forum

Kuroha Neko (CV Taneda Risa) - Sassou Toujou!Neko-san

posted
Total Posts
91
show more
Topic Starter
CodeS

CanadianBaka wrote:

[Neko Means Cat]

00:08:060 (1) - why is this the only straight slider you use through 00:06:521 (1,2,3,4,5,6,1,2,3,4,5) - here? I mean yes, you could say "it plays fine though so i'm not changing it HAHA" or you could say "can't you see the flow I'm going here you little noob?" or "why? It doesn't affect gameplay" But you should actually look and see how inconsistent that slider is, no one wants to be so focused on curved sliders, see a straight one and mess up now, do they? Because In what sense of the rule they have to be similar? A player will get confused by a Slider shape being straight instead of being a small curve? hahaha what? anyway, changed

00:10:752 (4,5,1,2) - this is the first time you use this kind of pattern, your other patterns have all been overlapping and all of a sudden you change it up and stack? 00:15:368 (2,1) - same with this (I guess you could say that because you've used it TWICE it's consistent, which is true but you used the overlapping pattern a lot more and it feels awkward.) There's nothing wrong with this pattern and it plays intituive, the AR makes it easy to play, you're looking at straws here for no reason, not changed as I'm using the voice lyrics being in a different pitch that the rest of the map for a clearly different pattern.


00:18:444 (4) - delete this, drag 00:18:060 (3) - this up to 00:18:444 (4) - here, and you will see how it better emphasizes the vocals + instruments (the loud drum hit), also, you will see that if you do that AND lower the SV it would sound + feel much better Changed to a single slider without SV changed because that would be extremely dumb when the pitch is going higher, if anything, it would be an slider going faster

00:20:368 (1,2,3,4) - I see your point, these DO play fine, but they once again are inconsistent in spacing. They play perfectly fine if you space them equally or at least lower the spacing between (3) and (4) *it would also make it easier for DT, and judging by how you mapped this you want a pp farm right?* changed to a more consistent pattern, also LoL at the "DT PP FARM" mention, not gonna bother with that, I don't take mods into account when I map

00:21:137 (1,2,3) - another inconsistent pattern, yes it's overlapping which is good, but you do the same thing 00:24:983 (3,4,5) - here, again which is good, you should make them both the same (wether your going to stack or overlap) Nope, They're not even part of the same music section or similar ones, they have absolute no need to be similar, In fact, this was a suggestion of an ex-bn if I'm not wrong, who saw the pattern at full and suggested an overlap triple with 00:21:137 (1,3,1) - as a neat way, and I agree with it, also, again, not even similar music sections, they have no need to be ranking-wise, similar.

00:27:675 (5) - remove this, and replace it with a slider that ends 00:27:964 - here, you can lower the SV again like you did earlier (if you did it) so it's consistent. (I like to change SV a lot in my maps, so thats why i'm suggesting it, but don't do it if you aren't comfortable :D) I'm going to be as clear as water, I don't care what you do in your maps, I will not do a SV change slider here when it doesn't make any sense to drag to 00:27:964 - because the sound base you're using to suggest the slider 00:27:675 - doesn't even end tilt exactly 00:28:060 - when the next beat starts, that's why I didn't map it like a slider

00:28:829 (3) - ctrl + g this so it fits with the rest of the pattern Changed

00:31:714 (2) - move this up higher so the slider end blankets with 00:31:137 (1) -Moved to make a better blanked

00:33:060 (3) - there's absoloutly no sound here (unless in 25%, which is redicolous because people don't play it with 25% lol), I would just once again Moved to make a better blanked Blanked with what lmao? if the last slider was like 4 full beats before
00:33:060 (3) - make this a slider if you really, REALLY, want to keep the beat, but end it 00:33:829 - here, again with slow SV and slowly decrease in noise (or you can just use a spinner) Or I could move the note to 00:33:060 (3) - Which is not where the sound starts, it starts right between 00:33:060 - and 00:33:108 - , on 00:33:084 - like a 1/16 beat, but I'm going for the intituive one which would be the white tick, I'm going to let Sahuang decide on this, because I do believe this can be mapped, if not, I can just move the note to the 1/16 beat which would have the exact same result because of the OD, and move the note on the hard diff, also I will have to fix the hard and change where the easy - normal ends, but is a minor fix, doesn't bother me, still, will wait for the BN opinion on this.


your lower diffs seem fine.

