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xi - Glorious Crown [OsuMania]

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Ryzen_old_1

Another Lie wrote:

I'm curious about 1 diff name there. Why "KK's 7K Extra" and not "7K Extra"?
Spartan-
Why is there no video on DECADE's 4k FINAL DIMENSION?
Topic Starter
Akasha-
Further change I already fixed and will update when next BN done his mod
Arzenvald
ban kk
Spartan-
this still isn't getting enough attention
heres another kudosu star
i want this ranked
Kawawa
I'm hate the one when who approaching it logically without playskill.
If a map has to be follow a logic, It would be same category in all the time.
(Unless it is directly causing a problems for playablity)

All expressions are deserved to be respected.

hope you don't feel bad! If I pointed it out much.
I'm still just helping the map, so there is no bad reason.

This time I mentioned things that I feel it's too uncomfortable or a part could be better.
(I really don't like mod like that, but need to do in this time only)
[DECADE's 4K FINAL DIMENSION]
The chart is simply stream only. so it will be better to take a rest on some section.
If there is no synth sound you can remove some notes as above option.
00:29:757 - 00:30:821 - 00:31:620 - 00:34:014 -
00:34:547 - 00:37:739 - 00:41:464 - 00:42:795 - like those section, should be considered again
You can make it break time enoughly. so hope you check all part again.

00:40:334 - to 00:43:527 - I really don't feel trill on some part.
That piano synth are really so far away to this feeling. (It's a good way as an example 00:50:977 (50977|0,51043|1,51110|0,51176|1) - )

01:44:857 (104857|3) - Move to 2 / 01:45:123 (105123|0) - Move to 4. It's more balanaced.

00:55:167 - You can make a break time.
Because the next verse starts here 00:55:234 - You can ignore this rhythm 00:55:167 -
It does not really have much effect. (actually not a intense synth) As ignore it, can be improved for playability
:: https://puu.sh/wYYSu/4103cf47c0.jpg you can compare with 01:40:467 - It's up to you how want to change.

[Pew's 7K GLORIOUS CROWN]
00:02:684 - to 00:03:083 - You intentially made those drums easier.
but it actually has a lot of inconvenience by 00:02:817 (2817|0,3017|2,3083|3,3083|1) -
The sudden jump of the left hand and the shape of the pattern.
left hand is suddenly jumped. and patterns are looks broken.
I can actually pass it perfectly, but it is a bad feeling in my opinion as a player.
Please consider the structure of the pattern or the amount of notes. I'm sure they can be improved than now.

00:07:207 - You also can use 1/8th drum like 00:04:813 -
or you can add a note here. It can be more highlight as 3 notes.
Let me compare with some section 00:01:886 - 00:04:014 -

00:08:538 (8538|2,8671|2,8737|0,8804|2,8870|0,8937|2) - 00:09:203 (9203|4,9269|6,9336|4,9402|6) -
They are actually expressing the drum rolls. but how about trying a few things to avoid trill?
It's too difficult to synchronize with space key :: 00:08:804 (8804|2,8870|0,8870|3,8937|2) - 00:09:203 (9203|4,9269|6,9269|3,9336|4) -

00:09:868 (9868|0,9935|2,10001|0,10068|2) - I don't feel a trill of synth. It's just a option :: http://puu.sh/wYRKt/d48d3a007c.png

00:15:056 (15056|3,15145|5,15234|4) - I don't force it. but It will be better If It snapped on each 1/3th.
It really does not affect much to playability for the accuracy,
when it is expressed with the surrounding LNs, can end up in the same section as one set.
Anyway It brings effect which a player can pass them with more correct timing.
(The fact that actually more logical for more readability, There is no doubt about it)
I will not comment it again on the above part.

00:20:777 - Here should be LNs as follow your sturcture. The same section with 00:22:906 -
Feedback :: http://puu.sh/wYSv5/0491f4fcee.jpg

00:22:773 - Would be better to feel If you add some here. Let me compare with 00:20:644 -

00:24:369 - to 00:25:433 - It's kinda weird. I am wondering the LN stream started at here 00:24:569 -
Honestly I recommand you to start at here 00:24:635 -
I know there is no exact reason why should be changed. but actually intense synth starts here 00:24:635 -
And you will be able to avoid this 00:25:034 (25034|2) - It's annoying a quite.
Just a feed back here :: https://puu.sh/wYT43/f198d8f236.jpg
And you can fix in this part too 00:25:433 - to 00:26:498 -

00:36:076 - 00:36:875 - I really don't feel like those 00:36:343 (36343|4,36343|3,36542|4,36542|3,36742|4,36742|3) -
I think you can add some rhythm for the piano like 00:36:276 - 00:36:675 - 00:36:808 - Those section can feel that rhythm obviously.
00:41:797 - Same with above.

00:42:329 - And can add a note for the bass drum, up to you.

00:44:591 - to 00:45:655 - kinda weird to me.
If you focused on the synth piano, then here 00:45:056 - should be added a rhythm.
or If you focused on the drum only, then you can ignore this two 00:44:790 (44790|6,44923|0) -
Because It was not anything in this two option, It kinda weird to expression.

