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Vicetone - Nevada (feat. Cozi Zuehlsdorff)

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Total Posts
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Topic Starter
Come[Back]Home
This beatmap was submitted using in-game submission on Mittwoch, 24. August 2016 at 20:32:23

Artist: Vicetone
Title: Nevada (feat. Cozi Zuehlsdorff)
Tags: cbh ruben den boer victor pool electro edm house euny
BPM: 124
Filesize: 3812kb
Play Time: 01:25
Difficulties Available:
  1. Euny's Easy (1,33 stars, 65 notes)
  2. Hard (2,72 stars, 159 notes)
  3. Normal (1,91 stars, 119 notes)
  4. Wanderer (3,8 stars, 234 notes)
Download: Vicetone - Nevada (feat. Cozi Zuehlsdorff)
Information: Scores/Beatmap Listing
---------------
Vicetone!

Soundcloud
Website

Thank you Euny for the Easy~
Shiguri
3 stars cause I can't mod perfection.
Topic Starter
Come[Back]Home

Shiguri wrote:

3 stars cause I can't mod perfection.
Oh you <333 Thanks :33
Asserin

~Hello!


  • Euny's Easy

    Generally its okey but I don't approve of patterns like that on easy. Imo its too rigid but it's not mistake at all.
  • Normal

  1. 00:54:196 (1,2) - Why you put circles there? Normal should keep regular patterns baka! 01:01:938 (1,2) - Check this. Same rhythm and there are sliders! And you makes sliders so change this circles XD
  2. 01:16:454 (2,3,4) - This pattern can be hard for new players becouse after slider on the road is "4" but you put "3" next to them and it can be miss for them :c
  • Hard

  1. 00:15:970 (3,4,5) - I don't feel this triple ;-;
  2. 00:24:922 (6,1) - You can make there blanket and it will looks nice =w=
  3. 00:28:309 (4,1) - Its not best blanket ever XD
  4. 01:08:712 (2) - Try to put it on the centre of 01:07:744 (1)
  • Wanderer

  1. 00:15:970 (3,4,5) - Still don't feel this triple XD
  2. 00:23:228 (1,2,3) - ^ Cus 00:23:349 (2) - is too quiet .-.
  3. 00:23:712 (4,6) - Correct blanket
  4. 00:24:196 (6,7) - Hmm it's not mistake BUT its ugly imo XD I don't like when people make sth like that with this distance ;-; its insane so you can make it a bit harder then hard. So what you about use higher disctane to not overlap this ? Same for patterns like that 00:25:164 (1,2)
  5. 00:29:035 (1,2,3) - Dude XD imo its overmap atm :C (Fuck vocal)
  6. 00:42:583 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - I know you made it too fast XD Don't ruin it and make it nicer! and then don't stack 00:45:486 (5) - pls

Balalajka vodka putin good job vodka good luck XD
Irohas
hi hi! m4m from your queue

  1. uncheck Widescreen support?
[Hard]
  1. 00:23:712 (2,3) - I wonder why you didn't make a triplet here while you did it here 00:15:970 (3,4,5) - But I think you should follow the flow of 00:23:712 (2,3) as they're nothing to make a triplet here, I guess you overmap for making diffs more harder
  2. 00:25:164 (1) - I think you should stop this at 00:25:648 for consistency with 00:17:422 (1,2,3) -
  3. 00:48:390 (1,2,3) - It feels a bit weird. I think (1) is the cause. 00:49:115 should be clickable and 00:49:357 (2,3) - will fit better if you start them here
  4. 00:56:132 (1,2,3) - ^ I think it's not a really bad flow but you should make this to improve it (maybe)
  5. 00:51:293 (2,3,4) - ctrl+g ? I think (3) would fit better the flow at 00:51:777 -
  6. 00:52:744 - They're a loud sound who deserves being clickable imo
  7. 01:00:486 - What about making 1/2 slider here ? to follow vocal and not skip the loud sound at 01:00:486 ; or maybe you follow background instead, well it's ok I think
[Wanderer]
  1. 00:22:744 (3,1,2,3,4,5) - same as in hard
  2. 00:28:551 (5) - try to avoid overlap it with (2)
  3. 00:30:002 (5,6) - (5) needs being more emphasize imo
  4. 00:48:390 (1,2,3,4) - try to make as 00:32:906 (1,2,3,4,5) - I think it's better
  5. 01:03:873 (1,2,3,4) - ^
  6. 01:09:680 (1) - I think 01:09:438 (2,1) - should be more space than 01:09:196 (1,2) - or emphasize (1) a little bit more
[]
Really sorry for this short mod, but I didn't really find something and others diffs seem fine to me. Overall it's a pretty solid mapset. Good luck!

my map: https://osu.ppy.sh/s/472742
Topic Starter
Come[Back]Home

Asserin wrote:

~Hello!



