ook, let's get started.
[Normal]00:56:082 - 1's hit score covers up 2's repeat, which is
unrankable01:32:527 - This part has a pretty tough jump. Make a little more time inbetween the sliders.
01:09:416 - Kiai is pretty useless here as it only lasts for not even a second and no notes are hit in it. Move to 03:07:305.
02:08:082 - ^
03:06:860 - ^
03:07:305 - 1 through 30. That's a really high number. Add more combos.
Notes:
-The timing placement of notes is really weird. You would have to know the song to play it rather than just playing along with the beat. I highly recommend remapping the notes to the drum track rather than the lyrical track, as when I first played this map I was confused as to what I was playing.
-The offset seems a little off later on. I suggest you look into that. It will be a lot easier to work with the drum track as I stated you do above, and also it will make timing a lot easier. Singers usually will be off-timed in order to add in a better effect, which really gives this feeling of difficulty, and not the good feeling. Placement of the notes onto the actual beat (The drum track
) rather than just the lyrics will probably fix the timing issues, or make any timing issues more obvious.
-I also suggest adding in a hard difficulty to really match the drums. You will notice most of the ranked maps match the track exactly, as in they hardly miss a beat, and they have easier versions for everything else.
Anyway. It has potential, and once you work this out it should be a good map and I have high hopes for it