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saradisk - 220 - Kumano [Osu|CatchTheBeat]

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Spork Lover
For oko about 00:04:877 (1,2) - as an idea from Lasse's post; https://osu.ppy.sh/ss/6029887 This is a mirror from the previous slider, which played fine for me xd A different idea could be something like https://osu.ppy.sh/ss/6029907 (Basically placing the 3rd (1) slider in the top left)
JBHyperion
Nozhomi asked me to take a look at the ctb diffs which I plan to do later this week, but I just noticed whilst looking through the thread that p/5318167 for Extra has not been replied to. I know it's a little old now and some stuff may no longer be relevant, but if you could do your best to reply to it that would be cool.
Xinely
dunno what is the difference between mine and lasse's ss so i tried to change instead. thanks ~

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Source:艦隊これくしょん -艦これ-
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Topic Starter
Nozhomi
Wow yeah I missed that, was during my busy month so yeah nothing suprising than I missed that.

Lumy wrote:

~~~~~~~~~~

NekoLumi's Modding


~~~~~~~~~~

I just came randomly there. o/

Extra :


Extra : 00:08:927 (3,4,5,6) - 00:11:327 (3,4,5,6) - Rip mes yeux et vive les misses - I don't see any problem here. No valid reason.
00:12:977 (4,5,6,7) - 00:15:377 (6,7,8,9) - 00:17:777 (5,6,7,8) - 00:22:577 (5,6,7,8) - T'aurais du garder un spacing identique au premier stream jusqu'au kiai :| - Fixed only 00:17:777 (5,6,7,8) - who was indeed too much compared to other. Rest is on purpose for patterns.
00:28:727 - Manque quelque chose par ici - I don't want to keep a break on this part.
00:32:927 (5) - Superbe trap pour miss a 80% de chances ^^ - With the BPM and AR it's perfectly readable.
00:39:827 (2,3,4,5) - J'ai pas compris ce qu'il m'est arrivé ici - I just followed the rhythm of music.

;)/

Lasse wrote:

for that m4m we talked about https://osu.ppy.sh/s/488586

[g]
not going to use a brighter/more vibrant yellow or maybe something pink-ish as color1? either would fit nicer I think - Fix

od of insane and hard could be lowered a bit to fit the spread better - ya
also probably hp5 on hard since the insane and extras are all 6 already - yaya

[ex]
00:07:652 (1) - i mean it's a new vocal, but nc, especially having it on a blue tick seems rather unnecessary? - Fix
00:12:527 (3) - could add whistle on sliderbody, would fit the vocals nicely (also from looking at the volume+sampleset changes it seems like there was something intended to be here) // 00:21:677 (1,3) - probably too - I hate so much normal whistle it destroys my ears so I don't want to use it :c
00:19:502 - can you set this to soft? - Fix
00:19:877 (4,5,6,7) - no idea why you would suddenly stack those, jumps would fit the vocals and your patterning before much better - Fix
00:27:977 (4) - think putting nc on this (since you can actually see it around the time the stream is starting) would make the 1/3 a bit more noticeable and fit the song quite well - Fix
00:33:077 (6) - because of angle/direction from before movement into this felt rather awkward to me, you could do something like http://i.imgur.com/1mQDha1.jpg with its shape (excuse the shitty wave lol) - Fix
00:34:577 (5) - seems way more important then 4, so the stack doesn't work at all for me, how about just stacking it on 00:34:277 (3) - instead to keep the idea of the triangle thing but also have fitting emphasis here? or stack it similarly to 00:36:677 (3,4,5,6) - which makes way more sense - Stacked on (4)

[i]
sliderwhistle things apply here too, also most likely for lower diffs - Same
00:03:677 - somehow the gap from repeat sliders to 16note streams with jumps seems a bit big, but since there also oko's diff without any streams I think it's okay lol - It's fine ^^
00:07:577 (2,1) - like ex - Fix
00:18:077 (1) - how about some rotation stuff here so the slider becomes a little better to see, might fit nicer for a simple insane. and it's the only time you utilized such an overlapping slider/stream pattern - Tried to fix :/
00:19:727 (3,6,7) - autostack aesthetics -_ // 00:33:677 (1,4,5) - 00:36:077 (1,5,6) - - Fix
00:27:977 (2,3) - those seem uncomfortably close visually, making 00:27:677 (1,2,3) - even would look great http://i.imgur.com/o75Oml1.jpg - Honestly I can't see a real difference between your and mine also for sake of spacing I prefer let it like that.

[adv]
00:19:727 (2,3) - why does this have to be so clumped when you could just move stuff around a bit and do like a 72° angle or whatever http://i.imgur.com/s50kyNp.jpg with how those sliders work you also have barely any movement here right now - Fix
00:22:127 (2,3) - overlapping head+ tail and then even differently just triggers me lol - Fix

okay, get someone proficient in ctb modding to tell me the diffs are fine and I can bubble - On the way.
(or qualify if that person bubbles)
Thx~
Okoratu
@Spork lover enable combocolors next time when modding so i can actually see what the hell is going on LOL
nice ideas though i did something similar to your first idea, but dumber