Good luck! :D
Updated



---------------------

For Sahuang, could I get your opinion on?

00:33:060 (3) - there's absoloutly no sound here (unless in 25%, which is redicolous because people don't play it with 25% lol)
00:33:060 (3) - make this a slider if you really, REALLY, want to keep the beat, but end it 00:33:829 - here, again with slow SV and slowly decrease in noise (or you can just use a spinner)Or I could move the note to 00:33:060 (3) - Which is not where the sound starts, it starts right between 00:33:060 - and 00:33:108 - , on 00:33:084 - like a 1/16 beat, but I'm going for the intituive one which would be the white tick, I'm going to let Sahuang decide on this, because I do believe this can be mapped, if not, I can just move the note to the 1/16 beat which would have the exact same result because of the OD, and move the note on the hard diff, also I will have to fix the hard and change where the easy - normal ends, but is a minor fix, doesn't bother me, still, will wait for the BN opinion on this.
Ashton
>178pp for 95%

>210pp for 98%

>228pp for 99% (which most players around my rank will get, and 228pp for that is insane)

>259pp for SS (which is possible around my rank but hard)


also, it's very short.


Thats the reason I said it was a "dt farm map" but not to really OFFEND you.


Good luck with the map and also thanks for a proper reply.

also I wasn't trying to be mean in any of my posts, I think you were just taking it too seriously but oh well



also one more thing, right 00:18:060 (3) - here the reason I believe you should slow down SV is because it will give more emphasis on 00:18:637 (1) - these notes because it's going from slow - fast kind of thing.

about the straight slider messing up people, when people see a different shape then the other sliders they naturally think (if they are good at the game, somewhat) that something has changed in the song.


I would honestly suggest watching a few of pishifat's videos as they help a lot, thats where I learned the majority of the stuff I know.
Topic Starter
CodeS

CanadianBaka wrote:

also I wasn't trying to be mean in any of my posts, I think you were just taking it too seriously but oh well :x
of course I will take it seriously, is a map I've spend hours, not taking it seriously would be an insult

also one more thing, right 00:18:060 (3) - here the reason I believe you should slow down SV is because it will give more emphasis on 00:18:637 (1) - these notes because it's going from slow - fast kind of thing. sorry but I don't see it, nor I understand you reasoning for this, expressing s the high pitch voice with a slow slider is a no no in my book, thanks for the input tho w.
Thanks for your time.



-------

Updated to fix a weird note that went off the beat on the hard, guess an error on the last update?
Anyway fixed it, thanks AI MOD
Ashton
yea take MODS seriously, but not little comments I make on the side. Chill.


you may understand some more concepts as you continue to learn more about mapping.
sahuang
Looks good to me. One last thing, could you add a soft-sliderslide into the folder? The slider sound is annoying.
Topic Starter
CodeS

sahuang wrote:

Looks good to me. One last thing, could you add a soft-sliderslide into the folder? The slider sound is annoying.

Added =D!


Updated with a soft-sliderslide
sahuang
lets try
Ashton
I'm really questioning the fact as to why this is bubbled: (no offence Sahuang)



[Neko Means Cat]

00:05:175 (1,2,3,1,2,3,4) - these are dragged out vocals, there should be a slider somewhere in here, and not just a circle on the first consonant, for better emphasis

Inconsistency


00:06:521 (1,2) - 1.4x spacing, 00:07:291 (4,5) - 1.4x spacing, 00:08:060 (1,2) - 1.7X spacing? 00:08:829 (4,5) - 2X spacing??? These are super inconsistent.


00:06:521 (1,2,3) - circular flow, 00:07:291 (4,5,6) - non circular flow, 00:08:444 (2,3,4) - 'straight' flow, 00:08:829 (4,5) - circular flow??? Again, inconsistent


00:10:752 (4,5,1,2) - Stack pattern, 00:12:675 (1,2,3,4,1,2,3,4,1,2,3,4) - overlapping pattern, 00:15:560 (3,2) - stack pattern, Inconsistent.


