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Aiuchi Rina - Magic

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Total Posts
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Topic Starter
CXu
This beatmap was submitted using in-game submission on 4. januar 2012 at 21:46:57

Artist: Aiuchi Rina
Title: Magic
Source: Detective Conan
Tags: Lucifer Louis Cyphre meitantei konan opening
BPM: 97
Filesize: 6345kb
Play Time: 03:26
Difficulties Available:
  1. Hard (4,44 stars, 281 notes)
  2. Lucifer's Easy (0,74 stars, 144 notes)
  3. Magic (5 stars, 272 notes)
  4. Normal (3,02 stars, 210 notes)
Download: Aiuchi Rina - Magic
Information: Scores/Beatmap Listing
---------------
Magic of the Music~~

Moving to WIP while I figure out how to map Insane =w=b
Louis Cyphre
Sorry for delays ;_;
Download: Aiuchi Rina - Magic (CXu) [Lucifer's Easy].osu


some modding stuff.

Also you twiced BPM, it's 97 :/ if you decide to keep it twiced, than twice it on my diff and half slider velocity. (reduce to 0.55)

Add to tags: Lucifer Louis Cyphre don't forget.
02:04:376 - this is also can be kiai section, why not put it?
00:55:097 - ^
jericho2442
revived
HolyBoy
General

~mp3 is 320kbps which is unrankable, needs to be encoded to be 128-192kbps


Lucer's Easy

~ 02:46:128 (1) - Move this Slider 2 ticks forward?


Normal

~ 00:38:706 (5) - I think its best to move this slider from underneith the slider from 00:37:778 as some people may not like it
~ 00:43:654 (7) - I think its best to move this slider from underneith the previous slider.
(same for the rest in the difficulty)

~ 01:12:417 (6) - I think it might be better if u move this Note more into the centre to be on par with 01:11:180 (5)


Hard

~ 00:19:685 (red tick) - I think it plays better if u add a note here
~ 00:29:582 (Red Tick) - ^
Topic Starter
CXu

HolyBoy wrote:

General

~mp3 is 320kbps which is unrankable, needs to be encoded to be 128-192kbps
K, will fix (thought it was 192kbps already, but seems not xD)

Lucer's Easy

~ 02:46:128 (1) - Move this Slider 2 ticks forward?


Normal

~ 00:38:706 (5) - I think its best to move this slider from underneith the slider from 00:37:778 as some people may not like it
~ 00:43:654 (7) - I think its best to move this slider from underneith the previous slider.
(same for the rest in the difficulty)
I did those sliders like that because I kinda wanted to, so I'll change them only if there are a loooot of people complaining :P


~ 01:12:417 (6) - I think it might be better if u move this Note more into the centre to be on par with 01:11:180 (5)
I think this is fine

Hard

~ 00:19:685 (red tick) - I think it plays better if u add a note here
~ 00:29:582 (Red Tick) - ^
Again I think this is fine xD
I'll ask Louis later to take a look at your mod ;) Thanks for modding though!
Barney Stinson
General. Normal was unrankable for the 3,5 stars. Sooo... I changed in the first part some hard pattern and changed something in song setup. Now is 3 stars.
http://puu.sh/3BTO Just download it and change it with the other .osu file that u have in song folder.
Lucifer's Easy:
That's ******' perfect. Maybe...
2.51.998 (1) (2) Move these 1 grid up
Hard:
1.40.561 (2) This hitcircle hides part of slider. It sounds bad. Why don't put it in: x:336 y:160?
1.47.984 (5) Same thing here. Move slider in: x:432 y:176. Then adjust with spacing since 1.49.530
1.52.933 (7) Flip Vertically (CTRL+J) And overlap to (6). After that do something like: http://osu.ppy.sh/ss/118307
2.09.015 (5) Well... Try to follow vocals here. Just like: http://osu.ppy.sh/ss/118308
2.51.077 (5) Overlap it better
2.55.407 (1) Remove New Combo
STAR! :D
Topic Starter
CXu

scalone wrote:

General. Normal was unrankable for the 3,5 stars. Sooo... I changed in the first part some hard pattern and changed something in song setup. Now is 3 stars.
http://puu.sh/3BTO Just download it and change it with the other .osu file that u have in song folder.

