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MYTH & ROID - Paradisus-Paradoxum [OsuMania|Osu]

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VINXIS
new mapper smell
Ayyri

VINXIS wrote:

new mapper smell
Chihara Minori

Ayyri wrote:

VINXIS wrote:

new mapper smell
NM From my Weekend Modding Queue

Normal
Normal:
• 00:05:151 (1) - . . . what this follwing for? i think spinner start like hard diff is better
• 00:07:838 (1) - make it vertical as well just like (2)
• 00:10:226 - really? from 1.00x to 0,75x, too far, it would be fine if it was 0,90x but 0,75x?? nope
• 00:13:509 (8) - NC here, and perefer change it to circle and 3/1 slider
• 00:17:390 (2,3) - blanket
• 00:21:569 - add 1/1 slider here, and then move slipper after with 1/1 gap, do 4/1 spinner
• 00:23:808 (1) - 3/4 slider here
• 00:25:450 - missing note
• 00:26:644 - ^
• 00:28:733 - ^
• 00:40:375 - use this pattern http://puu.sh/pTgeB/488dd4f976.jpg
• 00:41:569 - ^
• 00:43:957 - ^
• 00:45:151 - ^
• 00:42:763 (8) - 1/1 slider
• 00:49:330 (4,5) - switch rhytm
• 01:02:763 (8) - NC
• 01:10:226 (4) - 1/2 slider
• 01:12:763 (4) - move (4) here and then add note here 01:13:062 -
• 01:13:360 (6) - move (6) here and make it 7/6 slider
• 01:28:136 - this pattern http://puu.sh/pTgsw/3828a44293.jpg
you really need to wxplore pattern for normal more

Hard
Hard:
• 00:09:132 - this point should be clickable
lol undone

There's my mod, good luck
teko8
As requested on iirc, a quick mod of your highest standard difficulty. This will mostly be about object timing and placement. May mod for hitsounding once this gets more polished as a set. (All tick remarks are 1/4 snap division).

General Modding

Metadata:

Tags: I'm not an expert on what tags you should put here, but you shouldn't need to restate the song title. Should include anime title (romanised), guest mappers, and song artist(?).

re:Start

When submitting the map for modding, save the map while leaving snap division at 1/4 (or whatever you are primarily using to map) and make the timeline zoom larger. This helps so that future mods don't have to bother with changing the division or zooming in the timeline every time they are opening the map in the editor.
HP7->HP6/HP6.5
AR9.4->AR9.5
Check AiMod (object timing overlap)
00:07:838 (1,2,1,2,3) - Considering the way the music plays and my past experience from other songs mapped with this progression, imo, visually 00:08:285 (1) - should be under 00:07:987 (2) - when that combo is starting. Timing remaining the same.
00:08:882 (1,2,3) - Same idea as above making 00:08:882 (1) - where 00:08:584 (3) - is.
00:08:882 (1,2,3) - This should be mapped slider, circle, slider (listen to just the music when mapping with effect at 0%).
00:09:778 (2,3) & 00:10:076 (1) - - Delete these and start the next combo at 00:10:226 (2) - .
00:09:778 (2,3,4) - Doesn't sound like there should be a triple here, but at 00:10:673 - instead.
00:11:271 (7) - - Would change to three circles instead (red, white, red ticks).
00:13:808 (2,3,4,5,6,7,8,9,10) - You can increase this stream's spacing and get a bit more creative with it (0.5x?-> 0.8x-1.0x).
00:15:002 (3) - This should end at 00:15:300 - and not 00:15:375 - .

00:19:778 (2,3,4,5,6,7,1,2,1,2,3,4,5,6,7,8,9) - Gonna give ideas for this section in subparts since there's a lot I want to say about it.

00:19:778 (2) - NC because of major SV change and chorus starting spot.
00:22:017 (1,2,3,4,5,6,7,8,9) - If you are making 00:19:778 (2,3,4,5,6,7,1,2) - with slow sliders to match the vocal/violin(?) part, you should make this match.

Alternatively...

You can map 00:19:778 (2,3,4,5,6,7,1,2) - to instead match another part of the music with a timing pattern similar to 00:22:017 (1,2,3,4,5,6,7,8,9) - (my personal recommendation). As it is right now, the slow sliders transitioning into a much faster next part makes 00:19:778 (2,3,4,5,6,7,1,2) - seem extremely slow in comparison.


00:24:405 - Add a note here. Space it greater than the spacing of the stream before it (00:23:957 (2,3,4,5,6) - ). Fix spacing with slider right after it. Right now it feels really empty.
00:24:554 (7) - NC here.
00:27:838 (4) - Make curvature more closely match 00:27:390 (2) - .
00:29:330 - 00:36:196 - (The break). I think this should be mapped to the vocal line. Doesn't have to be a very hard part in the map.
00:43:062 (8) - NC.
00:43:062 (8,9,10,11,12,13,14,15,16) - Making spacing a little bit wider.
00:43:733 (1) - I would remove the spinner and map this section as it instrumently sounds in the music (it's faint but apparent background sounds in the song).
00:46:047 (6,7) - Change to 4 notes going white tick, blue tick, red tick, skip blue tick, white tick (triple + single into the three triples later).
00:46:494 (8,9,10,1,2,3,4,5,6) - Make the start of each of the triples here an NC.
00:48:435 (4) - NC.
00:49:629 (4) - NC.
00:50:823 (4) - NC.
00:52:315 (1) - Remove NC.
00:52:614 (2) - NC.
00:52:614 (2,3,4,5,6,7,8,9,10) - Maybe a slight increase in spacing and make the curve wider.
00:56:793 (6,7,8,9) - Map to be horizontal jumps. Make 00:57:091 (8,9) - about 30 degrees rotated from 00:56:793 (6,7) - .
00:57:987 (1) - Remove NC(?).
00:58:435 (2) - NC.
00:59:032 (5,6,7) - Position 5 where 00:58:733 (4) - is. Make NC.
01:00:375 (3) - NC.
01:04:554 (2,3,4,5,6,7,8,9,10) - Increase spacing.
01:06:644 (9) - I recognize the mapping to the vocal line here, but I don't think you can do for only this instance. Should change to two circles or remap the combo.
01:09:330 (4,5,6,7,8,9,10,11,12) - Increase spacing.
01:16:793 (6,1) - AiMod.
01:18:584 (1,2,3) - Space these farther apart from each other.
01:29:032 (7) - Remove this. Song sounds like it should end on note before (unless my hearing is really bad or you are planning to add a finish hitsound to this).