00:18:637 (1,2,3,4,5,1,2,3,4,1,2,3,4) - circular flow, 00:21:137 (1,2,3) - 'straight' (or back and forth flow), inconsistnent


To round it up, you jump from consistent circular flow to straight flow vice versa. Same with stacking patterns and overlapping patterns


This is what your difficulty lacks in most

00:06:329 (4,3) - the way these 2 overlap after you've just stacked on that note ( 00:05:368 (2,4) - ) Isn't very pleasing


00:06:521 (1,2) - this can fit into the inconsistency also, but why is 00:06:906 (2) - this pointing straight across from the sliderend but 00:07:675 (5) - this is pointing straight down from the slider before it? Inconsistent, bad aesthetically, and not so good flow. Even if it "plays fine".


00:08:060 (1,2,4,5) - Happens with these also


00:21:137 (1,3) - these can certainly be stacked, or at least overlapped so that they are actually neat.


00:25:944 (2,1) - although this overlaps fine, why isn't 00:27:098 (3) - this overlapping also? Bad aesthetically for the most part, but also inconsistent with your other patterns





I really do not think this difficulty is ready.


I can really see you are trying to make a good flowing map, even if it means it looks 'messy' (PKHG's insane for the rank set looks simmilar) but you also have to be consistent.



Regardless,
Good luck.
Topic Starter
CodeS

CanadianBaka wrote:

I'm really questioning the fact as to why this is bubbled: (no offence Sahuang)

Because he feels is ready.

[Neko Means Cat]

00:05:175 (1,2,3,1,2,3,4) - these are dragged out vocals, there should be a slider somewhere in here, and not just a circle on the first consonant, for better emphasis Nope, I prefer to keep the emphasis on individual vocals.

Inconsistency


00:06:521 (1,2) - 1.4x spacing, 00:07:291 (4,5) - 1.4x spacing, 00:08:060 (1,2) - 1.7X spacing? 00:08:829 (4,5) - 2X spacing??? These are super inconsistent. Because the song is inconsistent, on 00:08:829 (4,5) - you have a different Synthesizer -added sound- on top of the voice, I mean, the higher spacing here was even suggestion of an ex BN (Pereira) because he understood this, and what I was trying


00:06:521 (1,2,3) - circular flow, 00:07:291 (4,5,6) - non circular flow, 00:08:444 (2,3,4) - 'straight' flow, 00:08:829 (4,5) - circular flow??? Again, inconsistent
This is just ridiculous, like really, the past suggerences were thinking in a mapping way, but the way you're pointing out these is just in a way to complaint about something, there's absolutely nothing wrong with changing flows during the song, and more in the part where I changed it using the Synthesizer - maded sound.

00:10:752 (4,5,1,2) - Stack pattern, 00:12:675 (1,2,3,4,1,2,3,4,1,2,3,4) - overlapping pattern, 00:15:560 (3,2) - stack pattern, Inconsistent.
I've already pointed out in a past mod about WHY I'm not stacking this pattern, pointing out how's the voice is arranged.

00:18:637 (1,2,3,4,5,1,2,3,4,1,2,3,4) - circular flow, 00:21:137 (1,2,3) - 'straight' (or back and forth flow), inconsistnent
Again, pointless

To round it up, you jump from consistent circular flow to straight flow vice versa. Same with stacking patterns and overlapping patterns
And there's nothing wrong with this, I find it pleasant to play, others I asked find it ok, the BN who bubbled it found it ok, then it's ok.

This is what your difficulty lacks in most

You know what it lacks? Nothing of w/e the you wanna point out, at first I was Ok with your modding, because they were trying to "help", but now you are here to complaint just to complaint and stop the progress of the map, and I'm gonna be honest, I don't care in what state or what bullshit happened in your map, I mean, I'm sorry your map is under fire, but don't express that to me ok?

I appreciate good suggestion, I really mean it, if someone mods my map, then he took the time to check it and I appreciate , but what makes no sense is to come with the idea of "oh look I'm a connoisseur modder" when your modding don't even try to understand the mappers point of view (I even took the time to check other mods by you) and you will keep pointing stuff that makes no sense in terms of what the map is trying to do.

Every person I asked gave me a bad opinion of you and told me to straight ignore you, but I didn't wanted to be an asshole, wanted to give you the credit of doubt, I'm not like this, I believe the ranking process is a good thing because you learn a lot, and while I'm sorry your Neko map has gone nowhere, I understand why people told me to ignore you and how you are not helping my map at all . I appreciate mods, and I'm thankful for all the modders who took the time to improve this map, every suggestion has been priceless for me, but not when they come from someone like you, when it feels like trying to stop the progress of the map just because, it ends being really funny to me, because at the end of the day, it won't slow me down.