  • Normal

  1. 00:54:196 (1,2) - Why you put circles there? Normal should keep regular patterns baka! 01:01:938 (1,2) - Check this. Same rhythm and there are sliders! And you makes sliders so change this circles XD I know, but 4 1/2 sliders in a row in a Normal seems kinda too hard to for a Normal.
  2. 01:16:454 (2,3,4) - This pattern can be hard for new players becouse after slider on the road is "4" but you put "3" next to them and it can be miss for them :c fixed
  • Hard

  1. 00:15:970 (3,4,5) - I don't feel this triple ;-; You can clearly hear it in the music
  2. 00:24:922 (6,1) - You can make there blanket and it will looks nice =w= Okay
  3. 00:28:309 (4,1) - Its not best blanket ever XD Improved
  4. 01:08:712 (2) - Try to put it on the centre of 01:07:744 (1) I think its okay the way it is
  • Wanderer

  1. 00:15:970 (3,4,5) - Still don't feel this triple XD
  2. 00:23:228 (1,2,3) - ^ Cus 00:23:349 (2) - is too quiet .-. I dont think so
  3. 00:23:712 (4,6) - Correct blanket Okay
  4. 00:24:196 (6,7) - Hmm it's not mistake BUT its ugly imo XD I don't like when people make sth like that with this distance ;-; its insane so you can make it a bit harder then hard. So what you about use higher disctane to not overlap this ? Same for patterns like that 00:25:164 (1,2) I actually like soft overlaps
  5. 00:29:035 (1,2,3) - Dude XD imo its overmap atm :C (Fuck vocal) No :pp
  6. 00:42:583 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5) - I know you made it too fast XD Don't ruin it and make it nicer! and then don't stack 00:45:486 (5) - pls I'll see what others will say about it

Balalajka vodka putin good job vodka good luck XD
Thank you :33
Topic Starter
Come[Back]Home

MugiwaraSekai wrote:

hi hi! m4m from your queue

  1. uncheck Widescreen support? yes
[Hard]
  1. 00:23:712 (2,3) - I wonder why you didn't make a triplet here while you did it here 00:15:970 (3,4,5) - But I think you should follow the flow of 00:23:712 (2,3) as they're nothing to make a triplet here, I guess you overmap for making diffs more harder There is actually a guitar ion the background, and the triplets fit to it.
  2. 00:25:164 (1) - I think you should stop this at 00:25:648 for consistency with 00:17:422 (1,2,3) - Did something else, but fixed the inconsistency
  3. 00:48:390 (1,2,3) - It feels a bit weird. I think (1) is the cause. 00:49:115 should be clickable and 00:49:357 (2,3) - will fit better if you start them here
  4. 00:56:132 (1,2,3) - ^ I think it's not a really bad flow but you should make this to improve it (maybe) I'll see what others will say about it, I think too many clickable objects might make this Hard too hard.
  5. 00:51:293 (2,3,4) - ctrl+g ? I think (3) would fit better the flow at 00:51:777 -
  6. 00:52:744 - They're a loud sound who deserves being clickable imo Same reason as above
  7. 01:00:486 - What about making 1/2 slider here ? to follow vocal and not skip the loud sound at 01:00:486 ; or maybe you follow background instead, well it's ok I think Added a slider
[Wanderer]
  1. 00:22:744 (3,1,2,3,4,5) - same as in hard
  2. 00:28:551 (5) - try to avoid overlap it with (2) Isnt noticeable anyway
  3. 00:30:002 (5,6) - (5) needs being more emphasize imo I'll see about that
  4. 00:48:390 (1,2,3,4) - try to make as 00:32:906 (1,2,3,4,5) - I think it's better I want the kiai time to be different
  5. 01:03:873 (1,2,3,4) - ^
  6. 01:09:680 (1) - I think 01:09:438 (2,1) - should be more space than 01:09:196 (1,2) - or emphasize (1) a little bit more Has more distance now~
[]
Really sorry for this short mod, but I didn't really find something and others diffs seem fine to me. Overall it's a pretty solid mapset. Good luck!

my map: https://osu.ppy.sh/s/472742
Thank you very much :3
DeRandom Otaku
Hey CBH ... M4M from your queue =w=

General

  1. missing combo colors

Wanderer

  1. i dont really think it needs OD 7.5 , i mean its not even 4 star ... so maybe reduce OD to 7
  2. 00:28:551 (5) - stack with 00:26:615 (5) - ?
  3. 00:54:438 (2,4) - avoid overlap?
  4. 01:00:486 (3,5) - fix blanket

Hard

  1. 00:48:390 (1) - i would prefer u to remove the repeat and start a 1/2 slider from 00:48:873 -
  2. 00:52:744 - dont ignore the snare ;w;
  3. 00:56:132 (1) - same as 00:48:390 (1) - ~ like you did on 01:03:873 (1,2,3) -
  4. 01:08:712 (2,2) - map the pattern in a way that these two will stack?