The mapping here can use a lot of refinement. For being almost/at 6 stars, don't be afraid to make the streams more spaced. I can sense a few flow issues with some jumps in this map as well but you'll have to get some other mods to help with that.

Feel free to PM me again when you want me to look over it again. Good luck!~
iYiyo
Hey! M4M as we agreed in-game

re:Zero is life <3

[re:Start]
00:08:285 (1,2,3) - Just a suggestion, but maybe try this http://puu.sh/q23vK/992deeacfc.jpg pattern of jump? and also stack 00:08:584 (3,2) - these.
00:12:465 (5) I highly suggest you to start a slider in the strongs white ticks instead of ending with one, because that's where the music usually emphasizes more. in this case the slider should start 00:12:614 - here.
00:12:763 (1,2,3) - this triplet here, I think it doesn't go here since in the music there is no sound of a triplet. Suggest you changing it for something else.
00:16:196 (1) - Not really an issue, but you can make this slider nicer. Something like this http://puu.sh/q23Py/8075d4436d.jpg
00:17:241 (5,6,7) - ^ (I won't mention the rest of these in the mod so you have tu be careful these triplets.)
00:28:136 (1,2,3,4,5,6,7,1,2,3,4) - the jumps at the end of this pattern seem to be a little bit random, they need to be more spaced. You can try to do something like this pattern http://puu.sh/q240Z/cee84986b7.jpg
00:40:076 (7) - you can make a nicer slider here, try to blanket 00:39:629 (5) -
00:47:838 (1,2,3) - make them less-spaced, I think it'd fit better since it's a really calm part of the song.
00:53:211 (16) - since it's a strong beat, I suggest you to start with a slider instead of a single note.
00:59:032 (1) - Add NC? Basically because of the change of spacing
00:59:330 (1) - ^
01:14:703 (3) - you can make this slider a lot better in order to blanket 01:14:106 (7) - You just need to leave 1 gray node in the slider.
01:15:897 (1) - Same as above, better to start with a slider here.
01:16:644 (5,6) - Since there's no instrumental music at all, i think you should leave it empty. 01:17:091 - then add a note here, or make the spinner begin here.
01:19:479 - the kiai section ends here, so delete the actual one.

The diff is good but you need to polish some part. For example, the white ticks are normally strong beats where the music emphasizes more, so u'd probably want to start with a slider instead of ending with one there. Also another thing is that you don't use the NewCombos in the proper way. Basically you add a NC when a strong beat appear, that's normally in a big white ticks. For example 00:11:420 (9) - here you'd want to add a NC and therefore delete 00:11:718 (1) - this. Check all your diff because you need to correct that. Also you need to be more careful when listening to the music, there're some triplets that are overmapped.

[Tedda's]
00:07:838 (1,2,1,2,3,1,2,1,2) - I think the rhythm here is a little bit awkward, try something like this http://puu.sh/q2538/a7ec07c628.jpg
00:22:166 (1,2,3,4,5,6,7,8,9) - I felt this way overmapped
00:25:002 (2,3,4,5,6,7,8) - ^
00:28:435 (3) - make this a 1/1 slider reverse
01:15:300 - you missed a note here
01:16:494 - ^
01:21:867 (1,2,3,4,5,6,7,8,9) - overmapped D:
01:29:032 (9) - Listening to the music, there's no beat there, so maybe delete it?

There're are some parts that are really overmapped. Good diff but it need to be polished a bit more.

[----'s]
Why not adding Combo Colours like in the other diffs? you should try it. ;)
For the sliders at the very beginning, try making them simplier, with less gray nodes, just for aesthetic purposes.
00:08:285 (3) - Add NewCombo
00:09:778 (2,3,4) - there's no sound of such a triplet, so try making something else here.
00:19:778 (1,1) - You can do some nice patterns instead of adding these spins.
00:29:330 - You missed a note here, maybe add a 1/2 slider.
00:37:688 (1,2) - extend them just a 1/4 more, till the blue tick.
00:58:435 (3) - add NC?
00:59:032 (6) - ^
01:19:479 - Add a green line here in order to end with the kiai.
01:28:584 (7) - instead of a slider here, you should make it more clickable, adding some single notes instead.

Same issues as i said with re:Start diff, basically the NewCombo's and emphasizes more in the white ticks. Also you skipped a lot of stream along the map, try making some! :)

[Xe's]
00:08:285 (3) - Add NewCombo?
00:52:912 - 00:53:211 - You missed a lot of notes here, try making a stream.
01:04:554 - the stream starts here, therefore i suggest you to add a note 01:04:629 - here.
01:19:479 - kiai ends here.
01:28:435 (5) - end the slider 01:28:882 - here or make some single notes here, a jump would fit great.

Same as with ----'s and re:Start, check what i told them too ;)

That's it, great mapset, however you need to polish them a little bit and as I said before, try to emphasizes more the white ticks, instead ending with a slider, you can try to start with one, or place some single notes, try it! ;) Also there're some NC issues but that's easy fixable.