And I'm glad you has seen many videos, try to apply that to your maps so you get your first ranked map, ok?




I really do not think this difficulty is ready.

Sahuang, a much more experienced mapper and modder than you believe is ready, if another BN believes is not ready, then fine, I'm ok with it.


Good luck.
Ashton
You shouldn't be changing flows in the middle of a map, deary. I know it may seem fine to you but if you want to change flows then do it in a way that makes sense, not just randomly. I know you can say "I change the flow because of the change of vocals" or whatever crap, but the song is pretty neutral all the way through, if you wanna change flow then have it make sense. If your gonna use circular flow don't change it instantly for near to no reason.




I think you should really ask sahuang to look at my suggestions above, I wanna hear his opinions, because right now your ignoring all of my suggestions with weird reasons such as "I find it pleasant to play, and I asked other who find it ok" I think a good mapper should know already: plays fine doesn't always mean it's fine.




Your main excuse overall is "it's ok though" because a BN agrees with the map. You should be open to suggestions. Also: I'm not complaining about the map i'm saying why it shouldn't be bubbled, I know your going to say "well Sahuang is better mapper and modder" which si true, but you have to stop that shit. It's very fucking offencive when you say the only reason i'm doing this is because "of what bullshit happened to my map" when really, it's not because of that, it's not because this is the same song that got bubbled, It's because I think that it really isn't ready for rank.







Wait a minute, "Every person I asked gave me a bad opinion of you and told me to straight ignore you" who were those people? People on my blacklist? Random people?




Also what is this "And I'm glad you has seen many videos, try to apply that to your maps so you get your first ranked map, ok?" Are you trying to say i'm new to mapping and I don't know how to map? If yes, i'm disgusted, it's been a year since I started to map, and people appreciate my mods and GD's, I'm not saying i'm really good at mapping, i'm saying i'm not new and I have the capacity to rank a map.



One last thing: You didn't even reply to my whole mod, why?


And yes, the whole reason i'm writing these mod posts is to stop the progession of the map, not permantly, but until you can fix those problems.



I have nothing against you, your a pretty nice mapper to be honest, but this certain difficulty just seems lazy. I know you can map better, I think we both know, and I think that if you remap the diff (or rework it) it'll be a LOT better!
Sotarks
!drama
Monstrata
Topic Starter
CodeS
Now, before I get into this long post, I want to make something clear from the get-go:

I'm all in for suggestion, I appreciate people who take the time to mod my map with the idea to make it better and improve it so it gets to a point for it to be enjoyable, I don't consider the map being "bubbled" as inmunity for more mods, I've been in all situations, several bubble pops, DQ for different reasons, last minute re-works / re-maps and this map has been on modding stage since several months ago, I don't mind waiting more or getting more feedback.

In fact, I was about to let this map wait for 1 month in bubble status before contacting a BN just to see if it would get more feedback during that time, shame this situation had to happen.

Now, to the point, which is this "discussion" with CanadianBaka who has taken this weird personal vendetta againts my map

CanadianBaka wrote:

You shouldn't be changing flows in the middle of a map, deary. I know it may seem fine to you but if you want to change flows then do it in a way that makes sense, not just randomly. I know you can say "I change the flow because of the change of vocals" or whatever crap, but the song is pretty neutral all the way through, if you wanna change flow then have it make sense. If your gonna use circular flow don't change it instantly for near to no reason.
I'm not changing for no reason, I'm tired of telling you this, and I'm tired of seeing you interpreting your forced idea on HOW THIS should be mapped as the "correct one", The map is neutral? Not at all, I don't know which song you're listening, but the entire map is based around how desynced and not on tune Kuroha is singing, when you get here, telling me why I changed flow on 00:08:060 (1,2,3,4,5) - and DS, when she clearly has an higher pitch here is weird for me.

This is the part in effect you're saying the "change of flow doesn't make sense"



This is the part I'm mapping with 1.4 DS



As you can see the pitch still is on the downside, with some low vol sounds happening here

This is with 1.7DS and change of flow



Heavier, more filled on the downside and with stronger upper reach, this is clearly because the voice is stronger and there's also the Synthetizer - added audio later on I use for the jump and change here 00:09:214 (5,1) -


You're telling me that the song is neutral? just WHAT song are you even listening to?
I don't flow change for no reason, the fact that you can't notice the difference between voice pitch in this and other parts, just makes me wonder how much are you really paying attention to this.


