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Vektor - Echoless Chamber

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Topic Starter
headphonewearer
This beatmap was submitted using in-game submission on den 1 augusti 2016 at 22:39:25

Artist: Vektor
Title: Echoless Chamber
Tags: progressive technical trash metal marathon rsi deathstream outer isolation
BPM: 140
Filesize: 8687kb
Play Time: 05:12
Difficulties Available:
  1. Despondency (6,87 stars, 2127 notes)
Download: Vektor - Echoless Chamber
Information: Scores/Beatmap Listing
---------------
Modders
ProffesionalBox
_Ins3rt
DaniilLillifag
Dyl-Byl
MaridiuS
Monarch

:)
ProfessionalBox
Hello! M4M from my que

Irresistible Death

  1. 00:20:254 (5,6,7,8) - I don't see why you'd want to keep the last circle of this stream with this spacing? I'd recommend making it have the same spacing as the rest of the stream
  2. 00:21:861 (3,4) - To be consistent with 00:22:076 (5,6) - You should make this a stream jump aswell, since the music is the same on 3,4 as it is on 5,6
  3. 00:25:504 (5,6,7) - Again I'd much prefer consistent spacing on this but your choice, so I won't mention this on the rest of the streams as you clearly do it on purpose
  4. 00:28:718 (3,4,5,6) - Why doesn't this have the same spacing as the last stream that was mapped to this part? It's confusing to play since you don't know what to expect
  5. 00:40:933 (4,5,1) - Yeah this spacing doesn't work. I highly recommend you do something about this.
  6. 00:46:182 (5,6,7) - If you use this spacing right after you have used it for 1/6 bursts on 00:44:790 (2,3,4) - People will think that this is a 1/6 burst aswell and overstream it.
  7. 00:53:897 (6,7,8,1,2,3,4) - This is the best example of the issue. Super hard to read since you use same spacing for 2 different rhythms.
  8. 01:01:504 (2,3) - This spacing can be played but it's still quite meh playabilitywise. I recommend you make the spacing smaller
  9. 01:24:647 (2,3,4,5,4,5,6,7,8,1) - This spacing issue is present many times now so this will the last time I mention it, you can find the rest of them for yourself since you now know what to look for.
  10. 02:32:535 (5,6,7) - This would play a bit better if spaced lower, just my opinion
  11. 03:00:271 (5,6,1) - Imo a bit overkill on spacing
  12. 03:58:666 (5,6,7,8,9,10,11,12,1) - Okay so I haven't mentioned any of the stream shapes since you have your own visual style to them BUT this clusterstream is so hard to read and play that I highly recommend you redo it do a more simpler shape.
  13. 03:59:987 (1,2,3,4,5,6,1) - Seriously? This is a bit stupid spacingwise since it isn't even a super emphasized part in the song. You have no music to backup this kind of extreme spacing so it makes no sense, it just feels like it's there to bump up the difficulty.
  14. 05:12:652 (4) - New combo on this

That's it for the mod. Good luck with the set!
Topic Starter
headphonewearer

ProfessionalBox wrote:

Hello! M4M from my queue

Irresistible Death

  1. 00:20:254 (5,6,7,8) - I don't see why you'd want to keep the last circle of this stream with this spacing? I'd recommend making it have the same spacing as the rest of the stream fixed
  2. 00:21:861 (3,4) - To be consistent with 00:22:076 (5,6) - You should make this a stream jump aswell, since the music is the same on 3,4 as it is on 5,6 fixed
  3. 00:25:504 (5,6,7) - Again I'd much prefer consistent spacing on this but your choice, so I won't mention this on the rest of the streams as you clearly do it on purpose i fixed it here aswell
  4. 00:28:718 (3,4,5,6) - Why doesn't this have the same spacing as the last stream that was mapped to this part? It's confusing to play since you don't know what to expect because it looks good
  5. 00:40:933 (4,5,1) - Yeah this spacing doesn't work. I highly recommend you do something about this. fixed
  6. 00:46:182 (5,6,7) - If you use this spacing right after you have used it for 1/6 bursts on 00:44:790 (2,3,4) - People will think that this is a 1/6 burst aswell and overstream it. i dont want to keep the distance for that 1/4 stream the same so ill keep it, and i dont think people will think its a 1/6
  7. 00:53:897 (6,7,8,1,2,3,4) - This is the best example of the issue. Super hard to read since you use same spacing for 2 different rhythms. ^
  8. 01:01:504 (2,3) - This spacing can be played but it's still quite meh playabilitywise. I recommend you make the spacing smaller fixed
  9. 01:24:647 (2,3,4,5,4,5,6,7,8,1) - This spacing issue is present many times now so this will the last time I mention it, you can find the rest of them for yourself since you now know what to look for. i cant see any problem
  10. 02:32:535 (5,6,7) - This would play a bit better if spaced lower, just my opinion fixed
  11. 03:00:271 (5,6,1) - Imo a bit overkill on spacing fixed, but ill still keep a longer distance between circles because it fits
  12. 03:58:666 (5,6,7,8,9,10,11,12,1) - Okay so I haven't mentioned any of the stream shapes since you have your own visual style to them BUT this clusterstream is so hard to read and play that I highly recommend you redo it do a more simpler shape. i did something simpler
  13. 03:59:987 (1,2,3,4,5,6,1) - Seriously? This is a bit stupid spacingwise since it isn't even a super emphasized part in the song. You have no music to backup this kind of extreme spacing so it makes no sense, it just feels like it's there to bump up the difficulty. fixed, but still a big space
  14. 05:12:652 (4) - New combo on this fixed

That's it for the mod. Good luck with the set!
Thanks for modding! Really helpful ^^
_Ins3rt
Hi, M4M from my Queue
[Irresistible Death]
First of all, I think the difficulty name is a bit silly - "Irresistible" implies that the noun described is something attractive or tempting - we can't resist indulging ourselves in the noun. With death, the aforementioned obviously isn't true, unless that is what you were aiming for. I think the word you wanted was "Inevitable".