Anyways good luck with the mapset!
Tedda

iYiyo wrote:

[Tedda's]
00:07:838 (1,2,1,2,3,1,2,1,2) - I think the rhythm here is a little bit awkward, try something like this http://puu.sh/q2538/a7ec07c628.jpg changed, but not exactly the same rhythm you recommended
00:22:166 (1,2,3,4,5,6,7,8,9) - I felt this way overmapped i'm mapping to the string instrument. I would prefer having streams over one slider for this part
00:25:002 (2,3,4,5,6,7,8) - ^ ^
00:28:435 (3) - make this a 1/1 slider reverse i just added more reverse arrows
01:15:300 - you missed a note here note added
01:16:494 - ^ ^
01:21:867 (1,2,3,4,5,6,7,8,9) - overmapped D: previous reasonz
01:29:032 (9) - Listening to the music, there's no beat there, so maybe delete it? ok

There're are some parts that are really overmapped. Good diff but it need to be polished a bit more. would you prefer 3/1 sliders?
thanks for da mod

edit: will give u latest version once i hitsound a certain section (no guarantee if i get to finish hitsounding by next update/version)
Topic Starter
october

Tedda wrote:

iYiyo wrote:

[Tedda's]
00:07:838 (1,2,1,2,3,1,2,1,2) - I think the rhythm here is a little bit awkward, try something like this http://puu.sh/q2538/a7ec07c628.jpg changed, but not exactly the same rhythm you recommended
00:22:166 (1,2,3,4,5,6,7,8,9) - I felt this way overmapped i'm mapping to the string instrument. I would prefer having streams over one slider for this part
00:25:002 (2,3,4,5,6,7,8) - ^ ^
00:28:435 (3) - make this a 1/1 slider reverse i just added more reverse arrows
01:15:300 - you missed a note here note added
01:16:494 - ^ ^
01:21:867 (1,2,3,4,5,6,7,8,9) - overmapped D: previous reasonz
01:29:032 (9) - Listening to the music, there's no beat there, so maybe delete it? ok

There're are some parts that are really overmapped. Good diff but it need to be polished a bit more. would you prefer 3/1 sliders?
thanks for da mod

edit: will give u latest version once i hitsound a certain section (no guarantee if i get to finish hitsounding by next update/version)
Thanks a lot :) PM me the updated version when you get it done.
Gus
hi m4m req from #modreqs, mod here please: t/474096
would appreciate it <3

General
Tedda's difficulty has the highest AR despite being the 2nd highest starred std map in the set; just nitpicking here

[re:Start]
00:49:629 (1) - this slider is a little unclean
00:51:718 (4,5,6) - blanket #4 with 6 and the other slider there
00:52:614 (8) - new timing point here + new stream, so why not new combo ayy?
00:57:390 (1,2,3,4,5,6,7,8) - Hey man, I see the intent with this stream, but it plays and looks a little wonky in my personal opinion


Perhaps something like this would suit better?

01:03:957 (2) - this slider also looks weird, perhaps change the end to look like this?


[Tedda's]
- you have a lot of timing points, double check your SV in them bc I see a couple of SV issues from a brief look
00:23:808 (4) - there is very clearly a beat right after #4 to which something should be added for consistency
00:25:748 (1,2) - these two sliders are off timed I think, expand them onto red ticks
00:28:435 (3,4) - the way it stops here is weird I suggest ghost note or something
00:46:047 (1,2,3) - distance inconsistency
00:47:241 (1,2,3,4,5,6) - look onto what I said about this pattern in re:start difficulty, it is cool, but perhaps bring it a little bit closer together, not much of the map is technical like this type of stream is
01:09:629 (5,6,7) - weird spacing between these 3 notes

[-----'s]
General: more than half of your drain is kiai, tone it down perhaps
You also have unsnapped kiai and objects, press ctrl+shift+A to open aimod and fix these please
sliders are a little oddly shaped idk I feel like they look weird but its subjective
00:19:032 (4) - the beat here is too faint for this double IMO, also the hitsounding here is a little overboard for it being the very beginning
00:57:987 (1) - remove NC
00:58:435 (3) - add NC to emphasize the pause

Good luck with the set, guys!
Tedda

Gus wrote:

General
Tedda's difficulty has the highest AR despite being the 2nd highest starred std map in the set; just nitpicking here oke oke 9.3 then.

[Tedda's]
- you have a lot of timing points, double check your SV in them bc I see a couple of SV issues from a brief look is it bad to have too much timing points? and from a brief check the SV is consistent.
00:23:808 (4) - there is very clearly a beat right after #4 to which something should be added for consistency what? you mean this dry beat here 00:23:957 - ?
00:25:748 (1,2) - these two sliders are off timed I think, expand them onto red ticks mapping to the string instrument, not the drum thing.
00:28:435 (3,4) - the way it stops here is weird I suggest ghost note or something it's fine imo and idk what a ghost note is.
00:46:047 (1,2,3) - distance inconsistency ok (3) was just one pixel off.
00:47:241 (1,2,3,4,5,6) - look onto what I said about this pattern in re:start difficulty, it is cool, but perhaps bring it a little bit closer together, not much of the map is technical like this type of stream is mapping to the scream, its fine imo.
01:09:629 (5,6,7) - weird spacing between these 3 notes welcome to tedda's streaming style.

Good luck with the set, guys! thanks for the mod. very little changes but will give u latest version anyway.
Topic Starter
october

Gus wrote:

hi m4m req from #modreqs, mod here please: t/474096
would appreciate it <3

General
Tedda's difficulty has the highest AR despite being the 2nd highest starred std map in the set; just nitpicking here

[re:Start]
00:49:629 (1) - this slider is a little unclean
00:51:718 (4,5,6) - blanket #4 with 6 and the other slider there
00:52:614 (8) - new timing point here + new stream, so why not new combo ayy?
00:57:390 (1,2,3,4,5,6,7,8) - Hey man, I see the intent with this stream, but it plays and looks a little wonky in my personal opinion


Perhaps something like this would suit better?

01:03:957 (2) - this slider also looks weird, perhaps change the end to look like this?


[Tedda's]
- you have a lot of timing points, double check your SV in them bc I see a couple of SV issues from a brief look
00:23:808 (4) - there is very clearly a beat right after #4 to which something should be added for consistency
00:25:748 (1,2) - these two sliders are off timed I think, expand them onto red ticks
00:28:435 (3,4) - the way it stops here is weird I suggest ghost note or something
00:46:047 (1,2,3) - distance inconsistency
00:47:241 (1,2,3,4,5,6) - look onto what I said about this pattern in re:start difficulty, it is cool, but perhaps bring it a little bit closer together, not much of the map is technical like this type of stream is
01:09:629 (5,6,7) - weird spacing between these 3 notes

[-----'s]
General: more than half of your drain is kiai, tone it down perhaps
You also have unsnapped kiai and objects, press ctrl+shift+A to open aimod and fix these please
sliders are a little oddly shaped idk I feel like they look weird but its subjective
00:19:032 (4) - the beat here is too faint for this double IMO, also the hitsounding here is a little overboard for it being the very beginning
00:57:987 (1) - remove NC
00:58:435 (3) - add NC to emphasize the pause