Your main excuse overall is "it's ok though" because a BN agrees with the map.
Is not, it was NEVER my main excuse, check my mod answer on :

p/5653178 and p/5654127 , I told you very clear reasons as to WHY I didn't apply your mods, and you even agreed with me and thanked me for explaining it later on p/5654319 while mentioning some things like the PP gain of the map and other reasons and things that don't come to the matter, and now, OUT OF SUDDEN, my main reason for denying some of your suggestion was me saying "Sahuang is ok with this so it's fine" ??????? really?


I'm not saying i'm really good at mapping, i'm saying i'm not new and I have the capacity to rank a map.
Let's be serious, which one? the one to send people to fuck off like you has been doing in your maps?
Or the one to delete GD's insulting the mappers who spent their time on them?
Or the one where you straight up told people that you would ignore their mods?

Even Gero has you on his blacklist, GERO, one of the nicest guy of this game (even tho he is very busy ;3 ),many of the nicest guy of this game has tried to help you, and it ended in being a pure drama fest.

You had a MASSIVE amount of help on your maps, I wish I had that when I was starting mapping, and while yes, I did a lot of stupid shit when I was a new years ago and even got mad at a QAT (which I contacted later because I was acting like an stupid fuck) I still managed to rank them.


One last thing: You didn't even reply to my whole mod, why?

Here is my reply

CanadianBaka wrote:

This is what your difficulty lacks in most

00:06:329 (4,3) - the way these 2 overlap after you've just stacked on that note ( 00:05:368 (2,4) - ) Isn't very pleasing They're not stacked because 00:06:521 (1,2,3) - belongs to a different music section than 00:06:329 (4) - , and not only that, but I prefer to keep this pattern going 00:06:521 (1,2,3,4) - with the current natural flow which allows the player to move in the way I intend them to move, something that if I were to 00:06:329 (4,3) - stack these, would end in me re-arranging the pattern which would conflict with the flow, in other words, I preffer gameplay over aesthetic


00:06:521 (1,2) - this can fit into the inconsistency also, but why is 00:06:906 (2) - this pointing straight across from the sliderend but 00:07:675 (5) - this is pointing straight down from the slider before it? Inconsistent, bad aesthetically, and not so good flow. Even if it "plays fine".

Because not only I'm re-positioning the player to fit the flow of the next pattern with this high angle triangle movement http://i.imgur.com/zW7OaG0.png , Is also a very single flow with the most basic shape in mapping, triangles http://i.imgur.com/nD2VuNV.png , these are the most predominant patterns in this map, like on 00:16:521 (3,4,5) - or 00:15:175 (1,2,3) - or 00:08:444 (2,3,4) - , the flow is not bad here, and I'm actually being consistent here with whats on the map.

00:08:060 (1,2,4,5) - Happens with these also
This keep the same idea as before, these are very simple high angle triangles which fit the general idea of the map, and not only that, but this section is also pitch - different from before (check the start of this post for more info) of course is gonna be higher DS - A bit different angle.


00:21:137 (1,3) - these can certainly be stacked, or at least overlapped so that they are actually neat.
Yes and No, Stacked? it was stacked before, but as I said before when you pointed out this, the back and forth movement from 00:21:137 (1,2,3) - can be confusing with this AR, and not only that, but it makes a near triple - like pattern with 00:22:675 (1) - which I agree.

You feel is neat? good, I do too, but I prefer the current arrange based on gameplay reasons and the overal picture of what's being mapper here.


00:25:944 (2,1) - although this overlaps fine, why isn't 00:27:098 (3) - this overlapping also? Bad aesthetically for the most part, but also inconsistent with your other patterns

Because you're not noticing that this pattern 00:26:521 (1,2,3,4,5) - has a much higher pitch that 00:25:944 (2,3) - , the overlap here 00:25:944 (2,1) - happens because of the different on voice pitch on 00:26:137 (3,1) - being higher, and this is not overlapped 00:27:098 (3,4) - because this is exactly the same pitch as 00:26:521 (1,2,3,4,5) - this entire section, so there's no need, I believe I don't have to open FL Studio and take pictures on how diffierent intensity these parts are, as you can hear it by yourself, right?.