00:04:290 (2) - I think this could be further spaced so it's similar to 00:00:219 (1,2) -
00:14:361 (5,6,7) - These notes don't need to be so spaced, since it's the same low-intensity guitar as 00:12:647 (3,4,5,6,7) -
00:18:647 (5,6) - This pattern is pretty uncommon, so I think you could change it to 3 circles, which would be more recognizable
00:34:504 (1,2) - In this section, you emphasize new measures with sliders. I would prefer this to be a slider as well
00:37:933 (1,2) - ^ even though these are pretty nice jump sections, I would prefer it to be musical
00:46:825 (4,5,6) - You can shift these notes to the left a bit so the stream is more circular
00:52:147 (2,3,4) - These could be on the other side of the slider so it plays better, or at least diagonally downwards to the left
00:56:576 (7,8,1) - A bit awkward
01:08:790 (1) - Remove kiai, pretty sure this is unrankable lol
01:20:790 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I think this stream is a bit ugly, you don't need to change spacing that often
01:22:504 (1) - I don't think you need this kiai, since intensity up until 01:36:219 (1) - remains pretty constant. Or you could make the entire thing kiai
01:29:361 (1) - ^
01:27:219 (5,6,7,8) - Quite confusing since it directly follows a 1/4 stream which has similar spacing
01:42:076 (5) - This might be spaced too far away, since consecutive kicksliders throughout this section are spaced equally
02:33:242 (1) - The kiai ticks are really bothersome
02:37:771 (1) - ^
03:15:129 (6) - NC here maybe
03:19:374 (5) - Very very small thing, but I feel like this slider should be shifted over a couple pixels or so
03:38:407 (2,3,4) - Pretty hard to play, especially since this spacing is used for a triple quite often
04:35:365 (1) - Similar issue as before, the kiai ticks go crazy, and I think the hitsounds are a bit loud too
04:39:893 (1) - ^
Finally, this isn't really an issue, but I think you have an unnecessary timing point at the very end.

Nice work, and good luck!~
Topic Starter
headphonewearer

_Ins3rt wrote:

Hi, M4M from my Queue
[Irresistible Death]
First of all, I think the difficulty name is a bit silly - "Irresistible" implies that the noun described is something attractive or tempting - we can't resist indulging ourselves in the noun. With death, the aforementioned obviously isn't true, unless that is what you were aiming for. I think the word you wanted was "Inevitable". but it sounds great :( ill change it tho, english isnt my number one language, i guess that explains

00:04:290 (2) - I think this could be further spaced so it's similar to 00:00:219 (1,2) fixed
00:14:361 (5,6,7) - These notes don't need to be so spaced, since it's the same low-intensity guitar as 00:12:647 (3,4,5,6,7) fixed
00:18:647 (5,6) - This pattern is pretty uncommon, so I think you could change it to 3 circles, which would be more recognizable fixed
00:34:504 (1,2) - In this section, you emphasize new measures with sliders. I would prefer this to be a slider as well nope, the guitar is a little bit louder here so i think it works fine with jumps instead of sliders
00:37:933 (1,2) - ^ even though these are pretty nice jump sections, I would prefer it to be musical ^
00:46:825 (4,5,6) - You can shift these notes to the left a bit so the stream is more circular fixed
00:52:147 (2,3,4) - These could be on the other side of the slider so it plays better, or at least diagonally downwards to the left i think it looks cool with the circles pointing towards the start of the slider so ill keep it
00:56:576 (7,8,1) - A bit awkward nah
01:08:790 (1) - Remove kiai, pretty sure this is unrankable lol im pretty sure its rankable, but ill delete it anyway
01:20:790 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I think this stream is a bit ugly, you don't need to change spacing that often i love it
01:22:504 (1) - I don't think you need this kiai, since intensity up until 01:36:219 (1) - remains pretty constant. Or you could make the entire thing kiai deleted
01:29:361 (1) - ^ ^
01:27:219 (5,6,7,8) - Quite confusing since it directly follows a 1/4 stream which has similar spacing not in my eyes
01:42:076 (5) - This might be spaced too far away, since consecutive kicksliders throughout this section are spaced equally fixed
02:33:242 (1) - The kiai ticks are really bothersome i dont think so
02:37:771 (1) - ^ ^
03:15:129 (6) - NC here maybe fixed
03:19:374 (5) - Very very small thing, but I feel like this slider should be shifted over a couple pixels or so fixed
03:38:407 (2,3,4) - Pretty hard to play, especially since this spacing is used for a triple quite often fixed
04:35:365 (1) - Similar issue as before, the kiai ticks go crazy, and I think the hitsounds are a bit loud too nein
04:39:893 (1) - ^ ^
Finally, this isn't really an issue, but I think you have an unnecessary timing point at the very end. fixed

Nice work, and good luck!~
Thanks for modding!!!
_Ins3rt
lol nice new diff name btw :^)
Topic Starter
headphonewearer

_Ins3rt wrote:

lol nice new diff name btw :^)
thx
Danii
Hi (again) with M4M
My map: https://osu.ppy.sh/s/481915
Sorry that so suddenly mod (without agreement etc), but I want to do it right now actually i dont like mods-in-irc
Enjoy~
Despondency
00:12:219 (1) - remove new combo, because from 00:10:504 and to 00:12:433 is the same guitar riff

00:12:647 (3) - put new combo, because here begins a new guitar riff, you even made same spacing in 00:12:647 (3,4,5,6,7)

00:18:861 (7,2) - bad overlap imo

00:31:933 (3,4,5,6) - i think that pattern spacing should be same but not first one and then the other

00:34:504 (1,2,3,4,1,2,3,4) - too boring imo, maybe ctrl+j+h+g with 00:35:361 (1,2,3,4) ? (just yet turn it in right angle)

01:15:326 (6,4) - stack this

01:19:076 (1,4) - this circle and slider located too close, move circle up

01:21:111 (4,5,6,7,8,1) - this stream fragment could be made better

01:25:826 (7,1,2,3,4) - i ofc understand that here begins a new combo but to make such a gap between 01:25:826 (7,1) its too bad. Spacing of this stream fragment should be a same. I think the same thing applies to 01:22:397 (8,1) , 01:29:254 (7,1) , and 01:36:111 (7,1)

01:49:504 (3,4,5,6,7,8) - curve stream

01:51:576 (8,9,10,11,1) - i dont like this stream transition, it could have been done better

01:55:004 (8,9,10,11,1) - ^

01:52:790 (8,9) - first, 9th slider located too close in relation to 8th kickslider (hold shift and move it). Second, fix blanket.

01:59:147 (4,1,2) - i dont like this pattrn transition, make it so that he was not a direct

02:11:790 (3) - I would be in this place put a slider to separate previous drum tap and vocal. Also new combo should be here, not at 02:12:219 (1)

02:21:922 (2,3,4,1) - i really dont like this square pattern, change place of 3 and 4 note

02:25:176 (9,2) - bad overlap imo

02:27:865 (3,4,5) - fix blanked, hold shift and move deuce slightly right (also i recommended you used tiny grid size in this moment)

02:34:091 (12,13,14,1) - it looks very weird when you used a large spacing between streams (even before (12,13,14)), and then beginning stream starts almost in the kickslider place. Since in another place use big spacing, then here also (bad english)

02:46:261 (1,3) - bad overlap, unstack this

02:50:506 (3,3) - stack

02:53:054 (5,6,7,1) - located too close, move slider down

02:54:893 (2) - maybe stack this with 02:55:742 (4) ?