yeah.
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Artist:saradisk
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Source:艦隊これくしょん -艦これ-
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76,360,10352,1,0,0:0:0:0:
76,360,10427,1,2,0:2:0:0:
184,120,10577,1,2,0:2:0:0:
184,144,10652,1,14,0:3:0:0:
176,176,10727,1,2,0:2:0:0:
176,200,10802,1,14,0:3:0:0:
164,232,10877,6,0,B|112:216|112:216|40:232,1,90,14|0,0:3|0:0,0:0:0:0:
168,306,11102,2,0,L|182:260,1,45,0|2,0:0|0:2,0:0:0:0:
364,52,11327,2,0,P|344:104|360:168,1,90,14|0,0:3|0:0,0:0:0:0:
438,51,11552,2,0,L|384:27,1,45,0|2,0:0|0:2,0:0:0:0:
213,201,11777,1,2,0:3:0:0:
455,129,11927,1,2,0:3:0:0:
252,40,12077,6,2,B|300:84|300:84|284:128|284:128|300:144|344:140|312:232|312:232|276:224|302:314|173:307|143:257,2,405.000015449525,14|14|12,0:0|0:3|0:3,0:0:0:0:
446,233,13127,1,12,0:3:0:0:
446,233,13202,1,0,0:0:0:0:
446,233,13277,1,12,0:3:0:0:
344,8,13427,5,0,0:0:0:0:
336,44,13502,1,0,0:0:0:0:
328,80,13577,1,2,0:2:0:0:
168,148,13727,1,12,0:3:0:0:
396,112,13877,1,0,0:0:0:0:
388,148,13952,1,0,0:0:0:0:
380,184,14027,1,2,0:2:0:0:
220,252,14177,1,12,0:3:0:0:
448,216,14327,1,12,0:3:0:0:
220,252,14477,5,12,0:3:0:0:
280,32,14627,1,0,0:0:0:0:
272,68,14702,1,0,0:0:0:0:
264,104,14777,1,2,0:2:0:0:
88,224,14927,1,12,0:3:0:0:
280,32,15077,2,0,L|336:24,2,45,0|0|2,0:0|0:0|0:2,0:0:0:0:
224,284,15377,1,2,0:2:0:0:
232,248,15452,1,12,0:3:0:0:
240,212,15527,1,2,0:2:0:0:
248,176,15602,1,12,0:3:0:0:
256,140,15677,6,0,B|196:152|196:152|148:116|148:116|24:136,1,233.999989288331,12|2,0:3|0:2,0:0:0:0:
176,24,16127,2,0,L|148:272,1,233.999989288331,12|2,0:3|0:2,0:0:0:0:
352,84,16577,1,0,0:0:0:0:
374,276,16727,1,0,0:0:0:0:
352,84,16877,6,0,B|392:172|392:172|368:312,1,202.500007724762,12|0,0:3|0:0,0:0:0:0:
288,216,17177,1,2,0:2:0:0:
496,64,17327,2,0,L|460:296,1,202.500007724762,12|0,0:3|0:0,0:0:0:0:
464,264,17627,1,2,0:2:0:0:
252,116,17777,1,12,0:3:0:0:
252,116,17852,1,12,0:3:0:0:
252,116,17927,2,0,L|320:104,1,67.5000025749208,2|12,0:2|0:3,0:0:0:0:
180,56,18077,6,0,P|204:132|168:216,1,135.000005149842,14|0,0:3|0:0,0:0:0:0:
188,40,18302,2,0,L|254:30,1,67.5000025749208,0|2,0:0|0:2,0:0:0:0:
336,276,18527,2,0,P|272:256|192:272,1,135.000005149842,14|0,0:3|0:0,0:0:0:0:
351,261,18752,2,0,L|362:178,1,67.5000025749208,0|2,0:0|0:2,0:0:0:0:
120,256,18977,2,0,L|128:288,1,22.5,4|0,0:3|2:3,0:0:0:0:
193,161,19127,2,0,L|189:197,1,22.5,4|0,0:3|2:0,0:0:0:0:
64,152,19277,6,0,B|40:80|92:96|64:16,1,135,12|0,0:3|0:0,0:0:0:0:
132,120,19577,1,2,0:2:0:0:
0,56,19727,1,0,0:0:0:0:
212,12,19877,2,0,L|204:120,1,90,8|12,0:3|0:3,0:0:0:0:
192,292,20177,1,2,0:3:0:0:
352,64,20327,1,2,0:2:0:0:
136,228,20477,6,0,P|104:244|40:252,1,72,14|0,0:3|2:0,0:0:0:0:
208,176,20702,2,0,P|272:192|360:200,1,125.999996154785,14|0,0:3|2:0,0:0:0:0:
132,144,20927,1,2,0:2:0:0:
201,315,21077,1,14,0:3:0:0:
242,55,21227,1,8,0:3:0:0:
250,63,21302,1,2,0:2:0:0:
144,220,21452,1,4,0:3:0:0:
136,228,21527,1,2,0:2:0:0:
352,85,21677,6,2,B|382:127|363:174|363:174|399:222|399:222|350:257|358:308|358:308|301:336|301:336|294:271|254:259|254:259,2,405.000015449525,14|14|14,0:0|0:3|0:3,0:0:0:0:
142,285,22727,1,14,0:3:0:0:
142,285,22802,1,14,0:3:0:0:
142,285,22877,1,14,0:3:0:0:
223,140,23027,6,0,P|263:153|299:205,1,90,0|2,0:0|0:0,0:0:0:0:
142,285,23327,1,2,0:0:0:0:
119,76,23477,2,0,L|131:194,1,90,14|0,1:3|0:0,0:0:0:0:
13,363,23777,2,2,L|24:247,1,90,2|0,1:2|0:0,0:0:0:0:
326,236,24077,6,2,L|342:324,2,60,14|2|2,1:3|0:3|0:2,0:0:0:0:
352,133,24377,1,2,0:0:0:0:
229,364,24527,1,8,1:3:0:0:
473,173,24677,2,2,P|489:113|465:60,1,90,10|0,1:2|0:0,0:0:0:0:
303,366,24977,2,0,P|367:371|424:355,1,90,2|2,0:3|1:2,0:0:0:0:
272,144,25277,6,2,L|289:47,2,66.0000020141602,14|2|2,1:3|0:3|0:0,0:0:0:0:
300,257,25577,1,2,0:0:0:0:
165,3,25727,1,8,1:3:0:0:
433,213,25877,2,2,P|451:279|424:338,1,99.0000030212403,10|0,1:2|0:0,0:0:0:0:
