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Renard - PIZZZZZZZZ

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Topic Starter
DeRandom Otaku
This beatmap was submitted using in-game submission on Friday, July 29, 2016 at 7:56:47 PM

Artist: Renard
Title: PIZZZZZZZZ
Tags: LAPFOX TRAX full techno jackass gabba breakcore nicki minaj stupid hoe Hardcore ByBy13 ByBy_ChAn SnowNiNo_
BPM: 200
Filesize: 2314kb
Play Time: 01:17
Difficulties Available:
  1. ByBy's Advanced (2.56 stars, 132 notes)
  2. Easy (1.39 stars, 69 notes)
  3. Extra (5.27 stars, 273 notes)
  4. Hard (3.56 stars, 180 notes)
  5. NiNo's Insane (4.75 stars, 264 notes)
  6. Normal (1.93 stars, 111 notes)
Download: Renard - PIZZZZZZZZ
Information: Scores/Beatmap Listing
---------------
#2

Snaggletooth wrote:

FOR THE LOVE OF GOD. +18 LYRICS WARNING. GAWD.
Chaoslitz
Bara-
Okorin
Chaoslitz
Bara-
SnowNiNo_
tbh i prefer sth 6*
im gonna edit this post when my GD is finished

sorry i made the starrate 4.76 ;w;, if you cant accept then ill remap some part
and test play
Topic Starter
DeRandom Otaku

SnowNiNo_ wrote:

tbh i prefer sth 6*
im gonna edit this post when my GD is finished

sorry i made the starrate 4.76 ;w;, if you cant accept then ill remap some part
and test play
overall a cool diff and nice play but there are somethings that you will have to change because right now your difficulty sounds more denser than my extra xD

  1. first of all i dont like the fact that there are kick sliders everywhere in the first kiai ;w; even in extra there are simple circles so please dont overmap insane more than the Extra . this logic is fked up xD
  2. Dont map the parts where i put breaks in my difficulties , it sounds weird ;w; such as 00:38:578 - and 00:57:778 -
Thank you for considering about these owo
Vespirit
hey, here is the mod for the m4m
[ Easy]
  1. 00:21:778 (1,2,3) - seems to not flow into (3) very well
  2. 01:13:978 (4) - very slightly touches the previous (2). its looks weird in gameplay for me, I think it would look nice if you made it a straight horizontal slider and fixed the following sliders?
[ Normal]
  1. 00:56:578 (1,2) - between these circles, in the easy you mapped a slider, but in the normal there's nothing? I think you could have a reverse slider where the reverse is on 00:57:028
[ Hard]
  1. 01:11:878 (4,1) - double the spacing might be a bit too much? just my opinion
[ Stupid Hao]
  1. increase hp maybe? to 6.5 - 7
  2. 01:11:728 (5,6,7,8,9) - the circle doesn't really lead into this stream, for the same reason like the flow suggestion from easy. it moves in direction down but then kinda goes up a little and continues going back down. lol I don't know if I make sense here xD

sorry for the short mod, but its already a really good mapset :D thanks for m4m!
Topic Starter
DeRandom Otaku

HydroCannon13 wrote:

[ Easy]
00:21:778 (1,2,3) - seems to not flow into (3) very well
01:13:978 (4) - very slightly touches the previous (2). its looks weird in gameplay for me, I think it would look nice if you made it a straight horizontal slider and fixed the following sliders?

[ Normal]
00:56:578 (1,2) - between these circles, in the easy you mapped a slider, but in the normal there's nothing? I think you could have a reverse slider where the reverse is on 00:57:028

[ Hard]
01:11:878 (4,1) - double the spacing might be a bit too much? just my opinion

[ Stupid Hao]
increase hp maybe? to 6.5 - 7 i did the cs 4.2 ar 9.2 od 8.2 hp 6.2 thing here
01:11:728 (5,6,7,8,9) - the circle doesn't really lead into this stream, for the same reason like the flow suggestion from easy. it moves in direction down but then kinda goes up a little and continues going back down. lol I don't know if I make sense here xD i know lo ~ its not that big of a deal and is not hard to play but i will do something about it if other complain about it


sorry for the short mod, but its already a really good mapset thanks for m4m!
no reply = fixed

Thanks!~
SnowNiNo_
can you update my diff first?
ill ask sone about it
Topic Starter
DeRandom Otaku
ok sure , updated owo
Izzywing
i like actually love renard music a lot so im def glad to be modding this

[Easy]

maps good overall, I guess I just have some general comments.

ctrl+a --> You avoided the top left and top right of the map, so the gameplay is all in the lower parts of the map it feels like. It's sort of fine since it's a shorter song, I guess.

