FLOW - Kaze no Uta -TV Size-

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Topic Starter
B r o k e n

-NanoRIPE- wrote:

hi
as a reply for make a gd on my map ~
Will reply to mod soon....
[Normal]
00:03:818 until 00:15:648 - hitsound?
00:05:508 (4,5,6,7) - this pattern looks hard imo (maybe make the pattern same as 00:03:818 (1,2,3) ) yah it does look hard, did a slider instead of same thing
00:08:888 (4,5,6,7) - ^ (if you need suggestion about the rhythm here ) naw, this is fine,
00:12:268 (4,5,6,7) - same as ^ 00:05:508 (4,5,6,7) changed
00:17:339 (1,2) - it looks not a good pattern (idk what are you emphatize here but if you emphatize to vocal try to make the pattern same as 00:03:818 (1,2,3) did different adjustment
00:20:719 (1,2,3,4) - ^ the reason same as above (maybe make the rhythm same as 00:03:818 (1,2,3) ) this is fine, I dont see any issue with this
00:24:944 (5,6) - delete this and add 1/1 slider? sure
00:26:634 (3,4) - ^ or 1/2 reverse slider? this is fine ;o
00:39:733 (4,5) - i think it would be great if you make a 1/1 slider here naw all 1/2 for vocal
00:40:578 (6) - make it a circle? (1/2 slider isn't good choice here) sliders all for vocal drag
00:47:761 (1,2,3,4,5) - what the heck this rhythm D: (i think its unrankable xd) ikr lmao, I just didn't know how I'll map it to the music, I guess I'm not gonna map it to the music this way, I'll try a few different things
00:52:620 (3,4) - what about 1/2 reverse slider? turn this into a reverse would put slider 5 at a weird spot(for me), leaving this as it is
00:54:522 (1,2,3,4,5,6) - old style :> (try this rhythm if you dont mind)
00:56:212 (1,2,3,4) - make the pattern same as 00:03:818 (1,2,3) or same as above (if you need to emphatize the clap sound)
00:57:902 (1,2,3,4) - ^
reworking kiai area, ignoring making clap clickable


[Hard]
00:10:367 (5,2,3) - imperfect stack
00:17:339 (3) - nc here? (some of map use a nc when using this pattern)
00:25:578 (8,9) - unnecessary circles
00:34:134 - triplet here?
00:45:437 (4,5) - why make it farther?
01:03:606 (3,5) - too close
sorry for wasting your time to mod this, remapping this for a proper spread

ok GL ~
I don't know why but the video is kinda choppy for me.
I'll change the video then, you're the 2nd to complain about it haha
Atsuro
I'm also a Tales of fan, hi
From my queue btw

Gear's Insane
  1. There some unneeded new combos, it's recommended that you use one every new measure (a NC every large white tick) with some exceptions and stuff. I think you already knew that but fix this
  2. 00:28:958 (2) - Why no 1/4 slider or triple here? Consistency stuff since you've been doing that for a while
  3. 00:30:860 (1,3) - Nazi stack smth
  4. 00:37:092 - A note here would be cool for the vocal as a triple rhythm, it's not exactly there but it does the job of mapping it lol
  5. 00:51:141 (1,1,1) - This is very hard to predict, it uses the same spacing as the 1/2 jumps you were using previously and the new combos don't cut it, also makes the next set of 1/2 jumps harder to predict. Try using sliders or maybe using larger spacing as an extra warning.
  6. 01:01:282 (1) - Making the slider end clickable sounds better to me, try doing the same thing you did here: 01:09:733 (1,2) -
  7. 01:20:085 (2,1,1,1,2,3,1) - The snapping here is very likely to not be 1/3, they're 1/4 triples most likely, listen to it on 25% playback rate: http://puu.sh/qUiWt/080cfe6644.jpg


Insane
  1. 00:05:930 (3,4,5) - The slider 5 would be better emphasized with longer spacing, try moving 4 to a different place or smth like this: http://puu.sh/qUjhZ/7791be6661.jpg
  2. 00:12:268 (1,2,3,4) - Hmmm why are you giving the 4 more spacing than the 3? 2, 3 and 4 have the same intensity so ideally they should be mapped with the same spacing.
  3. 00:12:902 (4,5) - This transition flows weird, it breaks the flow in a strange way and doesn't give 5 the emphazis it needs, it makes more sense to keep the circular flow you had with the previous pattern. Something like: http://puu.sh/qUjJM/7ec4d8c6e4.jpg
  4. 00:18:818 (1) - Don't map downbeats like that with slider ends, those are important beats in music, they mark the beginning of a measure and stuff im bad at explaining. Just avoid skipping over them or using slider ends on them since it leaves them unemphazised, unless you have a very good excuse or reason not to.
  5. 00:26:423 (4,5,6) - This doesn't play that bad, but avoid spacing changes on wide angles when possible on back and forth patterns like this one, they don't flow that well.
  6. 00:41:001 (4,5,6,7) - Would look nicer if the patterns themselves were symmetrical and not just the sliders http://puu.sh/qUk8H/9667ee9366.jpg
  7. 00:42:479 (1) - Another case of skipping the downbeat. Well in this case you can use the excuse that you were mapping to vocals but try to make it clickable lul.
  8. 00:45:860 (1,2,3) - Decide if you want a rhythm that maps to the vocals or beats, you have to keep in mind what beats you are making clickable, since that's the rhythm the player will play to. In this case you skipped the downbeat and as i said previously, you can say that you were mapping to the vocals with offbeat sliders but in this case you proceeded to map an onbeat slider 00:46:282 (2,3) - (offbeat means that it starts on red tick, onbeat is on white ticks)
  9. 00:56:423 (2,3,4) - Fix this stack, it looks like a double lol
  10. 00:59:803 (2) - I suggest a triple here instead of a slider.
  11. 01:01:282 (1) - And a 1/2 slider here instead of a 1/4 repeat here. Listen to the song more closely, at what it's doing at the moment you map.
  12. 01:11:423 (1,2,3,4,5) - This is overmapped m8 and not a really fitting overmap to justify it.
  13. 01:13:113 (1,2,3) - The triple here is overmapped too tbh, doesn't fit the vocals or anything.

    The map starts out good enough but your jumps lack some sort of structure and spacing consistency, this needs a bit more work before proceeding to rank.


Seon's Hard
  1. 00:45:015 (2,3,4) - They would look neater like this http://puu.sh/qUmKX/26f28b80d7.jpg
  2. 00:46:071 (1) - Sounds weird how you skip the vocal with this slider, consider changing that slider in a way that this 00:46:282 - is mapped.
  3. 00:51:141 (1,2,3) - Give them more spacing to make the 3/4 rhythm more sight-readable.
  4. 01:19:874 (1,2,3,4,5) - Same as the gear insane, these seem to be better snapped as triples http://puu.sh/qUiWt/080cfe6644.jpg


Hard
  1. 00:30:226 (4,5) - Invert this rhythm, place the circle before the slider to make this 00:30:437 - clickable (it has a stronger guitar note and a drum kick)
  2. 00:57:691 (1) - Same thing i told you on insane, the downbeat thing, also add a new combo
  3. 01:08:043 (1,2,3) - Unneeded triple, same as insane.
  4. 01:10:156 (2,3) - Make the slider go first before the circle, the rhythm feels weird because it's offbeat
  5. 01:11:212 (1) - asdownbeatf not only because of rhythm stuff but also because of rhythm consistency.

