill the timeline
Remember that it's only a suggestion!- 04:20:589 (1,2) - Same thing as 01:12:824 (1,2) -
- 04:55:177 - I see that you followed mah suggestion nice u know me man
- 05:11:766 (8) - In my opinion , finishing the map here would be bad since the loud sound is on 05:12:118 - (it's like a beat after that note ahah)
What you can maybe do is doing a slider startin at 05:11:766 (8) - 's location and finishing at 05:12:118 -! It'd be consistent with the previous patterns you made haha As I see it, the big white tick is an introduction to the next "guitar-like-whatever" part. And since I didnt map the next part (starting here 05:12:471 - ), I think mapping the introduction beat to it just feels wrong ;_; But on the other hand I think you are right, leaving this "loud sound" empty kinda feels wrong too. I'll collect more opinions on that and decide afterwards!
Good shit! RANK THIS
Changelog:
- 02:40:707 (2,3,4) - Made things consistant with 02:52:001 (2,3,4) -
- 03:30:471 (1) - Rearranged this whole section because I didn't like the old patterns!
- Fixed some hitsound inconsistancies