01:02:578 (1,2,1,2) - whenever you have this rhythm I think it's too hard for newer players (since they can struggle with hit circles, esp when the timing changes (in this case 2/1 to 1/1)

maybe incorporate a slider in there somewhere? perhaps the 1/1 rhythm could be a slider.

[Normal]

00:13:678 (4) - ctrl+j this shape for better flow from 3

ahh this diff is really solid, nothing really i can complain about :/\

[Hard]

in general im not a fan of 3 or more circles in a row at 200bpm in a hard, but you did that multiple times in this diff so i guess you're fine with it

OD feels way too small, I know its a hard but its also 3.7 stars (altho the SR is pretty high because of what I mentioned above with the single tapping 3 times in a row at 200 bpm)

00:10:978 (1) - try to give this shape rotational symmetry, for neatness purposes. While you're at it, try to improve the blanket 00:11:128 (1,3)

00:14:878 (2,3,4) - looks neater if the heads of these sliders form an equilateral triangle

00:56:278 (6,7) - this is too much, just make it a reverse slider. this rhythm at such a fast bpm is too much for a hard imo. also this entire area you dont map anything with triplet rhythm but you randomly do for this sound, and its just awk to play

[NiNo's Insane]

00:13:528 (2,4,6) - these are so close it's kinda uncomfortable visually, maybe more them apart a bit

00:20:428 (6) - jump to this note feels too much

00:27:628 (6) - jump from here to 1 feels way too big

00:27:778 (1,2) - point 1 to 2 more

00:38:428 (8,2) - overlap

00:40:828 (1) - i know this slider is mapping the vocal but its really awkard. i think you should just map back the background melody for this part.

00:50:878 (2) - the overlaps alright but try getting the slider in the midpoint of 00:49:978 (3,6) -

[stupid hao]

i suck at modding / playing 200+bpm of this difficulty so apologies in advance for the quality of this mod lol

00:32:578 (1,2) - increase the space between these a bit, they're uncomfortably close

00:34:378 (3,4) - misleading distance, esp when the 1/2 spacing is the same distance as your 1/4 spacing

00:47:878 (4,1) - mayb have these not overlap

i saw earlier someone comment on the flow from 01:11:728 (5,6,7,8,9), and I agree with them, it's not very intuitive as it is now for the same reason they said.

good luck! i'd love more ranked renard c:
Topic Starter
DeRandom Otaku

Hobbes2 wrote:

i like actually love renard music a lot so im def glad to be modding this

[Easy]

maps good overall, I guess I just have some general comments.

ctrl+a --> You avoided the top left and top right of the map, so the gameplay is all in the lower parts of the map it feels like. It's sort of fine since it's a shorter song, I guess. umm well , its not that important to map all corners anyway

01:02:578 (1,2,1,2) - whenever you have this rhythm I think it's too hard for newer players (since they can struggle with hit circles, esp when the timing changes (in this case 2/1 to 1/1) Newbies have a brain also lol , they can tell the 1/1 and 2/1 difference by looking at the distance between the circles which is double in case of 2/1's compared to 1/1's

maybe incorporate a slider in there somewhere? perhaps the 1/1 rhythm could be a slider.