I'll stop here because i'm tired :p
GL!
-[Seon]-

Atsuro wrote:

I'm also a Tales of fan, hi
From my queue btw

Seon's Hard
  1. 00:45:015 (2,3,4) - They would look neater like this http://puu.sh/qUmKX/26f28b80d7.jpg fixed
  2. 00:46:071 (1) - Sounds weird how you skip the vocal with this slider, consider changing that slider in a way that this 00:46:282 - is mapped. I think that it's okay as it is right now so I'll keep it in the mean time
  3. 00:51:141 (1,2,3) - Give them more spacing to make the 3/4 rhythm more sight-readable. fixed
  4. 01:19:874 (1,2,3,4,5) - Same as the gear insane, these seem to be better snapped as triples http://puu.sh/qUiWt/080cfe6644.jpg I think having triples will be a bit hard for this diff :v



I'll stop here because i'm tired :p
GL!
Thanks for the mod~ :3


osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 54522
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 18098
DistanceSpacing: 1.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Kaze no Uta -TV Size-
TitleUnicode:風ノ唄 -TV Size-
Artist:FLOW
ArtistUnicode:FLOW
Creator:B r o k e n
Version:Seon's Hard
Source:テイルズ オブ ゼスティリア ザ クロス
Tags:Tales of Zestiria the X Cross: Saiyaku no Jidai Ending ED OP Opening Gear XxSeonxX Lefia
BeatmapID:1026101
BeatmapSetID:477437

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ToZ.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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17127,-100,4,2,1,40,0,0
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Gear

Atsuro wrote:

I'm also a Tales of fan, hi
From my queue btw

Gear's Insane
  1. There some unneeded new combos, it's recommended that you use one every new measure (a NC every large white tick) with some exceptions and stuff. I think you already knew that but fix this i guess, went and adjusted NCs
  2. 00:28:958 (2) - Why no 1/4 slider or triple here? Consistency stuff since you've been doing that for a while add triple
  3. 00:30:860 (1,3) - Nazi stack smth fixed
  4. 00:37:092 - A note here would be cool for the vocal as a triple rhythm, it's not exactly there but it does the job of mapping it lol hm, i think i like it as it is
  5. 00:51:141 (1,1,1) - This is very hard to predict, it uses the same spacing as the 1/2 jumps you were using previously and the new combos don't cut it, also makes the next set of 1/2 jumps harder to predict. Try using sliders or maybe using larger spacing as an extra warning. larger spacing!
  6. 01:01:282 (1) - Making the slider end clickable sounds better to me, try doing the same thing you did here: 01:09:733 (1,2) - i used 1/1 slider because i felt like it emphasized the sound there well, i think it fits better. the one at 01:09:733 (1,2) - had the vocals ending on the blue tick so i used that slider there
  7. 01:20:085 (2,1,1,1,2,3,1) - The snapping here is very likely to not be 1/3, they're 1/4 triples most likely, listen to it on 25% playback rate: http://puu.sh/qUiWt/080cfe6644.jpg
the more i listen to it really makes me think it is not 1/3, tho on some parts it doesn't feel 1/4..
ahh the vocals are so wonky here. i'll stick with 1/4 for now, changed it up
thank!!