240,9,26177,2,0,P|310:3|373:21,1,99.0000030212403,2|2,0:3|1:2,0:0:0:0:
119,204,26477,6,2,L|105:286,2,71.9999978027344,14|2|2,1:3|0:3|0:0,0:0:0:0:
221,126,26777,1,2,0:0:0:0:
64,344,26927,1,12,1:3:0:0:
290,144,27077,6,2,L|275:231,2,77.9999964294435,14|2|2,1:3|0:3|0:0,0:0:0:0:
398,61,27377,1,2,0:0:0:0:
231,292,27527,1,12,1:3:0:0:
398,61,27677,6,0,B|442:70|442:70|489:53,2,83.9999974365235,14|2|2,1:3|0:0|0:0,0:0:0:0:
180,104,27977,2,0,B|160:136|160:136|177:209,2,107.999996704102,14|2|2,1:3|0:0|0:0,0:0:0:0:
398,61,28277,1,14,1:3:0:0:
256,308,28577,6,0,L|256:330,1,22.5,2|2,0:0|1:3,0:0:0:0:
176,204,28877,6,0,B|160:140|160:140|184:100|184:100|168:20,1,180,2|2,1:3|0:0,0:0:0:0:
341,33,29177,2,0,B|328:100|328:100|352:140|352:140|336:204,1,180,2|2,1:3|0:0,0:0:0:0:
0,15,29477,2,0,B|82:51|82:51|200:27,1,180,2|2,1:3|0:0,0:0:0:0:
176,204,29777,2,0,B|94:168|94:168|-24:192,1,180,2|2,1:3|0:0,0:0:0:0:
336,204,30077,6,0,B|418:168|418:168|536:192,1,180,2|2,1:3|0:0,0:0:0:0:
256,368,30377,2,0,B|212:272|288:288|248:172,1,180,2|2,1:3|0:0,0:0:0:0:
255,18,30677,2,0,B|211:114|287:98|247:214,1,180,2|2,1:3|0:0,0:0:0:0:
400,336,30977,6,2,B|372:264|384:188|432:224|436:124|396:48,1,270.000010299683,2|2,1:0|0:0,1:0:0:0:
89,192,31277,6,0,B|161:224|161:224|205:172|305:204,1,180,2|2,1:3|0:0,0:0:0:0:
164,52,31577,2,0,B|92:20|92:20|48:72|-52:40,1,180,2|2,1:3|0:0,0:0:0:0:
252,192,31877,2,0,B|236:116|304:148|288:32|232:32,2,180,2|2|2,1:3|0:0|1:3,0:0:0:0:
252,356,32327,5,2,0:1:0:0:
140,248,32477,1,2,1:3:0:0:
140,248,32552,1,0,0:0:0:0:
140,248,32627,1,2,0:0:0:0:
372,248,32777,1,2,1:3:0:0:
252,356,32927,1,2,0:0:0:0:
252,56,33077,2,0,L|252:240,1,180,2|2,1:3|0:0,0:0:0:0:
396,120,33377,6,2,B|252:56|252:56|88:128,1,315.000003004074,2|2,1:0|0:0,0:1:0:0:
252,236,33677,6,0,P|322:184|420:216,1,180,6|2,1:2|0:2,0:0:0:0:
344,268,33902,1,0,0:0:0:0:
344,268,33977,2,0,P|347:157|427:114,1,180,8|2,1:0|1:2,0:0:0:0:
306,344,34277,1,4,1:3:0:0:
452,273,34427,1,2,0:0:0:0:
452,273,34502,1,0,0:0:0:0:
452,273,34577,1,8,1:1:0:0:
212,192,34727,1,2,0:0:0:0:
212,192,34802,1,0,0:0:0:0:
212,192,34877,6,0,B|224:280|224:280|192:384,1,180,4|2,1:3|0:0,0:0:0:0:
212,192,35177,2,0,B|224:104|224:104|192:0,1,180,8|2,1:1|1:2,0:0:0:0:
0,192,35477,2,0,B|68:168|68:216|148:192,1,135.000005149842,2|2,0:3|1:2,0:0:0:0:
119,117,35702,1,0,0:0:0:0:
119,117,35777,2,0,B|84:125|78:99|23:108,1,90,8|2,1:0|0:0,0:0:0:0:
244,292,36077,6,0,B|320:272|320:272|448:292,1,180,4|2,1:3|0:0,0:0:0:0:
316,96,36377,2,0,B|336:172|336:172|316:300,1,180,8|2,1:0|0:0,0:0:0:0:
244,128,36677,1,4,1:3:0:0:
404,120,36827,1,2,0:0:0:0:
224,40,36977,1,8,1:0:0:0:
420,208,37127,1,2,0:0:0:0:
224,40,37277,6,0,L|188:236,1,180,2|2,1:2|0:0,0:0:0:0:
224,40,37577,6,2,B|356:88|340:12|512:64,1,270.000010299683,10|2,1:0|0:0,0:1:0:0:
364,240,37877,5,0,0:0:0:0:
396,152,38027,1,2,1:2:0:0:
440,296,38177,1,8,1:0:0:0:
472,208,38327,1,2,0:0:0:0:
228,312,38477,6,0,B|164:332|164:332|36:304,1,180,2|2,1:3|0:0,0:0:0:0:
152,84,38777,1,2,1:3:0:0:
144,252,38927,1,2,0:0:0:0:
44,120,39077,1,2,1:3:0:0:
256,216,39227,2,0,B|320:236|320:236|448:208,1,180,2|2,0:0|1:3,0:0:0:0:
184,84,39527,1,0,0:0:0:0:
448,284,39677,6,0,P|504:212|408:144,1,180,2|2,1:3|0:0,0:0:0:0:
184,84,39977,2,0,B|196:148|196:148|176:312,1,180,2|2,1:3|0:0,0:0:0:0:
92,64,40277,1,2,1:3:0:0:
284,88,40427,1,2,0:0:0:0:
68,240,40577,1,2,1:3:0:0:
260,264,40727,1,2,0:3:0:0:
196,8,40877,6,0,B|128:52|128:52|8:28,1,180,2|2,1:3|1:3,0:0:0:0:
316,376,41177,2,0,B|384:332|384:332|504:356,1,180,2|2,1:3|1:3,0:0:0:0:
136,220,41477,1,2,1:3:0:0:
380,156,41627,1,2,1:3:0:0:
244,352,41777,1,2,1:3:0:0:
264,48,41927,1,2,1:3:0:0:
80,288,42077,5,2,1:3:0:0:
80,288,42152,1,0,1:3:0:0:
80,288,42227,1,2,1:3:0:0:
432,288,42377,1,2,1:3:0:0:
432,288,42452,1,0,1:3:0:0:
432,288,42527,1,2,1:3:0:0:
256,32,42677,1,2,1:3:0:0:
256,80,42752,1,0,1:3:0:0:
256,128,42827,1,2,1:3:0:0:
448,156,42977,6,0,P|384:120|400:200,1,180,8|0,1:2|0:0,0:0:0:0:

also @noz my idea for a yellow would be 219, 189, 23
Topic Starter
Nozhomi
Updated~
JBHyperion
Some opinions on the ctb diffs, as requested.

MBomb's Platter
  1. 00:01:277 (1,2) - Not sure why you start the map with an antiflowing dash to a weak sound. The intensity of the music is low here, a simple walking pattern would be sufficient
  2. 00:07:277 (1,2) - Highly advise against hypering into antiflow here, especially considering how weak these sounds are. To be honest, a regular dash would be more than enough.
  3. 00:13:127 (4,1) - Would try to avoid hypering into quick direction changes in this way, I wouldn't expect this level of control from a typical Platter player
  4. 00:22:877 (1,2,3) - Seems like you tried to follow vocals and synth together here and it feels weird to play for me. For vocals I'd go with two 1/2 circles and a 3/2 slider (starting at 00:23:327 (3) -), but synth would be more preferable by swapping the order of 00:22:877 (1,2) - and potentially splitting (3) into two circles for the snare sound on the tail
  5. 00:24:077 (1,2,3,4,1,2,3,4) - Not understanding this rhythm choice, mostly due to (2) starting on a weak beat but ending on a strong one in both cases. Something like this would be better imo:
  6. 00:26:177 (4,1,2,3,4) - Too many direction changes for a Platter player to contest with here at the same time as controlling hyper movements. Reduce these to dashes or remove some antiflow elements
  7. 00:39:677 (1,2) - Again, wiggling after a strong hyper is too excessive a movement for this level of difficulty
My main issue with this diff is how frequently hypers are used in combination with antiflow elements. This diff needs some difficulty reduction to be more accessible to it's intended player audience.

Ascendance's Rain
  1. 00:04:877 (1,2,3,4,5,6,7,8) - 00:06:077 (1,2,3,4,5,6,7,8) - 00:07:277 (1,2,3,4,5,6,7,8,9,10) - Nice idea, but these probably need to be curved a bit more for better definition, the "slight" effect you have here honestly looks accidental and kinda scruffy
  2. 00:13:127 (4,1) - Why is this hyper so strong leading directly into an antiflow pattern? The vocal is quite weak here, leaving this feeling very strange and slightly uncomfortable to play
  3. 00:17:327 (2,3) - Is dash intended here? This spacing is quite strong and given your previous patterns and the drum sounds here I expected a hyper
  4. 00:21:677 (1) - I'd curve this more (perhaps using SV change effect) for better flow, the vocal is strong but continuous here so a flowstop seems to counteract what you were intending to do
  5. 00:23:177 (2) - Unsure why there's a hyper to this but not to 00:23:777 (6) - considering the clap and vocal are both stronger there
  6. 00:28:277 (3,4) - Often find myself overshooting (4) due to the low spacing creating something of a flowbreak, would prefer if the distance was increased here
  7. 00:32:177 (4,1) - Similar to 00:17:327 (2,3) I think a hyper (or reduced spacing) would play better here
Hypers within 16px of the screen border should be reconsidered, especially given the typical strengths and spacings used. There results a number of uncomfortable flow stops during play, particularly 00:18:977 (3,1) - 00:26:177 (4,1) - 00:26:927 (2,3) - that I would prefer to see reduced.

