m4m Sorry didnt understand the rule initially Q-Q
[Normal]
00:35:003 (1) - 01:01:003 (1) - Theres only 2 object in the map with that spacing of 0.95x instead of being withing 0.02 of the DS spacing. Just not sure if theres a reason for this to be. On 01:01:003 (1) - it create a smaller gap between slider which looks a little off in the map.
Sorry thats just very nitpicky the map is pretty much flawless owo
[Hard]
Cant really find anything to say Q-Q
[Lunatic]
Didnt really find much to say here either
[Extra]
00:07:003 (1,2,3,4,5,6,7) - In every diff you kinda used more triangle shapes and wide angles stuff. I'd be cool if squares like this could be avoided? Especially since you didnt really use them in this diff after the first part you switched back to more back and forth and wide angle stuff. Instead of making that square I feel it could be nice to use a pattern more like 00:23:003 (1,2,3,4,5,6,7) - since its a repeat of the same sounds.
00:15:003 (1,2,3,4,5,6,7,1) - This one also feel a bit off to me compared to the rest of the map. The one in the section where this repeat 00:31:003 (1,2,3,4,5,6,7,1) - feel much more linked with the map than that pentagonal sharp angle jump pattern.
And thats pretty much all I can say. Already really like the map so yeah owo
[Normal]
00:35:003 (1) - 01:01:003 (1) - Theres only 2 object in the map with that spacing of 0.95x instead of being withing 0.02 of the DS spacing. Just not sure if theres a reason for this to be. On 01:01:003 (1) - it create a smaller gap between slider which looks a little off in the map.
Sorry thats just very nitpicky the map is pretty much flawless owo
[Hard]
Cant really find anything to say Q-Q
[Lunatic]
Didnt really find much to say here either
[Extra]
00:07:003 (1,2,3,4,5,6,7) - In every diff you kinda used more triangle shapes and wide angles stuff. I'd be cool if squares like this could be avoided? Especially since you didnt really use them in this diff after the first part you switched back to more back and forth and wide angle stuff. Instead of making that square I feel it could be nice to use a pattern more like 00:23:003 (1,2,3,4,5,6,7) - since its a repeat of the same sounds.
00:15:003 (1,2,3,4,5,6,7,1) - This one also feel a bit off to me compared to the rest of the map. The one in the section where this repeat 00:31:003 (1,2,3,4,5,6,7,1) - feel much more linked with the map than that pentagonal sharp angle jump pattern.
And thats pretty much all I can say. Already really like the map so yeah owo