Good luck with the set, guys!
Thanks for your mod, I'll mod your mapset soon.
Fanteer
Hi
M4M

----'s Insane

Set OD 8-9
00:02:465 (4) - 00:04:256 (6) - 00:27:539 (4) - end sliders looks bad
00:08:285 (3) - NC
00:10:226 (1,2,1,2) - overlaps
00:35:599 (2,5) - ^
00:30:972 (4,7) - ^
00:23:957 (2,6) - ^
00:11:718 (4) - 00:12:315 (4) - bad sliders
00:26:345 (6,7) - ^
00:17:390 (1) - fix slider
00:30:972 (4,8) - stack
^ and many more such errors ^ ( fix pls )
00:33:211 (1,2,3,1,2) - use 2-3 curves for sliders
Use the entire area http://puu.sh/qnvYd/5c92b6616d.jpg

re:Start

00:07:838 (1,2,1,3) - Overlapping equal parts
00:08:882 (1,1,2) - overlap
00:11:420 (1,3) - ^
00:10:972 (4,4) - ^
00:11:420 (1,5) - ^
00:10:673 (3,6) - blanket
00:13:062 (2,1) - ^
00:14:405 (10,3) - overlap
00:15:002 (3,6) - ^ their many ( fix pls )
^ and many more such errors ^
Use the entire area https://puu.sh/qnwRj/a9ce2f9904.jpg

Work on map
Good Luck :)
Ashton
hey m4m from modreqs


lets begin


[re:START]
00:16:196 (1) - this overlaps with 00:16:793 (3) - this which gives it a messy look and will probably mess with people when playing
00:17:091 (4,5) - you can put a 1/2 slider
00:26:942 (4) - same thing as before, this overlaps with 00:27:838 (4) - this, which could A.look weird and B.mess up players
00:46:494 (8) - NC here 00:47:091 (4) - and here to make it look nice
00:47:838 (1,2,3) - 1/2 revers slider or a 1/2 slider with a note here 00:48:136 - would be better played and sound better IMO
00:55:002 (2,3) - 1/2 slider, you should slow down the speed of the song to 50 and see where sliders can be replaced instead of circles
00:56:047 (1,2,3,4,5,6,7) - this pattern can be improved and polished, if you like the pattern put an nc 00:56:345 (3) - here 00:56:644 (5) - here and that should be more consistent, but I still think you should revamp the pattern
00:59:032 (1,1) - spacing is weird between these notes
01:03:211 (2,3,4,5,6) - this star needs major improvement!
01:16:196 (2,3,4) - spacing is inconsistant here
01:24:405 (2,3,4,5) - ^
01:29:032 - slider from starting here to 01:29:927 - here



[Normal]
select all your notes in normal and bring it to the tick :(
00:09:629 (1,2,3) - make slider 1 and 3 mirror eachother
00:09:629 (1) - 1 overlapping with 00:11:420 (5) - this
00:26:494 (6) - small curved slider is bad
Shira
gd = mod so here~

[General]
take out widescreen support only use when you have a storyboard
letterboxing sucks but ur choice
add gder's name to tags
unrankable due the the big star rating gap including my diff, you need a 4* somewhere in there
[zosanfc's Light Normal]
General
isnt sv kinda low? xd it plays like an easy imo its basically an Easy+ since it shows kind of nothing a normal would
00:38:882 - holy fuck my ears why is audio 100% here? not even kiai. kiai should be 100% tone this part down
Rhythm
00:07:838 (1) - end 00:08:285 -
00:09:032 (2) - start 00:08:882 - end 00:09:330 -
00:15:002 (2) - slider ending 00:15:599 -
00:16:196 (3) - slider ending 00:16:793 -
00:33:211 (1) - end 00:33:659 -
00:42:763 (6) - start 00:42:763 -
00:43:957 (1) - start 00:43:957 -
00:47:241 (1) - split to 2 1/1 sliders
00:54:405 (4) - end 00:55:002 - note here 00:55:300 -
00:55:599 (1) - repeat 00:56:196 -
00:57:091 (2) - start 00:57:091 - delete the note thats on the sliderend if you doing it
00:57:987 (3) - take out repeat and move 00:59:181 (4) - to 00:59:032 - but ending on the same place it is now
01:03:957 (7) - something is off about this but idk maybe just me
01:12:315 (4) - end 01:12:763 -
01:13:211 (5) - move 01:13:062 -
01:13:509 (6) - start 01:13:509 - ending same place
01:15:002 - 1/1 slider with repeat?
01:15:897 (7) - ^
01:23:360 (3) - i think note + slider sounds better :)
01:25:151 (2) - start 01:25:300 -
01:25:450 (3) - start 01:25:599 -
01:27:539 (5) - start 01:27:688 -
01:27:838 (6) - start 01:27:987 -
Aesthetics
00:13:808 (1,2) - perfect chance for blanket D:
00:23:659 (3,1) - maybe https://osu.ppy.sh/ss/5755085
00:25:748 (3) - ctrl+h then move back
00:29:629 (2,3) - fix blanket
00:47:241 (1,1) - ^
01:01:569 (3,5) - similar would copy 5 imo
01:07:539 (1,2) - fix blanket
01:24:256 (1) - maybe curve the other way
Flow
00:17:390 (1) - moving this so that its downwards would flow better imo : https://osu.ppy.sh/ss/5755112 make sure to ds~
00:22:763 (2) - maybe curve because it felt kinda weird going right : https://osu.ppy.sh/ss/5755119
00:23:659 - this which i stated in the "aesthetics" so hopefully fix
00:25:450 (2,3) - ^
00:44:853 (3) - upwards curve instead? to lead up to the next note
pretty good :D
Conclusion
the rhythm was kind of weird for me to play since it didnt really fit with the vocals or the instruments but hopefully my suggestions helped you a bit~ i liked the flow of the map but there were a few little things that bugged me a bit which i stated. aesthetics could be improved by a different modder since you know, my maps dont look that good :^) but overall, keep working on little improvements here and there!
[Normal]
General
back at it again where there's 100% audio when its not the kiai
check aimod with ctrl+shift+a theres objects not snapped on a line !
incorrect timing ^^ so skipping this diff