.
Now what? you will point out counter arguments on how wrong I'm, or that I should watch Pishifat videos? or simple deny MY REASONS under YOUR REASONS believing your way of mapping is better?

And then I will answer in a circle of amazing irony that will get nowhere?

Is that what you want?

i'm saying why it shouldn't be bubbled, I know your going to say "well Sahuang is better mapper and modder" which si true, but you have to stop that shit. It's very fucking offencive when you say the only reason i'm doing this is because "of what bullshit happened to my map" when really, it's not

And yes, the whole reason i'm writing these mod posts is to stop the progession of the map, not permantly, but until you can fix those problems.

I have nothing against you, your a pretty nice mapper to be honest, but this certain difficulty just seems lazy. I know you can map better, I think we both know, and I think that if you remap the diff (or rework it) it'll be a LOT better!
I will say this as direct as I can, you really believe you're fooling anyone?

You don't have anything againts this map because you're mapping the same song and all?

Let's be grown up here for a moment (actually, how old are you?), I took a break from Osu! and decided to come back after watching this Anime, and while I found it to be very bad, I still found Kuroha to be charming, and I was like "hey! let's map this!" because this was my favorite episode.

I didn't know about your map until you came to mine, right when drama happened on yours and started trying to fit your agenda on mine, while pointing out things like "You should check things in my map" , I decided to answer your mods, meet an agreetment with Sahuang on what things we should fix from your mods and then we update it, then I proceed to contact Sahuang, and how funny? now that is bubbled, you decided to come and POINT MORE STUFF.

Which in a normal situation, I would be OK with them, hell, more feedback to improve the map, what's to hate? I would update it with the good feedback, and then contact Sahuang again and move on! , hell yeah!, but the problem here is that the suggestions you made makes little sense to the point of telling me I should "remap" it. And even more funny is how these came right after even more drama happened in your map, just what a coincidence man! you decided to be the rightful defender which decides to improve the maps so we have better ranked ones in a map of a song you mapped too, tell me, with how many other maps are you doing this?

Oh... wait...

Yeah, that's right

Don't try to mask this with reasons like "I'm doing this because for you!", I'm not that stupid.
I'm someone who takes mapping serious, because I have so little time in my life after work, that I found it to be enjoyable, and a way to still bond with this community, if a mod gets done here that makes me go "Yeah, this is right" , I will change it, learn from it, improve my mapping, like I've been doing, and I made this clear when I accepted several of your suggestion in the last 2 pages because they made sense and were ok and they actually fit my point of view on this song.

I'm all in for suggestion, I always was.

And w/e you answer will get a reply from me on several days, because again, I'm going kinda off from the game, I didn't check osu! in a week and half, and I will continue with my idea of letting it wait for a while, and while I have no issue with this map not getting to ranked, people has whispered me about how much they enjoy it, that's, as a mapper, is amazing, so if after this I get more helpful suggestions, I'm all for it.


I wish I had the chance to talk with you in a more calm way, seeing your maps, you actually have a good sense of mapping, but this has gone in a too personal way.

It's a shame.

Edit: I can't believe I just wrote all this... dear god...
Akitoshi
osu! drama is my favorite anime

no, actually I wanted to say gratz for the bubble
Ashton
My turn!



You have reasons to back up why you changed the flow, but the way you did it is aesthetically pour and messy, which shouldn't be in a ranked map.



Every GD I deleted was for a reason, every map I deleted was for a reason, give you no right to say I've 'offended' people. Go ask any one of the people who made a GD for me.



Also, gero blacklisted me because I couldnt upload Sofia the first due to slots, and a while ago he made one of my friends look so bad he couldn't rank a map or GD, that's how I look right now, people continuously ignore me because of this whole toboggan of mappers who just out right hate me (I don't even know all of them) and they continuously tell others to ignore me. It's actually really annoying not getting support on my maps, I know there are still people,but even some of my 'mapper friends' turned on me. With me on Geros blacklist and him saying "this child need to grow up before he try to get quality a mapset" it's not getting any better.




I've had your map for over 3 months and I was always planning to mod it, I don't make my reasons with "I'm doing this because for you" I may be a kid but my grammar issues aren't that bad




Also! I can fill out my home reading for this week!!! My teacher aught to be prooud:


Title of Book: Salty osu! modpost!
length of pages: 1
Minutes read: 20
Parent Signature:
pkhg
0/10 salt
Vivyanne
M A P P I N G I S F O R U M P V P

bad memes here btw xd
Nakano Itsuki
Respect goes two ways.

