2016-08-30 01:40 Doyak: you sure the bpm is 186 and not 93?
2016-08-30 01:42 Natsu: yeah i can hear drums at most white ticks
2016-08-30 01:42 Natsu: would be weird to have redticks full of drums and blue with bass
2016-08-30 01:42 Doyak: Most half-bpm songs are like that though
2016-08-30 01:43 Doyak: btw seems you became a pp mapper too
2016-08-30 01:43 Natsu: 00:16:585 (1,2,3,4,5,6,7) -
2016-08-30 01:44 Natsu: i think that's really 186 bpm
2016-08-30 01:44 Natsu: but u will see no one will hr this
2016-08-30 01:44 Natsu: or maybe 3 people :c
2016-08-30 01:44 Doyak: it's k, OD9 is enough for nomod pp
2016-08-30 01:46 Natsu: 317 pp only tho
2016-08-30 01:47 Doyak: Are you allowed to fix Euny's diff?
2016-08-30 01:47 Natsu: yes
2016-08-30 01:47 Natsu: also she is online
2016-08-30 01:47 Doyak: I don't like how the NC term is messed up since 00:52:714 - lol
2016-08-30 01:48 Doyak: it goes back to normal on 01:03:036 -
2016-08-30 01:49 Doyak: 01:20:456 (2,3) - idk if it's intended, but it's a bit out of straight line
2016-08-30 01:49 Natsu: yeah fixed
2016-08-30 01:50 Doyak: the NC thing is 02:03:681 - here too
2016-08-30 01:50 Natsu: both
2016-08-30 01:50 Doyak: ok
2016-08-30 01:51 Natsu: ya fisxed too
2016-08-30 01:51 Natsu: fixed
2016-08-30 01:53 Doyak: Normal
2016-08-30 01:53 Doyak: 00:12:714 (4,1) - shouldn't be NC on the latter one
2016-08-30 01:54 Natsu: yeah
2016-08-30 01:55 Doyak: 01:24:972 (4,1) - same
2016-08-30 01:55 Natsu: ~
2016-08-30 01:57 Doyak: 02:35:940 - uhh the NC is...
2016-08-30 01:57 Doyak: should be there, 02:38:843 - 02:41:423 - 02:44:004 - 02:46:585 -
2016-08-30 01:58 Natsu: fixed all that section
2016-08-30 02:00 Doyak: Hard
2016-08-30 02:00 Doyak: 00:10:617 - The strong beat is here, you fine with the current rhythm?
2016-08-30 02:02 Natsu: I think its fine, I want to keep the pattern, isn't that strong i guess
2016-08-30 02:02 Doyak: 00:38:520 (1,2) - This seems a bit closer than the ds and a bit confusing with 1/2s because of jumps like 00:37:069 (4,1) - , so how about increasing the distance a bit
2016-08-30 02:04 Natsu: done
2016-08-30 02:04 Doyak: 02:04:972 (1) - can be prettier I think
2016-08-30 02:05 Natsu: prettier now
2016-08-30 02:06 Doyak: 02:42:391 (5,1) - Weird NC imo
2016-08-30 02:06 Natsu: kk
2016-08-30 02:08 Doyak: 02:20:456 (1,5) - hmm NC consistency?
