2016-07-15 12:44 ajeemaniz: psstt
2016-07-15 12:44 ajeemaniz: can i bug blocki
2016-07-15 12:45 Blocko: hhhhhi
2016-07-15 12:45 Blocko: what up
2016-07-15 12:45 ajeemaniz: ACTION is editing [https://osu.ppy.sh/b/1024521 DragonForce - Symphony Of The Night [6K Collab Legend]]
2016-07-15 12:45 ajeemaniz: had some bad time with snappin.. can you help me? xAx
2016-07-15 12:45 ajeemaniz: *snapping
2016-07-15 12:45 Blocko: wew dragonforce
2016-07-15 12:46 ajeemaniz: a little bit insurance before bn check
2016-07-15 12:46 ajeemaniz: the guitar solo part is crazy
2016-07-15 12:47 Blocko: bookmarks need to be snapped correctly :^)
2016-07-15 12:48 ajeemaniz: no pls
2016-07-15 12:48 ajeemaniz: PLS
2016-07-15 12:49 Blocko: which part is it
2016-07-15 12:49 ajeemaniz: 03:24:022 (204022|0) -
2016-07-15 12:51 ajeemaniz: well skalim helps me check that part
2016-07-15 12:51 ajeemaniz: im more concerned with 04:20:013 (260013|2) - & 04:30:860 (270860|4) -
2016-07-15 12:54 Blocko: well i got a question for you
2016-07-15 12:54 Blocko: do you want your snaps simplified or quantized?
2016-07-15 12:54 ajeemaniz: i prefer simplified for playability, just like expew suggested in Endless Tears . . . map
2016-07-15 12:58 Blocko: o oke
2016-07-15 12:58 ajeemaniz: woops that double sample
2016-07-15 12:58 Blocko: wew
2016-07-15 12:58 ajeemaniz: removed them, copying twice makes it doubled @.@
2016-07-15 12:58 ajeemaniz: *with hs coppier
2016-07-15 12:58 Blocko: gotta be careful with dem progrmas
2016-07-15 12:58 Blocko: programs*
2016-07-15 12:59 ajeemaniz: yup, did rehs manually in whole diff again
2016-07-15 12:59 Blocko: ouch
2016-07-15 12:59 ajeemaniz: just for missing & doubled stuff
2016-07-15 13:00 Blocko: maybe you could simplify these as 04:21:199 (261199|5,261256|4,261312|3) - and 04:21:877 (261877|1,261934|2,261990|0) - 1/4s instead
2016-07-15 13:00 Blocko: we're in an age where simplified snaps are
k_hand:
2016-07-15 13:01 ajeemaniz: now the 4K
2016-07-15 13:02 Blocko: 04:22:555 (262555|0,262612|2,262668|3,262725|4) - loosely sounds like 1/8
2016-07-15 13:02 ajeemaniz: i'll use LN instead
2016-07-15 13:03 ajeemaniz: inverse LN are
k_hand: as well right?
2016-07-15 13:03 ajeemaniz: :^)
2016-07-15 13:04 Blocko: if you use them carefully, it should be
2016-07-15 13:04 ajeemaniz: yeeh, the LN part actually just a stairy pattern made as LN
2016-07-15 13:04 Blocko: stairy
2016-07-15 13:04 ajeemaniz: i asked some korean players
2016-07-15 13:04 ajeemaniz: it plays well
2016-07-15 13:04 ajeemaniz: C:
2016-07-15 13:05 ajeemaniz: basically ctrl+c ctrl+v ctrl+h patterns
2016-07-15 13:05 Blocko: 04:23:742 (263742|3,263798|4,263854|5,263911|3,263996|4) - sorta sounds like 1/3 if you listen to it at full speed
2016-07-15 13:06 ajeemaniz: 1/4?
2016-07-15 13:06 ajeemaniz: it follows 1/4 more correctly i think
2016-07-15 13:08 Blocko: oh to which one?
