congratz on micheal buble
wait what
wait what
Uh, thanks I guess.William K wrote:
I'll try modding ur's XD
[Rhetoric]Hope these helps :V
- 00:23:568 (3) - Hmm what about making this a bit more straight for aesthetics? It's not changing the pattern tho. https://osu.ppy.sh/ss/6023015 It looks much better for me than being so curvy... No, I like this better.
- 00:30:424 (2) - Fix this blanket if you meant to blanket it xP ok
- 00:58:924 (4) - What about putting this a bit lower for emphasizing this 00:59:139 (1) - Emphasizing with flowbreak.
- 01:10:710 (4) - Blanket's off. (3 pixels? XD)ok
- 03:50:026 (4,5) - What about stacking these with slider end to avoid overlapping with 03:51:205 (3,4) - .No, i want them spaced like that. The overlap is not even visible in game play, they're too far apart in time.
- 04:25:705 - Lowering the sound here would be better to fit the music?No, music isn't softer there... Only after the break.
Btw it's bubbled ._. Nevermind this then xD
Why not?those wrote:
Did nobody else notice that the bpm should be 70 here?
qftthose wrote:
Did nobody else notice that the bpm should be 70 here?
Mainly it affects additional beats intensity for the nightcore mode, also some minor effects like pulsing in main menu, intensity of kiai flashes, etc[-Chocola-] wrote:
Why not?those wrote:
Did nobody else notice that the bpm should be 70 here?
i would agree here. bpm should follow kicks and drum. and wrong bpm is against RCthose wrote:
You're right, but did you know that 280bpm would also work? Just listening to the preview and take note of when the bass and snare kick in, and you'll see that the bpm is 70. There was a case in the past where I had to explain this but am somehow unable to find it for reference, but I hope that won't be necessary.
Can you please elaborate?Monstrata wrote:
fits the song's structure better
it is an assumption to back up my stand as to quantify itMonstrata wrote:
Hmm... @Evening I think your assumption is that a recurring instrumental sequence = a measure being repeated. As in, A A B B if this were a rhyme scheme. But I think its AB AB CD CD.
Monstrata wrote:
The only differences between 70 and 140 bpm is the kiai flashes and the main menu pulse, and while Bonsai believes it's too fast, I think it's just right.
Sieg wrote:
Mainly it affects additional beats intensity for the nightcore mode, also some minor effects like pulsing in main menu, intensity of kiai flashes, etc.
The bpm isn't being blatantly doubled here, nor does it only "somewhat" fit, that's the thing . Like I said, it's 100% 140 bpm. But i'm aware it can be seen as 70 bpm too. Anyways, the post Gaia made is quite relevant too, and previous discussions involving doubling bpms have all ended in both numbers being fine.Shiirn wrote:
Like, 140bpm is functional here, because the musical structure is very clean and even... etc...
It's not abusing anything. It's just that we need to use the correct bpm for the song no matter how the mapper has interpreted/mapped it. As you can see on the RC,Gaia wrote:
https://osu.ppy.sh/forum/p/3918657
nothing is being abused here either, please just let the mapper express his map the way he wants to
(I am not authorized to read that thread lol)Ranking Criteria wrote:
Uninherited (red) Timing Sections should be used to accurately map the song's timing. They should synchronize to the beats of the song as accurately as possible and use the correct time signature whenever possible. If an incorrect time signature would last for more than 2 bars, add another timing section to fix it. Please see this thread for more information on downbeats.
I've already heard all the arguments about 70 bpm, this is now becoming a stale discussion, people aren't bringing anything new. My stance is still on 140 bpm.Monstrata wrote:
Well, I'm 100% sure its 140 bpm. I'm aware it can also be interpreted as 70 bpm, but for me, that doesn't capture the song, only a layer of the song. I'm sure we can agree that the actual timing of the song (snapping, whether its 35/70/140/280/560 bpm) is accurate. We disagree on what number to give it, and what subsequent snapping to give all objects in the map (whether they should be 1/4 or 1/8 etc...). The only differences between 70 and 140 bpm is the kiai flashes, Nightcore, and the main menu pulse, and while some people believes it's too fast, I think it's just right.
I already gave a detailed explanation for why I thought it was 140 bpm. It's sad people have to overgeneralize it as 'GoldenWolf said so', 'I've mapped it like that', 'I think it fits better' xD. That's clearly not the case.Monstrata wrote:
Structure first of all; as in the type of rhythms I employ, and their associated spacing, the sounds and rhythm choices that I follow, all of which suggest a 140 bpm style of mapping. This is the map's aspect, which is potentially artificial, as I could have mapped this to a 280 bpm style too. So let's consider the song now.
Structure too, in how the instruments and vocals interact, as well as the specific rhythms that are contained in each measure. Halving the NC rhythm in this map would be a good indicator of why the rhythm, and the density of the notes suggests 140 bpm. Of course, musically, all of for example 03:02:562 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,1) - can be one measure on 70 bpm. But you would halve the NC. Your motivation for NC'ing may be because the combo's are too long, but probably, your motivation for NC'ing is because notes like 03:04:276 - are downbeats where an NC would fit. Consider where the vocals are stressed too, and how dense much of the map is, in terms of drums, and other instruments. This is the song's aspect.
Put them together, with the song itself suggesting 140 bpm, and the mapping reflecting this through rhythm choices, and mapping, and you see why this is 140 bpm.
I'm all for fixing stuff if It's worth fixing. I mean, I requested a DQ on my Inferno map even after alacat said the concerns brought up by the modder were valid, but not important enough to absolutely require a disqualification: p/5390054. I maintain the same stance with all my maps, because requalifying is simple for me, and i'm not in a position where I'm having trouble ranking my maps. But I genuinely believe this is 140 bpm.
Ayyri wrote:
I think that 70 bpm would really compliment the shine in Monstrata's light blue eyes.
But I also think that the 140 bpm would really capture the essence that is, Monstrata's golden blonde hair.
grats~Irreversible wrote:
Isn't the BPM 35?
loljk