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Aoba Ringo - Pandora no Rakuen

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Topic Starter
amanatu2
This beatmap was submitted using in-game submission on 2016年8月23日 at 5:13:41

Artist: Aoba Ringo
Title: Pandora no Rakuen
Source: Euphoria
Tags: hentai
BPM: 185
Filesize: 4592kb
Play Time: 04:01
Difficulties Available:
  1. bugfix (5.56 stars, 600 notes)
  2. Insane (5.56 stars, 618 notes)
Download: Aoba Ringo - Pandora no Rakuen
Information: Scores/Beatmap Listing
---------------
2nd
Crissinop
  1. Make sure to place accurately the hitobjects with 1/16 Beat Snap

  1. 00:18:267 (6,7,1,2,3,4,1,2,3,4) - I would have made this set of Circles like a jumpy part, it's more funny and playable to follow
  2. 01:01:442 (1,2,3,4) - There's Kiai Time here, one of the best moments of the song. Try to fill this space with other some little Streams, for example~
  3. 01:10:523 - Same here, after this point it's like there's a void in the map, you could surely put something that would fit with the song kick
  4. 01:14:415 (5) - I think it's better to end the Kiai Time here
  5. 01:28:685 (4) - Add a Circle here (x: 328; y:120)
  6. 01:58:522 (7,8,9,10) - Why not make these parts more jumpy? It's funny instead of some Circles placed in the same spot :3
  7. 02:31:723 (1,2,3) - Move these 3 a tick before
  8. 03:31:074 - Kiai Time is useless during Breaks
  9. 04:01:321 (1) - A mistake with a Timing Point or something?~

Really enjoyable, good luck!
Topic Starter
amanatu2
im sorry can understand a little english :cry:

Crissinop wrote:

Crissinop's mod
  1. Make sure to place accurately the hitobject with 1/16 Beat Snap how make to place accurately?

  1. 00:18:267 (6,7,1,2,3,4,1,2,3,4) - I would have made this set of Circles like a jumpy part, it's more funny and playable to follow Fixed
  2. 01:01:442 (1,2,3,4) - There's Kiai Time here, one of the best moments of the song. Try to fill this space with other some little Streams, for example~ for the moment Fixed
  3. 01:10:523 - Same here, after this point it's like there's a void in the map, you could surely put something that would fit with the song kick what is "song kick"?
  4. 01:14:415 (5) - I think it's better to end the Kiai Time here Fixed
  5. 01:28:685 (4) - Add a Circle here (x: 328; y:120) ???
  6. 01:58:522 (7,8,9,10) - Why not make these parts more jumpy? It's funny instead of some Circles placed in the same spot :3 i think better dont jump
  7. 02:31:723 (1,2,3) - Move these 3 a tick before why? it does not match the offset?
  8. 03:31:074 - Kiai Time is useless during Breaks Fixed
  9. 04:01:321 (1) - A mistake with a Timing Point or something?~ idk how to fix :(


Really enjoyable, good luck!

Thank you for the mod :)
Crissinop

amanatu2 wrote:

how make to place accurately?
it's easy if you don't have experience in mapping to place hitobjects in the wrong place

amanatu2 wrote:

what is "song kick"?
I meant the rhythm of the song, in that point there was nothing but it would be better to add something

amanatu2 wrote:

???
lol, x and y are the coordinates of a hitobject. you can see there in the upper side of the screen, on the right.
Topic Starter
amanatu2

Crissinop wrote:

it's easy if you don't have experience in mapping to place hitobjects in the wrong place
ok! consider it

Crissinop wrote:

I meant the rhythm of the song, in that point there was nothing but it would be better to add something
i understood, thank you teach, try it

Crissinop wrote:

lol, x and y are the coordinates of a hitobject. you can see there in the upper side of the screen, on the right.
sorry my bad write. i mean this place already fill by slider. delete it and add circle?
Crissinop

amanatu2 wrote:

sorry my bad write. i mean this place already fill by slider. delete it and add circle?
No, I just meant to move a specific hitobject to those coords, but if you're already done that's ok !~
Fl4ndre Scarlet
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BanchoBot
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