03:01:261 (8,6) - stack

03:02:393 (8,5) - ^

03:17:252 (3,3) - ^

03:04:799 (7,8) - it could be made better, move 8th note left

03:05:506 (2,3,4,2,3,4) - located too close, move 2nd triple slightly up

03:17:393 (4,6) - stack note with end of slider

03:25:459 (2,1) - i understand your idea with spacing in 03:25:318 (1,2,3) , but I'd rather recommend to make a blanket

03:28:573 (4) - maybe add clap? (on the whole slider)

03:35:931 (2,3,4,5,6) - bad pattern imo, it could be made better

03:40:459 (1,2,3,4,5) - 5th kickslider located too close to 03:40:318 (5) . Move this stream up

03:49:657 (4,1,2,3) - another ugly pattern

03:53:761 (1,6) - stack note with slider end

04:09:044 (1,2,3,4) - 2nd note in this position is played very uncomfortable, swapped 2nd and 3rd note, 04:08690 (4,3) - stack, 2nd note stacked with 04:07:770 (7) (but in this case you should be move 04:09:893 (4,5,6) right) and move 04:09:468 (4) slightlly left because it located too close with 04:08:973 (8)

04:10:176 (6,2) - stack circle with slider end, because right angle flow and during kiai...

04:11:591 (7,3,4,5) - bad overlap

04:27:298 (8,8) - stack

04:36:921 (1,2,3,4,5) - i ofc understand that place is small etc but you should be move this stream slightlly right because previous kickslider almost touching this stream

04:51:496 (3,6) - located too close, move slider up


End of mod~
Not bad map, good job.
Gl with rank.
Topic Starter
headphonewearer

DaniilLillifag wrote:

Hi (again) with M4M
My map: https://osu.ppy.sh/s/481915
Sorry that so suddenly mod (without agreement etc), but I want to do it right now actually i dont like mods-in-irc
Enjoy~
Despondency
00:12:219 (1) - remove new combo, because from 00:10:504 and to 00:12:433 is the same guitar riff fixed

00:12:647 (3) - put new combo, because here begins a new guitar riff, you even made same spacing in 00:12:647 (3,4,5,6,7) fixed

00:18:861 (7,2) - bad overlap imo changed in some way

00:31:933 (3,4,5,6) - i think that pattern spacing should be same but not first one and then the other fixed equal spacing

00:34:504 (1,2,3,4,1,2,3,4) - too boring imo, maybe ctrl+j+h+g with 00:35:361 (1,2,3,4) ? (just yet turn it in right angle) i think its fine

01:15:326 (6,4) - stack this fixed

01:19:076 (1,4) - this circle and slider located too close, move circle up fixed

01:21:111 (4,5,6,7,8,1) - this stream fragment could be made better i think it looks nice

01:25:826 (7,1,2,3,4) - i ofc understand that here begins a new combo but to make such a gap between 01:25:826 (7,1) its too bad. Spacing of this stream fragment should be a same. I think the same thing applies to 01:22:397 (8,1) , 01:29:254 (7,1) , and 01:36:111 (7,1) imo it looks cool, but ill change it anyway

01:49:504 (3,4,5,6,7,8) - curve stream nah

01:51:576 (8,9,10,11,1) - i dont like this stream transition, it could have been done better wow, didnt realize how shit it looked, fixed

01:55:004 (8,9,10,11,1) - ^ ^

01:52:790 (8,9) - first, 9th slider located too close in relation to 8th kickslider (hold shift and move it). Second, fix blanket. fixed

01:59:147 (4,1,2) - i dont like this pattrn transition, make it so that he was not a direct nah

02:11:790 (3) - I would be in this place put a slider to separate previous drum tap and vocal. Also new combo should be here, not at 02:12:219 (1) nah

02:21:922 (2,3,4,1) - i really dont like this square pattern, change place of 3 and 4 note i like squares

02:25:176 (9,2) - bad overlap imo i made a blanket

02:27:865 (3,4,5) - fix blanked, hold shift and move deuce slightly right (also i recommended you used tiny grid size in this moment) fixed

02:34:091 (12,13,14,1) - it looks very weird when you used a large spacing between streams (even before (12,13,14)), and then beginning stream starts almost in the kickslider place. Since in another place use big spacing, then here also (bad english) fixed

02:46:261 (1,3) - bad overlap, unstack this fixed

02:50:506 (3,3) - stack fixed

02:53:054 (5,6,7,1) - located too close, move slider down fixed

02:54:893 (2) - maybe stack this with 02:55:742 (4) ? sure

03:01:261 (8,6) - stack

03:02:393 (8,5) - ^

03:17:252 (3,3) - ^ all fixed

03:04:799 (7,8) - it could be made better, move 8th note left i want to keep the flow like that

03:05:506 (2,3,4,2,3,4) - located too close, move 2nd triple slightly up fixed

03:17:393 (4,6) - stack note with end of slider fixed

03:25:459 (2,1) - i understand your idea with spacing in 03:25:318 (1,2,3) , but I'd rather recommend to make a blanket that circle was meant to be a blanket with the stream xd but i changed it now

03:28:573 (4) - maybe add clap? (on the whole slider) why not?

03:35:931 (2,3,4,5,6) - bad pattern imo, it could be made better its just a square, nothing wrong with that imo

03:40:459 (1,2,3,4,5) - 5th kickslider located too close to 03:40:318 (5) . Move this stream up fixed

03:49:657 (4,1,2,3) - another ugly pattern fixed

03:53:761 (1,6) - stack note with slider end fixed

04:09:044 (1,2,3,4) - 2nd note in this position is played very uncomfortable, swapped 2nd and 3rd note, its fine

04:08:690 (4,3) - stack, 2nd note stacked with 04:07:770 (7) (but in this case you should be move 04:09:893 (4,5,6) right) and move 04:09:468 (4) slightlly left because it located too close with 04:08:973 (8) fine imo

04:10:176 (6,2) - stack circle with slider end, because right angle flow and during kiai... nah

04:11:591 (7,3,4,5) - bad overlap fixed

04:27:298 (8,8) - stack fixed

04:36:921 (1,2,3,4,5) - i ofc understand that place is small etc but you should be move this stream slightlly right because previous kickslider almost touching this stream instead i moved the stream before that one to the left :D #smartass

04:51:496 (3,6) - located too close, move slider up i didnt move it, but instead of your suggestion i made a blanket out of it