[Normal]

00:13:678 (4) - ctrl+j this shape for better flow from 3 ok i removed the curve for nice flow with both previous object and the next object

ahh this diff is really solid, nothing really i can complain about :/\

[Hard]

in general im not a fan of 3 or more circles in a row at 200bpm in a hard, but you did that multiple times in this diff so i guess you're fine with it

OD feels way too small, I know its a hard but its also 3.7 stars (altho the SR is pretty high because of what I mentioned above with the single tapping 3 times in a row at 200 bpm)

00:10:978 (1) - try to give this shape rotational symmetry, for neatness purposes. While you're at it, try to improve the blanket 00:11:128 (1,3)

00:14:878 (2,3,4) - looks neater if the heads of these sliders form an equilateral triangle i think they already form an equilateral triangle

00:56:278 (6,7) - this is too much, just make it a reverse slider. this rhythm at such a fast bpm is too much for a hard imo. also this entire area you dont map anything with triplet rhythm but you randomly do for this sound, and its just awk to play

[stupid hao]

i suck at modding / playing 200+bpm of this difficulty so apologies in advance for the quality of this mod lol

00:32:578 (1,2) - increase the space between these a bit, they're uncomfortably close the spacing between other patterns like that in this section is small also and yes it was intentional

00:34:378 (3,4) - misleading distance, esp when the 1/2 spacing is the same distance as your 1/4 spacing

00:47:878 (4,1) - mayb have these not overlap

i saw earlier someone comment on the flow from 01:11:728 (5,6,7,8,9), and I agree with them, it's not very intuitive as it is now for the same reason they said. will fix this when i think of a nice pattern

good luck! i'd love more ranked renard c:
No reply = fixed~

Thank you
6th
New map ! nice

[Easy]
00:09:778 (1,2,3,4,1,2) - I don't really like this, because the 2nd pattern uses Y axis as a symmetry axis but the 1st one doesn't. Try rotating it by 5° anti-clockwise like https://osu.ppy.sh/ss/5499197
00:22:978 (3) - move it up. That linear flow doesn't fit with its curve, for an Easy
01:10:978 - slider like 01:08:578 (3) -
01:15:178 (2) - Move it to the right, again it breaks the curve
01:15:778 (1) - Add some green lines to make its volume fit with the song

[Normal]
00:12:178 (1,2) - Make them look similar please
00:16:978 (1,2,3) - I'd rather see the flow linear between (1)'s end, (2) and (3) THEN a change on 00:18:178 (1) -. Fits more with 00:14:578 (1,2,3,4) - even if it is faster
00:20:578 (4,5,6) - Too linear compared to 00:19:378 (1,2,3) -
00:25:978 (4,1,2,3) - transition between (4) and (1) is too harsh please move (3) up (256;24) then change 00:27:778 (1) -'s position
00:31:828 (2) - Try moving it anywhere else, a direction change will make it more predictable and easier to play
00:32:578 (4) - I can't see why you're suddenly using a slider tbh lol, circles would fit 500 times better
00:37:378 (4,5,6,7) - Unreadable and too hard for beginners at such BPM
00:34:978 (4,1) - These are clearly missing emphasize please insert some direction changes to make them a bit more harsh to play since they're on downbeat
00:46:978 (1,2,3,4,1) - Not sure if it was intended but this looks imperfect, move (4) down
01:08:578 (3,4,5) - Move them down so the flow between 01:07:978 (2,3) - is not the same as 01:08:578 (3,4) -

[Hard]
00:14:878 (2,3,4) - What is that triangle pattern for lol does it really fit with the song ?
00:16:378 (3) - Slider here or make 00:15:928 - clickable
00:26:578 (1) - Space it further, drop off makes the 2 objects feel clustered actually
00:45:778 (1,2,1,2,1,2) - lol what ? It's getting more intense but you decrease the spacing really ? ):
01:06:178 (1,2,1,2) - ^
00:49:078 (4,1,2) - Idk why tbh but it's really hard to play

[Extra]
00:10:378 (3) - increase spacing a bit ?
00:29:578 (3) - move it slightly to the left
00:49:078 (5,6) - You know I hate this kind of thing but well ):
00:52:678 (5,6,7,1) - Well this looks a bit inintuitive since the velocities between 00:52:678 (5,6,7) - and 00:52:828 (7,1) - are really different without any direction change
00:46:978 (1,2,3,4) - 01:06:178 (1,2,3,4) - spacing is too inconsistent
Good job on that diff (wow I got 85% acc on it incredible)

Good luck !
Topic Starter
DeRandom Otaku

6th wrote:

New map ! nice

[Easy]
00:09:778 (1,2,3,4,1,2) - I don't really like this, because the 2nd pattern uses Y axis as a symmetry axis but the 1st one doesn't. Try rotating it by 5° anti-clockwise like https://osu.ppy.sh/ss/5499197
00:22:978 (3) - move it up. That linear flow doesn't fit with its curve, for an Easy
01:10:978 - slider like 01:08:578 (3) - not needed imo
01:15:178 (2) - Move it to the right, again it breaks the curve
01:15:778 (1) - Add some green lines to make its volume fit with the song i will do it later when i do not feel lazy lo

[Normal]
00:12:178 (1,2) - Make them look similar please
00:16:978 (1,2,3) - I'd rather see the flow linear between (1)'s end, (2) and (3) THEN a change on 00:18:178 (1) -. Fits more with 00:14:578 (1,2,3,4) - even if it is faster
00:20:578 (4,5,6) - Too linear compared to 00:19:378 (1,2,3) - it doesnt have to be exactly the same
00:25:978 (4,1,2,3) - transition between (4) and (1) is too harsh please move (3) up (256;24) then change 00:27:778 (1) -'s position
00:31:828 (2) - Try moving it anywhere else, a direction change will make it more predictable and easier to play
00:32:578 (4) - I can't see why you're suddenly using a slider tbh lol, circles would fit 500 times better
00:37:378 (4,5,6,7) - Unreadable and too hard for beginners at such BPM well those who cant do these , i made easy diff for them
00:34:978 (4,1) - These are clearly missing emphasize please insert some direction changes to make them a bit more harsh to play since they're on downbeat idk about this ;; i will think about it
00:46:978 (1,2,3,4,1) - Not sure if it was intended but this looks imperfect, move (4) down intended
01:08:578 (3,4,5) - Move them down so the flow between 01:07:978 (2,3) - is not the same as 01:08:578 (3,4) - i dont think if its a big problem and i like the current flow here

[Hard]
00:14:878 (2,3,4) - What is that triangle pattern for lol does it really fit with the song ? idk , its something random that i put here lo
00:16:378 (3) - Slider here or make 00:15:928 - clickable
00:26:578 (1) - Space it further, drop off makes the 2 objects feel clustered actually
00:45:778 (1,2,1,2,1,2) - lol what ? It's getting more intense but you decrease the spacing really ? ):
01:06:178 (1,2,1,2) - ^
00:49:078 (4,1,2) - Idk why tbh but it's really hard to play its because that is the only pattern in which i put 3 circles in a row and then a slider afterwards

[Extra]
00:10:378 (3) - increase spacing a bit ? The spacing is consistent between 1,2 and 3 already
00:29:578 (3) - move it slightly to the left
00:49:078 (5,6) - You know I hate this kind of thing but well ): well . i dont ...
00:52:678 (5,6,7,1) - Well this looks a bit inintuitive since the velocities between 00:52:678 (5,6,7) - and 00:52:828 (7,1) - are really different without any direction change i dont find it as a bad thing actually , its really simple to play
00:46:978 (1,2,3,4) - 01:06:178 (1,2,3,4) - spacing is too inconsistent i made those 100% different on purpose actually but i guess i will make those same if others complain about it
Good job on that diff (wow I got 85% acc on it incredible) Nice job!~

Good luck !
Thanks alot!~ helpful as always
Lully
Froм мy мoddιɴɢ qυeυe


easy
00:09:778 (1,2,3,4) - thats a boring pattern. pls variousityyyyyyy
00:22:978 (3) - Mhhh maybe copy paste 00:21:778 (1) - ? Looks a bit weird imo
00:46:978 (1) - 2 circles
when fixed ^ 00:47:878 (6) - delete this circle - add slider here 00:47:578 - end 00:47:878 -


hard
00:13:678 (2,3) - why dat stack?
00:22:978 (1) - symmetry
00:25:378 (1) - ^
00:30:628 (2) - same shape as 00:30:178 (1) -
00:33:028 (2) - same shape as 00:32:578 (1) -
00:37:378 (1,2) - should be a slider since u did it with 00:34:978 (1) - & 00:33:778 (1) -


ninosane
00:35:578 (3) - one slider one circle pls. you're missing some precious beats


stupid hao
00:44:128 - stream here or reversal slider until 00:44:503 - listen good. it fits trust me ~keep circle after that
00:45:328 - ^ until 00:45:703 - keep circle after that
00:46:078 - ^ until 00:46:303 - keep the circle after that
00:46:828 - triple
01:03:328 - stream until circle
01:04:528 - ^
01:05:278 - ^
01:05:878 - ^
01:07:078 - stream until slider pls
Topic Starter
DeRandom Otaku