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Title:Kaze no Uta -TV Size-
TitleUnicode:風ノ唄 -TV Size-
Artist:FLOW
ArtistUnicode:FLOW
Creator:B r o k e n
Version:Gear's Insane
Source:テイルズ オブ ゼスティリア ザ クロス
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360,188,37620,6,0,L|370:93,1,95,2|0,3:2|3:2,3:2:0:0:
460,220,38043,2,0,L|470:314,1,95,0|0,1:2|3:2,3:2:0:0:
287,272,38465,2,0,P|334:274|380:288,1,95,0|0,3:2|3:2,3:2:0:0:
216,324,38888,5,2,1:2:0:0:
201,291,38993,1,2,0:2:0:0:
201,256,39099,1,2,0:2:0:0:
214,223,39204,1,2,0:2:0:0:
239,198,39310,6,0,L|233:103,1,95,2|0,3:2|3:2,3:2:0:0:
409,130,39733,2,0,P|366:149|320:144,1,95,2|0,3:2|3:2,3:2:0:0:
148,116,40156,2,0,P|153:69|181:31,1,95,2|0,3:2|3:2,3:2:0:0:
239,198,40578,2,0,L|144:203,1,95,2|0,3:2|3:2,3:2:0:0:
48,328,41001,6,0,L|237:337,1,190,6|0,3:2|3:2,3:2:0:0:
316,284,41634,2,0,P|331:328|323:375,1,95,2|0,3:2|3:2,3:2:0:0:
228,244,42057,1,2,3:2:0:0:
412,264,42268,1,0,1:0:0:0:
316,284,42479,1,0,3:2:0:0:
324,128,42691,5,2,3:2:0:0:
228,243,42902,2,0,P|182:256|136:246,1,95,2|0,3:2|3:2,3:2:0:0:
183,69,43325,2,0,L|180:164,1,95,2|0,3:2|3:2,3:2:0:0:
136,246,43747,1,2,3:2:0:0:
251,328,43958,5,0,3:0:0:0:
282,310,44063,1,0,3:0:0:0:
304,283,44169,1,0,3:0:0:0:
313,248,44274,1,0,3:0:0:0:
309,213,44381,6,0,P|307:122|383:72,1,190,2|0,3:2|3:2,3:2:0:0:
485,185,45015,2,0,L|392:168,1,95,2|0,3:2|3:2,3:2:0:0:
460,100,45437,1,2,3:2:0:0:
309,213,45648,1,2,1:2:0:0:
392,168,45860,1,0,3:2:0:0:
424,312,46071,5,2,3:2:0:0:
256,384,46282,2,0,P|246:337|258:292,1,95,2|0,3:2|3:2,3:2:0:0:
403,223,46705,2,0,L|308:212,1,95,2|0,3:2|3:2,3:2:0:0:
220,180,47127,1,0,3:2:0:0:
356,120,47339,1,2,3:3:0:0:
356,120,47444,1,2,3:3:0:0:
356,120,47550,1,2,3:3:0:0:
344,296,47761,5,2,3:2:0:0:
220,180,47972,1,2,3:2:0:0:
440,140,48184,1,0,1:2:0:0:
308,212,48395,1,0,3:2:0:0:
308,212,48501,1,0,3:2:0:0:
308,212,48606,5,2,3:2:0:0:
272,48,48818,1,2,3:2:0:0:
208,236,49029,1,0,1:2:0:0:
332,122,49241,1,0,3:2:0:0:
332,122,49346,1,0,3:2:0:0:
332,122,49451,5,2,3:2:0:0:
152,136,49663,1,2,3:2:0:0:
324,199,49874,1,2,1:2:0:0:
159,58,50086,1,2,3:2:0:0:
184,244,50296,1,2,3:2:0:0:
332,122,50508,1,2,3:2:0:0:
272,336,50719,5,2,1:2:0:0:
240,48,50930,1,2,3:2:0:0:
104,304,51141,5,0,1:0:0:0:
420,96,51458,5,0,1:0:0:0:
40,108,51775,5,0,1:0:0:0:
240,48,52198,5,0,1:0:0:0:
94,217,52409,1,0,1:0:0:0:
313,258,52620,1,0,1:0:0:0:
108,64,52832,5,0,1:0:0:0:
201,326,53043,1,0,1:0:0:0:
220,132,53254,6,0,P|255:113|291:132,1,85.4999973907472,2|0,0:0|0:0,0:0:0:0:
300,125,53677,6,0,P|255:94|211:125,1,114,2|0,0:0|0:0,0:0:0:0:
204,117,54099,6,0,P|255:75|307:116,1,142.5,2|0,0:0|0:0,0:0:0:0:
280,192,54522,6,0,B|264:220|264:220|264:301,1,113.999996520996,6|0,3:2|3:2,3:2:0:0:
264,348,54839,1,0,3:2:0:0:
264,348,54944,1,2,1:2:0:0:
368,252,55156,1,2,3:2:0:0:
176,200,55367,1,2,3:2:0:0:
379,164,55578,5,8,3:2:0:0:
164,287,55789,1,8,1:2:0:0:
280,192,56001,1,2,3:2:0:0:
64,314,56212,6,0,B|48:286|48:286|48:204,1,113.999996520996,2|0,3:2|3:2,3:2:0:0:
48,158,56529,1,0,3:2:0:0:
48,158,56634,1,2,1:2:0:0:
176,200,56846,1,2,3:2:0:0:
212,28,57057,1,2,3:2:0:0:
48,158,57268,5,8,3:2:0:0:
281,97,57479,1,8,1:2:0:0:
176,200,57691,1,2,3:2:0:0:
418,150,57902,5,2,3:2:0:0:
313,253,58113,1,0,3:2:0:0:
313,253,58219,1,0,3:2:0:0:
313,253,58325,1,2,1:2:0:0:
281,97,58536,1,2,3:2:0:0:
224,268,58747,1,2,3:2:0:0:
361,128,58958,5,8,3:2:0:0:
143,236,59169,1,8,1:2:0:0:
281,97,59381,1,2,3:2:0:0:
62,204,59592,5,2,3:2:0:0:
224,268,59803,1,0,3:2:0:0:
224,268,59909,1,0,3:2:0:0:
224,268,60015,1,2,1:2:0:0:
160,88,60226,1,2,3:2:0:0:
143,236,60437,1,2,3:2:0:0:
281,97,60648,5,8,3:2:0:0:
288,336,60860,1,8,1:2:0:0:
208,188,61071,1,2,3:2:0:0:
391,340,61282,6,0,P|446:276|446:139,1,227.999993041992,6|2,3:2|1:2,3:2:0:0:
320,212,61916,1,2,3:2:0:0:
168,100,62127,1,2,3:2:0:0:
357,106,62339,5,8,3:2:0:0:
130,205,62550,1,8,1:2:0:0:
320,212,62761,1,2,3:2:0:0:
92,310,62972,6,0,P|45:278|22:227,1,113.999996520996,2|0,3:2|3:2,3:2:0:0:
20,180,63289,1,0,3:2:0:0:
20,180,63395,1,2,1:2:0:0:
130,205,63606,1,2,3:2:0:0:
221,100,63818,5,2,3:2:0:0:
186,331,64029,1,10,3:2:0:0:
335,163,64240,2,0,P|382:192|407:243,1,113.999996520996,10|0,1:2|3:2,3:2:0:0:
88,255,64663,6,0,B|144:235|200:255|200:255|256:275|312:255,2,227.999993041992,2|0|0,3:2|1:2|3:2,3:2:0:0:
34,348,65719,1,0,3:2:0:0:
34,348,65930,2,0,L|148:352,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
251,158,66353,5,8,3:3:0:0:
308,352,66564,1,8,3:3:0:0:
88,255,66775,2,0,L|201:258,1,113.999996520996,6|0,1:2|3:2,3:2:0:0:
408,208,67198,5,2,1:2:0:0:
379,207,67303,1,0,1:2:0:0:
351,207,67409,1,0,3:2:0:0:
204,48,67620,2,0,B|237:34|237:34|313:50,1,113.999996520996,6|0,1:2|3:2,3:2:0:0:
400,321,68043,6,0,L|407:207,1,113.999996520996,6|0,3:2|3:2,3:2:0:0:
411,162,68360,1,0,3:2:0:0:
411,162,68465,1,2,1:2:0:0:
268,212,68677,1,2,3:2:0:0:
313,50,68888,1,2,3:2:0:0:
181,192,69099,5,8,3:2:0:0:
399,69,69310,1,8,1:2:0:0:
220,96,69522,1,2,3:2:0:0:
461,151,69733,6,0,P|468:234|419:302,1,170.999994781494,2|0,3:2|3:2,3:2:0:0:
419,302,70156,1,2,1:2:0:0:
336,196,70367,1,2,3:2:0:0:
164,288,70578,1,2,3:2:0:0:
361,298,70789,5,8,3:2:0:0:
138,185,71000,1,8,1:2:0:0:
248,328,71212,1,2,3:2:0:0:
24,214,71423,5,2,3:2:0:0:
164,288,71634,1,0,3:2:0:0:
164,288,71740,1,0,3:2:0:0:
164,288,71846,1,2,1:2:0:0:
220,124,72057,1,2,3:2:0:0:
44,76,72268,1,2,3:2:0:0:
240,38,72479,5,8,3:2:0:0:
23,161,72690,1,8,1:2:0:0:
220,124,72902,1,2,3:2:0:0:
3,247,73113,5,2,3:2:0:0:
120,120,73325,1,0,3:2:0:0:
120,120,73430,1,0,3:2:0:0:
120,120,73536,1,2,1:2:0:0:
128,292,73747,1,2,3:2:0:0:
272,192,73958,1,2,3:2:0:0:
86,188,74170,5,8,3:2:0:0:
313,295,74381,1,8,1:2:0:0:
128,292,74592,1,2,3:2:0:0:
212,120,74803,5,6,3:2:0:0:
223,317,75015,2,0,L|193:365,2,56.9999982604981,0|0|2,3:2|3:2|1:2,3:2:0:0:
288,196,75437,1,2,3:2:0:0:
86,188,75648,1,2,3:2:0:0:
253,86,75860,5,8,3:2:0:0:
120,297,76071,1,8,1:2:0:0:
156,116,76282,1,0,3:2:0:0:
193,365,76494,5,2,3:2:0:0:
344,198,76705,1,0,3:2:0:0:
316,193,76810,1,0,3:2:0:0:
288,195,76916,1,2,1:2:0:0:
184,244,77127,1,2,3:2:0:0:
304,364,77339,5,2,3:2:0:0:
208,160,77550,1,10,3:2:0:0:
8,312,77761,2,0,P|64:320|120:310,1,113.999996520996,10|0,1:2|3:2,3:2:0:0:
283,91,78184,6,0,P|179:62|105:142,2,227.999993041992,2|0|0,3:2|1:2|3:2,3:2:0:0:
376,160,79240,1,0,3:2:0:0:
376,160,79451,2,0,L|383:46,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
208,160,79874,5,2,1:2:0:0:
480,128,80085,1,2,1:2:0:0:
480,128,80191,1,2,0:2:0:0:
480,128,80296,1,2,0:2:0:0:
392,312,80508,5,2,0:2:0:0:
392,312,80614,1,2,0:2:0:0:
392,312,80719,1,2,0:2:0:0:
392,80,80930,5,2,0:2:0:0:
392,80,81036,1,2,0:2:0:0:
392,80,81141,1,2,0:2:0:0:
304,264,81353,5,0,1:2:0:0:
304,264,81458,1,0,1:2:0:0:
304,264,81564,1,6,3:2:0:0:
392,80,81775,5,0,1:2:0:0:
392,80,81881,1,0,1:2:0:0:
392,80,81987,1,2,1:2:0:0:
196,112,82198,1,2,3:2:0:0:
331,183,82409,5,0,1:2:0:0:
347,195,82515,2,0,P|402:203|456:186,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
464,148,82832,2,0,L|451:261,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
392,80,83254,5,6,3:2:0:0:
356,288,83465,1,0,1:2:0:0:
356,288,83571,1,0,1:2:0:0:
356,288,83677,1,2,1:2:0:0:
280,128,83888,1,2,3:2:0:0:
196,324,84099,5,2,1:2:0:0:
179,336,84205,2,0,P|123:344|69:327,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
100,250,84522,6,0,P|148:268|164:220,1,113.999996520996,2|0,1:2|3:2,3:2:0:0:
283,14,84944,6,0,L|279:127,1,113.999996520996,6|0,3:2|3:2,3:2:0:0:
278,171,85261,1,0,3:2:0:0:
278,171,85367,1,2,1:2:0:0:
416,76,85578,1,2,3:2:0:0:
440,232,85789,5,0,1:2:0:0:
411,235,85894,1,0,1:2:0:0:
384,229,86000,1,2,1:2:0:0:
164,167,86212,2,0,L|277:170,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
416,76,86634,5,0,1:2:0:0:
332,304,86846,1,0,1:2:0:0:
192,192,87057,5,0,1:2:0:0:
196,136,87163,1,0,1:2:0:0:
235,95,87268,1,0,1:2:0:0:
290,87,87374,1,0,1:2:0:0:
Topic Starter
B r o k e n

Atsuro wrote:

I'm also a Tales of fan, hi :D
From my queue btw will respond to mod soon....