Don't expect others to respect your opinions or even value any of your thoughts when you don't respect, or just simply ignore what the mapper intends to do.

Please know what is subjective and objective in regards to map problems.

(I haven't looked at the map, but can you just not say your virw of aesthetics is the best and therefore others must follow? Thanks.)
Ashton

StarrStyx wrote:

Respect goes two ways.

Don't expect others to respect your opinions or even value any of your thoughts when you don't respect, or just simply ignore what the mapper intends to do.

Please know what is subjective and objective in regards to map problems.

(I haven't looked at the map, but can you just not say your virw of aesthetics is the best and therefore others must follow? Thanks.)

I didn't say "My view of aesthetics is best so you must follow", I said that the aesthetics are poor, other people agree.



I'm thinking objectively, not subjectively. If I was thinking subjectively I WOULD HAVE let it go by now.



Also, look at the map next time you disagree with someone who's looked at the map several times before



Thanks.
Topic Starter
CodeS

CanadianBaka wrote:

StarrStyx wrote:

Respect goes two ways.

Don't expect others to respect your opinions or even value any of your thoughts when you don't respect, or just simply ignore what the mapper intends to do.

Please know what is subjective and objective in regards to map problems.

(I haven't looked at the map, but can you just not say your virw of aesthetics is the best and therefore others must follow? Thanks.)

I didn't say "My view of aesthetics is best so you must follow", I said that the aesthetics are poor, other people agree.
Also, look at the map next time you disagree with someone who's looked at the map several times before
He is not disagreeing with your mod (which I already answered to), He is disagreeing with HOW you put your point of view as the correct one, to go as far as saying that I should remap it and making comments like

CanadianBaka wrote:

You shouldn't be changing flows in the middle of a map, deary. I know it may seem fine to you but if you want to change flows then do it in a way that makes sense, not just randomly. I know you can say "I change the flow because of the change of vocals" or whatever crap, but the song is pretty neutral all the way through, if you wanna change flow then have it make sense. If your gonna use circular flow don't change it instantly for near to no reason.
Where the reason I did this changes were clear and dictated by the song, but you keep with things like

And yes, the whole reason i'm writing these mod posts is to stop the progession of the map, not permantly, but until you can fix those problems.
Where you're straight up saying that the points you bring are ABSOLUTE and must be fixed, some of the points which I already answered in mods before on WHY I'm doing it.

or

CanadianBaka wrote:

you may understand some more concepts as you continue to learn more about mapping.
Since the very pure beginning you had this weird over-aggresive attitude torwards this map and me, and frankly, I'm quite tired of it, and it will go nowhere.
If the map isn't ready, it will be butchered by the QAT or an experienced mapper/modder who is clearly not on a personal vendetta like you are if it reaches qualify (or even before that happens), things I've already went thro and I'm ok with it.


How old are you? the fact that you can't let this discussion and map go on just because things aren't going your way is quite interesting.

Edit: The amount of drama a game about clicking circles can generate is off the chart, dear god, not even as a Supervisor of AT&T I get to witness this amount of saltyness


Corinn wrote:

osu! drama is my favorite anime

no, actually I wanted to say gratz for the bubble
>TFW No Waifus =(

Also thanks!
Topic Starter
CodeS
Double post because why not


Canadian has decided to contact me on PM, and I've decided to talk with him Ingame soon to put a stop to this situation or reach an agreetment.

Thanks
Underforest

Katyusha wrote:

Double post because why not


Canadian has decided to contact me on PM, and I've decided to talk with him Ingame soon to put a stop to this situation or reach an agreetment.

Thanks
Yes please.

Doing or responding to drama in the thread won't be useful to do so. Remember we now have Code of Conduct.
Electoz
Just passing by also since you requested me this map like ages ago anyways.