End of mod~
Not bad map, good job.
Gl with rank.
Thanks for modding!!!
Qiyana
Hi

Log
12:00 havkz: hi
12:37 Dyl-Byl: hi
12:38 havkz: are you open to mod a std map? i really need mods :P
12:38 Dyl-Byl: ok
12:39 havkz: really
12:39 havkz: if so
12:39 *havkz is editing [https://osu.ppy.sh/b/1021257 Vektor - Echoless Chamber [Despondency]]
12:41 Dyl-Byl: IRC or in the thread?
12:41 havkz: doesnt matter :P
12:41 Dyl-Byl: irc is faster so w/e
12:41 havkz: ok
12:41 havkz: thx
12:41 Dyl-Byl: I can't actually play it so i'll watch auto do it
12:41 havkz: sure xd
12:42 Dyl-Byl: It needs way more jumps
12:42 havkz: where?
12:43 Dyl-Byl: Basically almost everywhere
12:43 havkz: really
12:43 havkz: idk maybe ill consider spacing a bit more on some places
12:44 havkz: the reason why it isnt that jumpy is because its meant to be a streamy map
12:44 Dyl-Byl: 00:20:790 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) -
12:44 Dyl-Byl: That stream looks kind of weird
12:44 Dyl-Byl: The distance and the snaps offset are not really good together
12:44 Dyl-Byl: Maybe increase the distance snapping if you used that
12:45 havkz: i didnt use distance snapping but i made the streams out of sliders so i guess you could call that distance snap
12:45 Dyl-Byl: distance snap is useful for streams
12:45 havkz: ill think about it but to me its not that big of a deal
12:46 havkz: indeed
12:46 Dyl-Byl: I would use 1.2x for it
12:47 havkz: yeah
12:47 havkz: maybe 1.3?
12:47 Dyl-Byl: 00:27:111 (5,6,7,8) - ctrl+g this maybe
12:47 havkz: ill rotate it instead
12:47 havkz: i get your point
12:48 Dyl-Byl: ok
12:48 Dyl-Byl: ctrl+shift+r makes it easier to rotate
12:48 havkz: just did that
12:48 Dyl-Byl: ok
12:49 Dyl-Byl: 00:34:504 (1,2,3,4,1,2,3,4) - tbh I dom't thinks it looks good to repeat the pattern like that and overlap ontop of the other patterns in the map
12:49 Dyl-Byl: *don't
12:49 havkz: i think it looks cool but another guy also complained so i guess thats an unpopular opinion
12:50 havkz: ill change it i guess :P
12:51 havkz: ill show you how i changed it
12:51 havkz: https://gyazo.com/708c0ef3565682bdc57c67be38c3dd41 what about this
12:51 Dyl-Byl: idk
12:52 havkz: what do you have in mind
12:52 Dyl-Byl: idk
12:52 Dyl-Byl: I'm not at bpms like this
12:52 havkz: ok
12:52 Dyl-Byl: *not good with
12:53 havkz: i guess ill change it like what i showed you
12:53 Dyl-Byl: 00:40:504 (3) - Move that to x:424 and y:248
12:53 Dyl-Byl: and ctrl+g it maybe
12:54 havkz: like a blanket?
12:54 havkz: nbm
12:54 havkz: nvm*
12:54 Dyl-Byl: no
12:55 havkz: changed but i dont think ctrl+g is necessary
12:55 Dyl-Byl: For a jump maybe
12:55 havkz: i think it flows better without ctrl g
12:57 Dyl-Byl: maybe
12:58 Dyl-Byl: 01:06:433 (4) - I think you should make this slider look weird too
12:58 havkz: ok xd
12:59 havkz: done
13:01 havkz: anything else?
13:01 Dyl-Byl: In song setup, disable the letterbox during breaks and widescreen support
13:01 havkz: oops
13:02 havkz: done
13:02 havkz: i forgot to change that
13:04 Dyl-Byl: Nothing else bye

/me runs*
Topic Starter
headphonewearer

Dyl-Byl wrote:

Hi

Log
12:00 havkz: hi
12:37 Dyl-Byl: hi
12:38 havkz: are you open to mod a std map? i really need mods :P
12:38 Dyl-Byl: ok
12:39 havkz: really
12:39 havkz: if so
12:39 *havkz is editing [https://osu.ppy.sh/b/1021257 Vektor - Echoless Chamber [Despondency]]
12:41 Dyl-Byl: IRC or in the thread?
12:41 havkz: doesnt matter :P
12:41 Dyl-Byl: irc is faster so w/e
12:41 havkz: ok
12:41 havkz: thx
12:41 Dyl-Byl: I can't actually play it so i'll watch auto do it
12:41 havkz: sure xd
12:42 Dyl-Byl: It needs way more jumps
12:42 havkz: where?
12:43 Dyl-Byl: Basically almost everywhere
12:43 havkz: really
12:43 havkz: idk maybe ill consider spacing a bit more on some places
12:44 havkz: the reason why it isnt that jumpy is because its meant to be a streamy map
12:44 Dyl-Byl: 00:20:790 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) -
12:44 Dyl-Byl: That stream looks kind of weird
12:44 Dyl-Byl: The distance and the snaps offset are not really good together
12:44 Dyl-Byl: Maybe increase the distance snapping if you used that
12:45 havkz: i didnt use distance snapping but i made the streams out of sliders so i guess you could call that distance snap
12:45 Dyl-Byl: distance snap is useful for streams
12:45 havkz: ill think about it but to me its not that big of a deal
12:46 havkz: indeed
12:46 Dyl-Byl: I would use 1.2x for it
12:47 havkz: yeah
12:47 havkz: maybe 1.3?
12:47 Dyl-Byl: 00:27:111 (5,6,7,8) - ctrl+g this maybe
12:47 havkz: ill rotate it instead
12:47 havkz: i get your point
12:48 Dyl-Byl: ok
12:48 Dyl-Byl: ctrl+shift+r makes it easier to rotate
12:48 havkz: just did that
12:48 Dyl-Byl: ok
12:49 Dyl-Byl: 00:34:504 (1,2,3,4,1,2,3,4) - tbh I dom't thinks it looks good to repeat the pattern like that and overlap ontop of the other patterns in the map
12:49 Dyl-Byl: *don't
12:49 havkz: i think it looks cool but another guy also complained so i guess thats an unpopular opinion
12:50 havkz: ill change it i guess :P
12:51 havkz: ill show you how i changed it
12:51 havkz: https://gyazo.com/708c0ef3565682bdc57c67be38c3dd41 what about this
12:51 Dyl-Byl: idk
12:52 havkz: what do you have in mind
12:52 Dyl-Byl: idk
12:52 Dyl-Byl: I'm not at bpms like this
12:52 havkz: ok
12:52 Dyl-Byl: *not good with
12:53 havkz: i guess ill change it like what i showed you
12:53 Dyl-Byl: 00:40:504 (3) - Move that to x:424 and y:248
12:53 Dyl-Byl: and ctrl+g it maybe
12:54 havkz: like a blanket?
12:54 havkz: nbm
12:54 havkz: nvm*
12:54 Dyl-Byl: no
12:55 havkz: changed but i dont think ctrl+g is necessary
12:55 Dyl-Byl: For a jump maybe
12:55 havkz: i think it flows better without ctrl g
12:57 Dyl-Byl: maybe
12:58 Dyl-Byl: 01:06:433 (4) - I think you should make this slider look weird too
12:58 havkz: ok xd
12:59 havkz: done
13:01 havkz: anything else?
13:01 Dyl-Byl: In song setup, disable the letterbox during breaks and widescreen support
13:01 havkz: oops
13:02 havkz: done
13:02 havkz: i forgot to change that
13:04 Dyl-Byl: Nothing else bye