Insane
  1. 00:05:930 (3,4,5) - The slider 5 would be better emphasized with longer spacing, try moving 4 to a different place or smth like this: http://puu.sh/qUjhZ/7791be6661.jpg adjusted
  2. 00:12:268 (1,2,3,4) - Hmmm why are you giving the 4 more spacing than the 3? 2, 3 and 4 have the same intensity so ideally they should be mapped with the same spacing. I wanted to make this feel a bit interesting to play with 1 and 2 bigger distance into 3 with a smaller distance then right back into a bigger distance, instead of having a consist distance jump which feels less interesting to play(well for me at least, so no change, I do hope this feels a bit intersting to play or so O_o)
  3. 00:12:902 (4,5) - This transition flows weird, it breaks the flow in a strange way and doesn't give 5 the emphazis it needs, it makes more sense to keep the circular flow you had with the previous pattern. Something like: http://puu.sh/qUjJM/7ec4d8c6e4.jpg did a different adjustment
  4. 00:18:818 (1) - Don't map downbeats like that with slider ends, those are important beats in music, they mark the beginning of a measure and stuff im bad at explaining. Just avoid skipping over them or using slider ends on them since it leaves them unemphazised, unless you have a very good excuse or reason not to. changed into 2 singles, with the downbeat a bigger distance
  5. 00:26:423 (4,5,6) - This doesn't play that bad, but avoid spacing changes on wide angles when possible on back and forth patterns like this one, they don't flow that well. I'm guessing note 4 to note 5 is not so well O_o? a bit confused but I'll try a few adjustments, looking back at this not so sure if I like it xD
  6. 00:41:001 (4,5,6,7) - Would look nicer if the patterns themselves were symmetrical and not just the sliders http://puu.sh/qUk8H/9667ee9366.jpg left 5 alone, but moved note 7
  7. 00:42:479 (1) - Another case of skipping the downbeat. Well in this case you can use the excuse that you were mapping to vocals but try to make it clickable lul.yah for vocal, I rather leave this as it is
  8. 00:45:860 (1,2,3) - Decide if you want a rhythm that maps to the vocals or beats, you have to keep in mind what beats you are making clickable, since that's the rhythm the player will play to. In this case you skipped the downbeat and as i said previously, you can say that you were mapping to the vocals with offbeat sliders but in this case you proceeded to map an onbeat slider 00:46:282 (2,3) - (offbeat means that it starts on red tick, onbeat is on white ticks) did a few adjustments
  9. 00:56:423 (2,3,4) - Fix this stack, it looks like a double lol fixed
  10. 00:59:803 (2) - I suggest a triple here instead of a slider. don't hear anything that would fit a triple, but I'll think about it
  11. 01:01:282 (1) - And a 1/2 slider here instead of a 1/4 repeat here. Listen to the song more closely, at what it's doing at the moment you map.yah this doessn't call for a 1/4 repeat haha, it kinda just sounded zaaaaz, so I felt like it called for a triple or so
  12. 01:11:423 (1,2,3,4,5) - This is overmapped m8 and not a really fitting overmap to justify it.theirs a vocal part on the blue tick, I wanted to map it, but couldn't really figure out a way to map it, so I went with a 5 note stream, I didn't want to use 3/4 slider into a 1/4 slider, didn't seem to good, I'll consider changing this tho
  13. 01:13:113 (1,2,3) - The triple here is overmapped too tbh, doesn't fit the vocals or anything. yep, your right, adjusted

    The map starts out good enough but your jumps lack some sort of structure and spacing consistency, this needs a bit more work before proceeding to rank.sadly, I don't really understand what you mean :/


Hard
  1. 00:30:226 (4,5) - Invert this rhythm, place the circle before the slider to make this 00:30:437 - clickable (it has a stronger guitar note and a drum kick)
  2. 00:57:691 (1) - Same thing i told you on insane, the downbeat thing, also add a new combo
  3. 01:08:043 (1,2,3) - Unneeded triple, same as insane.
  4. 01:10:156 (2,3) - Make the slider go first before the circle, the rhythm feels weird because it's offbeat
  5. 01:11:212 (1) - asdownbeatf not only because of rhythm stuff but also because of rhythm consistency
    .

sorry for wasting your time modding this, gonna remap this to 2.60-2.80* for proper star spread
I'll stop here because i'm tired :p
GL!
thx for the mod, I really appreciate it :D sorry for the super late reply >.<
Katyusha
Hey!

From my Q!

Easy:

00:24:522 (2,4) - avoid this overlap, you don't have to do much, just move 00:24:099 (1,2) - a bit lower, like : http://i.imgur.com/66QMCDw.png

Really, really amazing diff!

Normal:

00:09:310 (5,6) - This feels like it should be the other way around, first the slider and THEN the note on 00:09:733 - , as this 00:09:522 - feels more like a place where the slider would end rather than starting when we compare beat intensity

00:32:550 (3,4) - NAZI: This blanket can be improved

00:39:733 (1) - This feels like it could use a NC, putting attention to the small "intensity" change
01:23:043 - Put a note here, seeing this is the ending and this stop doesn't make much sense as you mapped 01:22:198 - , also, it would help with the flow.


Advanced


00:23:043 (3,4) - make them start on the white tick, they feel REALLY WEIRD to play because the strong beat is on the tail, even if you're trying to follow the voice, it works better with the slider on white ticks, just swap them with 00:22:832 (2) - like :http://i.imgur.com/Ry6mRrn.png

00:42:268 (4,1,2,3) - same suggestion as ^
00:45:648 (5,1,2) - same , move the sliders to the white ticks and put the note on a red, kinda like you did on 00:46:916 (4,5,1) -
00:51:458 (2,3,4) - This is one hell of a distance on an advance lol, I mean, is not wrong... just... very off xD
01:17:972 - Missing a note



Sorry small mod, but at least the smaller diff I modded are pretty much ready, just the silent silder issues in the advanced which are kinda offputting when playing, but is still a good map

Good Luck!
Topic Starter
B r o k e n

Katyusha wrote:

Hey!

From my Q!