2016-07-15 13:11 ajeemaniz: asdf
2016-07-15 13:11 ajeemaniz: dc
2016-07-15 13:11 Blocko: a
2016-07-15 13:14 Blocko: 04:31:425 (271425|2,271482|4,271595|3,271651|2,271764|3,271821|4,271934|3,271990|4) - thinking these are 1/4
2016-07-15 13:15 ajeemaniz: yuss
2016-07-15 13:20 ajeemaniz: anything else?
2016-07-15 13:20 Blocko: 03:24:022 - well this part looks pretty quantized
2016-07-15 13:20 Blocko: uhh
2016-07-15 13:21 Blocko: 03:24:849 (204849|1) - shift down to 03:24:823 -
2016-07-15 13:21 Blocko: 03:25:160 (205160|3,205211|4) - thinking these can be combined into one at 03:25:186 -
2016-07-15 13:21 ajeemaniz: can i use the quantized snapping only in that part
2016-07-15 13:21 ajeemaniz: cuz it will be very nice to have some tricky snapping in slow part
2016-07-15 13:21 Blocko: yea sure
2016-07-15 13:22 ajeemaniz: 03:25:186 - o i hear 3 guitars
2016-07-15 13:23 ajeemaniz: v
2016-07-15 13:23 ajeemaniz:
http://puu.sh/q2JdA/5a5d1ce892.png2016-07-15 13:23 Blocko: v
2016-07-15 13:23 ajeemaniz: asdf
2016-07-15 13:24 ajeemaniz: 03:25:642 (205642|4) - i guess this should be 1/16 too
2016-07-15 13:24 Blocko: hmm
2016-07-15 13:25 Blocko: 03:25:539 - sounds more like
http://puu.sh/q2JlC/9a4faa4db1.png2016-07-15 13:25 Blocko: first note starting at 1/12
2016-07-15 13:27 ajeemaniz: 03:25:539 - 03:25:573 - 03:25:625 -
2016-07-15 13:27 ajeemaniz: ?
2016-07-15 13:27 Blocko: yea
2016-07-15 13:28 ajeemaniz: i need 1/32
2016-07-15 13:28 ajeemaniz: wait
2016-07-15 13:28 ajeemaniz: 1/24
2016-07-15 13:28 ajeemaniz: 03:25:444 (205444|0) - cant snap this end aaa
2016-07-15 13:29 Blocko: yeaaaa unfortunately
2016-07-15 13:30 ajeemaniz: ez ez
http://puu.sh/q2JAU/fca750dd6c.jpg2016-07-15 13:31 Blocko: wew
2016-07-15 13:31 ajeemaniz:
http://puu.sh/q2JEx/1210fab927.png2016-07-15 13:31 ajeemaniz: or this
2016-07-15 13:31 Blocko: your choice
2016-07-15 13:32 ajeemaniz: alrighty c:
2016-07-15 13:32 ajeemaniz: noodle is healthy anyway
2016-07-15 13:32 ajeemaniz: any problem with sv usage?
2016-07-15 13:32 ajeemaniz: the x10 teleport is needed, but it doesn't really hard to read anyway
2016-07-15 13:32 Blocko: 03:43:470 (223470|4,223608|3,223746|2) - conflict with 4k legend?
2016-07-15 13:33 ajeemaniz: should be 1/4 right?