2016-08-30 02:08 Doyak: or not
2016-08-30 02:09 Natsu: yea+
2016-08-30 02:09 Doyak: anyway 03:23:681 - this part has different NC pattern than other kiais
2016-08-30 02:10 Natsu: ya
2016-08-30 02:10 Natsu: done
2016-08-30 02:10 Doyak: 03:32:068 (1,2) - this is wide but others are narrow
2016-08-30 02:11 Doyak: 01:15:294 (1,2) - 01:17:875 (1,2) - visually not consistent too
2016-08-30 02:12 Natsu: but are different patterns and directions
2016-08-30 02:12 Doyak: kk
2016-08-30 02:12 Doyak: 02:40:778 (4) - not horizontal by 1 pixel xD
2016-08-30 02:13 Natsu: done xD
2016-08-30 02:13 Doyak: 03:33:359 (2) - too xD
2016-08-30 02:13 Natsu: not grid mapping
2016-08-30 02:13 Doyak: actually there could be more but who cares
2016-08-30 02:15 Natsu: haha done
2016-08-30 02:18 Doyak: Insane
2016-08-30 02:18 Doyak: 00:47:552 (1) -
2016-08-30 02:18 Doyak: hmm I don't think this kind of slider fits the music
2016-08-30 02:19 Natsu: tbh they are just for the visual and sake of variation, being honest they play similar to straigh ones due to the leniency
2016-08-30 02:20 Doyak: Yeah, I just meant the visual because the sound is not really wheeeek or anything but it's fine
2016-08-30 02:23 Doyak: 02:37:230 (1,2,3,4,1,2,3,4) - 02:46:585 (1,2,3,4,1,2,3,4) - uhh did you just divide by 4
2016-08-30 02:23 Doyak: I mean 02:47:391 (1,2,3,4,1,2,3,4) -
2016-08-30 02:24 Doyak: because 02:48:036 - is a strong drumbeat which is on red tick, but it's same as 02:37:714 -
2016-08-30 02:24 Doyak: If you're following vocal strictly then it should focus more on white ticks imo
2016-08-30 02:25 Natsu: 02:37:875 (1) - vocals are changing here
2016-08-30 02:25 Natsu: 02:47:391 (1) - same
2016-08-30 02:25 Doyak: I mean 02:48:036 (1) - this one
2016-08-30 02:26 Doyak: If you mean vocal it changes more on 02:48:197 (2) -
2016-08-30 02:26 Natsu: u want me to NC this instead 02:48:197 (1) -
2016-08-30 02:26 Natsu: ?
2016-08-30 02:26 Natsu: yeah sure
2016-08-30 02:26 Doyak: Yes
2016-08-30 02:28 Doyak: ok I'll tell Euny for Euny's Extra
2016-08-30 02:28 Natsu: yeah
2016-08-30 02:39 Doyak: ok the hardest diff
2016-08-30 02:40 Natsu: k
2016-08-30 02:40 Doyak: 00:59:810 (3,2) - is this intentional misstack
2016-08-30 02:40 Natsu: ya
2016-08-30 02:45 Doyak: ok now hitsounds
2016-08-30 02:45 Natsu: k
2016-08-30 02:45 Doyak: Is the hitsound copied to all diffs from the hardest diff?
2016-08-30 02:45 Natsu: yeah
2016-08-30 02:46 Doyak: including Euny's diffs?
2016-08-30 02:46 Natsu: btw I removed an annoying whislt efrom 02:48:843 (1) -
2016-08-30 02:46 Natsu: yeah all is the same
2016-08-30 02:46 Doyak: ok
2016-08-30 02:46 Doyak: so on Euny's Easy
2016-08-30 02:46 Doyak: 00:27:552 - missing clap
2016-08-30 02:46 Doyak: for some reason
2016-08-30 02:46 Natsu: k
2016-08-30 02:46 Natsu: maybe she redo the slider after a mod or something
2016-08-30 02:47 Doyak: 00:28:843 - 00:29:165 - too
2016-08-30 02:47 Doyak: oh then just re-copy it maybe?
2016-08-30 02:47 Doyak: because I see some missing hitsounds already
2016-08-30 02:47 Natsu: just in easy?
2016-08-30 02:47 Doyak: Yes
2016-08-30 02:47 Doyak: then I'll recheck
2016-08-30 02:47 Doyak: re-copy the hitsounds, and update
2016-08-30 02:52 Natsu: done
2016-08-30 02:55 Doyak:
http://puu.sh/qSNiK/a92482e868.png lol
2016-08-30 02:55 Doyak: how strange
2016-08-30 02:55 Doyak: that 1ms difference
2016-08-30 02:57 Doyak: wait what
2016-08-30 02:57 Doyak: 00:27:552 - still no clap
2016-08-30 02:57 Doyak: 00:28:843 - 00:29:165 - missing hitsounds still
2016-08-30 02:58 Natsu: wait gonna restart
2016-08-30 03:00 Doyak: 01:39:166 (1,2) - yeah is missing hitsounds too
2016-08-30 03:02 Natsu: done
2016-08-30 03:20 Doyak: hmm
2016-08-30 03:20 Doyak: Bonsai said the bpm should be halved
2016-08-30 03:21 Natsu: uh what is his argument lol
2016-08-30 03:21 Natsu: because i can't find a clue of being half
2016-08-30 03:23 Doyak: Is Bonsai explaining to you?
