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Kalafina - Eden

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Total Posts
30
Topic Starter
Vell
This beatmap was submitted using in-game submission on Sonntag, 10. Juni 2018 at 18:16:25

Artist: Kalafina
Title: Eden
Tags: after yuki kajiura keiko kubota wakana outaki hikaru masai
BPM: 140
Filesize: 23550kb
Play Time: 05:25
Difficulties Available:
  1. Hard (2,7 stars, 663 notes)
  2. Normal (2 stars, 366 notes)
  3. Sinfonia (3,37 stars, 711 notes)


Download: Kalafina - Eden
Information: Scores/Beatmap Listing
---------------
#1 #2 #3 #4

redl: 27/04/2018

thanks to:
Bonsai for piano timing
phaZ for providing keysounding files
R3K3M
Minor hitsounding help Written down so if you forget you can look back here
13:28 R3K3M: Okay
13:30 R3K3M: ready?
13:30 Vell: yes
13:31 Vell: did you just hitsound 5 maps in this short amount of time or did I understand you wrong lol
13:32 R3K3M: nah
13:32 R3K3M: people just needed help
13:32 R3K3M: 2 were offline
13:32 R3K3M: hit a hitsound check
13:32 R3K3M: then i gave a minimod
13:32 R3K3M: hmm
13:32 R3K3M: not gonna lie
13:33 R3K3M: this looks hard to hit sound
13:33 R3K3M: even for me
13:33 R3K3M: lol
13:33 Vell: exactly
13:33 R3K3M: mmmhm
13:33 R3K3M: oki
13:33 R3K3M: we need
13:33 R3K3M: a delicate cymbal as clicknormal
13:33 R3K3M: heres my hitsound pack
13:33 R3K3M: http://puu.sh/sSvz6.rar
13:34 R3K3M: download this
13:34 R3K3M: then we will get some hitsounds
13:35 Vell: done
13:35 R3K3M: okay
13:35 R3K3M: mm
13:35 R3K3M: this would be easier if i premade you the sounds
13:36 R3K3M: but since you have no idea i have to teach you
13:36 R3K3M: go into editor of your map
13:36 Vell: yea
13:37 R3K3M: file -> open song folder
13:37 R3K3M: then go to my hitsound file
13:37 Vell: I know how to use custom hitsounds, I was just helpless with how to hitsound this in general :p
13:38 R3K3M: Drum kick;snare;cymbals , -> cymbals and take normal-hitfinish 2
13:38 R3K3M: and rename it soft-hitnormal
13:38 R3K3M: then put it in your folder
13:39 R3K3M: now we need a kick and a snare
13:39 R3K3M: in kick drum-hitnormal sounds good
13:39 R3K3M: sooo
13:39 R3K3M: put that as soft-hitclap
13:39 Vell: k
13:39 R3K3M: then go snare and pick normal-hitfinish
13:40 R3K3M: and name it soft-hitfinish
13:40 R3K3M: then put those 3 in your folder
13:40 Vell: done
13:40 R3K3M: ctrl+shit+alt+s on your map
13:41 Vell: nice
13:41 R3K3M: okay
13:41 R3K3M: press f6
13:42 R3K3M: and select everything
13:42 R3K3M: then make it soft custom 1
13:42 R3K3M: under audio tab
13:42 Vell: or just check enable custom overrides in the song setup
13:42 Vell: done that
13:43 R3K3M: hmm
13:43 R3K3M: same thing different ways
13:43 R3K3M: i just do it that way
13:43 R3K3M: after you refresh your map
13:43 R3K3M: put a clap on every big white tick just at the start
13:44 Vell: done
13:45 R3K3M: okay
13:45 R3K3M: you need 1 more file lol
13:45 R3K3M: go to cymbal
13:45 R3K3M: and soft-hitfinish
13:45 R3K3M: make it soft-hitwhistle
13:45 R3K3M: and put it in your folder
13:46 R3K3M: actually
13:46 R3K3M: this isnt too hard to map
13:46 R3K3M: the drums in the background make it easy
13:46 Vell: done
13:47 R3K3M: okay make 00:08:451 (7) -
13:47 R3K3M: a whitle
13:47 R3K3M: not a clap
13:47 Vell: ya
13:47 R3K3M: then go this note
13:47 R3K3M: 00:13:594 (1) -
13:47 R3K3M: make the sliderhead a clap
13:47 R3K3M: 00:14:879 (5) - then make this sliderhead a finish
13:48 R3K3M: and keep alternating inbetween downbeats
13:48 R3K3M: you can make 00:18:737 (1) - a clap + finish as the music changes
13:48 R3K3M: clap + whistle*****
13:48 R3K3M: ^
13:49 R3K3M: same with 00:23:879 (1) -
13:49 Vell: kk
13:50 R3K3M: yeah
13:50 R3K3M: i think this works
13:50 R3K3M: yep
13:50 R3K3M: just do that for the whole song
13:51 Vell: ayy
13:51 R3K3M: i just taught you how to hitsound :D
13:51 R3K3M: listen to the drums in background
13:52 R3K3M: find similar sounds
13:52 R3K3M: ???
13:52 R3K3M: profit
13:52 Vell: seems like a good start
13:52 R3K3M: hmmm
13:52 R3K3M: i just found something
13:52 R3K3M: go to the 1st kiai
13:52 R3K3M: 01:54:522 (4) - listen to this slider
13:53 R3K3M: it also has a snare sound at the start
13:53 R3K3M: therefore you make it a?
13:53 R3K3M: same here 01:59:665 (2) -
13:53 R3K3M: what sound would you make it?
13:53 Vell: finish
13:53 R3K3M: NICE
13:53 R3K3M: :D
13:53 R3K3M: you see
13:53 R3K3M: its not that hard
13:54 R3K3M: make 02:01:594 (1) - a whistle+finish
13:55 Vell: yea the kiais offer good stuff my problem specifically was the beginning part of the song where there barely is anything but the repetitive rhythm thing and the piano
13:55 R3K3M: oh
13:55 R3K3M: oki
13:55 R3K3M: but its good now?
13:56 Vell: yea the hitsounds you gave me are good and Im gonna go with that pattern in the beginning and seem what I can do to vary a bit there with some softwhistles or something
13:56 R3K3M: hmm
13:56 R3K3M: just name it
13:56 R3K3M: soft-hitclap2
13:56 R3K3M: etc
13:56 R3K3M: then you make a green point on the note
13:56 R3K3M: and you change it to custom #
13:57 R3K3M: hmm
13:57 R3K3M: one more thing
13:57 R3K3M: at the last kiai
13:57 R3K3M: the song is really hype
13:57 R3K3M: so
13:57 R3K3M: 04:07:594 (1,3,4,5,6) -
13:57 R3K3M: these notes need finish sounds at the start
13:57 R3K3M: and 2 is clap
13:58 R3K3M: etc
13:58 Vell: ya
13:58 R3K3M: ok!
Lama Poluna
wtf its so good
Topic Starter
Vell