2016-07-15 13:34 ajeemaniz: fixed
2016-07-15 13:34 Blocko: yeah
2016-07-15 13:34 ajeemaniz: 02:55:953 (175953|3) -
2016-07-15 13:35 ajeemaniz: what about these
2016-07-15 13:36 Blocko: would prefer if you start that on the white line to keep it simple
2016-07-15 13:36 Blocko: since this part seems pretty simple on its own
2016-07-15 13:36 ajeemaniz: okay
2016-07-15 13:37 ajeemaniz: the delay sounds audible tho
2016-07-15 13:37 Blocko: kinda, but on the next part, those LNs weren't delayed
2016-07-15 13:37 ajeemaniz: i'll keep 1 in 02:57:642 (177642|5) -
2016-07-15 13:37 ajeemaniz: ooo
2016-07-15 13:38 ajeemaniz: asdf i'll make them simple
2016-07-15 13:38 Blocko: o oke
2016-07-15 13:40 ajeemaniz: alright, i found some snapping conflict in 4K & 6K, fixed em all
2016-07-15 13:40 ajeemaniz: hopefully all of them
2016-07-15 13:40 ajeemaniz: >.>
2016-07-15 13:42 ajeemaniz: found another one
2016-07-15 13:42 Blocko: rip
2016-07-15 13:43 ajeemaniz: woops seems no more unsnap
2016-07-15 13:43 ajeemaniz: e
2016-07-15 13:43 Blocko: eeee
2016-07-15 13:48 ajeemaniz: ok seems no more unsnapes
2016-07-15 13:48 Blocko: snapes
2016-07-15 13:48 Blocko: snapes
2016-07-15 13:48 ajeemaniz: irc post for free kuds? C:
2016-07-15 13:48 Blocko: several snapes
2016-07-15 13:48 ajeemaniz: i need that banner
2016-07-15 13:48 ajeemaniz: i lose it
2016-07-15 13:48 ajeemaniz: aaaaaaaaaa
2016-07-15 13:48 Blocko: wew
2016-07-15 13:49 Blocko: oh yeah
2016-07-15 13:49 Blocko: why not hp9 www
2016-07-15 13:49 ajeemaniz: NO
2016-07-15 13:49 ajeemaniz: QAQ
2016-07-15 13:50 ajeemaniz: i want to pass
2016-07-15 13:50 Blocko: lmao
2016-07-15 13:50 ajeemaniz: also the bpm is fairly slow, 177 bom
2016-07-15 13:50 Blocko: that's fast for normal people
2016-07-15 13:50 ajeemaniz: uh
2016-07-15 13:50 ajeemaniz: 200 bpm kills me
2016-07-15 13:50 ajeemaniz: *over 200
2016-07-15 13:51 Blocko: aaaa
2016-07-15 13:51 ajeemaniz: so 177 is bae
2016-07-15 13:51 Blocko: 190 best bpm
2016-07-15 13:51 ajeemaniz: okay banner not found
2016-07-15 13:51 ajeemaniz: feelsbadman.png
2016-07-15 13:51 Blocko: 00:53:291 - why is this x9 when the other is x10?
2016-07-15 13:51 ajeemaniz: just fixed
2016-07-15 13:51 Blocko: o
2016-07-15 13:52 ajeemaniz: i read your mind
2016-07-15 13:52 Blocko: et
2016-07-15 13:52 ajeemaniz: now
2016-07-15 13:52 ajeemaniz: bookmark all unsnape
2016-07-15 13:53 ajeemaniz: updating
2016-07-15 13:53 Blocko: anyway i'm not really sure about using 10x SVs on those parts, they feel like they're only just there instead of giving off a jumping effect, which is what most high-end SVs are used for
2016-07-15 13:53 Blocko: oh
2016-07-15 13:54 ajeemaniz: jump or transport
2016-07-15 13:54 ajeemaniz: xAx
2016-07-15 13:54 ajeemaniz: ?
2016-07-15 13:55 Blocko: jump
2016-07-15 13:55 ajeemaniz: any suggestion?
2016-07-15 13:55 Blocko: uhh lemme think of one
2016-07-15 13:55 Blocko: these bookmarks
2016-07-15 13:55 ajeemaniz: remove xP
2016-07-15 13:55 ajeemaniz: *reset all bookmarks
2016-07-15 13:57 Blocko: actually do you want a jump on this or a teleport?