2016-08-30 03:24 Natsu: nop
2016-08-30 03:24 Doyak: uhh I asked him to explain to you xD
2016-08-30 03:24 Natsu: what he gonna tell is the clap sound
2016-08-30 03:24 Natsu: but still drums are in like with whites
2016-08-30 03:24 Doyak: I think the clap sound is what decides the bpm mostly
2016-08-30 03:25 Doyak: Because you know, the claps are supposed to be in 2nd/4th beat
2016-08-30 03:25 Natsu: 00:39:810 (1,2,3,4,1,2,3,4,5) - all is divided by 1 measure
2016-08-30 03:25 Doyak: in these kind of songs
2016-08-30 03:25 Doyak: that is a special part
2016-08-30 03:25 Doyak: Every song can have special parts lol
2016-08-30 03:26 Doyak: And yes, as the song is "slow"
2016-08-30 03:26 Doyak: more complicated "beats" can exist
2016-08-30 03:26 Doyak: and plays naturally
2016-08-30 03:26 Natsu: i mean basically all is divided exactly by 186
2016-08-30 03:26 Natsu: but the claps
2016-08-30 03:28 Doyak:
https://osu.ppy.sh/s/2627252016-08-30 03:28 Doyak: I found this
2016-08-30 03:29 Doyak: is basically the same reason why this song is actually 120bpm
2016-08-30 03:29 Doyak: ACTION is listening to [http://osu.ppy.sh/b/226605 t+pazolite feat. Rizna - Distorted Lovesong]
2016-08-30 03:29 Doyak: this version is wrong
2016-08-30 03:30 Natsu: yeah i'll change tbh is kinda useless is basically the same map
2016-08-30 03:33 Natsu: done ;o
2016-08-30 03:33 Doyak: btw in Euny's Extra
2016-08-30 03:33 Doyak: 01:57:714 (1,2,3,1) - hitsounds are gone for some reason
2016-08-30 03:36 Natsu: done
2016-08-30 03:36 Doyak: and the snap on the hardest diff is messed up
2016-08-30 03:36 Doyak: idk what happened loooool
2016-08-30 03:37 Natsu: omg
2016-08-30 03:37 Doyak: wtf every sliders are extended like very little
2016-08-30 03:41 Natsu: man
2016-08-30 03:41 Natsu: i cant set 3,70 sv lol
2016-08-30 03:41 Doyak: looool
2016-08-30 03:41 Natsu: 3,60 is the limit basically wdf.
2016-08-30 03:41 Doyak: that's the reason
2016-08-30 03:41 Doyak: I think editing .osu file is allowed in that case iirc
2016-08-30 03:42 Doyak: "The only exceptions are .osu-specific storyboards, slider velocity multipliers and..."
2016-08-30 03:42 Natsu: oh problem is that editor reset it
2016-08-30 03:42 Natsu: hahaha
2016-08-30 03:42 Doyak: loool
2016-08-30 03:43 Doyak: I think you just need to not save in the editor after changing it then
2016-08-30 03:44 Doyak: or there's another way
2016-08-30 03:45 Doyak: lower the base sv
2016-08-30 03:45 Doyak: and increase all green line's slider speed
2016-08-30 03:49 Natsu: k i rock
2016-08-30 03:49 Natsu: i used 1,80 sv
2016-08-30 03:49 Natsu: and 2x everything
2016-08-30 03:49 Doyak: lmao
2016-08-30 03:51 Doyak: 1.80? shouldn't it be 1.85 cuz 3.70/2 = 1.85
2016-08-30 03:55 Natsu: omg
2016-08-30 03:55 Doyak: fixed yet? gonna brush my teeth and brb
2016-08-30 03:59 Doyak: k I'm back
2016-08-30 04:09 Natsu: lol man xDD
2016-08-30 04:09 Natsu: uploading even i found some unsnapped kiai lkol
2016-08-30 04:09 Doyak: loool
2016-08-30 04:10 Natsu: same map hahaa
2016-08-30 04:10 Natsu: and even did taiko mapping to fix svs LOL
2016-08-30 04:10 Natsu: Done
2016-08-30 04:10 Natsu: uy can rebub
2016-08-30 04:10 Doyak: loooooooooooooool
2016-08-30 04:10 Doyak: btw Euny told me that you said
2016-08-30 04:11 Natsu: yeah we in call
2016-08-30 04:11 Doyak: "fuck shet I'll never using this shet slider velocity"
2016-08-30 04:11 Doyak: xD
2016-08-30 04:12 Natsu: lol yeah
2016-08-30 04:12 Natsu: i didnt know 1,60 was the limit
2016-08-30 04:12 Natsu: even I used ,5 for the lol
2016-08-30 04:12 Doyak: I asked Euny to fix few more hitsound things too
2016-08-30 04:14 Doyak: ok also
2016-08-30 04:14 Doyak: 00:48:520 -
2016-08-30 04:14 Doyak: no hitsound here?
