Thank you for mod~~~
Hello, M4M from Queue
Per your request, the map: https://osu.ppy.sh/s/541555Just a general thing, but did the top left corner offend you? (Ctrl+A your map to see what i'm talking about)
00:10:849 (3,4) - I don't feel that 00:10:849 (3,5) get enough emphasis the way you have it, so I would recommend reworking spacing here. Ctrl+G would give an idea of what I think needs emphasis, but that would be too much spacing IMO. < Yeah, I dunno... It's a pretty silent part so I don't think giving that much jump would be good .-. And it's no really reason to add emphasis I guess since the sound is not too big either. Instead, because it's a linear flow, I guess I have to adjust the spacing a bit so the distance would be the same and thus easier to hit. Completely unrelated to your mod actually xD
00:18:175 (3,4) - I get that you're following the drums here, but I think switching to vocals would work better here: http://i.imgur.com/jA8BrVt.png < Nah, I would reconsider if you mention the silent part. But this part, the drum is the big sound okay, so I think it would make more sense to follow the drum. It's also kinda follow the vocal tho.
00:25:849 (1,3) - Could you make this overlap similar to the ones you used before? Like the one at 00:25:326 (5,1). < Hmmh... it would be too close to previous slider that way. I'll just move (3) so it won't overlap anymore~
00:26:896 (5,2,7) - Same as above. It's clearly intentional, but using too many different forms of overlaps for the same section of the music doesn't make too much sense to me. < Same as above too. But I won't change this one because it's just at it's perfect position.
01:25:326 (4,2) - Visual distance is a bit more cramped than it should be IMO. < Hmmm.... right. I couldn't find a nice way to fix it while keeping the blankets tho... I think it's better now (?)
02:12:593 (3) - It might be an issue with most your wave sliders, but this slider looks pointer than I think it should be. It's noticeable here because of the blanket. < you mean too curvy? Some like it curvy~ And I think, yeah, it makes good blanket.
02:53:756 (1) - A 1/2 repeat would probably function better to reflect the vocal here. < Good point, I don't really have reason to deny that fact but I refuse to change. I guess it's up to taste, but for technical reason... I think the sound is very big and long 1/1 slider would emphasize it better. And I don't know... the vocal seems... weak (?) It's not really so weak, but I think just don't really worth mapping.
Sorry that I couldn't find much, but it's a pretty solid map.00:01:431 (3) - Not a big fan of the rhythm here because you're trying to follow guitar, but a prominent guitar note ends up on a reverse. Try this rhythm, since you can then follow vocals and guitar better: http://i.imgur.com/2htgo5D.png < Hmmm I'm totally thinking on this one. I guess the bigger sound is here 00:01:779 but it don't make my rhythm good either because it covered with a slider tail. But I guess, your rhythm is no change either.... The only big sound here 00:01:605 is vocal and I don't think it's not that big either.... I'm confused. I guess I'll keep...
00:05:965 (6) - Why not a 1/2 slider to map the guitar note on 00:06:140? < Good point.
01:37:012 (4,6) - Could be a blanket. < Changed something. Not really blanket tho. Too lazy, lol
01:41:896 (2,3,4,5) - Not a fan of the visual distance between 2 and 5, seems a bit cramped. < Move them further a bit. I'm out of space here...
02:05:268 (7) - You should really map more of the guitar sounds here. Intensity picked up but rhythm calmed down, which isn't good. < hahaha let that one be.
02:07:535 - Any reason why this isn't mapped? Similar to the point above this, and it honestly looks like you could stack/overlap a circle here with 02:06:838 (2). < I don't like vocal. There's no drum there. And I'm trying to put the number of notes to minimum.
02:41:896 (6,7,1) - This is awesome! < Lol, what's so awesome xD
02:56:198 (8,4) - Why not incorporate the partial overlaps you like to use here instead of the stack? < Ehh, it depends on my feeling maybe. Partial overlap here won't really looks good because reason...
03:34:221 (4,5) - Not a fan of this angle, try rotating this 10 degrees clockwise? < I think it's not the angle that mattered, it's the position... I change the position a bit instead.
03:44:076 (1) - I think some long sliders would fit this better than a spinner. < Insane did that. This is the downgrade version of Insane.
Nice set, good luck to you (and good to see you again). < I totally forgot you for a while xD
Thank you for mod~~~