Normal

  1. 00:29:519 (2,3,4) - uhh its just a normal diff lol .. i dont think that u need 00:30:244 (3) - this circle
  2. 01:01:938 (1,2) - not a very nice flow .. bend 1 more to upward

Euny's Easy

  1. 00:35:809 (2,3) - flow ;w;
  2. 01:21:293 (4) - move it to where 01:19:357 (3) - is pointing
Thats all i could find =u= pretty short mod but the map is already well made

GL!~
Hantsuki
Hallo, M4M from ur Q

[Euny's Easy]
  1. 00:15:486 (1,2) - improve blanket
  2. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  3. 00:42:583 - add a timing section here with Audio 60%
  4. 00:43:551 - add a timing section here with Audio 50%
  5. 00:44:519 - add a timing section here with Audio 40%
  6. 00:45:486 - add a timing section here with Audio 30%
  7. from 01:17:422 - Audio 70% -> 50%
[Normal]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:44:519 - add a timing section here with Audio 30%
  3. 01:09:196 (3,1) - improve blanket
  4. from 01:17:422 - Audio 70% -> 50%
[Hard]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:44:519 - add a timing section here with Audio 30%
  3. from 01:17:422 - Audio 70% -> 50%
[Wanderer]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:58:067 (1,2) - improve blanket
  3. 01:00:365 (2,3,5) - improve blanket
  4. from 01:17:422 - Audio 70% -> 50%
_IxApplePie_
Hihi, NM req from my WQ

General
- Setting any combo colours? :P

Wanderer
  1. Set up the AR, it seems quite slow to me :?
  2. 00:20:809 (5,1) - improve blanket
  3. 00:30:970 (1,2) - why not ctrl+g these two
  4. 00:52:261 (1,2) - improve blanket
  5. 00:54:680 (3) - nicer please :D
  6. 00:58:067 (1,2) - improve blanket
  7. 01:00:486 (3,5) - ^

Hard
  1. 00:45:970 - note?

Norm
  1. 00:41:615 (2) - curve it nicer
  2. same as Hard?
  3. 01:05:809 (1) - red points put a little more to the center *optional

Euny's Easy
  1. 00:54:196 (1,2) - any means of blanketing?

Overall it's nice to play :oops:
Good luck ranking it~!
Euny

DeRandom Otaku wrote:

Euny's Easy

  1. 00:35:809 (2,3) - flow ;w;flow? i think its enough.
  2. 01:21:293 (4) - move it to where 01:19:357 (3) - is pointingi added NC thanks
Thats all i could find =u= pretty short mod but the map is already well made

GL!~

Hantsuki wrote:

Hallo, M4M from ur Q

[Euny's Easy]
  1. 00:15:486 (1,2) - improve blanket✔fixed
  2. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  3. 00:42:583 - add a timing section here with Audio 60%
  4. 00:43:551 - add a timing section here with Audio 50%
  5. 00:44:519 - add a timing section here with Audio 40%
  6. 00:45:486 - add a timing section here with Audio 30%
  7. from 01:17:422 - Audio 70% -> 50%

    about HS : host will fix thanks!

_IxApplePie_ wrote:

Euny's Easy
  1. 00:54:196 (1,2) - any means of blanketing?✔fixed

Overall it's nice to play :oops:
Good luck ranking it~!
@modders : thanks for mods guys!
@lucas : check bang bang too LOLOLOLOLOLOL

fixed
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 61817
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 13556,27104,61943,85169
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Nevada (feat. Cozi Zuehlsdorff)
TitleUnicode:Nevada (feat. Cozi Zuehlsdorff)
Artist:Vicetone
ArtistUnicode:Vicetone
Creator:Come[Back]Home
Version:Euny's Easy
Source:
Tags:cbh ruben den boer victor pool electro edm house
BeatmapID:1017972
BeatmapSetID:476587