2016-08-30 04:14 Doyak: 00:48:843 - as well
2016-08-30 04:15 Doyak: is same as 00:27:875 (7) -
2016-08-30 04:15 Natsu: diff?
2016-08-30 04:15 Doyak: 00:49:811 - here too
2016-08-30 04:15 Doyak: Hardest one
2016-08-30 04:16 Natsu: 00:48:520 (7) - whistle
2016-08-30 04:17 Doyak: 01:00:133 - 01:10:456 - 02:12:391 - 02:22:714 - whistle?
2016-08-30 04:18 Doyak: is same as 03:27:230 - and makes less boring
2016-08-30 04:20 Doyak:
http://puu.sh/qSTfP/46a8465217.png2016-08-30 04:21 Natsu: yeah i saw that
2016-08-30 04:21 Natsu: i added them
2016-08-30 04:21 Doyak: 03:18:520 (1,2,3,1,2,3,4) - btw I think spamming finishes is too noisy
2016-08-30 04:21 Doyak: finish sound is not an 'instant' sound, it lasts for some time
2016-08-30 04:23 Doyak: Did Euny fix what I suggested on her diff
2016-08-30 04:23 Natsu: but they fit the song really nice
2016-08-30 04:23 Natsu: yeah we fixed that
2016-08-30 04:23 Doyak: kk
2016-08-30 04:24 Doyak: ok final recheck
2016-08-30 04:24 Natsu: hopefully hahah
2016-08-30 04:24 Doyak: whew this already took a lot of time
2016-08-30 04:24 Natsu: yeah because that bpm lol
2016-08-30 04:25 Natsu: tbh i dont think snares are the only way to measure it ;o
2016-08-30 04:25 Doyak: wait a sec gonna restart because too much lag
2016-08-30 04:31 Doyak: also the songs you map are usually too long D:
2016-08-30 04:31 Natsu: lol because tv sisze so fast to map, maybe i can make 2 per day LOL
2016-08-30 04:32 Doyak:
http://puu.sh/qSU2l/f833b129a6.png2016-08-30 04:32 Natsu: lol pls
2016-08-30 04:34 Doyak: okaaaaaay 03:35:617 - probably missing some hitsounds
2016-08-30 04:34 Doyak: is same as 03:33:036 -
2016-08-30 04:37 Natsu: done!
2016-08-30 04:42 3:40 * 6 = 20 min
2016-08-30 04:43 Doyak: 22 min actually
2016-08-30 04:43 Doyak: nice recheck time
2016-08-30 04:43 Natsu: congra
2016-08-30 04:43 Natsu: i got rekt from changing that bpm
2016-08-30 04:43 Natsu: lol
2016-08-30 04:43 tv size map * 5 = 7:30
2016-08-30 04:44 Natsu: but i need to hear anime voice + gay video
2016-08-30 04:44 Doyak: lol
2016-08-30 04:44 Doyak: these are good things!
2016-08-30 04:45 Doyak: on Euny Extra
2016-08-30 04:45 Doyak: 02:56:585 (1,2,3,4,1,2,3,4) - mind adding some hitsounds?
2016-08-30 04:46 Doyak: because you didn't map this part lol
2016-08-30 04:46 Doyak: I first thought it was intentional but seems not so yeah
2016-08-30 04:48 Doyak: oh on Easy too
2016-08-30 04:51 Natsu: done
2016-08-30 04:51 Doyak: please make sure you didn't change anything else cuz I'm not gonna recheck fully xD
2016-08-30 04:52 Natsu: lol i didnt
2016-08-30 04:52 Doyak: The first map I qualified had that situation
2016-08-30 04:52 Doyak: on the last update, the mapper accidently added a clap somewhere
2016-08-30 04:52 Doyak: and I didn't full check and qualified
2016-08-30 04:53 Doyak: so it got DQ'd
2016-08-30 04:53 Natsu: monstrata will recheck anyways haha