Ascendance's Kumanoverdose

Can't say I agree with the overmapping between 00:08:477 - 00:18:077 - the song simply doesn't support that many 1/4 patterns, focusing mostly on an alternation of 1/2 spaced single notes and 1/4 triplets, with the occasional quintuplet for the kick drum at the end of each stanza e.g. 00:15:377 (6,7,8,9,1) - Aside from misrepresenting the song, it hinders your variety since pretty much every movement is a between one 1/4 stream and the next. See Oko's diff for an example of just how much you're overdoing it here lol. That said, I'm loathe to not leave some specific feedback so here goes:
  1. 00:28:277 (3,4) - Similar to Rain, would prefer a little more spacing here to aid flow transition
  2. 00:32:477 (1) - 1/4 simplification is acceptable for the Std diffs I guess, but here 1/6 sounds better to me as used in MBomb's diff
  3. 00:37:877 (5) - More curved please, I find it very uncomfortable having to micro move here after the flowstop
Good luck!
Maruyu

@Nozhomi, let me know what you did and you can add the whistle that Lasse mentioned :p
Lasse
8 on hard is fine for me, which is why I only asked if you tried lowering it/your opinion on that
Just the 5->8 gap might be a bit big, not sure. Since I could see people that can read the ar5 on advanced just fine struggling to keep up with the ar on hard.
But yes, increasing it a bit for advanced could work. or maybe even doing so on the lowest two diffs
Maruyu

Lasse wrote:

8 on hard is fine for me, which is why I only asked if you tried lowering it/your opinion on that
Just the 5->8 gap might be a bit big, not sure. Since I could see people that can read the ar5 on advanced just fine struggling to keep up with the ar on hard.
But yes, increasing it a bit for advanced could work. or maybe even doing so on the lowest two diffs
personally wouldn't go as far as increasing it on Normal as well, but I guess it could work since anyone who's new at the game can read 3.5 most likely
Ascendance

JBHyperion wrote:

Some opinions on the ctb diffs, as requested.

Ascendance's Rain
  1. 00:04:877 (1,2,3,4,5,6,7,8) - 00:06:077 (1,2,3,4,5,6,7,8) - 00:07:277 (1,2,3,4,5,6,7,8,9,10) - Nice idea, but these probably need to be curved a bit more for better definition, the "slight" effect you have here honestly looks accidental and kinda scruffy yeah idk why, old mapper ;w; fixed
  2. 00:13:127 (4,1) - Why is this hyper so strong leading directly into an antiflow pattern? The vocal is quite weak here, leaving this feeling very strange and slightly uncomfortable to play I reduced the spacing but kept the pattern
  3. 00:17:327 (2,3) - Is dash intended here? This spacing is quite strong and given your previous patterns and the drum sounds here I expected a hyper Hypered it
  4. 00:21:677 (1) - I'd curve this more (perhaps using SV change effect) for better flow, the vocal is strong but continuous here so a flowstop seems to counteract what you were intending to do no SV change but I curved the thingy
  5. 00:23:177 (2) - Unsure why there's a hyper to this but not to 00:23:777 (6) - considering the clap and vocal are both stronger there hypered it
  6. 00:28:277 (3,4) - Often find myself overshooting (4) due to the low spacing creating something of a flowbreak, would prefer if the distance was increased here ye
  7. 00:32:177 (4,1) - Similar to 00:17:327 (2,3) I think a hyper (or reduced spacing) would play better here reduced it since idk if its strong enough to hyper.
Hypers within 16px of the screen border should be reconsidered, especially given the typical strengths and spacings used. There results a number of uncomfortable flow stops during play, particularly 00:18:977 (3,1) - 00:26:177 (4,1) - 00:26:927 (2,3) - that I would prefer to see reduced. fixed em up

Ascendance's Kumanoverdose

Can't say I agree with the overmapping between 00:08:477 - 00:18:077 - the song simply doesn't support that many 1/4 patterns, focusing mostly on an alternation of 1/2 spaced single notes and 1/4 triplets, with the occasional quintuplet for the kick drum at the end of each stanza e.g. 00:15:377 (6,7,8,9,1) - Aside from misrepresenting the song, it hinders your variety since pretty much every movement is a between one 1/4 stream and the next. See Oko's diff for an example of just how much you're overdoing it here lol. That said, I'm loathe to not leave some specific feedback so here goes:
  1. 00:28:277 (3,4) - Similar to Rain, would prefer a little more spacing here to aid flow transition
  2. 00:32:477 (1) - 1/4 simplification is acceptable for the Std diffs I guess, but here 1/6 sounds better to me as used in MBomb's diff
  3. 00:37:877 (5) - More curved please, I find it very uncomfortable having to micro move here after the flowstop
Good luck!
remapping the highest diff at some parts so please wait~
Topic Starter
Nozhomi

Lasse wrote:

8 on hard is fine for me, which is why I only asked if you tried lowering it/your opinion on that
Just the 5->8 gap might be a bit big, not sure. Since I could see people that can read the ar5 on advanced just fine struggling to keep up with the ar on hard.
But yes, increasing it a bit for advanced could work. or maybe even doing so on the lowest two diffs
Advanced -> 5.5
Normal -> 3.2

Waiting for CTB uguu~
Ascendance
whoops i finished this a bit ago but forgot to put it here.

overdose (now with CS2!)
osu file format v14

[General]
AudioFilename: audio.mp3
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TitleUnicode:220 - Kumano
Artist:saradisk
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Creator:Nozhomi
Version:Ascendance's Kumanoverdose
Source:艦隊これくしょん -艦これ-
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Rain (now with less memes!)
osu file format v14