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"cropped-1366-768-685120.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3,483.870967741935,4,2,0,70,1,0
30975,-100,4,2,0,70,0,0
38717,-100,4,2,0,70,0,0
46454,-100,4,2,1,70,0,0
46459,-100,4,2,1,70,0,0
61938,-100,4,2,1,70,0,1
75486,-100,4,2,1,70,0,0
77422,-100,4,2,0,70,0,0


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Topic Starter
Come[Back]Home

DeRandom Otaku wrote:

Hey CBH ... M4M from your queue =w=

General

  1. missing combo colors

Wanderer

  1. i dont really think it needs OD 7.5 , i mean its not even 4 star ... so maybe reduce OD to 7 I'd like to keep it
  2. 00:28:551 (5) - stack with 00:26:615 (5) - ? Isnt noticeable anyway
  3. 00:54:438 (2,4) - avoid overlap? Not noticable
  4. 01:00:486 (3,5) - fix blanket okay

Hard

  1. 00:48:390 (1) - i would prefer u to remove the repeat and start a 1/2 slider from 00:48:873 - I like mine more
  2. 00:52:744 - dont ignore the snare ;w; I know, but it fits so well, I'll see what others think about it
  3. 00:56:132 (1) - same as 00:48:390 (1) - ~ like you did on 01:03:873 (1,2,3) -
  4. 01:08:712 (2,2) - map the pattern in a way that these two will stack? Okay

Normal

  1. 00:29:519 (2,3,4) - uhh its just a normal diff lol .. i dont think that u need 00:30:244 (3) - this circle Okay
  2. 01:01:938 (1,2) - not a very nice flow .. bend 1 more to upward Okay
Thats all i could find =u= pretty short mod but the map is already well made

GL!~
Thank you very much <33
Topic Starter
Come[Back]Home

Hantsuki wrote:

Hallo, M4M from ur Q


[Wanderer]
  1. 00:00:000 - to 00:30:970 - Audio 70% -> 60%
  2. 00:58:067 (1,2) - improve blanket Okay
  3. 01:00:365 (2,3,5) - improve blanket Okay
  4. from 01:17:422 - Audio 70% -> 50%
Thank you :3
Topic Starter
Come[Back]Home

_IxApplePie_ wrote:

Hihi, NM req from my WQ

General
- Setting any combo colours? :P

Wanderer
  1. Set up the AR, it seems quite slow to me :? Higher Ar would seem kinda silly on low BPM
  2. 00:20:809 (5,1) - improve blanket Okay
  3. 00:30:970 (1,2) - why not ctrl+g these two Because?
  4. 00:52:261 (1,2) - improve blanket Okay
  5. 00:54:680 (3) - nicer please :D What do you mean?
  6. 00:58:067 (1,2) - improve blanket yes
  7. 01:00:486 (3,5) - ^ yes

Hard
  1. 00:45:970 - note? Okay

Norm
  1. 00:41:615 (2) - curve it nicer Okay
  2. same as Hard?
  3. 01:05:809 (1) - red points put a little more to the center *optional Okay


Overall it's nice to play :oops:
Good luck ranking it~!
Thank you so much :3
Namki
Yo. Why is it cut ver? Full version is great as well.
[General]
  1. I think you can add Monstercat Release and progressive to the tags.
  2. Modding assistant says that there's unsnapped timing lines in Easy and Normal.
    00:30:970 - here, 00:38:712 - here and 00:46:454 - here.
[Euny's Easy]
  1. 00:17:422 (3) - I honestly don't like this slider's form. But idk how to make same blanket pattern with other shape, so I suggest this
  2. 00:32:906 (3,1,2) - aesthetically looks not this good as possible, make this curve up 00:34:841 (1) - . Or just place it straight horizontal.
[Normal]
  1. 00:54:196 (1,2) - this pattern looks really inconsistent, you used this only once. Make 1/1 slider instead as you did here 01:09:680 (1,2,3) - .
  2. 00:21:777 (2,3) - I really don't like this flow, maybe lower this slider's tail 00:22:502 (3) - .
    Something like that instead of 00:22:502 (3,1) - .
  3. 00:30:970 (1,2) - compares to those 00:37:744 (2,3) - / 00:46:454 (1,2) - /00:53:228 (3,4) - and others, you should make those 00:30:970 (1,2) - similar.
    Great diff!
[Hard]
  1. 00:49:841 (4) - maybe make it a bit curve?
  2. 00:52:744 - seems like something is missing here.
  3. 01:06:777 (3) - and 01:14:519 (3) - replace those with circles, now explanation:
    As I can hear 01:06:777 - and 01:07:019 - are too strong, stronger than 01:03:390 (4) - and 01:11:132 (4) - , so they should be emphasized.
  4. 01:18:873 (5) - this way
[Insane]
  1. 00:45:970 (1) - NC for the sake of emphasizing.
  2. 01:07:744 (1,2,3) - this may be very sudden, because there's no such 1/4 patterns starting from here 00:46:454 - .
    Maybe stack the circle with 01:08:228 (3) - .
good luck, great mapset.
Euny