/me runs*
thanks!
Danii
the main problem of metal maps - is that nobody wants to modded it, not even beyond the maps level. Which is a pity
Topic Starter
headphonewearer

DaniilLillifag wrote:

the main problem of metal maps - is that nobody wants to modded it, not even beyond the maps level. Which is a pity
i know ;( hopefully some people will mod it soon though.
Edit: JACKPOT
MaridiuS
00:10:504 (1,2,3) - I'd decrease spacing on this notes, they sound weaker than 00:10:076 (3,4) -
00:10:933 (3,4,5) - basically put the spacing on the previous notes like you did here.
00:14:576 (6,10) - blanket it
00:20:683 - there is weak sound here you can make 00:20:576 (8) - a kickslider for that
00:19:719 (4,5,6,7,8) - also this 1/4 jump here is kinda sudden for a slow section, I'd advise not making the 1/4 spacing like that in slow sections.
00:26:576 (4,5,6,7,8) - ^
00:27:325 (7,8) - the intensity in the song doesn't change such pattern is not advised, in fact it should even be increased DS compared to previous notes
00:28:933 (5,6,7) - this notes should have increased spacing, beat is really strong
00:31:076 (1) - place it in same distance from slider like you were placing the 00:30:219 (3,4) - . Make a square
00:31:718 (4,5) - either make the angle sharper or continue the pattern in a perfect way, better aesthetics.
00:32:576 (8,1) - increase spacing
00:34:076 (4) - make it same as (3), do it like this pattern 00:32:790 (1,2) -
00:35:148 (4,1) - notice how this jump is large 00:36:004 (4,1) - but this one doesn't exist. Make it more consistent
00:41:254 (5,1) - the 1/4 jump is bigger than 00:41:361 (1,2) - strong beats, not like this, should be the other way around
00:46:075 (4,5,6,7) - should all be stacked, not just 567
00:47:897 (5,1) - increase spacing, way too confusing could be misread as a 1/6
00:48:290 (2,3,4) - no reason to make this less spaced than 00:47:647 (2,3,4) -
placing it somewhere here would be better aesthetically and in terms of playability http://puu.sh/qlSXe/255b688d94.jpg 00:53:254 (7,1) -
00:56:683 (8,1) - this 8 note must be on accident, please continue increasing spacing
01:40:076 (3) - copy this; 01:40:219 (4) - delete this. Paste, ctrl+j, place it, much better!
01:40:933 (3,4,5) - http://puu.sh/qlTei/05f5d4d91a.jpg something like this is better imo
01:42:861 - ugh i think from here its 1/8, good luck
01:47:576 (2,3,4,5,6,7,8,1) - jump too small
01:56:361 (9,10,1) - way too big, completely unreadable, doesn't suit a map like this.
01:56:790 (1,2,3,4) - random patterns make some structure, like here 02:00:219 (1,2,3,4) -
02:04:933 (4) - why make it like that, it should be same as 02:04:504 (3) -
02:06:004 (4,1,2,3,4) - i'd make it somethingl like this to make change of pattern more obvious, and also the sharp jump suits the guitar in this part http://puu.sh/qlTtB/009aa3308b.jpg
02:09:647 (1,2,3,4) - http://puu.sh/qlTxp/6b327031be.jpg place here for better flow
02:16:076 (2,4) - make symmetrical like 02:17:361 (1,2) -
02:19:933 (3,4) - jump way too big compared to 02:18:219 (3,4) -
02:23:761 (6,7) - fix blanket, make them close as 02:22:346 (1,2) -
02:25:035 (8,1) - blanket it 02:25:176 (9,2) - like here.
02:30:978 (1,2,3,4,5) - emphasize it somehow
02:31:686 (4,1,2,3) - fix overlap
02:35:082 (11,12) - this is way too hard, either reduce spacing by a lot or fix flow, make 02:35:223 (12,13,14,15,1) - go down or something.
02:36:639 (1,2) - jump should be here not here 02:36:780 (2,3) -
02:42:157 (11,12,1) - should even be spaced.
02:43:714 (2,3) - fix blanket
02:44:139 (4) - blanket it with slider.
02:45:978 (3,1) - fix overlap
02:45:695 (1,2,3,4) - this pattern doesn't look good, consider remapping
02:46:544 (3,4) - ughh doesn't look good imo
02:46:827 (1,4) - fix overlap
02:46:827 (1,2) - you're doing this kind of patterning here but different here 02:47:959 (1,2) - , choose one
02:50:082 (7,1) - this shouldn't be a jump, place 1 somewhere on the middle of the grid and reposition jumps
02:50:789 (5,1) - fix overlap
02:51:639 (2,3,4,5,6,7) - different spacing 02:52:771 (2,3,4,5,6,7) - same spacing, hm
02:52:205 (8,1) - small jump 02:53:337 (8,1) - big jump, same sound same combo, choose one on both.
02:54:752 (1,3,4,5,6,1) - this overlap needs fixing, doesn't look good at all with (1) being in the 5stack...
02:57:016 (1,5,6,7) - fix overlap
03:00:271 (5,6,1) - seriously shouldn't be spaced, in fact it should be stacked like crap
02:59:846 (1,2,3,1) - fix overlap..
03:04:657 (7,8,1) - should be jumpy
03:04:233 (3,8,1) - fix overlap
03:07:063 (5,1,2,3,4,5) - ^
03:06:639 (1,2,3,4) - jump shouldn't exist here, should be like 2x shorter
03:09:186 (7,1,2) - really bad flow, should have some sharper angle, this would be much better http://puu.sh/qlUhk/f1085e0954.jpg
03:11:450 (7,1,2,3) - this one is okay because the slider end is in okay position for this kind of pattern
03:14:139 (1,3) - should be same slider
03:14:846 (4,7) - fix overlap
03:19:091 (1,2,3,4) - i'd personally use 2 kicksliders instead
03:21:922 (3,4,5) - this jump is impossible because of flow. place it rather here http://puu.sh/qlUro/e7d4bf5399.jpg or here http://puu.sh/qlUsd/fb37e4289e.jpg
03:25:459 (2,3,4,5,6,1) - really uncomfortable flow.. either make a sharp angle jump from 2 to 3 or make the 5stack go in the direction in which the cursor came from (2).
03:25:884 (1,4) - fix overlap, you can do it in the same time while fixing flow as i mentioned.
03:28:431 (2,3,4) - impossibly hard, shouldn't be even stacked.
03:29:280 (10,3) - fix overlap
03:33:949 (5,6) - transform this into kickslider please
03:32:252 (5,5) - these 2. Just copy paste one and ctrl + 2 times >
03:32:676 (5,5) - ^
03:34:233 (1,2,1,2) - quite different sounds and same way of patterning, fix.
03:36:072 (3) - makie it into a slider.
03:36:355 (5,6,7,8,9,10) - jump should not be this big
03:43:855 (1,2,3,4) - fix curve
03:44:279 (7,8,9,10,11,12,1) - ^ You can use the function ctrl+shift+f to make nice streams, experiment with it a little bit
03:46:686 (13,5,6,7) - fix overlap..
03:47:676 (11,12,13,14,15,16,1) - fix curve make the empty space in the middle look like a circle, like this http://puu.sh/qlUTl/2bbff910dc.jpg
03:48:666 (9,10,11,12,13) - this too could use some work
03:49:516 (3) - don't place it in the stream like that.
03:49:940 (2,3) - make this jump sharp..
03:50:577 (4,5,6,7,8,9) - fix curve
03:52:629 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - no reason to decrease spacing here, make something like black chocolate from alacat (gimme chocolate!!) babymetal song.
03:53:761 (1,2) - this doesn't suit the hard seciton, too small jump
03:58:855 (1,2,3,4,5,6) - fix curve
03:59:987 (1,2,3,4,5,6) - mby too hard, 04:00:175 (3,4,5,6) - try making this more soft, don't make such a small circle, change angle more softly.
04:00:081 (2,1) - overlap
04:00:553 (1,3) - not completely paralel
04:01:685 (1,2,3,4) - should be copy pasted, notlikethis, they touch in different amount of surface, in fact I wouldn't let them even touch.
04:00:907 (2,3) - either make this spaced or this not 04:01:261 (4,5,6) -
04:04:799 (3,4) - fix overlap
04:11:591 (7,3,4,5) - overlap
04:08:973 (8,4) - fix
04:07:770 (7,8,9,10,11) - em rather increase spacing here than decrease, intensity rises but the spacing decreases that is not correct.
04:17:959 (5,1,2) - should all have same DS
04:18:667 (1,2) - should be smaller jump than ^
04:22:346 (2,3) - jump way too big
04:23:761 (4,5,6) - bad flow coming from the slider end, ctrl+g this is my suggestion 04:23:902 (5,6) -
04:27:016 (6,7) - should be small jump, keep this 04:27:157 (7,8) -
04:33:101 (7,8,9,10,11) - fix curve
04:33:525 (1,2,3) - overlap..
04:38:195 (3,4) - increase spacing.
04:41:095 (2,3,4,5) - make this be more identical to 04:40:176 (5,6,7,8) -
04:47:818 (1,1) - fix overlap
04:52:063 (6,3) - blanket it
04:56:591 (8,9) - should be smaller jump than 04:56:874 (1,2) -
05:02:392 (5,6,1) - please reduce spacing.
05:02:817 (2,3,4,5) - big jump; 05:05:081 (2,3,4,5) - not so big jump, keep it consistant
05:07:486 (4,8) - overlap..
05:10:742 (5) - this thing should continue the 5stack pattern, and from it, a new pattern shall emerge.
05:12:015 (1,2,3,4,5,6) - make more fluid, form a circle like i pictured previously http://puu.sh/qlVSB/93bce8930e.jpg my suggestion.