CookieKivi wrote:

Froм мy мoddιɴɢ qυeυe


easy
00:09:778 (1,2,3,4) - thats a boring pattern. pls variousityyyyyyy still hard for newbies ;w;
00:22:978 (3) - Mhhh maybe copy paste 00:21:778 (1) - ? Looks a bit weird imo
00:46:978 (1) - 2 circles two 1/1 circles at 200 bpm is really hard for beginners trust me , i never used 2 1/1 circles in row in the whole diff
when fixed ^ 00:47:878 (6) - delete this circle - add slider here 00:47:578 - end 00:47:878 -


hard
00:13:678 (2,3) - why dat stack? because why not =w=
00:22:978 (1) - symmetry
00:25:378 (1) - ^ i actually made them like that on purpose -w-
00:30:628 (2) - same shape as 00:30:178 (1) - not on this one
00:33:028 (2) - same shape as 00:32:578 (1) -
00:37:378 (1,2) - should be a slider since u did it with 00:34:978 (1) - & 00:33:778 (1) - the reason i put 2 circles here is obvious , try listening to song


stupid hao
00:44:128 - stream here or reversal slider until 00:44:503 - listen good. it fits trust me ~keep circle after that
00:45:328 - ^ until 00:45:703 - keep circle after that
00:46:078 - ^ until 00:46:303 - keep the circle after that
00:46:828 - triple
01:03:328 - stream until circle
01:04:528 - ^
01:05:278 - ^
01:05:878 - ^
01:07:078 - stream until slider pls

well all your suggestions in this diff make sense but i didnt want to map like that but i will think about it
Thanks alot -3-
Chalwa
Hello! Mod from my queue!
Easy
00:32:578 (2) - Imo it's better when you mote it to x:244 y:188, then it's symertical
Normal
00:16:978 (1,2,3,1) - Make it like this: http://puu.sh/pL7En.jpg (it's too big image :/)
00:25:978 (4,1) - Blanket improve
Hard
00:19:378 (1,2) - Blanket improve
00:21:778 (1) - What do you think at little up curve??

Sorry for short mod, but it's well map
GOOD LUCK!!!
Topic Starter
DeRandom Otaku

Chalwa wrote:

Hello! Mod from my queue!
Easy
00:32:578 (2) - Imo it's better when you mote it to x:244 y:188, then it's symertical uh i actually made it like this on purpose
Normal
00:16:978 (1,2,3,1) - Make it like this: http://puu.sh/pL7En.jpg (it's too big image :/)
00:25:978 (4,1) - Blanket improve
Hard
00:19:378 (1,2) - Blanket improve
00:21:778 (1) - What do you think at little up curve?? that would ruin my concept

Sorry for short mod, but it's well map
GOOD LUCK!!!
Thank you!~
anna apple
hi m4m :333333

Stupid Hao
  1. just realized diff name xd
  2. nothing to complain about -- good diff

NiNo's insane
  1. 00:40:828 (1) - the end of this slider isn't snapped to a sound xd - easiest way is to go to red tick(snare) the vocal sounds to me to start on 1/6 after the white tick. actually the vocal doesn't sound snapped to anything.
  2. I suggest not mapping that section not only because of the weird timing on the vocal but also because 1 diff harder and 1 diff easier has a break there and that might trigger some BN's when considering diff spread.
  3. 00:57:778 - as for this section, it makes more sense than the last section because its just a couple of stacks with 1/1, but still may trigger bn's xd
  4. I suggest remapping(the section) because it is way more dense than the hardest diff's first kiai--> which doesn't make sense for spread. I mean its good on its own just doesn't make sense spread wise
    good diff but doesn't fit the spread imo

Hard
  1. looks good

Normal
  1. minor things that may not be an issue 01:07:978 (2,3) - and 01:11:578 (6,1) - may cause concern for the somewhat large change in angle without break.
    really good diff.