Namki wrote:

[Euny's Easy]
  1. 00:17:422 (3) - I honestly don't like this slider's form. But idk how to make same blanket pattern with other shape, so I suggest this
  2. 00:32:906 (3,1,2) - aesthetically looks not this good as possible, make this curve up 00:34:841 (1) - . Or just place it straight horizontal.
hmm.. i dont think they are really uncomfortable when play. i always try to using shapes/patterns what i already ranked one for safe. so,, maybe its fine to keep?anyways thanks for mod i'll think of more for them!
Topic Starter
Come[Back]Home

Namki wrote:

Yo. Why is it cut ver? Full version is great as well.
[General]
  1. I think you can add Monstercat Release and progressive to the tags.
  2. Modding assistant says that there's unsnapped timing lines in Easy and Normal.
    00:30:970 - here, 00:38:712 - here and 00:46:454 - here.
[Normal]
  1. 00:54:196 (1,2) - this pattern looks really inconsistent, you used this only once. Make 1/1 slider instead as you did here 01:09:680 (1,2,3) - . Okay
  2. 00:21:777 (2,3) - I really don't like this flow, maybe lower this slider's tail 00:22:502 (3) - .
    Something like that instead of 00:22:502 (3,1) - . I like mine more, but thanks~
  3. 00:30:970 (1,2) - compares to those 00:37:744 (2,3) - / 00:46:454 (1,2) - /00:53:228 (3,4) - and others, you should make those 00:30:970 (1,2) - similar. I dont think thats an actual issue
    Great diff! Thanks owo
[Hard]
  1. 00:49:841 (4) - maybe make it a bit curve? I want it to be parallel with the slider before~
  2. 00:52:744 - seems like something is missing here. Fixed
  3. 01:06:777 (3) - and 01:14:519 (3) - replace those with circles, now explanation:
    As I can hear 01:06:777 - and 01:07:019 - are too strong, stronger than 01:03:390 (4) - and 01:11:132 (4) - , so they should be emphasized. You're right, but this is a Hard, not an Insane, its fine the way it is.
  4. 01:18:873 (5) - this way Okay
[Insane]
  1. 00:45:970 (1) - NC for the sake of emphasizing. Okay
  2. 01:07:744 (1,2,3) - this may be very sudden, because there's no such 1/4 patterns starting from here 00:46:454 - .
    Maybe stack the circle with 01:08:228 (3) - . But it fits with the song
good luck, great mapset.
Thank you so much for this mod <3
EvGem
M4M
[Easy]
  1. I think it is ready for ranking!
[Normal]
  1. 00:19:357 (1) - I think this slider can be reduced to a bit of white. Or even replace it with two notes on the white bits.
  2. 00:27:099 (1) - ^
  3. 00:40:648 (1) - This slider is necessary to make it shorter. 00:41:373 (2) - Insert a note here. 00:42:583 (5) - And here. Or add a slider here. Like this:
  4. 00:45:970 (1) - I think the end of the spinner should be here.
  5. 00:48:390 (1) - I think that's better.
  6. 00:56:132 (1) - ^
  7. 01:19:357 (1,2,3) - It sounds a lot better.
[Hard]
  1. 00:16:454 (6,7,8) - Stack them. More readable.
  2. 00:37:744 (2) - I think to replace it with a slider and note. Or 2 sliders.
  3. 01:08:712 (2) - ^
  4. 00:42:583 (6) - Place a note here.
  5. 00:48:390 (1) - You made it so that the notes do not sound.
  6. 00:56:132 (1) - ^
  7. 01:03:873 (1,2,3,4,5) - It sounds better.
  8. 01:11:615 (1,2,3,4,5) - ^
    Overlaps
    00:19:841 (2,1) -
    00:28:067 (3,2) -
    01:00:486 (2,4) -
    01:07:261 (4,2) -
    And perhaps more of them. reconsider itself.
[Wanderer]
  1. 01:19:357 (1,2,3,4,5,6) - Sounds overmapped. That's better.
  2. There are a lot of overlaps. reconsider map.
  3. So little, because I can not play low bpm maps. :?
Good luck! :)
VRSE
.
Topic Starter
Come[Back]Home

EvGem wrote:

M4M For what Map?
[Easy]
  1. I think it is ready for ranking!
[Normal]
  1. 00:19:357 (1) - I think this slider can be reduced to a bit of white. Or even replace it with two notes on the white bits. Okay
  2. 00:27:099 (1) - ^ Okay
  3. 00:40:648 (1) - This slider is necessary to make it shorter. 00:41:373 (2) - Insert a note here. 00:42:583 (5) - And here. Or add a slider here. Like this: Okay
  4. 00:45:970 (1) - I think the end of the spinner should be here. I like mine more
  5. 00:48:390 (1) - I think that's better. I'll fix it if more will point it out
  6. 00:56:132 (1) - ^
  7. 01:19:357 (1,2,3) - It sounds a lot better. Okay
[Hard]
  1. 00:16:454 (6,7,8) - Stack them. More readable. I think its easy enough to read
  2. 00:37:744 (2) - I think to replace it with a slider and note. Or 2 sliders. Why?
  3. 01:08:712 (2) - ^
  4. 00:42:583 (6) - Place a note here. Okay
  5. 00:48:390 (1) - You made it so that the notes do not sound. Since I dont want to spam a Hard with 3/4
  6. 00:56:132 (1) - ^
  7. 01:03:873 (1,2,3,4,5) - It sounds better. I like mine more
  8. 01:11:615 (1,2,3,4,5) - ^
    Overlaps
    00:19:841 (2,1) -
    00:28:067 (3,2) -
    01:00:486 (2,4) -
    01:07:261 (4,2) -
    And perhaps more of them. reconsider itself. They are not noticeable anyway
[Wanderer]
  1. 01:19:357 (1,2,3,4,5,6) - Sounds overmapped. That's better. It doesnt imo
  2. There are a lot of overlaps. reconsider map. There are not, if there are , they are good.
  3. So little, because I can not play low bpm maps. :?
Good luck! :)
Stjpa
[General]
  1. Your metadata is incorrect. On SC the title is 'Nevada feat. Cozi Zuehlsdorff'. To make sure, you also have to add the ' and not only delete ( ). Yes it looks ugly, but I can't change that. :(
  2. Do you mind to mirror the image so the girl is actually on the left side? Obviously not a problem, but it's boring if you only see a blurred image in the song selection instead of a cute little grill.

[Euny's Easy]
  1. 00:32:906 (3) - Maybe add a whistle on the repeat and slidertail? The sound there isn't any different than the ones you mapped every object to. So it's missing some emphasis. Same goes for 00:40:648 (3) - even tho you used a whistle on the tail.
  2. 00:43:551 (2,3,4) - Just a suggestion: maybe add additional green lines with lower volumes to make it fit the fade out in the music? The sliderslides are way too noticable here imo.

[Normal]
  1. 00:20:809 (4) - Maybe only use a circle here instead of a 1/1 slider that ends on a strong beat that deserveres a clickable object? That would also destroy the annoying 1/2 chain you usually don't have. Same goes for 00:20:809 (4) . You can also use a 1/2 slider if you really wanna emphasize this part, but please get rid of the tail on the downbeat. :v
  2. 00:21:777 (2) - Kinda a similar issue. The sliderhead doesn't really give good feedback while the slidertail does. And since the sliderhead of (3) has a similar sound itself both should be clickable imo.
  3. 00:42:583 (1) - Add a green line at the end of the spinner with a fitting volume to the music?
  4. 00:48:390 (1,2) - This rhythm is really bad because you kinda switch the rhythm you mapped to, and even that was done wrong (probably sounds rude, sorry if so lol) because the main sounds are on blue ticks. Maybe use this rhythm instead? Ofc 3/4 pattern are hard for this kind of skill level, but the music is extremely good to understand what rhythm you are going to use and you also have a slider on the blue tick then which makes it really forgiving as well. Same goes for similar parts.

[Hard]
  1. Mind lowering the HP a bit? 6 looks really unforgiving to me. 0.5 would be enough I suppose.
  2. 00:37:744 (2) - Is there a specific reason you use this rhythm over two 1/2 sliders?
  3. 01:04:599 (3,4,5) - I liked the rhythm you used before a lot more tbh. You have the strongest sound on the repeat of the slider which is really weird.