^Did some of these and did some adjustments myself. We'll see how this works. Atleast it's 3 stars \:D/

Lucifer's Easy:
That's ******' perfect. Maybe...
2.51.998 (1) (2) Move these 1 grid up
Hard:
1.40.561 (2) This hitcircle hides part of slider. It sounds bad. Why don't put it in: x:336 y:160? Not sure how the placement of a hitcircle in the field can determine if it sounds bad or not, but okay.. I like it this way though, so not changing
1.47.984 (5) Same thing here. Move slider in: x:432 y:176. Then adjust with spacing since 1.49.530 - ^
1.52.933 (7) Flip Vertically (CTRL+J) And overlap to (6). After that do something like: http://osu.ppy.sh/ss/118307 - ^
2.09.015 (5) Well... Try to follow vocals here. Just like: http://osu.ppy.sh/ss/118308 - I think this is fine as it is, and I kinda find this aweomse so not changing
2.51.077 (5) Overlap it better - K
2.55.407 (1) Remove New Combo - Changed newcombo to the slider before
STAR! :D
Thanks for modding~
Mucha_old
:)
Metro
:!:
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
Timing and stuff looks fine.

[Lucifer's Easy]
  1. Just little different vision of new combos in one moment. Dunno how it'll be for you, but it's much better in my opinion.
    01:27:262 (1) - Remove
    01:29:737 (3) - Add
    01:34:067 (1) - Remove
    01:34:685 (2) - Add
    01:37:159 (1) - Remove
Great stage :D

[Normal]
  1. One thing here. Every note on this stage looks clean and tidy, except of this slider 00:52:314 (2) - this one bites me xD I would put it in that way:
  2. 02:01:592 (2) - Same here.
[Hard]
This one is perfect. :D

Great map! Go for ranking <3 Starrrr.
Topic Starter
CXu

ShaggoN wrote:

Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
Timing and stuff looks fine.

[Lucifer's Easy]
  1. Just little different vision of new combos in one moment. Dunno how it'll be for you, but it's much better in my opinion.
    01:27:262 (1) - Remove
    01:29:737 (3) - Add
    01:34:067 (1) - Remove
    01:34:685 (2) - Add
    01:37:159 (1) - Remove
Great stage :D

^Will ask Louis to take a look when I see him on ^^

[Normal]
  1. One thing here. Every note on this stage looks clean and tidy, except of this slider 00:52:314 (2) - this one bites me xD I would put it in that way:
  2. 02:01:592 (2) - Same here.
Haha xD. Good idea though, changed~~ :D

[Hard]
This one is perfect. :D

Great map! Go for ranking <3 Starrrr.
Thanks for star and modding :D
Suimya
(^.^) <3
Niva
Hi~ Sorry for being quite late xD

[General]
-> Just curious, do you get the BG from here ? :3
I have an alternate BG, use this if you wish, I found this BG long ago on the web and I couldn't find it again now xD

[Lucifer's Easy]
-> Just some minor nazi mods and suggestions. This Easy diff is really enjoyable and flawless.
01:56:335 (3) - One grid down to make it symmetrical to (1)
02:16:128 (2,4) - Curve them a bit? Like http://osu.ppy.sh/ss/119256
02:54:479 (2) - Weird having this isn't placed symmetrically with the previous (1), but that's not a major problem I guess.