2016-07-15 13:58 ajeemaniz: teleport cuz jumps aren't fit for big space like that
2016-07-15 13:58 ajeemaniz: >.>
2016-07-15 13:59 Blocko: try this
http://puu.sh/q2L9A/d9a459b54a.png2016-07-15 13:59 Blocko: you can decide to not add those highlighted points if you don't want a jumping effect
2016-07-15 14:00 Blocko: SVs progressing from 0.1x to 1.2x would be nice too
2016-07-15 14:02 ajeemaniz: can i use 1/6 instead
2016-07-15 14:02 Blocko: 1/6?
2016-07-15 14:03 ajeemaniz: yee
2016-07-15 14:03 ajeemaniz: so a little bit space in x10
2016-07-15 14:04 Blocko: you mean 1/6s spacing?
2016-07-15 14:04 Blocko: if you want
2016-07-15 14:04 ajeemaniz: yuss
2016-07-15 14:04 Blocko: be sure to do that to the other one too
2016-07-15 14:05 ajeemaniz: can i keep the 2nd one ;3;
2016-07-15 14:06 ajeemaniz: because i like how it appears suddenly in the centre
2016-07-15 14:08 Blocko: i guess?
2016-07-15 14:09 Blocko: it'd be pretty weird if the first one jumps then the second one teleports
2016-07-15 14:09 ajeemaniz: a little gimmick in the 2nd part
2016-07-15 14:09 ajeemaniz: yee different part
2016-07-15 14:11 Blocko: they're both essentially the same '_>"
2016-07-15 14:11 ajeemaniz: just different visual transition
2016-07-15 14:11 ajeemaniz: c:
2016-07-15 14:13 Blocko: if you really really really reaaaaaaally wanna keep it, that's fine too
2016-07-15 14:13 ajeemaniz: aaand the last thing
2016-07-15 14:13 ajeemaniz: 05:03:403 (303403|5) -
2016-07-15 14:13 ajeemaniz: in 4K i use 1/6 & 1/4 polyrhythm
2016-07-15 14:16 Blocko: those 1/4s are a lot more audible
2016-07-15 14:16 ajeemaniz: b-b-b-but guitar roll
2016-07-15 14:16 ajeemaniz: well 1/4 can works too
2016-07-15 14:19 Blocko: yea that can work
2016-07-15 14:19 ajeemaniz: wait lemme update once again
2016-07-15 14:19 ajeemaniz: updaate
2016-07-15 14:20 ajeemaniz: the 1/6 polyrhythm is more reasonable now
2016-07-15 14:21 Blocko: not really sure about that either
2016-07-15 14:21 Blocko: have others played that part yet?
2016-07-15 14:22 ajeemaniz: not quiet sure...
2016-07-15 14:22 ajeemaniz: umm i'll use 1/4
2016-07-15 14:22 Blocko: that roll is so drowned out by the drums it's barely audible
2016-07-15 14:22 Blocko: or at least that's what i'm hearing
2016-07-15 14:24 ajeemaniz: the 1/6 doesn't looks good for playability as well
2016-07-15 14:24 ajeemaniz: alright, using 12 34 roll now
2016-07-15 14:24 Blocko: roll
2016-07-15 14:24 ajeemaniz: i mean
2016-07-15 14:24 ajeemaniz: jump?
2016-07-15 14:25 ajeemaniz: mash?
2016-07-15 14:25 ajeemaniz: ok done
2016-07-15 14:25 ajeemaniz: i need to slepe
2016-07-15 14:25 Blocko: jump ye
2016-07-15 14:25 ajeemaniz: <3 thank you anyway
2016-07-15 14:25 Blocko: no probs
2016-07-15 14:25 ajeemaniz: those errors might have found in qualification in case you're not helping
2016-07-15 14:25 ajeemaniz: also
2016-07-15 14:25 Blocko: do you want me to post logs oooorrrrr
2016-07-15 14:25 ajeemaniz: wish upon the star when
2016-07-15 14:26 ajeemaniz: YES PLEASE