[Xe's Paradoxum]
General
only highest diff can use freedom name > not even extra :x
audio cant be 40% the whole time. try adding something else~
no hs?
aesthetic improvements

tired so one difficulty done :o
poke me for light modding or questions
kds
Cubzy
sozzy, gonna mod only restart bcuz I'm not really good with easier diffz ;;
re:start:
00:08:882 (1) - making this slider slightly less curved would make it look better imo
00:11:121 (5) - move this more to the center between 6 and 1
00:12:315 (7,8) - ctrl+c 7 and ctrl+v it on 8's place, and then rotate it to -120º clockwise
00:16:196 (1) - making this slider a little bit like this would look better
00:24:554 (1) - ^
00:40:972 (4,5,6) - move this a little but further from the next note (7)
00:43:062 (1,2,3,4,5,6,7,8) - should make the spacing more consistent, it looks way too sudden
00:46:494 (8,9,10,1,2,3,4,5,6) - making this triplet pattern look more like a triangle would look good c:
01:03:957 (7) - too much slider point, try to make it more simple
01:04:554 (2,3,4,5,6,7,8,9,10) - try to make this look a bit more smooth c:
01:09:330 (4,5,6,7,8,9,10,11,12) - try to make the spacing consistent, and make it look more smooth, like before
01:11:420 (1,2,3,4,5,6,7) - this part is not really good, because it starts with some "big" jumps and then you decrease the spacing, making it to not look good at all
01:14:703 (3) - it should end on the white tick
01:19:032 (3) - you should make this a full beat slider
01:21:121 (1,2,3,4,5,6,7,8) - you start with mini jump and then you increase and decrease the spacing, it think you should keep the increased spacing by moving the 7 to the end of the slider 4

That's all I can do, sorry for the short mod. Great map btw :DDD
Tedda
rip my diff name ;_;
no mod about my diff? :x