[General]

  1. 00:04:791 - Optional but you can add a whistle here since it's basically the same sound as 00:02:675 - 00:03:444 - etc
[Easy]

  1. 00:19:983 (2,3) - You can Ctrl+G rhythm here if you want to make 00:21:137 (4) more stand out on vocal like what you did with 00:24:214 (4) . Currently it's kinda unclear whether you're using 00:21:137 (4,4) to express vocal since 00:20:368 (3) looks the same as 00:21:137 (4) and yet they're mapped on different things I assume?
  2. 00:24:983 (1,2,3) - The triangle could be improved, would be better if you can keep the visual spacings on these more consistent with 00:24:214 (4) as 00:24:214 (4,2) looks really cramped compared with 00:24:214 (4,1) - 00:24:214 (4,3) .
  3. 00:26:521 (3) - Also I was expecting this to be a circle like 00:24:983 (1,2) according to how you mapped 00:26:521 in other difficulties with the same rhythm as 00:24:983 - 00:25:752 .
[Normal]

  1. Would look nicer if you can use a higher DS cuz it looks cramped but the current one is kinda okay-ish I guess
  2. 00:00:368 (1,2,3,4) - 00:01:906 (1,2,3,4) - Not a really good variation lol, I mean I understand where you're coming from but 00:01:906 (1,2,3,4) is clearly harder than 00:00:368 (1,2,3,4) despite having a same rhythm, try not to make these too different when you're making variations otherwise they aren't gonna be interpreted as the same part of rhythm in gameplay.
  3. 00:12:675 (1,2,3,4,1,2,3) - Even with a distance snap, I still expect you to make rhythms, patterns, etc. more noticeable with vocals here, the patterns you did in Hard and Insane are much more noticeable.
  4. 00:16:329 (2,3) - May I ask why you stacked these? Really stands out cuz you never did one before.
  5. 00:18:829 (1,3) - Not sure if these are supposed to be the same shape but oh well I guess I'll mention it anyways.
  6. 00:30:560 - Optional but can be mapped.
[Hard]

  1. 00:05:175 (1) - Can be placed at 78|158 if you care about making it an even triangle with 00:05:752 (2,5) .
  2. 00:12:675 (1,2,3,1,2,3) - Doesn't look really stand out cuz you used 00:11:906 (3,4,5) which is mapped on a different stanza/part of the song, if you can't come up with any other rhythm then changing 00:12:291 (5) to a circle would still work imo.
  3. 00:24:214 (2,3) - Same idea as above.
[Neko Means Cat!]

  1. 00:05:175 (1,2,3,1,2,3,4) - This looks so unbalanced lol, 00:05:175 (1,2,1) - 00:05:560 (3,2,3) - is clearly noticeable, try polishing this a bit more.
  2. 00:09:021 - 00:12:098 - I don't know what you actually intended on these sounds, the first one is a sliderend and it's a jump on the second?
  3. 00:11:906 (3,4,5) - Also I'm kinda curious why you used so big spacings here.
  4. 00:21:137 (1,3) - Not sure if this is intentional or you just put these instinctively cuz this is the only place you did this and I don't think this reflects or expresses anything from the song.
  5. 00:22:387 - Should be mapped.
  6. 00:25:752 (1,2,3) - According to your rhythm idea in Normal and Hard, these should be Ctrl+G'd to make these the same with 00:24:983 (3,4,5) - 00:26:521 (1,2,3) .
I'm in a rush so idk if I missed anything but that should sum up my general points on this.
Overall your patterning ideas could be more consistent and polished, aesthetics can be improved here and there (and no, I don't mean the things CanadianBaka mentioned lol since they're not that major/noticeable anyways)
I'll pop the bubble for now, I'm not interested in nominating this set but I might let sahuang rebubble, depends on your replies on my suggestions. Good luck~
Topic Starter
CodeS
Thanks for the mod Electoz!

I'm going off for a few days because of work, but will try to answer it as soon as possible
Underforest

Electoz wrote:

Overall your patterning ideas could be more consistent and polished, aesthetics can be improved here and there (and no, I don't mean the things CanadianBaka mentioned lol since they're not that major/noticeable anyways)
lol rip

btw katyusha, maybe you want to remove "codes" from your tags? I don't see it needed since I don't see it related to the song
Topic Starter
CodeS

Underforest wrote:

btw katyusha, maybe you want to remove "codes" from your tags? I don't see it needed since I don't see it related to the song

It's there because it was my nick before and I have several maps with it, it's a normal thing to do with mappers who have other ranked maps and changed their name, as a way to help people find it if they decide to search it by my old nick :D
Underforest
oh I recently notice uwu
I thought you were new I'm retard xD
Please sign in to reply.

New reply