[Normal]
00:19:840 (x) - Add a note with whistle hitsound?
00:31:902 (4) - The touching with (3) is ugly imo, maybe move a bit to the left without grid snap
00:37:778 (3,4) - I know what you're trying to do here, but it's kinda tricky with 1.2x dist snap. Maybe try to arrange like http://osu.ppy.sh/ss/119266 ?
01:01:283 (3,4) - Feels kinda hard for Normal imo. Not a problem though.
01:09:634 (3) - Arrange like http://osu.ppy.sh/ss/119267 ?
01:32:211 (6) - Anti-jump in Normal orz... I have no problem with this, but maybe adding a New Combo will be more intuitive for newer players here
01:50:768 (2) - Add repeat with hitsound clap on the end?
02:00:046 (1) - The repeat is barely visible. Maybe change the slider's direction?
02:03:139 (1) - Weird having the "Magic of the word" SB text appear before this slider starts orz
02:51:695 (1) - Add whistle at slider's start
03:11:180 (1,2) - Is this spacing change intentional? Not really major but it might be tricky for some players

[Hard]
-> I think AR6 fits the song's mood more... idk if it's too slow for you ^_^
00:25:407 (3) - Hitsound finish at slider's beginning?
00:34:376 (1,2,3,4) - I think, this place is good to place a jump xD
00:42:417 (3,4,5) - Move it a bit to the left, so the stack after it (6,7) looks good in play mode?
01:12:417 (1) - Curve it more with more waypoints? (I myself isn't a really good slider-curver but my suggestion is to arrange it like http://osu.ppy.sh/ss/119278 )
01:34:685 (2) - Hitsound finish at slider start?
01:38:087 (5) - The anti-jump here breaks the flow imo, but that's just my opinion
02:50:149 (3,4,5) - I personally doesn't like how these stacks seems in play mode ><

Even now, I still have a feeling someone will #1 the Hard with DT+FL xD
Star~



stole that from your facebook orz xD

Topic Starter
CXu

Nivalis wrote:

Hi~ Sorry for being quite late xD

[General]
-> Just curious, do you get the BG from here ? :3
I have an alternate BG, use this if you wish, I found this BG long ago on the web and I couldn't find it again now xD
SPOILER
[attachment=1:166fb]Detective Conan Wallpaper 6.jpg[/attachment:166fb]

^I don't really remember but might be xD Nice BG btw, though I want to keep the current one for this map xD I might use it for something else sometime, if that's alright ^.^
[Lucifer's Easy]
-> Just some minor nazi mods and suggestions. This Easy diff is really enjoyable and flawless.
01:56:335 (3) - One grid down to make it symmetrical to (1)
02:16:128 (2,4) - Curve them a bit? Like http://osu.ppy.sh/ss/119256
02:54:479 (2) - Weird having this isn't placed symmetrically with the previous (1), but that's not a major problem I guess.

[Normal]
00:19:840 (x) - Add a note with whistle hitsound? - I think I kinda don't want this :P
00:31:902 (4) - The touching with (3) is ugly imo, maybe move a bit to the left without grid snap - Fixed
00:37:778 (3,4) - I know what you're trying to do here, but it's kinda tricky with 1.2x dist snap. Maybe try to arrange like http://osu.ppy.sh/ss/119266 ? - Yes~~
01:01:283 (3,4) - Feels kinda hard for Normal imo. Not a problem though. - We'll see I guess xD Not changing for now~~
01:09:634 (3) - Arrange like http://osu.ppy.sh/ss/119267 ? - I wanted this as a straight slider :P
01:32:211 (6) - Anti-jump in Normal orz... I have no problem with this, but maybe adding a New Combo will be more intuitive for newer players here - This is an anti-jump? xD Well, added newcombo ;)
01:50:768 (2) - Add repeat with hitsound clap on the end? - Want this like it is so not changing~~
02:00:046 (1) - The repeat is barely visible. Maybe change the slider's direction? - CTRL+H'd, hopefully this "jump" is okay?
02:03:139 (1) - Weird having the "Magic of the word" SB text appear before this slider starts orz - This starts behind the spinner, so that's why xD
02:51:695 (1) - Add whistle at slider's start - done
03:11:180 (1,2) - Is this spacing change intentional? Not really major but it might be tricky for some players - Oh hey how did that happen xD Fixed~~