Good luck, has nice streams and stuff, needs fixes and it's going to be good.
Topic Starter
headphonewearer

MaridiuS wrote:

i put it in a box because it was so long lol
00:10:504 (1,2,3) - I'd decrease spacing on this notes, they sound weaker than 00:10:076 (3,4) - they may sound weaker, but in my opinion the spacing should be high there because its a new section of the song and it just fits
00:10:933 (3,4,5) - basically put the spacing on the previous notes like you did here. fixed
00:14:576 (6,10) - blanket it fixed
00:20:683 - there is weak sound here you can make 00:20:576 (8) - a kickslider for that nah
00:19:719 (4,5,6,7,8) - also this 1/4 jump here is kinda sudden for a slow section, I'd advise not making the 1/4 spacing like that in slow sections. changed in some sort of way
00:26:576 (4,5,6,7,8) - ^
00:27:325 (7,8) - the intensity in the song doesn't change such pattern is not advised, in fact it should even be increased DS compared to previous notes i did it because it looked nice but i get your point, fixed
00:28:933 (5,6,7) - this notes should have increased spacing, beat is really strong fixed
00:31:076 (1) - place it in same distance from slider like you were placing the 00:30:219 (3,4) - . Make a square fixed
00:31:718 (4,5) - either make the angle sharper or continue the pattern in a perfect way, better aesthetics. i like the way it is
00:32:576 (8,1) - increase spacing fixed
00:34:076 (4) - make it same as (3), do it like this pattern 00:32:790 (1,2) - no the way it is looks cool
00:35:148 (4,1) - notice how this jump is large 00:36:004 (4,1) - but this one doesn't exist. Make it more consistent wow, didnt even notice that, fixed
00:41:254 (5,1) - the 1/4 jump is bigger than 00:41:361 (1,2) - strong beats, not like this, should be the other way around fixed
00:46:075 (4,5,6,7) - should all be stacked, not just 567 yeah lol, im blind
00:47:897 (5,1) - increase spacing, way too confusing could be misread as a 1/6 fixed
00:48:290 (2,3,4) - no reason to make this less spaced than 00:47:647 (2,3,4) - didnt realize that, fixed
placing it somewhere here would be better aesthetically and in terms of playability http://puu.sh/qlSXe/255b688d94.jpg 00:53:254 (7,1) - i placed it there to make a circular pattern of the stream, i dont want to break it
00:56:683 (8,1) - this 8 note must be on accident, please continue increasing spacing how did that happen, fixed
01:40:076 (3) - copy this; 01:40:219 (4) - delete this. Paste, ctrl+j, place it, much better! ok
01:40:933 (3,4,5) - http://puu.sh/qlTei/05f5d4d91a.jpg something like this is better imo changed it in my own way
01:42:861 - ugh i think from here its 1/8, good luck uhhhh, ill consider this. but 1/8 would be like impossible x( 280bpm streaming
01:47:576 (2,3,4,5,6,7,8,1) - jump too small fixed
01:56:361 (9,10,1) - way too big, completely unreadable, doesn't suit a map like this. unreadable? i dont think so, i like the way it is honestly
01:56:790 (1,2,3,4) - random patterns make some structure, like here 02:00:219 (1,2,3,4) - fixed
02:04:933 (4) - why make it like that, it should be same as 02:04:504 (3) - fixed
02:06:004 (4,1,2,3,4) - i'd make it somethingl like this to make change of pattern more obvious, and also the sharp jump suits the guitar in this part http://puu.sh/qlTtB/009aa3308b.jpg why not
02:09:647 (1,2,3,4) - http://puu.sh/qlTxp/6b327031be.jpg place here for better flow i want this diamond pattern
02:16:076 (2,4) - make symmetrical like 02:17:361 (1,2) - changed in some way
02:19:933 (3,4) - jump way too big compared to 02:18:219 (3,4) - fixed
02:23:761 (6,7) - fix blanket, make them close as 02:22:346 (1,2) - fixed
02:25:035 (8,1) - blanket it 02:25:176 (9,2) - like here. fixed
02:30:978 (1,2,3,4,5) - emphasize it somehow unneeded in my opinion, i dont think it'd suit the rest of the stream
02:31:686 (4,1,2,3) - fix overlap fixed
02:35:082 (11,12) - this is way too hard, either reduce spacing by a lot or fix flow, make 02:35:223 (12,13,14,15,1) - go down or something. moved closed to eachother
02:36:639 (1,2) - jump should be here not here 02:36:780 (2,3) - fixed
02:42:157 (11,12,1) - should even be spaced. what? it is spaced what do you mean with "should even be spaced."?
02:43:714 (2,3) - fix blanket ok
02:44:139 (4) - blanket it with slider. not necessary
02:45:978 (3,1) - fix overlap ok
02:45:695 (1,2,3,4) - this pattern doesn't look good, consider remapping it looks fine
02:46:544 (3,4) - ughh doesn't look good imo why not? i like the way it stacks
02:46:827 (1,4) - fix overlap ok
02:46:827 (1,2) - you're doing this kind of patterning here but different here 02:47:959 (1,2) - , choose one fixed
02:50:082 (7,1) - this shouldn't be a jump, place 1 somewhere on the middle of the grid and reposition jumps fixed
02:50:789 (5,1) - fix overlap ok
02:51:639 (2,3,4,5,6,7) - different spacing 02:52:771 (2,3,4,5,6,7) - same spacing, hm thats kinda hard to realize, fixed
02:52:205 (8,1) - small jump 02:53:337 (8,1) - big jump, same sound same combo, choose one on both. both have smaller jumps now
02:54:752 (1,3,4,5,6,1) - this overlap needs fixing, doesn't look good at all with (1) being in the 5stack... fixed
02:57:016 (1,5,6,7) - fix overlap ok
03:00:271 (5,6,1) - seriously shouldn't be spaced, in fact it should be stacked like crap i fixed the spacing but i didnt stack because it doesnt feel right imo
02:59:846 (1,2,3,1) - fix overlap.. ok..