plz update my diff added and changed some stuff
- Ly0572 -
self mod XD
update

Ly0's EZ
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Source:Re:ゼロã‹ã‚‰å§‹ã‚る異世界生活
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320,192,20673,1,0,0:0:0:0:
64,192,20972,1,0,0:0:0:0:
448,192,20972,1,0,0:0:0:0:
448,192,21271,1,0,0:0:0:0:
320,192,21420,1,0,0:0:0:0:
192,192,21718,1,0,0:0:0:0:
64,192,21868,1,0,0:0:0:0:
448,192,22166,1,0,0:0:0:0:
64,192,22166,1,0,0:0:0:0:
320,192,22465,1,0,0:0:0:0:
192,192,22614,1,0,0:0:0:0:
192,192,22912,1,0,0:0:0:0:
320,192,23062,1,0,0:0:0:0:
448,192,23360,1,0,0:0:0:0:
64,192,23360,1,0,0:0:0:0:
192,192,23659,1,0,0:0:0:0:
320,192,23808,1,0,0:0:0:0:
320,192,24106,1,0,0:0:0:0:
192,192,24256,1,0,0:0:0:0:
64,192,24554,128,0,25300:0:0:0:0:
448,192,24554,1,0,0:0:0:0:
320,192,24853,1,0,0:0:0:0:
448,192,25002,1,0,0:0:0:0:
320,192,25300,1,0,0:0:0:0:
192,192,25450,1,0,0:0:0:0:
448,192,25748,128,0,26494:0:0:0:0:
64,192,25748,1,0,0:0:0:0:
192,192,26047,1,0,0:0:0:0:
64,192,26196,1,0,0:0:0:0:
192,192,26494,1,0,0:0:0:0:
320,192,26644,1,0,0:0:0:0:
448,192,26942,1,0,0:0:0:0:
64,192,26942,1,0,0:0:0:0:
192,192,27241,1,0,0:0:0:0:
320,192,27390,1,0,0:0:0:0:
320,192,27688,1,0,0:0:0:0:
192,192,27838,1,0,0:0:0:0:
448,192,28136,1,0,0:0:0:0:
320,192,28285,1,0,0:0:0:0:
192,192,28435,1,0,0:0:0:0:
320,192,28584,1,0,0:0:0:0:
192,192,28733,1,0,0:0:0:0:
64,192,28882,1,0,0:0:0:0:
320,192,29032,1,0,0:0:0:0:
192,192,29181,1,0,0:0:0:0:
64,192,29330,1,0,0:0:0:0:
320,192,29629,1,0,0:0:0:0:
192,192,30076,1,0,0:0:0:0:
448,192,30524,1,0,0:0:0:0:
320,192,30972,1,0,0:0:0:0:
192,192,31420,128,0,31644:0:0:0:0:
320,192,31718,1,0,0:0:0:0:
192,192,32614,1,0,0:0:0:0:
448,192,33211,1,0,0:0:0:0:
320,192,33659,1,0,0:0:0:0:
64,192,34106,1,0,0:0:0:0:
320,192,35002,1,0,0:0:0:0:
192,192,35599,1,0,0:0:0:0:
192,192,36345,128,0,36494:0:0:0:0:
320,192,36494,1,0,0:0:0:0:
320,192,37688,128,0,38584:0:0:0:0:
64,192,38882,1,0,0:0:0:0:
448,192,38882,1,0,0:0:0:0:
192,192,39181,1,0,0:0:0:0:
320,192,39330,1,0,0:0:0:0:
192,192,39629,1,0,0:0:0:0:
320,192,39778,1,0,0:0:0:0:
64,192,40076,1,0,0:0:0:0:
448,192,40076,1,0,0:0:0:0:
320,192,40375,1,0,0:0:0:0:
192,192,40524,1,0,0:0:0:0:
320,192,40823,1,0,0:0:0:0:
192,192,40972,1,0,0:0:0:0:
448,192,41271,1,0,0:0:0:0:
64,192,41271,1,0,0:0:0:0:
192,192,41569,1,0,0:0:0:0:
320,192,41718,1,0,0:0:0:0:
192,192,42017,1,0,0:0:0:0:
320,192,42166,1,0,0:0:0:0:
64,192,42465,1,0,0:0:0:0:
448,192,42465,1,0,0:0:0:0:
320,192,42763,1,0,0:0:0:0:
192,192,42912,1,0,0:0:0:0:
320,192,43062,128,0,43659:0:0:0:0:
192,192,43659,1,0,0:0:0:0:
64,192,43957,1,0,0:0:0:0:
192,192,44106,1,0,0:0:0:0:
320,192,44405,1,0,0:0:0:0:
448,192,44554,1,0,0:0:0:0:
64,192,44853,1,0,0:0:0:0:
448,192,44853,1,0,0:0:0:0:
448,192,45151,1,0,0:0:0:0:
320,192,45300,1,0,0:0:0:0:
192,192,45599,1,0,0:0:0:0:
64,192,45748,1,0,0:0:0:0:
192,192,46047,1,0,0:0:0:0:
448,192,46047,1,0,0:0:0:0:
448,192,46345,1,0,0:0:0:0:
192,192,46345,1,0,0:0:0:0:
64,192,46644,1,0,0:0:0:0:
320,192,46644,1,0,0:0:0:0:
64,192,46942,1,0,0:0:0:0:
320,192,46942,1,0,0:0:0:0:
192,192,47241,1,0,0:0:0:0:
320,192,47241,1,0,0:0:0:0:
192,192,47539,1,0,0:0:0:0:
320,192,47539,1,0,0:0:0:0:
448,192,48435,1,0,0:0:0:0:
64,192,48435,1,0,0:0:0:0:
320,192,48584,1,0,0:0:0:0:
192,192,48733,1,0,0:0:0:0:
320,192,48882,1,0,0:0:0:0:
448,192,49032,1,0,0:0:0:0:
64,192,49032,1,0,0:0:0:0:
320,192,49181,1,0,0:0:0:0:
192,192,49330,1,0,0:0:0:0:
320,192,49479,1,0,0:0:0:0:
64,192,49629,1,0,0:0:0:0:
192,192,49629,128,0,49927:0:0:0:0:
320,192,49927,1,0,0:0:0:0:
448,192,50076,1,0,0:0:0:0:
320,192,50226,1,0,0:0:0:0:
192,192,50375,1,0,0:0:0:0:
64,192,50524,1,0,0:0:0:0:
448,192,50673,1,0,0:0:0:0:
192,192,50823,128,0,51121:0:0:0:0:
320,192,50823,1,0,0:0:0:0:
64,192,51121,1,0,0:0:0:0:
192,192,51271,1,0,0:0:0:0:
320,192,51420,1,0,0:0:0:0:
448,192,51569,1,0,0:0:0:0:
64,192,51718,1,0,0:0:0:0:
192,192,51868,1,0,0:0:0:0:
320,192,52017,128,0,52315:0:0:0:0:
64,192,52017,1,0,0:0:0:0:
448,192,52315,1,0,0:0:0:0:
192,192,52465,1,0,0:0:0:0:
448,192,52614,128,0,53211:0:0:0:0:
64,192,52614,1,0,0:0:0:0:
320,192,52912,1,0,0:0:0:0:
64,192,53211,1,0,0:0:0:0:
192,192,53211,1,0,0:0:0:0:
320,192,53509,1,0,0:0:0:0:
192,192,53808,1,0,0:0:0:0:
64,192,54106,1,0,0:0:0:0:
448,192,54405,1,0,0:0:0:0:
320,192,54405,128,0,55002:0:0:0:0:
192,192,54703,1,0,0:0:0:0:
64,192,55002,1,0,0:0:0:0:
192,192,55300,1,0,0:0:0:0:
448,192,55300,1,0,0:0:0:0:
448,192,55599,1,0,0:0:0:0:
64,192,55599,1,0,0:0:0:0:
192,192,55748,1,0,0:0:0:0:
64,192,55897,1,0,0:0:0:0:
320,192,56047,1,0,0:0:0:0:
448,192,56196,1,0,0:0:0:0:
64,192,56196,1,0,0:0:0:0:
192,192,56345,1,0,0:0:0:0:
448,192,56494,1,0,0:0:0:0:
64,192,56494,1,0,0:0:0:0:
320,192,56644,1,0,0:0:0:0:
448,192,56793,5,0,0:0:0:0:
64,192,56793,1,0,0:0:0:0:
192,192,56942,1,0,0:0:0:0:
64,192,57091,1,0,0:0:0:0:
448,192,57091,1,0,0:0:0:0:
320,192,57241,1,0,0:0:0:0:
448,192,57390,1,0,0:0:0:0:
64,192,57390,1,0,0:0:0:0:
192,192,57539,1,0,0:0:0:0:
320,192,57688,1,0,0:0:0:0:
448,192,57688,1,0,0:0:0:0:
192,192,57838,1,0,0:0:0:0:
64,192,57987,1,0,0:0:0:0:
320,192,57987,1,0,0:0:0:0:
64,192,58435,1,0,0:0:0:0:
192,192,58584,1,0,0:0:0:0:
64,192,58733,1,0,0:0:0:0:
320,192,59032,1,0,0:0:0:0:
192,192,59032,1,0,0:0:0:0:
448,192,59330,1,0,0:0:0:0:
448,192,59479,1,0,0:0:0:0:
448,192,60375,1,0,0:0:0:0:
64,192,60375,1,0,0:0:0:0:
192,192,60673,1,0,0:0:0:0:
320,192,60823,1,0,0:0:0:0:
320,192,61121,1,0,0:0:0:0:
192,192,61271,1,0,0:0:0:0:
448,192,61569,1,0,0:0:0:0:
64,192,61569,1,0,0:0:0:0:
320,192,61868,1,0,0:0:0:0:
192,192,62017,1,0,0:0:0:0:
192,192,62315,1,0,0:0:0:0:
320,192,62465,1,0,0:0:0:0:
448,192,62763,1,0,0:0:0:0:
64,192,62763,1,0,0:0:0:0:
192,192,63062,1,0,0:0:0:0:
320,192,63211,1,0,0:0:0:0:
320,192,63509,1,0,0:0:0:0:
192,192,63659,1,0,0:0:0:0:
448,192,63957,1,0,0:0:0:0:
64,192,63957,1,0,0:0:0:0:
192,192,64256,5,0,0:0:0:0:
320,192,64405,1,0,0:0:0:0:
448,192,64554,128,0,65151:0:0:0:0:
192,192,65151,1,0,0:0:0:0:
64,192,65151,1,0,0:0:0:0:
320,192,65450,1,0,0:0:0:0:
192,192,65599,1,0,0:0:0:0:
192,192,65897,1,0,0:0:0:0:
320,192,66047,1,0,0:0:0:0:
448,192,66345,1,0,0:0:0:0:
64,192,66345,1,0,0:0:0:0:
192,192,66644,1,0,0:0:0:0:
320,192,66793,1,0,0:0:0:0:
320,192,67091,1,0,0:0:0:0:
192,192,67241,1,0,0:0:0:0:
448,192,67539,1,0,0:0:0:0:
64,192,67539,1,0,0:0:0:0:
320,192,67688,1,0,0:0:0:0:
64,192,67838,1,0,0:0:0:0:
192,192,67987,1,0,0:0:0:0:
448,192,68136,1,0,0:0:0:0:
192,192,68285,1,0,0:0:0:0:
64,192,68435,1,0,0:0:0:0:
320,192,68584,1,0,0:0:0:0:
448,192,68733,1,0,0:0:0:0:
192,192,68733,128,0,69032:0:0:0:0:
320,192,69032,1,0,0:0:0:0:
64,192,69330,128,0,69927:0:0:0:0:
448,192,69330,1,0,0:0:0:0:
320,192,69927,1,0,0:0:0:0:
448,192,69927,1,0,0:0:0:0:
192,192,70226,1,0,0:0:0:0:
320,192,70375,1,0,0:0:0:0:
320,192,70673,1,0,0:0:0:0:
192,192,70823,1,0,0:0:0:0:
64,192,71121,1,0,0:0:0:0:
448,192,71121,1,0,0:0:0:0:
320,192,71420,1,0,0:0:0:0:
192,192,71569,1,0,0:0:0:0:
192,192,71868,1,0,0:0:0:0:
320,192,72017,1,0,0:0:0:0:
448,192,72315,1,0,0:0:0:0:
64,192,72315,1,0,0:0:0:0:
192,192,72614,1,0,0:0:0:0:
320,192,72763,1,0,0:0:0:0:
320,192,73062,1,0,0:0:0:0:
192,192,73211,1,0,0:0:0:0:
64,192,73360,128,0,73808:0:0:0:0:
320,192,73808,1,0,0:0:0:0:
192,192,74106,1,0,0:0:0:0:
320,192,74405,1,0,0:0:0:0:
448,192,74703,128,0,75300:0:0:0:0:
64,192,75151,1,0,0:0:0:0:
192,192,75300,1,0,0:0:0:0:
64,192,75897,128,0,76494:0:0:0:0:
448,192,76345,1,0,0:0:0:0:
320,192,76494,1,0,0:0:0:0:
448,192,77091,128,0,78136:0:0:0:0:
64,192,77091,1,0,0:0:0:0:
192,192,78136,1,0,0:0:0:0:
64,192,78136,1,0,0:0:0:0:
64,192,78584,1,0,0:0:0:0:
448,192,78584,1,0,0:0:0:0:
448,192,79032,1,0,0:0:0:0:
64,192,79032,1,0,0:0:0:0:
320,192,79330,1,0,0:0:0:0:
192,192,79479,1,0,0:0:0:0:
192,192,79778,1,0,0:0:0:0:
320,192,79927,1,0,0:0:0:0:
320,192,80226,1,0,0:0:0:0:
192,192,80375,1,0,0:0:0:0:
64,192,80673,1,0,0:0:0:0:
448,192,80673,1,0,0:0:0:0:
192,192,80972,1,0,0:0:0:0:
320,192,81121,1,0,0:0:0:0:
320,192,81420,1,0,0:0:0:0:
192,192,81569,1,0,0:0:0:0:
320,192,81868,128,0,82166:0:0:0:0:
448,192,81868,1,0,0:0:0:0:
192,192,82166,1,0,0:0:0:0:
64,192,82315,1,0,0:0:0:0:
320,192,82614,1,0,0:0:0:0:
448,192,82763,1,0,0:0:0:0:
192,192,83062,128,0,83360:0:0:0:0:
64,192,83062,1,0,0:0:0:0:
320,192,83360,1,0,0:0:0:0:
448,192,83509,1,0,0:0:0:0:
320,192,83808,1,0,0:0:0:0:
192,192,83957,1,0,0:0:0:0:
448,192,84256,1,0,0:0:0:0:
320,192,84256,128,0,84554:0:0:0:0:
192,192,84554,1,0,0:0:0:0:
448,192,84703,1,0,0:0:0:0:
192,192,85002,1,0,0:0:0:0:
320,192,85151,1,0,0:0:0:0:
192,192,85450,128,0,85748:0:0:0:0:
64,192,85450,1,0,0:0:0:0:
320,192,85748,1,0,0:0:0:0:
64,192,85897,1,0,0:0:0:0:
320,192,86196,1,0,0:0:0:0:
192,192,86345,1,0,0:0:0:0:
448,192,86644,128,0,86942:0:0:0:0:
320,192,86644,1,0,0:0:0:0:
192,192,86942,1,0,0:0:0:0:
320,192,87091,1,0,0:0:0:0:
448,192,87390,1,0,0:0:0:0:
320,192,87539,1,0,0:0:0:0:
64,192,87838,128,0,88882:0:0:0:0:
192,192,87838,1,0,0:0:0:0:
448,192,87987,1,0,0:0:0:0:
320,192,88136,1,0,0:0:0:0:
192,192,88285,1,0,0:0:0:0:
448,192,88435,1,0,0:0:0:0:
320,192,88584,1,0,0:0:0:0:
192,192,88733,1,0,0:0:0:0:
448,192,88882,1,0,0:0:0:0:
Topic Starter
october
We're slowly getting ready to get BNs, I'm giving zosanfc 3 days to update his difficulty so I wouldn't mod [Normal] for now.
Arzenvald
no kudosu, just passing by for small evaluation