Normal:

00:09:310 (5,6) - This feels like it should be the other way around, first the slider and THEN the note on 00:09:733 - , as this 00:09:522 - feels more like a place where the slider would end rather than starting when we compare beat intensity fixed

00:32:550 (3,4) - NAZI: This blanket can be improved looks fine to be now

00:39:733 (1) - This feels like it could use a NC, putting attention to the small "intensity" change hmmm I'll consider it, I kept a constant NC on every other 2 down beats
01:23:043 - Put a note here, seeing this is the ending and this stop doesn't make much sense as you mapped 01:22:198 - , also, it would help with the flow.placed the note


Advanced


00:23:043 (3,4) - make them start on the white tick, they feel REALLY WEIRD to play because the strong beat is on the tail, even if you're trying to follow the voice, it works better with the slider on white ticks, just swap them with 00:22:832 (2) - like :http://i.imgur.com/Ry6mRrn.png hmmm I had it like this for the guitar part, but if more people says it feels weird I'll change it

00:42:268 (4,1,2,3) - same suggestion as ^ I have it like this for the vocals, I'll consider changing it if more mods says it's werid
00:45:648 (5,1,2) - same , move the sliders to the white ticks and put the note on a red, kinda like you did on 00:46:916 (4,5,1) - vocal, same reply as above ^
00:51:458 (2,3,4) - This is one hell of a distance on an advance lol, I mean, is not wrong... just... very off xD distance does look quite big haha, did some adjustments, reduce distanced by a bit
01:17:972 - Missing a note I left it empty to empathize note 01:17:761 (5) - more, no change



Sorry small mod, but at least the smaller diff I modded are pretty much ready, just the silent silder issues in the advanced which are kinda offputting when playing, but is still a good map thx for the feedback here and the mod :D, I really appreciate it, I think I'll just add whistle to the intro for hit sound then haha

Good Luck!
[ Lilu ]
Hiya~

Sorry about using so many images, i'm bad at explaining some complicated things and my mod's are always walls of text already D:

Gears Insane

00:03:818 (1,2,3,4) - The flow between all of these notes feels really awkward. From the end of slider one, which goes down, you jump up and to the right (which is fine in my opinion) but then it jumps back down to the left which feels like it goes completely opposite to the way it feels it should go. i think something like this would flow a lot better https://puu.sh/siOEm/d0f6a4d1e9.jpg

00:25:156 (6,7) - the flow is really off here, but i couldn't think of any way to fix it but to change up a few of the previous notes as well. here's an image of what i came up with to keep it neat and also flow well https://puu.sh/siP1s/58ef3a9cea.jpg

00:25:789 (1,2,3,4,5,6,7) - The spacing of all these notes is all over the place. maybe tidy them up a bit, you could possibly increase the spacing of these 00:26:634 (5,6,7) - a little bit since the music makes a change. (for example, 1.8x spacing for 00:25:789 (1,2,3,4) - and then 2.1x spacing for 00:26:634 (5,6,7) -)

00:45:015 (2,3,4,5) - Are arranged in a weird looking way, maybe make the slider curved and blanket 3 with the slider, then make a triangle from 3, 4, 5 and then also the following yellow 1. (sorry for the images but here's what i mean https://puu.sh/siPiD/aea46d50ba.jpg)

00:51:458 (1,1,1,2,3,1,2) - The spacing for all of these feels off. 00:51:141 (1,1,1) - These 3 are really far apart (which is fine) but then 00:51:775 (1,1) - from red 1 to yellow 1, theres a really small jump, even though there is a whole bar gap in the music. To fix this i would suggest to either make the spacing of 00:51:141 (1,1,1) - smaller, and the spacing between 00:51:775 (1,1) - larger, or simply just make the spacing between 00:51:775 (1,1) - equal or larger than the jumps previous.
Also 00:52:832 (1,2) - the spacing between these 2 is larger than that of the yellow notes before it, i noticed the volume was turned up for those 2 green notes, so in my opinion, larger jumps aren't needed to emphasise the change in music which those notes are mapped to.

01:20:508 (1,2,3,1,2,3) - I feel like these should be reverse sliders instead of triples, since they are mapped to vocals instead of the background music, so a change in play needs to occur. Also maybe make the volume of the hit sounds for those notes pretty low, since it is mapped to the vocals and not a strong beat.


Insane

00:03:818 (1,2,3) - This feels kind of bad to play, maybe move the first slider and blanket 2 with 3?

00:12:479 (2,3) - maybe change up the spacing between these 2, just so its the same, or close to the same as the spacing from 1 to 2

00:17:339 (3,4) - maybe blanket 4 with 3, that way theres more consistent spacing between 3, 4 and 5.

00:19:451 (3,4) - really big spacing as well

00:21:353 (3,4) - both these sliders start on a red tick, but i think it would sound a lot better if there was only one slider starting on the white tick, and circles on the red ticks. maybe something like this https://puu.sh/siQts/7a6c7d89ed.jpg

00:41:001 (4,5) - and 00:41:001 (4,5) - both have that weird reverse blanket thing going on and it doesn't flow very well in my opinion

00:43:958 (5,6,7,8) - does this stream need to me so spaced, just seems a bit wonky and out of place to me.

Okay so this next one is a bit weird to explain but...
00:47:761 (1,2,3,4,5,6,7,8,1,2,3) - All of these notes are mapped to the same sound
Yellow 1, 2 and 3 are all placed horizontally across the screen in a somewhat linear fashion, 4, 5 and 6 do the same thing vertically, and 7, 8 and green 1 also do it vertically and linearly. but then 00:49:451 (1,2,3,4) - are in the pattern of a triangle, though still being mapped to the same sound as the previously mentioned notes. Basically, i think the beat map is representing those particular sounds through the somewhat linear style jumps instead of shapes, so adding a shape (the triangle) in there breaks the flow and consistency of that section. So i think that maybe 00:49:663 (2,3,4) - should be mapped to follow the same pattern as the rest of that section of music.

00:54:733 (2,3,4,5,6) - i see that there is a triangle here but to me it feels like there should be larger spacing between the 2,3,4 triple and the 5.

00:56:423 (2,3,4,5) - small spacing between 2,3,4 triple and 5 again

00:57:479 (8,9) - small spacing

01:06:353 (1,2,3,4,5,6,7) - im kinda bad at kiai timing, so it may not be a good idea to pay much mind to this one, but i think the section of music with these notes in it shouldn't be kiai.

01:08:254 (2,3,4,5) - small spacing between the 2,3,4 triple and 5.

01:08:043 (1,2,3,4,5,6,7) - this whole section of jumps is kind of weird to play, im not really sure how to explain it but i think its because of the small spacing between the notes mentioned above, and also the fact that 5,6,7 dont really make a good shape. i dont know how to explain how i think it should be fixed, but maybe something similar to this https://puu.sh/siRgP/9549074747.jpg (its not perfect, but its a suggestion)

01:20:085 (2) - after this note insert break time if there's no notes there? i'm not sure, up to you i guess


Seon's Hard

since i put a bunch of effort into the other mods and im kind of tired atm, I'm just going to quickly skim this difficulty to see if there's anything noticeably wrong with it, sorry~

Nevermind, i didn't really see anything terribly wrong with it apart from the same kiai timing issue right here 01:06:353 (1,3,4) - which may not even be an issue and i might just be being too sensitive :P


I hope this was useful to you :D
Gear

[ Lilu ] wrote:

Gears Insane

00:03:818 (1,2,3,4) - The flow between all of these notes feels really awkward. From the end of slider one, which goes down, you jump up and to the right (which is fine in my opinion) but then it jumps back down to the left which feels like it goes completely opposite to the way it feels it should go. i think something like this would flow a lot better https://puu.sh/siOEm/d0f6a4d1e9.jpg hm, I do not think this is awkward at all?