Lama Poluna wrote:

wtf its so good
Thanks! and also for the stars
Ryuusei Aika
from queue
wow i love this bg
Timing otsukare :>

Sinfonia
00:01:379 (3,4) - minor, but blanket can be improved
01:17:879 (1,2,3) - ^
00:22:594 (1,2) - this overlap looks not quite well, how about changing into this?
01:51:308 (1) - how about put this sliderend completely in the trail of 01:51:951 (3) - ? may looks better
02:13:594 (1,2,3,4,5) - as the drum beat get stronger, i think ds here should increase instead of decrease
04:14:022 (4,5) - change rhythm to 1/2 slider + 1 note would fit the vocal better
04:42:737 (5) - maybe it should end at 04:43:487 -

good luck :D
Topic Starter
Vell

Ryuusei Aika wrote:

from queue
wow i love this bg
Timing otsukare :>

Sinfonia
00:01:379 (3,4) - minor, but blanket can be improved ayy
01:17:879 (1,2,3) - ^ ayy
00:22:594 (1,2) - this overlap looks not quite well, how about changing into this? your link gives me this lol http://puu.sh/ug2gI/d7ddc85896.jpg I use this type of overlap quite frequently at least in the other diff and in another map of mine where I used the same overlap heavy style so Im gonna stay true to that
01:51:308 (1) - how about put this sliderend completely in the trail of 01:51:951 (3) - ? may looks better yes
02:13:594 (1,2,3,4,5) - as the drum beat get stronger, i think ds here should increase instead of decrease I made it decrease to form a contrast to the beginning pattern into the kiai 01:50:237 (1,2,3,4,5) - so it gives the feel of an 'exit' out of the kiai. Imo it works both ways because there is a louder sound here 02:13:808 (2) - which is space emphasized and the remaining circles all have the same drumsound and arent as much spaced to relate to that
04:14:022 (4,5) - change rhythm to 1/2 slider + 1 note would fit the vocal better tru
04:42:737 (5) - maybe it should end at 04:43:487 - ending it on the drum sound at the red tick is good enough

good luck :D
thanks! Will update as soon as I get the keysounding done
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