uh, before you ask any BN, host mapper only mapped 1 diff, while the mania GD make 2 diffs? its against ranking criteria.

No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it. Maps with an ambiguous set of difficulties such as collabs will be evaluated on a case-by-case basis to ensure that the submitting mapper is properly accounted for.
tl;dr V-Clude & Ly0 only able to map 1 guest diff to make it rankable, OR you add Easy diff in standard set without removing any of guest diff

-------------------

as for mania diff difficulty naming, i highly suggest to rename it into proper consecutive order, example

  1. Ly0's Easy
  2. Ly0's Normal
  3. V-Clude's Hard
  4. V-Clude's Insane
  5. Jensen's Maximum
  6. KcHecKa's Special

big mapset probably needs more attention & feedback before BN check, also please don't give kudosu to non modding post.

good luck!
- Ly0572 -

ajeemaniz wrote:

no kudosu, just passing by for small evaluation

uh, before you ask any BN, host mapper only mapped 1 diff, while the mania GD make 2 diffs? its against ranking criteria.

No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it. Maps with an ambiguous set of difficulties such as collabs will be evaluated on a case-by-case basis to ensure that the submitting mapper is properly accounted for.
tl;dr V-Clude & Ly0 only able to map 1 guest diff to make it rankable, OR you add Easy diff in standard set without removing any of guest diff

-------------------

as for mania diff difficulty naming, i highly suggest to rename it into proper consecutive order, example

  1. Ly0's Easy
  2. Ly0's Normal
  3. V-Clude's Hard
  4. V-Clude's Insane
  5. Jensen's Maximum
  6. KcHecKa's Special

big mapset probably needs more attention & feedback before BN check, also please don't give kudosu to non modding post.

good luck!
im fine with that~ u can remove my easy october 8-)
zosanfc
2 busy on this week so sr for late update~
wait wat, it's so long :o

Shiratoi wrote:

gd = mod so here~

[zosanfc's Light Normal]
General
isnt sv kinda low? xd it plays like an easy imo its basically an Easy+ since it shows kind of nothing a normal would high bpm - low sv so i think it's ok
00:38:882 - holy fuck my ears why is audio 100% here? not even kiai. kiai should be 100% tone this part down fixed
Rhythm
00:07:838 (1) - end 00:08:285 - nope
00:09:032 (2) - start 00:08:882 - end 00:09:330 - nope
00:15:002 (2) - slider ending 00:15:599 - fixed
00:16:196 (3) - slider ending 00:16:793 - fixed
00:33:211 (1) - end 00:33:659 - nope
00:42:763 (6) - start 00:42:763 - if i move it, 00:42:465 - this time'll be empty
00:43:957 (1) - start 00:43:957 - ^
00:47:241 (1) - split to 2 1/1 sliders fixed
00:54:405 (4) - end 00:55:002 - note here 00:55:300 - fixed
00:55:599 (1) - repeat 00:56:196 - nope
00:57:091 (2) - start 00:57:091 - delete the note thats on the sliderend if you doing it i won't fix above error so this won't 2
00:57:987 (3) - take out repeat and move 00:59:181 (4) - to 00:59:032 - but ending on the same place it is now that's good but i think old one is fine
01:03:957 (7) - something is off about this but idk maybe just me about rhythm, this's fine
01:12:315 (4) - end 01:12:763 - there's a sound here 01:12:912
01:13:211 (5) - move 01:13:062 - i think if i move this, rhythm in this diff will intricacy. corporeality: half vocal, half instruments
01:13:509 (6) - start 01:13:509 - ending same place same place?
01:15:002 - 1/1 slider with repeat? i think nope by song beat
01:15:897 (7) - ^ ^
01:23:360 (3) - i think note + slider sounds better :) i think contrariwise with u
01:25:151 (2) - start 01:25:300 - no
01:25:450 (3) - start 01:25:599 - ^
01:27:539 (5) - start 01:27:688 - ^
01:27:838 (6) - start 01:27:987 - ^
Aesthetics
00:13:808 (1,2) - perfect chance for blanket D: if that blanket so it's 2 hard to add a slider behind
00:23:659 (3,1) - maybe https://osu.ppy.sh/ss/5755085 gud idea (y)
00:25:748 (3) - ctrl+h then move back i change that slider but not your way, anyway still thanks for reminds me of that place
00:29:629 (2,3) - fix blanket fixed
00:47:241 (1,1) - ^ i remove that place
01:01:569 (3,5) - similar would copy 5 imo fixed
01:07:539 (1,2) - fix blanket fixed?
01:24:256 (1) - maybe curve the other way fixed
Flow
00:17:390 (1) - moving this so that its downwards would flow better imo : https://osu.ppy.sh/ss/5755112 make sure to ds~ check this part again please :D
00:22:763 (2) - maybe curve because it felt kinda weird going right : https://osu.ppy.sh/ss/5755119 fixed
00:23:659 - this which i stated in the "aesthetics" so hopefully fix
00:25:450 (2,3) - ^
00:44:853 (3) - upwards curve instead? to lead up to the next note 4 better flow i think
pretty good :D
Conclusion
the rhythm was kind of weird for me to play since it didnt really fit with the vocals or the instruments but hopefully my suggestions helped you a bit~ i liked the flow of the map but there were a few little things that bugged me a bit which i stated. aesthetics could be improved by a different modder since you know, my maps dont look that good :^) but overall, keep working on little improvements here and there! kay thanks :)

tired so one difficulty done :o
poke me for light modding or questions
kds
Thanks 4 modding!
late update late update late update!
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 59703
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 1
WidescreenStoryboard: 0

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[Metadata]
Title:Paradisus-Paradoxum
TitleUnicode:Paradisus-Paradoxum
Artist:MYTH & ROID
ArtistUnicode:MYTH & ROID
Creator:october
Version:zosanfc's Normal
Source:Re:ゼロから始める異世界生活
Tags:re:Zero opening myth and roid paradisus paradoxum
BeatmapID:1024193
BeatmapSetID:477372

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Although I say update but wish you check my diff aimod 4 sure, thanks
zosanfc
remind me via gmail when i have new mod plz
zosanfc@gmail.com
Topic Starter
october
Difficulty names changed, some were removed.
Thanks for helping out!
Tedda
next time when you update the map, you should also update the description so it matches the actual gd in the mapset <:

no kds
BanchoBot
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