00:25:156 (6,7) - the flow is really off here, but i couldn't think of any way to fix it but to change up a few of the previous notes as well. here's an image of what i came up with to keep it neat and also flow well https://puu.sh/siP1s/58ef3a9cea.jpg i dunno, I think with the way it is right now all you'd have to do is go upwards with the slider then come back down to the circle. changed the slider's angle to make it a bit more comfortable for what I'm going for here

00:25:789 (1,2,3,4,5,6,7) - The spacing of all these notes is all over the place. maybe tidy them up a bit, you could possibly increase the spacing of these 00:26:634 (5,6,7) - a little bit since the music makes a change. (for example, 1.8x spacing for 00:25:789 (1,2,3,4) - and then 2.1x spacing for 00:26:634 (5,6,7) -) modified this a bit, should be better now~ :)

00:45:015 (2,3,4,5) - Are arranged in a weird looking way, maybe make the slider curved and blanket 3 with the slider, then make a triangle from 3, 4, 5 and then also the following yellow 1. (sorry for the images but here's what i mean https://puu.sh/siPiD/aea46d50ba.jpg&#41; this is fine as it is, and i wouldn't want to make a triangle with 3,4,5 because i want the spacing between 3 and 4 to be big because of the sound on 4 while keeping spacing between 4 and 5 small ' w'

00:51:458 (1,1,1,2,3,1,2) - The spacing for all of these feels off. 00:51:141 (1,1,1) - These 3 are really far apart (which is fine) but then 00:51:775 (1,1) - from red 1 to yellow 1, theres a really small jump, even though there is a whole bar gap in the music. To fix this i would suggest to either make the spacing of 00:51:141 (1,1,1) - smaller, and the spacing between 00:51:775 (1,1) - larger, or simply just make the spacing between 00:51:775 (1,1) - equal or larger than the jumps previous. since the 00:51:141 (1,1,1) is mapped with a circle on a blue tick, I used large spacing to show that while using lower spacing between it and the next pattern to show that it's not going to be on a blue tick, cause I feel if I made it large players would probably think it'd be on a blue tick (bad at explaining but i hope you get it)
Also 00:52:832 (1,2) - the spacing between these 2 is larger than that of the yellow notes before it, i noticed the volume was turned up for those 2 green notes, so in my opinion, larger jumps aren't needed to emphasise the change in music which those notes are mapped to. it's fine tbh owob

01:20:508 (1,2,3,1,2,3) - I feel like these should be reverse sliders instead of triples, since they are mapped to vocals instead of the background music, so a change in play needs to occur. Also maybe make the volume of the hit sounds for those notes pretty low, since it is mapped to the vocals and not a strong beat. i like the idea, i'll use reverse sliders for two of the triplets, I feel the last one and first one should be circles.