Wanderer looked fine, but I'd like to do the final check via IRC if possible.
Topic Starter
Come[Back]Home

Stjpa wrote:

[General]
  1. Your metadata is incorrect. On SC the title is 'Nevada feat. Cozi Zuehlsdorff'. To make sure, you also have to add the ' and not only delete ( ). Yes it looks ugly, but I can't change that. :( I'll talk about this with you ingame
  2. Do you mind to mirror the image so the girl is actually on the left side? Obviously not a problem, but it's boring if you only see a blurred image in the song selection instead of a cute little grill. Nice Idea wow

[Euny's Easy]
  1. 00:32:906 (3) - Maybe add a whistle on the repeat and slidertail? The sound there isn't any different than the ones you mapped every object to. So it's missing some emphasis. Same goes for 00:40:648 (3) - even tho you used a whistle on the tail. Yes!
  2. 00:43:551 (2,3,4) - Just a suggestion: maybe add additional green lines with lower volumes to make it fit the fade out in the music? The sliderslides are way too noticable here imo. I dont think thats a problem, I dont want this to be the only diff with lower volume.

[Normal]
  1. 00:20:809 (4) - Maybe only use a circle here instead of a 1/1 slider that ends on a strong beat that deserveres a clickable object? That would also destroy the annoying 1/2 chain you usually don't have. Same goes for 00:20:809 (4) . You can also use a 1/2 slider if you really wanna emphasize this part, but please get rid of the tail on the downbeat. :v Alright!
  2. 00:21:777 (2) - Kinda a similar issue. The sliderhead doesn't really give good feedback while the slidertail does. And since the sliderhead of (3) has a similar sound itself both should be clickable imo. Okay
  3. 00:42:583 (1) - Add a green line at the end of the spinner with a fitting volume to the music? Okay
  4. 00:48:390 (1,2) - This rhythm is really bad because you kinda switch the rhythm you mapped to, and even that was done wrong (probably sounds rude, sorry if so lol) because the main sounds are on blue ticks. Maybe use this rhythm instead? Ofc 3/4 pattern are hard for this kind of skill level, but the music is extremely good to understand what rhythm you are going to use and you also have a slider on the blue tick then which makes it really forgiving as well. Same goes for similar parts. Fixed them

[Hard]
  1. Mind lowering the HP a bit? 6 looks really unforgiving to me. 0.5 would be enough I suppose. Okay
  2. 00:37:744 (2) - Is there a specific reason you use this rhythm over two 1/2 sliders? Because it fits pretty good with the music. I can of course fix it if it bothers you too much of course
  3. 01:04:599 (3,4,5) - I liked the rhythm you used before a lot more tbh. You have the strongest sound on the repeat of the slider which is really weird. Youre right, fixed them all

Wanderer looked fine, but I'd like to do the final check via IRC if possible.
Thank you very much!
Stjpa
Did some changes again:
• one NC
• silenced extended slidertails
• fixed hitsounding
• and some density changes on Normal

Good luck!~
Topic Starter
Come[Back]Home
Thank you so much <33
Ayyri
Nice song and nice map.
Topic Starter
Come[Back]Home

Ayyri wrote:

Nice song and nice map.
Thanks~
Ascendance
Yo. A return for our M4M!

[
General
]

  1. Difficulty Spread : The AR is kind of weird spread to me. Currently it's 2/5/7/8.2, maybe you could try AR 3 on the Easy?
  2. Background Size : Good
  3. Unsnapped objects : Fine
  4. Audio bitrate over 192 kbps : ]Good
  5. Metadata Issues : Could you provide the source to me?
  6. Timeline Issues : In the Easy and the Normal, the following timing lines are unsnapped. Please resnap them!
    - 00:30:975 -
    - 00:38:717 -
    - 00:46:459 -
  7. Combo Colors : The really bright orange is kind of weird thematically but otherwise fine.
  8. Unused hitsounds : Good!
  9. Hitsounds Issues : Nice
  10. Inaudible hitsounds : None!

[
Euny's Easy
]

General



  1. 01:01:938 (1,2,3) - Not a big fan of the flow here. Try maybe something like this?
  2. 01:06:777 (3,4) - Curve more for aesthetic purpose?

[
Normal
]

General



  1. 00:19:357 (1) - super picky but I think that the curve can be improved
  2. 00:29:035 (1,2) - I think you can ctrl+g these rhythms, the extended slider here works much better with the rest of the vocals, placing more emphasis on the closing of "going" with the 1/2 slider.
  3. 00:33:873 (3) - I'd consider shortening this to 1/1 and adding a circle at 00:34:599 - ?
  4. 00:54:196 (1,2) - Imo you're missing some important 1/2 rhythm here where you've previously emphasized it. I'd change this to the two 1/2 sliders also!