[Hard]
-> I think AR6 fits the song's mood more... idk if it's too slow for you ^_^ - Sure~~
00:25:407 (3) - Hitsound finish at slider's beginning? - I think it's fine without xD
00:34:376 (1,2,3,4) - I think, this place is good to place a jump xD - Well it is, but I want it like this xD
00:42:417 (3,4,5) - Move it a bit to the left, so the stack after it (6,7) looks good in play mode? - Fixed (I think)
01:12:417 (1) - Curve it more with more waypoints? (I myself isn't a really good slider-curver but my suggestion is to arrange it like http://osu.ppy.sh/ss/119278 ) - I kinda like it the way it is :P
01:34:685 (2) - Hitsound finish at slider start? - Again I want to keep these like they are xd
01:38:087 (5) - The anti-jump here breaks the flow imo, but that's just my opinion - Hmm, maybe this works better?
02:50:149 (3,4,5) - I personally doesn't like how these stacks seems in play mode >< - D: not changing though xD

Even now, I still have a feeling someone will #1 the Hard with DT+FL xD - Like... you? :D
Star~

[attachment=0:166fb]sf.jpg[/attachment:166fb]

stole that from your facebook orz xD oh u~~
Thank you for star and modding :D
rEdo
because CXu was begging me to :'(

[Lucifer's Easy]
0:45:819 (1) - why is that slider so close? move it a bit further, i guess?
1:27:262 (1,3) - swap new combos.
1:37:159 (1) - delete new combo.
2:04:994 (x) - add a note?
2:14:891 (x) - ^
2:34:067 (1) - turn on the grid snap 4, and move it by one grid to the right.

[Normal]
0:22:314 (5,1) - i kinda dislike this, doesn't fit the song at all imo.
0:25:407 (3) - add a finish?
0:50:149 (7,1) - swap new combos.
1:07:469 (1) - delete new combo. also, that overlap is kinda meh.
1:12:572 (1) - start it 1/2 later.
1:29:427 (1,2,3,4,5,1) - just a little suggestion: click, click. (7) is on the same spot as (5).
1:39:015 (1,2,3) - kinda inconsistent spacing.
2:06:232 (1) - delete new combo.
2:21:850 (1) - start it 1/2 later.
3:01:283 (5) - you should add a finish at the last reverse too.
3:03:912 (1) - start it 1/2 later.
3:25:407 (3) - this slider could've been shaped better. :P
3:26:025 (1) - add a note at this point, and start the spinner 1/1 later?

[Hard]
0:19:530 (1) - delete new combo
0:20:458 (2) - add a finish?
0:25:407 (3) - ^
0:30:355 (2) - ^
0:40:252 (10,1) - swap new combos
0:44:582 (6,7) - not stacked with the previous slider.
0:47:675 (5) - add a finish?
0:48:603 (7), 0:51:386 (2), 0:52:623 (2), 0:53:551 (3) (on the reverse arrow) - ^
1:12:417 (1) - once again, i'd use a finish here instead of a whistle. :P
1:29:737 (2), 01:34:685 (2), 01:39:634 (1) - guess what? add a finish! :D
1:48:912 (6,7,8,1) - kinda inconsistent spacing
1:54:170 (1) - delete new combo
2:01:592 (1) - start it 1/1 later?
3:26:721 (1) - start it at the big white tick
Topic Starter
CXu

rEdo wrote:

because CXu was begging me to :'( - orz. I so wasn't doing tha- nvm

[Lucifer's Easy]
0:45:819 (1) - why is that slider so close? move it a bit further, i guess?
1:27:262 (1,3) - swap new combos.
1:37:159 (1) - delete new combo.
2:04:994 (x) - add a note?
2:14:891 (x) - ^
2:34:067 (1) - turn on the grid snap 4, and move it by one grid to the right.