I hope this was useful to you :D


o/

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TitleUnicode:風ノ唄 -TV Size-
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Creator:B r o k e n
Version:Gear's Insane
Source:テイルズ オブ ゼスティリア ザ クロス
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324,128,42691,5,2,3:2:0:0:
228,243,42902,2,0,P|182:256|136:246,1,95,2|0,3:2|3:2,3:2:0:0:
183,69,43325,2,0,L|180:164,1,95,2|0,3:2|3:2,3:2:0:0:
136,246,43747,1,2,3:2:0:0:
251,328,43958,5,0,3:0:0:0:
282,310,44063,1,0,3:0:0:0:
304,283,44169,1,0,3:0:0:0:
313,248,44274,1,0,3:0:0:0:
309,213,44381,6,0,P|307:122|383:72,1,190,2|0,3:2|3:2,3:2:0:0:
485,185,45015,2,0,L|392:168,1,95,2|0,3:2|3:2,3:2:0:0:
460,100,45437,1,2,3:2:0:0:
309,213,45648,1,2,1:2:0:0:
392,168,45860,1,0,3:2:0:0:
424,312,46071,5,2,3:2:0:0:
256,384,46282,2,0,P|246:337|258:292,1,95,2|0,3:2|3:2,3:2:0:0:
403,223,46705,2,0,L|308:212,1,95,2|0,3:2|3:2,3:2:0:0:
220,180,47127,1,0,3:2:0:0:
356,120,47339,1,2,3:3:0:0:
356,120,47444,1,2,3:3:0:0:
356,120,47550,1,2,3:3:0:0:
344,296,47761,5,2,3:2:0:0:
220,180,47972,1,2,3:2:0:0:
440,140,48184,1,0,1:2:0:0:
308,212,48395,1,0,3:2:0:0:
308,212,48501,1,0,3:2:0:0:
308,212,48606,5,2,3:2:0:0:
272,48,48818,1,2,3:2:0:0:
208,236,49029,1,0,1:2:0:0:
332,122,49241,1,0,3:2:0:0:
332,122,49346,1,0,3:2:0:0:
332,122,49451,5,2,3:2:0:0:
152,136,49663,1,2,3:2:0:0:
324,199,49874,1,2,1:2:0:0:
159,58,50086,1,2,3:2:0:0:
184,244,50296,1,2,3:2:0:0:
332,122,50508,1,2,3:2:0:0:
272,336,50719,5,2,1:2:0:0:
240,48,50930,1,2,3:2:0:0:
104,304,51141,5,0,1:0:0:0:
420,96,51458,5,0,1:0:0:0:
40,108,51775,5,0,1:0:0:0:
240,48,52198,5,0,1:0:0:0:
94,217,52409,1,0,1:0:0:0:
313,258,52620,1,0,1:0:0:0:
108,64,52832,5,0,1:0:0:0:
201,326,53043,1,0,1:0:0:0:
220,132,53254,6,0,P|255:113|291:132,1,85.4999973907472,2|0,0:0|0:0,0:0:0:0:
300,125,53677,6,0,P|255:94|211:125,1,114,2|0,0:0|0:0,0:0:0:0:
204,117,54099,6,0,P|255:75|307:116,1,142.5,2|0,0:0|0:0,0:0:0:0:
280,192,54522,6,0,B|264:220|264:220|264:301,1,113.999996520996,6|0,3:2|3:2,3:2:0:0:
264,348,54839,1,0,3:2:0:0:
264,348,54944,1,2,1:2:0:0:
368,252,55156,1,2,3:2:0:0:
176,200,55367,1,2,3:2:0:0:
379,164,55578,5,8,3:2:0:0:
164,287,55789,1,8,1:2:0:0:
280,192,56001,1,2,3:2:0:0:
64,314,56212,6,0,B|48:286|48:286|48:204,1,113.999996520996,2|0,3:2|3:2,3:2:0:0:
48,158,56529,1,0,3:2:0:0:
48,158,56634,1,2,1:2:0:0:
176,200,56846,1,2,3:2:0:0:
212,28,57057,1,2,3:2:0:0:
48,158,57268,5,8,3:2:0:0:
281,97,57479,1,8,1:2:0:0:
176,200,57691,1,2,3:2:0:0:
418,150,57902,5,2,3:2:0:0:
313,253,58113,1,0,3:2:0:0:
313,253,58219,1,0,3:2:0:0:
313,253,58325,1,2,1:2:0:0:
281,97,58536,1,2,3:2:0:0:
224,268,58747,1,2,3:2:0:0:
361,128,58958,5,8,3:2:0:0:
143,236,59169,1,8,1:2:0:0:
281,97,59381,1,2,3:2:0:0:
62,204,59592,5,2,3:2:0:0:
224,268,59803,1,0,3:2:0:0:
224,268,59909,1,0,3:2:0:0:
224,268,60015,1,2,1:2:0:0:
160,88,60226,1,2,3:2:0:0:
143,236,60437,1,2,3:2:0:0:
281,97,60648,5,8,3:2:0:0:
288,336,60860,1,8,1:2:0:0:
208,188,61071,1,2,3:2:0:0:
391,340,61282,6,0,P|446:276|446:139,1,227.999993041992,6|2,3:2|1:2,3:2:0:0:
320,212,61916,1,2,3:2:0:0:
168,100,62127,1,2,3:2:0:0:
357,106,62339,5,8,3:2:0:0:
130,205,62550,1,8,1:2:0:0:
320,212,62761,1,2,3:2:0:0:
92,310,62972,6,0,P|45:278|22:227,1,113.999996520996,2|0,3:2|3:2,3:2:0:0:
20,180,63289,1,0,3:2:0:0:
20,180,63395,1,2,1:2:0:0:
130,205,63606,1,2,3:2:0:0:
221,100,63818,5,2,3:2:0:0:
186,331,64029,1,10,3:2:0:0:
335,163,64240,2,0,P|382:192|407:243,1,113.999996520996,10|0,1:2|3:2,3:2:0:0:
88,255,64663,6,0,B|144:235|200:255|200:255|256:275|312:255,2,227.999993041992,2|0|0,3:2|1:2|3:2,3:2:0:0:
34,348,65719,1,0,3:2:0:0:
34,348,65930,2,0,L|148:352,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
251,158,66353,5,8,3:3:0:0:
308,352,66564,1,8,3:3:0:0:
88,255,66775,2,0,L|201:258,1,113.999996520996,6|0,1:2|3:2,3:2:0:0:
408,208,67198,5,2,1:2:0:0:
379,207,67303,1,0,1:2:0:0:
351,207,67409,1,0,3:2:0:0:
204,48,67620,2,0,B|237:34|237:34|313:50,1,113.999996520996,6|0,1:2|3:2,3:2:0:0:
400,321,68043,6,0,L|407:207,1,113.999996520996,6|0,3:2|3:2,3:2:0:0:
411,162,68360,1,0,3:2:0:0:
411,162,68465,1,2,1:2:0:0:
268,212,68677,1,2,3:2:0:0:
313,50,68888,1,2,3:2:0:0:
181,192,69099,5,8,3:2:0:0:
399,69,69310,1,8,1:2:0:0:
220,96,69522,1,2,3:2:0:0:
461,151,69733,6,0,P|468:234|419:302,1,170.999994781494,2|0,3:2|3:2,3:2:0:0:
419,302,70156,1,2,1:2:0:0:
336,196,70367,1,2,3:2:0:0:
164,288,70578,1,2,3:2:0:0:
361,298,70789,5,8,3:2:0:0:
138,185,71000,1,8,1:2:0:0:
248,328,71212,1,2,3:2:0:0:
24,214,71423,5,2,3:2:0:0:
164,288,71634,1,0,3:2:0:0:
164,288,71740,1,0,3:2:0:0:
164,288,71846,1,2,1:2:0:0:
220,124,72057,1,2,3:2:0:0:
44,76,72268,1,2,3:2:0:0:
240,38,72479,5,8,3:2:0:0:
23,161,72690,1,8,1:2:0:0:
220,124,72902,1,2,3:2:0:0:
3,247,73113,5,2,3:2:0:0:
120,120,73325,1,0,3:2:0:0:
120,120,73430,1,0,3:2:0:0:
120,120,73536,1,2,1:2:0:0:
128,292,73747,1,2,3:2:0:0:
272,192,73958,1,2,3:2:0:0:
86,188,74170,5,8,3:2:0:0:
313,295,74381,1,8,1:2:0:0:
128,292,74592,1,2,3:2:0:0:
212,120,74803,5,6,3:2:0:0:
223,317,75015,2,0,L|193:365,2,56.9999982604981,0|0|2,3:2|3:2|1:2,3:2:0:0:
288,196,75437,1,2,3:2:0:0:
86,188,75648,1,2,3:2:0:0:
253,86,75860,5,8,3:2:0:0:
120,297,76071,1,8,1:2:0:0:
156,116,76282,1,0,3:2:0:0:
193,365,76494,5,2,3:2:0:0:
344,198,76705,1,0,3:2:0:0:
316,193,76810,1,0,3:2:0:0:
288,195,76916,1,2,1:2:0:0:
184,244,77127,1,2,3:2:0:0:
304,364,77339,5,2,3:2:0:0:
208,160,77550,1,10,3:2:0:0:
8,312,77761,2,0,P|64:320|120:310,1,113.999996520996,10|0,1:2|3:2,3:2:0:0:
283,91,78184,6,0,P|179:62|105:142,2,227.999993041992,2|0|0,3:2|1:2|3:2,3:2:0:0:
376,160,79240,1,0,3:2:0:0:
376,160,79451,2,0,L|383:46,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
208,160,79874,5,2,1:2:0:0:
480,128,80085,1,2,1:2:0:0:
480,128,80191,1,2,0:2:0:0:
480,128,80296,1,2,0:2:0:0:
392,312,80508,6,2,L|420:350,2,47.5
392,80,80930,6,2,L|420:42,2,47.5
304,264,81353,5,0,1:2:0:0:
304,264,81458,1,0,1:2:0:0:
304,264,81564,1,6,3:2:0:0:
392,80,81775,5,0,1:2:0:0:
392,80,81881,1,0,1:2:0:0:
392,80,81987,1,2,1:2:0:0:
196,112,82198,1,2,3:2:0:0:
331,183,82409,5,0,1:2:0:0:
347,195,82515,2,0,P|402:203|456:186,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
464,148,82832,2,0,L|451:261,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
392,80,83254,5,6,3:2:0:0:
356,288,83465,1,0,1:2:0:0:
356,288,83571,1,0,1:2:0:0:
356,288,83677,1,2,1:2:0:0:
280,128,83888,1,2,3:2:0:0:
196,324,84099,5,2,1:2:0:0:
179,336,84205,2,0,P|123:344|69:327,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
100,250,84522,6,0,P|148:268|164:220,1,113.999996520996,2|0,1:2|3:2,3:2:0:0:
283,14,84944,6,0,L|279:127,1,113.999996520996,6|0,3:2|3:2,3:2:0:0:
278,171,85261,1,0,3:2:0:0:
278,171,85367,1,2,1:2:0:0:
416,76,85578,1,2,3:2:0:0:
440,232,85789,5,0,1:2:0:0:
411,235,85894,1,0,1:2:0:0:
384,229,86000,1,2,1:2:0:0:
164,167,86212,2,0,L|277:170,1,113.999996520996,0|0,1:2|3:2,3:2:0:0:
416,76,86634,5,0,1:2:0:0:
332,304,86846,1,0,1:2:0:0:
192,192,87057,5,0,1:2:0:0:
196,136,87163,1,0,1:2:0:0:
235,95,87268,1,0,1:2:0:0:
290,87,87374,1,0,1:2:0:0:
Topic Starter
B r o k e n

[ Lilu ] wrote:

Hiya~

Sorry about using so many images, i'm bad at explaining some complicated things and my mod's are always walls of text already D:

Insane

00:03:818 (1,2,3) - This feels kind of bad to play, maybe move the first slider and blanket 2 with 3? did a different adjustment

00:12:479 (2,3) - maybe change up the spacing between these 2, just so its the same, or close to the same as the spacing from 1 to 2 no change, this area is same as 00:05:508 (1,2,3,4) - so I mapped this part the same

00:17:339 (3,4) - maybe blanket 4 with 3, that way theres more consistent spacing between 3, 4 and 5. no change, bigger distance for note 5 because I'm emphasizing the vocal with the 1/1 slider

00:19:451 (3,4) - really big spacing as well no change, emphasizing the vocal with the 1/1

00:21:353 (3,4) - both these sliders start on a red tick, but i think it would sound a lot better if there was only one slider starting on the white tick, and circles on the red ticks. maybe something like this https://puu.sh/siQts/7a6c7d89ed.jpg ehhhh, yah might as well, I had the sliders for the vocals, but it doesn't feel and sound much of a difference might as well as do this

00:41:001 (4,5) - and 00:41:001 (4,5) - both have that weird reverse blanket thing going on and it doesn't flow very well in my opinion no change for now, I'll consider changing it

00:43:958 (5,6,7,8) - does this stream need to me so spaced, just seems a bit wonky and out of place to me. fixed stream distance from 1.2 to 1.0, leaving it as spaced