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Title:220 - Kumano
TitleUnicode:220 - Kumano
Artist:saradisk
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Creator:Nozhomi
Version:Ascendance's Rain
Source:艦隊これくしょん -艦これ-
Tags:kancolle kantai collection okorin okoratu maruyu yuzu- xinely ascendance magic bomb mbomb
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112,72,10877,6,0,L|16:72,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
240,72,11327,2,0,L|128:72,1,80,2|0,0:0|0:0,0:0:0:0:
56,72,11627,1,8,0:0:0:0:
160,72,11777,2,0,L|256:72,1,80,2|8,0:0|0:0,0:0:0:0:
464,64,12077,6,0,P|504:112|440:208,1,160,2|8,0:0|0:0,0:0:0:0:
160,296,12527,2,0,P|128:224|176:152,1,160,2|8,0:0|0:0,0:0:0:0:
400,152,12977,2,0,L|456:152,1,40,0|0,0:0|0:0,0:0:0:0:
400,152,13127,2,0,L|352:152,1,40,0|0,0:0|0:0,0:0:0:0:
112,112,13277,5,2,0:0:0:0:
216,104,13427,1,0,0:0:0:0:
320,96,13577,1,8,0:0:0:0:
216,104,13727,1,2,0:0:0:0:
320,96,13877,1,0,0:0:0:0:
424,88,14027,1,8,0:0:0:0:
320,96,14177,1,2,0:0:0:0:
424,88,14327,1,8,0:0:0:0:
24,216,14477,5,2,0:0:0:0:
128,200,14627,1,0,0:0:0:0:
232,184,14777,1,8,0:0:0:0:
336,168,14927,1,2,0:0:0:0:
232,184,15077,1,0,0:0:0:0:
128,200,15227,1,8,0:0:0:0:
232,184,15377,2,0,L|304:184,1,40,2|2,0:0|0:0,0:0:0:0:
224,184,15527,2,0,L|160:184,1,40,2|2,0:0|0:0,0:0:0:0:
376,184,15677,6,0,L|432:96,1,80,2|0,0:0|0:0,0:0:0:0:
272,136,15977,2,0,L|296:232,1,80,8|0,0:0|0:0,0:0:0:0:
344,208,16202,1,0,0:0:0:0:
296,216,16277,2,0,L|184:224,1,80,2|8,0:0|0:0,0:0:0:0:
344,136,16577,2,0,L|376:48,1,80,2|8,0:0|0:0,0:0:0:0:
96,80,16877,6,0,L|0:80,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
352,80,17327,2,0,L|432:80,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
96,112,17777,2,0,L|72:152,1,40,2|2,0:0|0:0,0:0:0:0:
120,192,17927,2,0,L|152:216,1,40,8|2,0:0|0:0,0:0:0:0:
416,240,18077,6,0,L|224:240,1,160,2|8,0:0|0:0,0:0:0:0:
496,176,18527,2,0,L|320:176,1,160,0|8,0:0|0:0,0:0:0:0:
240,176,18977,2,0,L|336:176,1,80,2|2,0:0|0:0,0:0:0:0:
32,176,19277,6,0,L|208:176,1,160,2|8,0:0|0:0,0:0:0:0:
280,176,19727,1,8,0:0:0:0:
88,168,19877,2,0,L|64:80,1,80,2|0,0:0|0:0,0:0:0:0:
176,96,20177,2,0,L|256:96,1,80,8|8,0:0|0:0,0:0:0:0:
496,96,20477,5,2,0:0:0:0:
312,96,20702,1,0,0:0:0:0:
496,96,20927,1,8,0:0:0:0:
176,96,21077,2,0,L|96:96,1,80,2|0,0:0|0:0,0:0:0:0:
144,96,21302,1,8,0:0:0:0:
192,96,21377,2,0,L|96:96,1,80,0|8,0:0|0:0,0:0:0:0:
392,96,21677,6,0,P|456:144|384:160,1,160,2|8,0:0|0:0,0:0:0:0:
112,312,22127,2,0,P|96:256|128:160,1,160,2|8,0:0|0:0,0:0:0:0:
192,160,22577,1,2,0:0:0:0:
225,141,22652,1,2,0:0:0:0:
229,103,22727,1,2,0:0:0:0:
199,79,22802,1,2,0:0:0:0:
32,72,22877,6,0,L|136:56,1,80,2|0,0:0|0:0,0:0:0:0:
360,56,23177,1,8,0:0:0:0:
408,152,23327,1,8,0:0:0:0:
408,256,23477,1,2,0:0:0:0:
336,336,23627,1,0,0:0:0:0:
48,288,23777,1,8,0:0:0:0:
160,280,23927,1,0,0:0:0:0:
376,224,24077,6,0,L|456:176,1,80,2|0,0:0|0:0,0:0:0:0:
304,144,24377,1,8,0:0:0:0:
408,104,24527,2,0,L|496:72,2,80,2|8|0,0:0|0:0|0:0,0:0:0:0:
304,144,24977,2,0,L|392:192,1,80,0|8,0:0|0:0,0:0:0:0:
96,264,25277,6,0,P|48:216|48:128,1,160,2|8,0:0|0:0,0:0:0:0:
200,136,25727,1,2,0:0:0:0:
96,136,25877,2,0,L|8:136,1,80,8|0,0:0|0:0,0:0:0:0:
128,64,26177,2,0,L|224:64,1,80,0|8,0:0|0:0,0:0:0:0:
480,64,26477,6,0,L|288:64,1,160,2|0,0:0|0:0,0:0:0:0:
400,64,26927,1,2,0:0:0:0:
40,64,27077,2,0,L|232:64,1,160,2|0,0:0|0:0,0:0:0:0:
88,56,27527,1,2,0:0:0:0:
352,64,27677,6,0,L|424:64,2,53.3333333333333,2|0|0,0:0|0:0|0:0,0:0:0:0:
168,56,27977,2,0,L|112:56,2,53.3333333333333,2|0|0,0:0|0:0|0:0,0:0:0:0:
352,64,28277,1,2,0:0:0:0:
488,120,28577,2,0,L|440:200,1,80,8|0,0:0|0:0,0:0:0:0:
88,288,28877,6,0,L|32:216,1,80,2|8,0:0|0:0,0:0:0:0:
256,224,29177,1,2,0:0:0:0:
312,168,29327,1,8,0:0:0:0:
312,80,29477,1,2,0:0:0:0:
248,32,29627,1,8,0:0:0:0:
112,72,29777,2,0,L|216:112,1,80,2|8,0:0|0:0,0:0:0:0:
464,192,30077,6,0,L|360:224,1,80,2|8,0:0|0:0,0:0:0:0:
120,264,30377,1,2,0:0:0:0:
64,208,30527,1,8,0:0:0:0:
72,128,30677,1,2,0:0:0:0:
144,96,30827,1,8,0:0:0:0:
376,80,30977,2,0,L|480:80,1,80,10|8,0:0|0:0,0:0:0:0:
128,168,31277,6,0,L|112:264,1,80,2|8,0:0|0:0,0:0:0:0:
232,184,31577,2,0,L|184:120,1,80,2|8,0:0|0:0,0:0:0:0:
288,112,31877,2,0,L|368:104,1,80,2|8,0:0|0:0,0:0:0:0:
288,200,32177,2,0,L|192:224,1,80,2|8,0:0|0:0,0:0:0:0:
344,288,32477,5,2,0:0:0:0:
412,250,32627,1,8,0:0:0:0:
438,176,32777,1,2,0:0:0:0:
408,104,32927,1,8,0:0:0:0:
320,72,33077,2,0,L|232:72,1,80,2|0,0:0|0:0,0:0:0:0:
400,48,33377,2,0,L|496:48,1,80,12|0,0:0|0:0,0:0:0:0:
176,56,33677,6,0,L|64:56,1,80,2|0,0:0|0:0,0:0:0:0:
440,56,33977,1,8,0:0:0:0:
344,56,34127,1,2,0:0:0:0:
216,112,34277,2,0,L|184:208,1,80,2|0,0:0|0:0,0:0:0:0:
512,208,34577,2,0,L|416:248,1,80,8|0,0:0|0:0,0:0:0:0:
96,256,34877,6,0,L|16:240,1,80,2|0,0:0|0:0,0:0:0:0:
312,184,35177,2,0,L|344:96,1,80,8|0,0:0|0:0,0:0:0:0:
192,168,35477,2,0,L|224:256,1,80,2|0,0:0|0:0,0:0:0:0:
504,200,35777,2,0,L|456:120,1,80,8|0,0:0|0:0,0:0:0:0:
304,128,36077,6,0,L|216:128,1,80,2|0,0:0|0:0,0:0:0:0:
480,64,36377,2,0,L|376:72,1,80,8|2,0:0|0:0,0:0:0:0:
472,184,36677,2,0,L|384:192,1,80,2|0,0:0|0:0,0:0:0:0:
24,184,36977,2,0,L|112:176,1,80,8|0,0:0|0:0,0:0:0:0:
320,152,37277,5,2,0:0:0:0:
424,136,37427,1,0,0:0:0:0:
168,112,37577,1,8,0:0:0:0:
64,88,37727,1,2,0:0:0:0:
432,56,37877,2,0,L|264:64,1,160,8|8,0:0|0:0,0:0:0:0:
360,64,38327,1,0,0:0:0:0:
40,168,38477,5,2,0:0:0:0:
392,152,38627,1,0,0:0:0:0:
264,128,38777,2,0,L|176:112,1,80,2|8,0:0|0:0,0:0:0:0:
416,80,39077,2,0,L|512:72,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
320,88,39527,1,8,0:0:0:0:
64,144,39677,6,0,L|96:232,1,80,2|8,0:0|0:0,0:0:0:0:
416,224,39977,2,0,L|392:312,1,80,0|8,0:0|0:0,0:0:0:0:
152,168,40277,2,0,L|176:88,1,80,2|8,0:0|0:0,0:0:0:0:
480,168,40577,2,0,L|456:72,1,80,2|8,0:0|0:0,0:0:0:0:
88,80,40877,5,2,0:0:0:0:
64,160,41027,1,0,0:0:0:0:
96,232,41177,1,2,0:0:0:0:
168,264,41327,1,8,0:0:0:0:
456,80,41477,5,2,0:0:0:0:
480,160,41627,1,8,0:0:0:0:
448,232,41777,1,2,0:0:0:0:
376,264,41927,1,8,0:0:0:0:
64,280,42077,6,0,L|-8:280,2,40,10|8|8,0:0|0:0|0:0,0:0:0:0:
440,288,42377,2,0,L|480:288,2,40,8|8|8,0:0|0:0|0:0,0:0:0:0:
176,240,42677,2,0,L|152:152,1,80,6|0,0:0|0:0,0:0:0:0:
480,128,42977,1,8,0:0:0:0:
Topic Starter
Nozhomi
Waiting for MBomb now~
Ascendance
Gonna talk with mbomb about what he wants to do with his diff, since it seems to be a more fundamental issue (the amount of hyperdashes). After I figure that out, I'll fix up his diff (unless he wants to remove it)
Topic Starter
Nozhomi
Okay so I'm kinda bored to wait for CTB who seems dead mode.