[Normal]
0:22:314 (5,1) - i kinda dislike this, doesn't fit the song at all imo. - Fixed
0:25:407 (3) - add a finish? - nuu :<
0:50:149 (7,1) - swap new combos. - Nuu :<
1:07:469 (1) - delete new combo. also, that overlap is kinda meh. - Fixed overlap. Do like my new combo :<
1:12:572 (1) - start it 1/2 later. - Fixed
1:29:427 (1,2,3,4,5,1) - just a little suggestion: click, click. (7) is on the same spot as (5). - : D
1:39:015 (1,2,3) - kinda inconsistent spacing. - :< fixed
2:06:232 (1) - delete new combo. - K
2:21:850 (1) - start it 1/2 later. - fix
3:01:283 (5) - you should add a finish at the last reverse too. - Done~~
3:03:912 (1) - start it 1/2 later. - Oh you :< fixed
3:25:407 (3) - this slider could've been shaped better. :P - oleiheiohjr
3:26:025 (1) - add a note at this point, and start the spinner 1/1 later? - yeah was thinking about that, done

[Hard]
0:19:530 (1) - delete new combo - Nuu :<
0:20:458 (2) - add a finish? - Nuu :<
0:25:407 (3) - ^ - ^
0:30:355 (2) - ^ - ^
0:40:252 (10,1) - swap new combos - Yeah, fix
0:44:582 (6,7) - not stacked with the previous slider. - Should be good as is in play
0:47:675 (5) - add a finish? - Nah
0:48:603 (7), 0:51:386 (2), 0:52:623 (2), 0:53:551 (3) (on the reverse arrow) - ^ - Did all except the first one :p
1:12:417 (1) - once again, i'd use a finish here instead of a finish. :P - I think this is fine
1:29:737 (2), 01:34:685 (2), 01:39:634 (1) - guess what? add a finish! :D - Guess what? No D:
1:48:912 (6,7,8,1) - kinda inconsistent spacing - FU! fixed
1:54:170 (1) - delete new combo - I wanna keep this because I think it's awesome \:D/
2:01:592 (1) - start it 1/1 later? - Starting 1/2 later
3:26:721 (1) - start it at the big white tick - I think this is fine as it is
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDO
Shael_old
motherfucking star!
theMikeAG
Detective Conan huh? I've heard of him, never watched his show. Let's see if this map makes me want to. :P

~Lucifer's Easy~
00:25:407 (1) - Default Clap out of nowhere is kind of odd, consider removing the inherited sections. 01:35:304, 02:09:943.

~Normal~
I'm impressed that the Easy mapped the entire intro. Maybe map it here too?
01:01:283 (3) - This Repeater looks kind of odd like this. Maybe adjust to have it extend more to the right?

~Hard~
Same as with Normal. Maybe map the intro.
That's all. No problems I can see.

Fantastic Song Choice. It's a very soothing song. Star.
Topic Starter
CXu

theMikeAG wrote:

Detective Conan huh? I've heard of him, never watched his show. Let's see if this map makes me want to. :P
^If you like those mystery thingies, then DC is REALLY awesome. If you don't like those mystery thingies, then watch DC anyway and begin to like them :D

~Lucifer's Easy~
00:25:407 (1) - Default Clap out of nowhere is kind of odd, consider removing the inherited sections. 01:35:304, 02:09:943.

~Normal~
I'm impressed that the Easy mapped the entire intro. Maybe map it here too? - I never really intended for the intro to be mapped, which is why neither Normal nor Hard has that part xD Louis did map it though, but I think it's fine since we're different mappers? Well, I'll think about it if I want to map the intro or not later ;)
01:01:283 (3) - This Repeater looks kind of odd like this. Maybe adjust to have it extend more to the right? - Good point xD Fixed~~

~Hard~
Same as with Normal. Maybe map the intro.- Read Normal ;)
That's all. No problems I can see. ~Yay xD

Fantastic Song Choice. It's a very soothing song. Star.
I'll try get hold of Louis sometime soon~~ xD Thanks for star and modding ^w^b
maal
ohai

[General]
preview time is kinda late in the map.. Might want to reconsider an earlier previewpoint.