03:04:657 (7,8,1) - should be jumpy yeah now that i hear it
03:04:233 (3,8,1) - fix overlap ok
03:07:063 (5,1,2,3,4,5) - ^ wait what
03:06:639 (1,2,3,4) - jump shouldn't exist here, should be like 2x shorter not 2x shorter but shorter yeah
03:09:186 (7,1,2) - really bad flow, should have some sharper angle, this would be much better http://puu.sh/qlUhk/f1085e0954.jpg i like that straight line honestly
03:11:450 (7,1,2,3) - this one is okay because the slider end is in okay position for this kind of pattern i cant see why the other one isnt :P
03:14:139 (1,3) - should be same slider fixed
03:14:846 (4,7) - fix overlap ok, i stacked
03:19:091 (1,2,3,4) - i'd personally use 2 kicksliders instead ok, but i wouldnt
03:21:922 (3,4,5) - this jump is impossible because of flow. place it rather here http://puu.sh/qlUro/e7d4bf5399.jpg or here http://puu.sh/qlUsd/fb37e4289e.jpg fixed like you suggested first, but i dont understand what you mean with "impossible"
03:25:459 (2,3,4,5,6,1) - really uncomfortable flow.. either make a sharp angle jump from 2 to 3 or make the 5stack go in the direction in which the cursor came from (2). this map is meant to be uncomfortable!
03:25:884 (1,4) - fix overlap, you can do it in the same time while fixing flow as i mentioned. i stacked them
03:28:431 (2,3,4) - impossibly hard, shouldn't be even stacked. i nerfed the spacing, btw what do you mean with "shouldnt even be stacked" it isnt stacked?
03:29:280 (10,3) - fix overlap ok
03:33:949 (5,6) - transform this into kickslider please no, why?? it would ruin the flow of the stream if i had 2 kicksliders
03:32:252 (5,5) - these 2. Just copy paste one and ctrl + 2 times >nah, not necessary
03:32:676 (5,5) - ^ that would ruin the flow if the kickslider just pointed a whole different angle than the stream
03:34:233 (1,2,1,2) - quite different sounds and same way of patterning, fix. made more emphasis on the first (1,2)
03:36:072 (3) - makie it into a slider. i madie it into a slider. (see what i did there)
03:36:355 (5,6,7,8,9,10) - jump should not be this big fixed, btw its a stream, not jumps x)
03:43:855 (1,2,3,4) - fix curve did something to it
03:44:279 (7,8,9,10,11,12,1) - ^ You can use the function ctrl+shift+f to make nice streams, experiment with it a little bit i use it all the time what are you talking about x)
03:46:686 (13,5,6,7) - fix overlap.. actually i dont think its bad right here, ill not change it
03:47:676 (11,12,13,14,15,16,1) - fix curve make the empty space in the middle look like a circle, like this http://puu.sh/qlUTl/2bbff910dc.jpg fixed
03:48:666 (9,10,11,12,13) - this too could use some work i completely remade it
03:49:516 (3) - don't place it in the stream like that. why not :<
03:49:940 (2,3) - make this jump sharp.. fixed a little bit
03:50:577 (4,5,6,7,8,9) - fix curve ok
03:52:629 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - no reason to decrease spacing here, make something like black chocolate from alacat (gimme chocolate!!) babymetal song. i dont always wanna keep a consistent spacing in this stream because the guitar goes really loud at some parts, but look how i changed it
03:53:761 (1,2) - this doesn't suit the hard seciton, too small jump the guitar is calm there so ill not change
03:58:855 (1,2,3,4,5,6) - fix curve did a little something
03:59:987 (1,2,3,4,5,6) - mby too hard, nerfed the spacing 04:00:175 (3,4,5,6) - try making this more soft, don't make such a small circle, change angle more softly. yeah
04:00:081 (2,1) - overlap fixed
04:00:553 (1,3) - not completely paralel fixed
04:01:685 (1,2,3,4) - should be copy pasted, notlikethis, they touch in different amount of surface, in fact I wouldn't let them even touch. ye fixed
04:00:907 (2,3) - either make this spaced or this not 04:01:261 (4,5,6) - stacked
04:04:799 (3,4) - fix overlap ok
04:11:591 (7,3,4,5) - overlap fixed
04:08:973 (8,4) - fix overlap? fixed
04:07:770 (7,8,9,10,11) - em rather increase spacing here than decrease, intensity rises but the spacing decreases that is not correct. fixed equal spacing
04:17:959 (5,1,2) - should all have same DS changed
04:18:667 (1,2) - should be smaller jump than ^ no, i like it the way it is
04:22:346 (2,3) - jump way too big fixed
04:23:761 (4,5,6) - bad flow coming from the slider end, ctrl+g this is my suggestion 04:23:902 (5,6) - cant really see any problem here, flow is fine
04:27:016 (6,7) - should be small jump, keep this 04:27:157 (7,8) - fixed
04:33:101 (7,8,9,10,11) - fix curve fixed a little bit
04:33:525 (1,2,3) - overlap.. fixed..
04:38:195 (3,4) - increase spacing. fixed
04:41:095 (2,3,4,5) - make this be more identical to 04:40:176 (5,6,7,8) - i want to keep the stream like that because variety
04:47:818 (1,1) - fix overlap ok
04:52:063 (6,3) - blanket it fixed
04:56:591 (8,9) - should be smaller jump than 04:56:874 (1,2) - it is smaller
05:02:392 (5,6,1) - please reduce spacing. ok a little bit :(
05:02:817 (2,3,4,5) - big jump; 05:05:081 (2,3,4,5) - not so big jump, keep it consistant made bigger spacing there
05:07:486 (4,8) - overlap.. fixed..
05:10:742 (5) - this thing should continue the 5stack pattern, and from it, a new pattern shall emerge. its completely fine the way it is
05:12:015 (1,2,3,4,5,6) - make more fluid, form a circle like i pictured previously http://puu.sh/qlVSB/93bce8930e.jpg my suggestion. it is perfect the way it is imo