Easy
  1. 00:52:978 (1) - put the red point centered on the slider tick if you can -- that way the bump is in time
  2. 00:54:778 (4,1) - because 4 doesn't seem to flow 100% into 1 you might trigger bns
  3. 00:56:578 (1) - can be better placement for red point -- aka its super close -- if you have grid snap on I would suggest turning it off momentarily for this type of thing.
    really good diff
Topic Starter
DeRandom Otaku

[alt][F4] wrote:

hi m4m :333333

Stupid Hao
  1. just realized diff name xd yes i m genius xd
  2. nothing to complain about -- good diff

Hard
  1. looks good

Normal
  1. minor things that may not be an issue 01:07:978 (2,3) - and 01:11:578 (6,1) - may cause concern for the somewhat large change in angle without break.i guess its fine
    really good diff.

Easy
  1. 00:52:978 (1) - put the red point centered on the slider tick if you can -- that way the bump is in time
  2. 00:54:778 (4,1) - because 4 doesn't seem to flow 100% into 1 you might trigger bns
  3. 00:56:578 (1) - can be better placement for red point -- aka its super close -- if you have grid snap on I would suggest turning it off momentarily for this type of thing.
    really good diff
Fixed everything in easy ~ Thank you!~
-Liddell
mod from my queue t/462074&start=0

SPOILER
Easy

Try to center these 00:09:778 (1,2,3,4,1,2) :v
Try making this slider-circle-slider 00:21:778 (1,2,3) more "arc-like" (image below)


Normal

I can't see anything to fix. Everything seems fine to me :)

Hard

Maybe it's just me but I think this jump 01:06:778 (1,2) is too far from each other. I understand that it's "Hard" already but to think that almost the whole map is full of flow, this jump feels out of place. Feel free to ignore if you don't think so ;)
Try fixing this slider 00:30:178 (1) so make it snappier to match the music (image below)


NiNo's Insane

I think slider 00:31:828 (2) is too close to slider 1. Try moving it a little
This slider too 00:32:578 (1)

Stupid Hao :^)

I think HP should be 6.5-7 since this is the final diff and the song is really short
Slider 00:32:578 (1) is weirdly shaped imo. Try fixing (image below)


Remarks

Really fun map! I really like the Insane and Stupid Hao diff. The map is either already polished or maybe I still can't see some minor issues :v anyway, I'm looking forward to seeing this mapset ranked! :)
SnowNiNo_

Hobbes2 wrote:

[NiNo's Insane]

00:13:528 (2,4,6) - these are so close it's kinda uncomfortable visually, maybe more them apart a bit but this plays well tho, i think is good

00:20:428 (6) - jump to this note feels too much not to me

00:27:628 (6) - jump from here to 1 feels way too big cuz im emphasizing 00:27:778 (1) -

00:27:778 (1,2) - point 1 to 2 more not sure wat you mean here but this seems perfect

00:38:428 (8,2) - overlap ok

00:40:828 (1) - i know this slider is mapping the vocal but its really awkard. i think you should just map back the background melody for this part.yea ill map the background, but sound awkward either

00:50:878 (2) - the overlaps alright but try getting the slider in the midpoint of 00:49:978 (3,6) - not wat i want here

CookieKivi wrote:

ninosane
00:35:578 (3) - one slider one circle pls. you're missing some precious beats mainly following the vocal here

[alt][F4] wrote:

h
NiNo's insane
  1. 00:40:828 (1) - the end of this slider isn't snapped to a sound xd - easiest way is to go to red tick(snare) the vocal sounds to me to start on 1/6 after the white tick. actually the vocal doesn't sound snapped to anything. nvm ive already fix this slider to follow the music not the vocal
  2. I suggest not mapping that section not only because of the weird timing on the vocal but also because 1 diff harder and 1 diff easier has a break there and that might trigger some BN's when considering diff spread.this is a GD....
  3. 00:57:778 - as for this section, it makes more sense than the last section because its just a couple of stacks with 1/1, but still may trigger bn's xd
  4. I suggest remapping(the section) because it is way more dense than the hardest diff's first kiai--> which doesn't make sense for spread. I mean its good on its own just doesn't make sense spread wise this is a GD.... the GD is up to the GD-er, not the mapper
    good diff but doesn't fit the spread imo