[Easy]

02:09:943(1): clap is kinda random. i don't hear a clap in the song, i hear a flat drum. i suggest you to, consider this clap. if you insist on keeping it, then make: 02:11:180(3) a clap too.
03:23:551(x): might want to move that green line to the tick earlier, so those who click to fast, won't miss out on the experince.


[Normal]

nothing.


same goes for hard.

lazy modding is lazy, but an amazing map, is more amazing. star, and good luck!
Hanyuu
Star~
:)
Louis Cyphre
No changes from me :P
Topic Starter
CXu

Emaal wrote:

ohai

[General]
preview time is kinda late in the map.. Might want to reconsider an earlier previewpoint.
^Actually, I kinda wanted that build-up part before and the "Magic of Music" line, so yeah :P

[Easy]

02:09:943(1): clap is kinda random. i don't hear a clap in the song, i hear a flat drum. i suggest you to, consider this clap. if you insist on keeping it, then make: 02:11:180(3) a clap too.
03:23:551(x): might want to move that green line to the tick earlier, so those who click to fast, won't miss out on the experince.


[Normal]

nothing.


same goes for hard.

lazy modding is lazy, but an amazing map, is more amazing. star, and good luck!
Louis didn't want do apply any mods so no kudosu for lazymodding :D Thanks for star though ^^
narakucrimson
Hi there!

[Lucifer's Easy]
  1. 10/10
[Normal]
  1. 00:39:634 (5) - Why is this overlapped by (4)?

    Please place it some grids up, using the spacing you have been using until now: 1,2x. :)
  2. 00:44:582 (8) - Ok, this is just personal preferences~ I'd like to see this non overlapped - as you already overlap (7) with (6), this second overlap seems a bit excessive imo.
  3. I guess everything is pretty much fine. You didn't risk too much with jumps and stuff here, so it's ok.
[Hard]
  1. 00:48:603 (7) - It seems as if this should be one grid up and one grid right :P
  2. 01:27:262 (2,3,4) - Ugh, I don't like this kind of overlap too much >.< Consider spreading this a little? D:
So... Yeah, a short mod.I don't know, there aren't any other things that I can consider "wrong" (imo)
Topic Starter
CXu

narakucrimson wrote:

Hi there!

[Lucifer's Easy]
  1. 10/10
[Normal]
  1. 00:39:634 (5) - Why is this overlapped by (4)? - You ask me, who should I ask D: I really have no idea, fixed~~

    Please place it some grids up, using the spacing you have been using until now: 1,2x. :)
  2. 00:44:582 (8) - Ok, this is just personal preferences~ I'd like to see this non overlapped - as you already overlap (7) with (6), this second overlap seems a bit excessive imo. - Aww but I like this :< so not changing (yet atleast xD)
  3. I guess everything is pretty much fine. You didn't risk too much with jumps and stuff here, so it's ok.
[Hard]
  1. 00:48:603 (7) - It seems as if this should be one grid up and one grid right :P - Oh you~~ Fixed
  2. 01:27:262 (2,3,4) - Ugh, I don't like this kind of overlap too much >.< Consider spreading this a little? D: - Hmm, I want it like this I guess, and I think it plays well, so not changing~~
So... Yeah, a short mod.I don't know, there aren't any other things that I can consider "wrong" (imo)
Thanks for modding and star :D
kriers
EEEEK star D:
Kert
irc modded other diffs~

[Lucifer's Easy]
01:29:737 (3) - New combo
01:34:067 (1) - Remove new combo
01:34:685 (1) - New combo
03:26:025 (4) - This note looks like an alien. Every pattern has shape and all that, but this note doesn't belong to any \:D/

Nice map here. A deserved star for you *
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