Good luck, has nice streams and stuff, needs fixes and it's going to be good.
Finally I'm done with this mod! Thank you so much!!! Really helpful ^^
Monarch
m4m
00:27:111 (5) - jump doesnt seem necessary
01:13:397 (5) - not does this one
00:27:433 (8,1) - this is a massive jump for such a calm section
at the moment, every part before 02:22:205 (4) - seems lacklustre, you use ugly sliders which seem misshapen like 00:00:219 (1) - 00:06:004 (2) - 00:08:147 (4) - 00:16:290 (4) - 00:26:576 (4) - 01:07:719 (2) - 01:11:147 (4) - which looks like you're trying to make clever sliders but theres just way too many nodes for something that should be designed a lot more simply than this. A lot of these sliders don't really lead to the next circle either.

With what you have currently, the start of the map also feels very empty, in particular 01:22:504 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - parts like this where the jumps feel as though they far outweigh the stream distance spacing. As well as this, the forming of your streams is very weird. 01:42:647 (3,4,5,6,7,8,1) - I can see no reason why the stream should be like this (ignoring that the first part of the stream is also in 1/8 but you've mapped it in 1/6) nor can i understand why this stream 01:39:219 (3,4,5,6,7,8,1) - is like this either (it also has the same timing issue) To expand on your stream issue, your streams are a mix of seemingly hand made streams and straight streams, however, to maximise the impact of the map i feel like you should experiment with curved streams, especially in the parts that i have mentioned that feel "empty" as these parts seem to be dominated by straight streams

02:32:251 (3,4,5) - 02:50:931 (6,7) - some of your flow could be worked on, if you're going to force a turn in the map it should have a nice run up to it, these turns are very abrupt and makes the map much less flowwy. Your spacing lacks consistency in the better part of the map which jumps changing spacing for almost no reason 02:36:214 (4,5,1,2) - 02:42:157 (11,12,1) - which can make the map much more difficult to play due to inconsistencies.

At the same time you have chosen to reduce jumps which makes no sense either, this style of jump 03:16:544 (5,6,7,8) - fits perfectly into this section 03:13:431 (4,5,6,7) - however you've chosen here top completely reduce the jumps and in the other section you chose to increase them, this furthers on the idea that your map lacks consistency

03:21:214 (4,5,6,1) - volume increase suggests bigger jumps but you made them smaller, sound here 03:21:780 (2,3,4) - is the same as sound 03:20:365 (4,5,6,1,2) - here but you've chosen to reduce the jumps there too

03:23:903 (5,6) - sudden decrease here too

Apart from that theres not much to say, only that you should work on your just spacing and flow in this map i guess :p

my map xd :https://osu.ppy.sh/s/486920
Topic Starter
headphonewearer

Monarch wrote:

m4m
00:27:111 (5) - jump doesnt seem necessary its kinda hard to place is somewhere else
01:13:397 (5) - not does this one ^
00:27:433 (8,1) - this is a massive jump for such a calm section fixed
at the moment, every part before 02:22:205 (4) - seems lacklustre, you use ugly sliders which seem misshapen like 00:00:219 (1) - 00:06:004 (2) - 00:08:147 (4) - 00:16:290 (4) - 00:26:576 (4) - 01:07:719 (2) - 01:11:147 (4) - which looks like you're trying to make clever sliders but theres just way too many nodes for something that should be designed a lot more simply than this. A lot of these sliders don't really lead to the next circle either. theyre meant to be weird/ugly, its a style kind of. i dont see a problem with the map, maybe its just not your taste

With what you have currently, the start of the map also feels very empty, in particular 01:22:504 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - parts like this where the jumps feel as though they far outweigh the stream distance spacing. As well as this, the forming of your streams is very weird. 01:42:647 (3,4,5,6,7,8,1) - I can see no reason why the stream should be like this (ignoring that the first part of the stream is also in 1/8 but you've mapped it in 1/6) nor can i understand why this stream 01:39:219 (3,4,5,6,7,8,1) - is like this either (it also has the same timing issue) To expand on your stream issue, your streams are a mix of seemingly hand made streams and straight streams, however, to maximise the impact of the map i feel like you should experiment with curved streams, especially in the parts that i have mentioned that feel "empty" as these parts seem to be dominated by straight streams ill think about the curvey stream thing, and i know ive mapped in 1/6 and the music is 1/8, but i feel like 280bpm streaming would be way too overpowered and thats nothing good, and i dont make streams handmade. i use sliders all the time, with different spacing

02:32:251 (3,4,5) - 02:50:931 (6,7) - some of your flow could be worked on, if you're going to force a turn in the map it should have a nice run up to it, these turns are very abrupt and makes the map much less flowwy. Your spacing lacks consistency in the better part of the map which jumps changing spacing for almost no reason 02:36:214 (4,5,1,2) - 02:42:157 (11,12,1) - which can make the map much more difficult to play due to inconsistencies. i try to follow the guitar as good as possible, sometimes it might be wrong, which will cause bad flow but ill try to clean up some jumps! thanks for telling

At the same time you have chosen to reduce jumps which makes no sense either, this style of jump 03:16:544 (5,6,7,8) - fits perfectly into this section 03:13:431 (4,5,6,7) - however you've chosen here top completely reduce the jumps and in the other section you chose to increase them, this furthers on the idea that your map lacks consistency as i said before i try to make it like how the guitar goes

03:21:214 (4,5,6,1) - volume increase suggests bigger jumps but you made them smaller, sound here 03:21:780 (2,3,4) - is the same as sound 03:20:365 (4,5,6,1,2) - here but you've chosen to reduce the jumps there too fixed this

03:23:903 (5,6) - sudden decrease here too made equal spacing here

Apart from that theres not much to say, only that you should work on your just spacing and flow in this map i guess :p

my map xd :https://osu.ppy.sh/s/486920
Thanks for modding!!! ill most likely mod yours tomorrow.
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