[
Hard
]

General



  1. 00:15:970 (3,4,5) - I dunno about leading off a hard with a triplet. Maybe for some variance (and some ease earlier on) you could change this to a repeat slider triplet?
  2. 01:00:486 (2,4) - idk weird overlap, maybe blanket these two instead?
  3. 01:04:357 (2,3,4) - Dunno how I feel about this flow. It seems like it's trying a bit too hard to be linear, but it doesn't look that nice in the process. Why not try this?
  4. 01:07:261 (4,2) - OCD overlap

[
Wanderer
]

General



  1. 00:22:019 (3,1,2,3) - Kind of awkward flow imo. I'd ctrl+g the positions of 00:22:261 (1,2) - (except move 1 farther out to the right) to farther emphasize the sounds between 00:22:502 (2,3) - .

Uhh that's really it I guess. Nice set, you can call me back!
Stjpa
A few things I wanna mention before this gets pushed forward:

  1. AR of Easy should definitely be set to 3, kinda forgot about the spread when I suggested AR5 for Normal because of all the 1/2 pattern and especially the spinner, my bad
  2. Euny isn't in the tags, don't forget to add her!
  3. I asked KwaN about the metadata, I hope I will get an answer by tomorrow. I'll send you the proof of what should be used then @Ascendance.
Edit: If anyone wonders, the second possibility for metadata can be found on Monstercats soundcloud.
Topic Starter
Come[Back]Home

Ascendance wrote:

Yo. A return for our M4M!

[
General
]

  1. Difficulty Spread : The AR is kind of weird spread to me. Currently it's 2/5/7/8.2, maybe you could try AR 3 on the Easy? Okay
  2. Background Size : Good
  3. Unsnapped objects : Fine
  4. Audio bitrate over 192 kbps : ]Good
  5. Metadata Issues : Could you provide the source to me? Yes. I used the title from the Monstercat release Click since that is the official release of the track, and promoters will promote the song under that title. Thats why I prefer to use the one from Monstercat since it is the official release.
  6. Timeline Issues : In the Easy and the Normal, the following timing lines are unsnapped. Please resnap them!
    - 00:30:975 - Fixed them all
    - 00:38:717 -
    - 00:46:459 -
  7. Combo Colors : The really bright orange is kind of weird thematically but otherwise fine.
  8. Unused hitsounds : Good!
  9. Hitsounds Issues : Nice
  10. Inaudible hitsounds : None!

[
Euny's Easy
]

General



  1. 01:01:938 (1,2,3) - Not a big fan of the flow here. Try maybe something like this? Okay
  2. 01:06:777 (3,4) - Curve more for aesthetic purpose? Okay

[
Normal
]

General



  1. 00:19:357 (1) - super picky but I think that the curve can be improved Okay
  2. 00:29:035 (1,2) - I think you can ctrl+g these rhythms, the extended slider here works much better with the rest of the vocals, placing more emphasis on the closing of "going" with the 1/2 slider. You think so? I think that the current one fits more since I've used a triplet there in Insane and a 1/2 Slider in Hard. So I really wanna keep a 1/2 Slider here aswell. I hope that it is not that big of a problem
  3. 00:33:873 (3) - I'd consider shortening this to 1/1 and adding a circle at 00:34:599 - ? Okay
  4. 00:54:196 (1,2) - Imo you're missing some important 1/2 rhythm here where you've previously emphasized it. I'd change this to the two 1/2 sliders also! I dont think thats necessary, and too much 1/2 Sliders in a row might not be a good idea for the spread

[
Hard
]

General



  1. 00:15:970 (3,4,5) - I dunno about leading off a hard with a triplet. Maybe for some variance (and some ease earlier on) you could change this to a repeat slider triplet? Okay
  2. 01:00:486 (2,4) - idk weird overlap, maybe blanket these two instead? Stacked them
  3. 01:04:357 (2,3,4) - Dunno how I feel about this flow. It seems like it's trying a bit too hard to be linear, but it doesn't look that nice in the process. Why not try this? Okay
  4. 01:07:261 (4,2) - OCD overlap That overlap is not noticeable at all when you play the map, so its not a problem.

[
Wanderer
]

General



  1. 00:22:019 (3,1,2,3) - Kind of awkward flow imo. I'd ctrl+g the positions of 00:22:261 (1,2) - (except move 1 farther out to the right) to farther emphasize the sounds between 00:22:502 (2,3) - . Okay!

Uhh that's really it I guess. Nice set, you can call me back!
Thank you~
Ascendance
We changed the bright orange combo color into something more fitting. Qualified!
Topic Starter
Come[Back]Home
Thank you very much <33
Namki
Congrats!
Euny
congratulation lucas♥
Exote
gz~
Electoz
gratz
Topic Starter
Come[Back]Home
Thank you everyone~
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