Okay so this next one is a bit weird to explain but...
00:47:761 (1,2,3,4,5,6,7,8,1,2,3) - All of these notes are mapped to the same sound
Yellow 1, 2 and 3 are all placed horizontally across the screen in a somewhat linear fashion, 4, 5 and 6 do the same thing vertically, and 7, 8 and green 1 also do it vertically and linearly. but then 00:49:451 (1,2,3,4) - are in the pattern of a triangle, though still being mapped to the same sound as the previously mentioned notes. Basically, i think the beat map is representing those particular sounds through the somewhat linear style jumps instead of shapes, so adding a shape (the triangle) in there breaks the flow and consistency of that section. So i think that maybe 00:49:663 (2,3,4) - should be mapped to follow the same pattern as the rest of that section of music. no change for now, I have a few other ideas I want to try, but I'll change it up when I have more free time, well more like I'll change it when I'm not lazy

00:54:733 (2,3,4,5,6) - i see that there is a triangle here but to me it feels like there should be larger spacing between the 2,3,4 triple and the 5. improved a bit of distance

00:56:423 (2,3,4,5) - small spacing between 2,3,4 triple and 5 again improved

00:57:479 (8,9) - small spacing this is fine

01:06:353 (1,2,3,4,5,6,7) - im kinda bad at kiai timing, so it may not be a good idea to pay much mind to this one, but i think the section of music with these notes in it shouldn't be kiai. naw its fine, I personally don't like kiai breaks in tv size songs,overall I dont see it as an issue

01:08:254 (2,3,4,5) - small spacing between the 2,3,4 triple and 5. improved distance

01:08:043 (1,2,3,4,5,6,7) - this whole section of jumps is kind of weird to play, im not really sure how to explain it but i think its because of the small spacing between the notes mentioned above, and also the fact that 5,6,7 dont really make a good shape. i dont know how to explain how i think it should be fixed, but maybe something similar to this https://puu.sh/siRgP/9549074747.jpg (its not perfect, but its a suggestion) distance was improved, so hopefully it's fine

01:20:085 (2) - after this note insert break time if there's no notes there? i'm not sure, up to you i guess naw, I don't really see a need to


I hope this was useful to you :Dthx for you're suggestions :D, I really appreciate it
Dailycare
Short mod from #modreqs

[Gear's Insane]
*01:01:282 (1) - What about changing it to a 3/4 slider and a circle like 01:09:733 (1,2) - ?
*01:24:522 (1) - There's no reason for a NC

[Insane]
*00:19:663 (4) - I think it's too excessive spacing for a weak part.
*00:41:001 (4) - NC?
*01:27:057 (3,4,5,6) - It seems a bit twisted. Can you adjust them?

[Seon's Hard]
*00:19:874 (3) - DS
*00:53:254 (3) - It will be better If you put a NC

[Advanced]
*00:55:367 (5,6) and etc. - Your set already has a hard diff, so those jumps are not a good choice imo. What about making spacing lower?
*01:01:282 (1) - 01:11:423 (1) - It's not a 1/4 lol
fLaw
Hihi from my queue

Hard Mod:

01:20:296 (3,4,5) - I really feel like these sliders should be moved back to where this note is > 01:19:874 (1) They go right along with the lyrics that way, and even feels nice playing that flow. And perhaps adding a fourth on the end?
01:22:409 (3) - This slider could be a triplet, since the beginning and middle of map had a lot of triplets, but not much were mapped on the drumming parts near the end of the map
01:24:099 (3) - ^Same with this triplet
01:25:789 (3) - ^Also same here

That's really all for this diff, rest was great^^

--------------------------------

Gear's Insane Mod:

00:47:761 (1) - 00:53:254 (1) - If you highlight all of the notes between here, you will see that the lower right side of the play-field has a lot of empty space. I would suggest moving one or two of the big triangle corner points around there somewhere. I feel like 00:52:832 (1) would work best in that area. And/or maybe switching the position of these two notes: 00:52:409 (2) and 00:52:620 (3)
01:11:634 (2,3,4) - Because each syllable sung on these 3 notes is very pronounced, I feel it would have more of an impact to not have this stacked. Kind of like how you did with these triplets > 01:16:705 (2,3,4)
01:20:085 (2,3,4) - ^I also feel the same about these triplets
01:26:212 (4) - If you listen closely you can hear a slight note an 1/16th behind this slider. Maybe have a double here? And also change the previous triplet into a double as well to match > 01:25:789 (1,2,3) > by removing the 3rd note.

Good luck with map, was a good song 8-)
Topic Starter
B r o k e n

Dailycare wrote:

Short mod from #modreqs

[Insane]
*00:19:663 (4) - I think it's too excessive spacing for a weak part. vocal here feels the same as vocal at 00:17:972 (5) - no change
*00:41:001 (4) - NC? NC
*01:27:057 (3,4,5,6) - It seems a bit twisted. Can you adjust them? not so sure what you ment, but did a small adjustment that probably did no difference LOL

[Advanced]
*00:55:367 (5,6) and etc. - Your set already has a hard diff, so those jumps are not a good choice imo. What about making spacing lower? reduced from 2.2 to 2.0
*01:01:282 (1) - 01:11:423 (1) - It's not a 1/4 lolchanged into 1/2
Plush
Hi! Surprise mod! xD I hope this helps the map. Please don't hate me for nazi stuffs :(

[Lefia's Easy]
I can't find any issues here. Probably some blanket can have some minor fix though.
01:11:001 (4,1) - Like this, notice the approach circle and start point and end point of the slider. https://osu.ppy.sh/ss/6972429

[Normal]
00:05:930 (5) - I'd suggest removing, 00:06:141 this tick should be silent, 00:05:930 shouldn't be clickable since there's nothing in the song (long note). https://osu.ppy.sh/ss/6972444
00:08:888 (4,5,6,7) - 00:09:099 - no sound, so please don't use 1/2 there. it's the same as ^ https://osu.ppy.sh/ss/6972517
00:12:268 (4,5,6) - ^
I think we can save the note density for later :) imo the above points sound weird. Since after the spinner the song starts using the beat, the later parts are much more flexible for mapping.
00:21:987 - this beat is more significant than 00:21:775 . make 00:21:987 clickable by https://osu.ppy.sh/ss/6972560
00:54:522 (1,2,3,4,5,6,7,8) - on this pattern this is ->- 00:56:001 -<- the tick after last upbeat and you left it non clickable on most of kiai, 01:02:761 (4) - but you added something here, it can be surprising, actually this is the only point in the kiai that defies the pattern, consider deleting the circle? or change the pattern
01:27:057 (4) - add whistle to all? seemed too slient

[Advanced]
00:09:310 (2,3) - flow wise it's hard? i'm not sure on how to explain this... i think this is better? https://osu.ppy.sh/ss/6972783
01:27:057 (3) - same as above mod on Normal

[Insane]
Consider AR8.5 or 8.7 for DTability! If you change the AR, you can have two potential audience for this difficulty. You can also make spaced streams before and after jumps closer if you intend to make this DTable.
00:52:832 (1,2) - I would change it like this, I think it makes the 3 easier to be seen and read https://osu.ppy.sh/ss/6972838

[Gear's Insane]
Consider AR8.7 for DTability!
00:45:015 (2,3,4,5) - pattern is hard :/ change it to something like this https://osu.ppy.sh/ss/6973122
01:21:775 (1,2,3) - can you put this somewhere else? it's hard to read... https://osu.ppy.sh/ss/6973098

[P.S.]
Please beware that some of my mods here are written as I test the map using DT
If you do not intend the map to be DTable, it's fine, but I'm having fun with DT and since some maps are not available at Extra diff, I can still enjoy myself on maps that's hard to map on extra if people decide to make the map DTable. By the way AR8.7 can help a lot in DT, even the difference being 0.3 only than 9.
BTW cool song, I get to know this TV ver from Gear's mapset. I hope both your maps get ranked! Have a star! :P
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