-Liddell wrote:

NiNo's Insane
I think slider 00:31:828 (2) is too close to slider 1. Try moving it a little nah for the consist spacing
This slider too 00:32:578 (1)
thanks for mod
osu file format v14

[General]
AudioFilename: Renard - PIZZZZZZZZ.mp3
AudioLeadIn: 0
PreviewTime: 19078
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 8578
DistanceSpacing: 1
BeatDivisor: 8
GridSize: 4
TimelineZoom: 3.299999

[Metadata]
Title:PIZZZZZZZZ
TitleUnicode:PIZZZZZZZZ
Artist:Renard
ArtistUnicode:Renard
Creator:DeRandom Otaku
Version:NiNo's Insane
Source:
Tags:LAPFOX TRAX full techno jackass gabba breakcore nicki minaj stupid hoe Hardcore
BeatmapID:1014580
BeatmapSetID:473066

[Difficulty]
HPDrainRate:5.5
CircleSize:3.8
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Alice_Madness_Returns_Pink_Castle_Drawing_1440x900.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
178,300,4,1,0,100,1,0
9178,-100,4,2,0,30,0,0
9778,-100,4,1,1,80,0,0
19378,-86.9565217391304,4,1,1,80,0,1
27778,-100,4,1,1,80,0,0
33778,-83.3333333333333,4,1,1,80,0,1
38578,-100,4,1,1,80,0,0
48178,-100,4,1,1,80,0,1
56578,-100,4,1,1,80,0,0
57853,-100,4,1,1,80,0,0
62578,-100,4,1,1,80,0,0
62653,-100,4,1,1,80,0,0
67378,-100,4,1,1,80,0,1
75778,-100,4,1,1,80,0,0
76828,-100,4,1,1,30,0,0
76865,-100,4,2,1,5,0,0
77953,-200,4,2,1,50,0,0


[Colours]
Combo1 : 255,21,255
Combo2 : 255,128,128
Combo3 : 5,185,237
Combo4 : 175,81,67