00:45:123 - to 00:45:655 - Also can be buffed.
You are using 1 note for synth sound early on, then it can be emphasized on this verse.
Look at the note density graph, there is no difference with highlight and normal parts :: http://puu.sh/wYTRB/af1ca3fed1.jpg

00:45:655 - to 00:46:187 - I like this bursket. that's too unique for me.
but you can make the better before this chart started from 00:45:589 (45589|2,45655|1,45722|2) - 00:46:054 (46054|4,46121|5,46187|4) -
At least you can avoid this same column, then It will give a ready time before bursket.
Here :: https://puu.sh/wYU7n/59070ffddb.jpg

00:46:786 (46786|4,46853|3,46919|4,46986|3) - I'm not a fan this trill. can be spread more.

00:47:385 - 00:47:518 - It should not be LNs as your structure? consider with this two 00:49:513 - 00:49:646 -
It's similiar to with previous one 00:20:910 - 00:22:906 -
And same part with 00:55:899 - 00:56:032 -
I think the expression of LNs should be there,
I know It depends on each thinking how it feels. but easily can feel that intense synth from there.
You can notice them by other difficulty(richard, KK's one)

00:51:642 - 00:51:243 - Let see the note amounts. seems randomly done, I could not find any reasonable.
Compare thing :: 00:51:110 - 00:51:376 - 00:51:642 -
And other one :: 00:51:243 - 00:51:775 -

01:00:289 (60289|2) - Move it. It's really tricky to pass them. since It's high bpm. spread is better to way.

01:00:555 - to 01:00:821 - And 01:01:088 - 01:01:354 - I really don't think It should be handled as one hand only.
It's a enoughly intention, It's so far away from music feeling. can not explain it in detail, but I can still detect it by my skill.

01:01:620 - to 01:03:748 - I think It can be improved than now.
It does not matter, but seem not enough feeling for the drums when I played them.
If you can't find any good way than this, move on then. It's just my personal opinion, up to you.

01:15:190 - 01:17:318 - can add a note here too, as follow your intention 01:14:125 - 01:17:318 - up to you anyway.

01:20:311 - 01:20:445 - It would be better way If you can nerf them.
I guess you focused on intense synth, so you noted as two chord. but there is actually no additional kick drum.
If you make sure of this. it can be a good example how it impacted one by one.

01:32:884 (92884|6) - to 01:33:815 - What do you think about? :: http://puu.sh/wYVXg/b9fd349b9f.jpg

01:38:737 (98737|1) - 01:40:001 (100001|1) - recommend to avoid this two from previous short LN

01:42:063 - to 01:43:127 - I think this needs to be improved. especially one thing :: http://puu.sh/wYWad/252f718670.jpg
I think you can try some way. as a example you can ignore some rhythm like 01:42:130 - 01:42:396 - 01:42:662 -
you used a similar structure earlier at here 00:12:795 - to 00:13:726 -
Actually you can add a rhythm 00:12:728 - 00:12:994 - 00:13:260 - but you ignored intentially.
And you kept only 00:13:527 - because of intense synth.
I'm sure that you can find a better way with. I will not say that "It must be fixed"
but at least the charts can be improved more than now. that's my opinion.

01:44:192 - to 01:45:256 - Same case with above.

01:51:642 - to 01:52:706 - The climax part is too easy than previous thing.
Let me compare :: Climax https://puu.sh/wYWRX/318da0c94e.jpg // and https://puu.sh/wYWSn/fd481fd02d.jpg
Actually the climax pattern is really widespread, and balanced than previous thing.
If It reversed, it would be better for the climax. or you can add some notes there.
I think the chart needs to be understand the structure of the song.
but I really do't think it is good for the structure If you keep it.
Don't worry. It means not a right to reject the Yahao's bubble.
so he can bubble it again freely If he wants.
I just popped it because I felt a potential that It can be improved more than now, that's it. :)
Lirai
Topic Starter
Akasha-
updated till this point
thank you.
corninho
ranked when?
blobdash

Tainha Flakes wrote:

ranked when?
^
Topic Starter
Akasha-
I so want to rank this ... too
Deep Sea

Kuo Kyoka wrote:

I so want to rank this ... too

do this, if you want
Spartan-
one more kudosu star to get to 50 priority total
maybe that will get some attention
blobdash
lol kudos bringing attention

no, they don't actually cuz system is pretty much broken, the only current way to use kudos is to get a map to 12 kudos so it can get nominations
ExPew
the map actually can go push if i fix my gd. right now i didn't fix yet due my lost motivation of this game.

KK really wants to keep my diff to be ranked section and he willing to wait me until i comeback, so idk when. let me rest for awhile
Topic Starter
Akasha-
Give suptix to support the map gets rank

Also thank you guys a lot for the support
I want to push this too, probably this along with Brain Power is my last "massive" projects then.
Topic Starter
Akasha-
Revived also
kouchuusei
the audio's quality on this one is pretty bad
Topic Starter
Akasha-
I don't think there is a better solution for this because there is no official release for this song, short version of course
kouchuusei
i hate to say this but i would love a full song for that freedom dive throwback
Lirai
in case didnt read my pm

Link
BanchoBot
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