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238,218,58678,1,0,0:0:0:0:
149,201,58978,5,0,0:0:0:0:
155,183,59278,1,0,0:0:0:0:
161,165,59578,1,0,0:0:0:0:
167,147,59878,1,0,0:0:0:0:
254,123,60178,5,0,0:0:0:0:
248,105,60478,1,0,0:0:0:0:
242,87,60778,1,0,0:0:0:0:
236,69,61078,1,0,0:0:0:0:
151,39,61378,5,0,0:0:0:0:
134,46,61678,1,0,0:0:0:0:
117,53,61978,1,0,0:0:0:0:
100,60,62278,1,0,0:0:0:0:
37,264,62578,5,6,0:0:0:0:
54,262,62878,1,0,0:0:0:0:
71,260,63178,1,0,0:0:0:0:
89,257,63478,2,0,L|146:250,3,45,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
82,177,63778,5,6,0:0:0:0:
97,169,64078,1,0,0:0:0:0:
113,163,64378,1,0,0:0:0:0:
130,155,64678,2,0,L|183:133,3,45,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
104,76,64978,5,6,0:0:0:0:
118,64,65278,2,0,L|163:29,3,45,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
179,123,65578,5,6,0:0:0:0:
195,115,65878,2,0,L|248:93,3,45,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
230,187,66178,5,6,0:0:0:0:
28,37,66478,1,6,0:0:0:0:
44,270,66778,1,6,0:0:0:0:
262,91,67078,1,4,0:0:0:0:
234,345,67378,6,0,P|282:327|336:343,1,90,6|0,0:0|0:0,0:0:0:0:
484,276,67678,2,0,P|439:281|398:264,1,90,2|0,0:0|0:0,0:0:0:0:
387,128,67978,1,2,0:0:0:0:
279,210,68128,1,0,0:0:0:0:
268,74,68278,1,2,0:0:0:0:
160,156,68428,1,0,0:0:0:0:
149,20,68578,6,0,P|98:38|58:33,1,90,2|0,0:0|0:0,0:0:0:0:
17,213,68878,2,0,P|61:210|102:227,1,90,2|0,0:0|0:0,0:0:0:0:
214,304,69178,1,2,0:0:0:0:
225,169,69328,1,0,0:0:0:0:
102,227,69478,1,2,0:0:0:0:
179,115,69628,1,0,0:0:0:0:
124,315,69778,6,0,P|73:315|37:288,1,90,2|0,0:0|0:0,0:0:0:0:
264,241,70078,2,0,P|308:239|345:263,1,90,2|0,0:0|0:0,0:0:0:0:
217,321,70378,1,2,0:0:0:0:
242,150,70528,1,0,0:0:0:0:
299,332,70678,1,2,0:0:0:0:
164,201,70828,1,0,0:0:0:0:
345,263,70978,6,0,P|363:220|348:166,1,90,2|0,0:0|0:0,0:0:0:0:
252,65,71278,2,0,P|234:108|249:162,1,90,2|0,0:0|0:0,0:0:0:0:
245,251,71578,1,2,0:0:0:0:
311,114,71728,1,0,0:0:0:0:
345,263,71878,1,2,0:0:0:0:
241,149,72028,1,0,0:0:0:0:
241,149,72103,1,0,0:0:0:0:
241,149,72178,6,0,L|144:144,1,90,6|0,0:0|0:0,0:0:0:0:
377,177,72478,2,0,L|474:172,1,90,2|0,0:0|0:0,0:0:0:0:
324,94,72778,1,2,0:0:0:0:
306,245,72928,1,0,0:0:0:0:
245,85,73078,1,2,0:0:0:0:
227,236,73228,1,0,0:0:0:0:
377,177,73378,6,0,L|474:182,1,90,2|0,0:0|0:0,0:0:0:0:
315,332,73678,2,0,P|302:280|311:228,1,90,2|0,0:0|0:0,0:0:0:0:
301,109,73978,1,2,0:0:0:0:
186,181,74128,1,0,0:0:0:0:
305,244,74278,1,2,0:0:0:0:
301,109,74428,1,0,0:0:0:0:
212,276,74578,6,0,P|165:278|118:251,1,90,2|0,0:0|0:0,0:0:0:0:
161,86,74878,2,0,P|208:84|255:111,1,90,2|0,0:0|0:0,0:0:0:0:
93,163,75178,1,2,0:0:0:0:
86,16,75328,1,0,0:0:0:0:
173,166,75478,1,2,0:0:0:0:
44,91,75628,1,0,0:0:0:0:
245,102,75778,5,2,0:0:0:0:
256,192,75853,12,0,77953,0:0:0:0:
Topic Starter
DeRandom Otaku

-Liddell wrote:

mod from my queue t/462074&start=0

SPOILER
Easy

Try to center these 00:09:778 (1,2,3,4,1,2) :v is not necessary
Try making this slider-circle-slider 00:21:778 (1,2,3) more "arc-like" (image below)


Normal

I can't see anything to fix. Everything seems fine to me :)

Hard

Maybe it's just me but I think this jump 01:06:778 (1,2) is too far from each other. I understand that it's "Hard" already but to think that almost the whole map is full of flow, this jump feels out of place. Feel free to ignore if you don't think so ;) its not out of flow .. its a 1/1 jump not 1/2
Try fixing this slider 00:30:178 (1) so make it snappier to match the music i like my shape more here (image below)


Stupid Hao :^)

I think HP should be 6.5-7 since this is the final diff and the song is really short i already mentioned the reason i used 6.2 in previous mod
Slider 00:32:578 (1) is weirdly shaped imo. Try fixing that would ruin the blanket :c(image below)


Remarks

Really fun map! I really like the Insane and Stupid Hao diff. The map is either already polished or maybe I still can't see some minor issues :v anyway, I'm looking forward to seeing this mapset ranked! :) Thanks ouo
Thanks for the mod~
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