I'll remove them if nothing is done before the end of sunday and push the set forward.
I'm sorry for that.
Lasse
I'm not at home on sunday so might as well wait a day more :v
Ascendance
Topic Starter
Nozhomi
Sad but fine :c

Updated we're ready ~
Lasse
Maruyu
how creative paint.net skills

Okoratu
yay
sahuang
[Normal]
  1. 00:12:077 (2,2) - avoid overlap.
  2. 00:01:277 (1,2,3,4) - i can't see a bpm change, so why is ds here much more than the rest?
  3. 00:30:677 (4,3) - this overlap is also messy imo

[Hard]
  1. 00:19:727 (2,3,4) - bit messy,try not overlap 00:19:727 (2,4) - and make a triangle like http://puu.sh/rxeV1/c25db314dc.jpg ?
    Nice

[ono's Extra]
  1. AR=9.4? Extra has AR9.3 so i think you should raise yours.
  2. 00:42:977 (1) - well just a suggestion, maybe you could put it at the bottom like http://puu.sh/rxf86/43d0d88524.jpg cuz you're doing symmetry from 00:40:877 - to 00:42:827 -
    Interesting high-speed sliders

Also any reason not to remove "magic bomb mbomb" from tags?
Confirm ctb and call me back >\\\<
Okoratu
i still think 9.2 fits the density of the map better than 9.4 (i was told to use that ar before because of the fast sliders, but eh i have more troubles playing this diff at 9.4 lol)
the last slider breaks the symmetry pattern intentionally because the oh shit breaks the song completely

so yeah that's my thoughts about these. If you disagree with that reasoning, feel free to discuss further~
Topic Starter
Nozhomi

sahuang wrote:

[Normal]
  1. 00:12:077 (2,2) - avoid overlap. - Fix
  2. 00:01:277 (1,2,3,4) - i can't see a bpm change, so why is ds here much more than the rest? - Because different SV but the spacing is the same.
  3. 00:30:677 (4,3) - this overlap is also messy imo - Fix

[Hard]
  1. 00:19:727 (2,3,4) - bit messy,try not overlap 00:19:727 (2,4) - and make a triangle like http://puu.sh/rxeV1/c25db314dc.jpg ? - Asked Maruyu about that and didn't want to changed it since it's intended. Should be fine imo.
    Nice

Also any reason not to remove "magic bomb mbomb" from tags? - Fix
Confirm ctb and call me back >\\\<
Thx should be ready soon~
sahuang

Okorin wrote:

oh shit
Qualified~~
Topic Starter
Nozhomi
I hope we won't sink ><

Thx sahuang
Bunnrei
the ship has sailed

but

  • [Kumanodose]
  1. I think ar9.8 is a bit too much for this diff (even if it's CS2, where lower ar is kinda difficult). The diff is just around the less difficult Overdose level, and it's only 200 bpm which is not that fast, so an AR of 9.3-9.5 is more fitting imo. (Also, the rain is AR9, so AR9 -> AR9.8 isn't too logical of a spread)
  2. 00:22:802 (4,5) - might need note emphasis, a beat is missed at 00:32:627, and 00:42:077 (1,2,3,1,2,3) - is too much of an increase in spacing. It's not a difficult pattern, but considering the spacing of the previous parts in the map, and with how the music here didn't really increase too much in intensity, something like this feels a bit better (the previous pattern was just deleted for visibility). And the original pattern also makes you stop at the end of the triplets which isn't too comfortable.
but thats just my opinion so eh xd map is still quite nice
Ascendance

Chara wrote:

the ship has sailed

but

  • [Kumanodose]
  1. I think ar9.8 is a bit too much for this diff (even if it's CS2, where lower ar is kinda difficult). The diff is just around the less difficult Overdose level, and it's only 200 bpm which is not that fast, so an AR of 9.3-9.5 is more fitting imo. (Also, the rain is AR9, so AR9 -> AR9.8 isn't too logical of a spread) Originally, it was AR9.6*****************, but was told there was some readability issues at this BPM, so I increased it. The spread might be a bit weird, but it's going to be different with a bit of an unorthodox setting like CS2.
  2. 00:22:802 (4,5) - might need note emphasis, a beat is missed at 00:32:627, and 00:42:077 (1,2,3,1,2,3) - is too much of an increase in spacing. It's not a difficult pattern, but considering the spacing of the previous parts in the map, and with how the music here didn't really increase too much in intensity, something like this feels a bit better (the previous pattern was just deleted for visibility). And the original pattern also makes you stop at the end of the triplets which isn't too comfortable.

    There's 3 points here why are they all not listed differently aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
    00:22:802 (4,5) - is intentional to be a full stop, since the music drops off there (for the most part) so I didn't wanna add a circle on the red tick.
    00:32:477 (1) - is meant to emphasize the 1/4 vocal line (I followed vocals the entire time where I could) so I ignored the background at this point.
    00:42:077 (1,2,3,1,2,3) - While I understand your point, the hyperchain is meant to emphasize the increase in pitch during this part and heavily accentuate the triplet pattern. I considered doing something kinda like the Rain, but then I realized that I wanted something different for the higher diff.
but thats just my opinion so eh xd map is still quite nice
If I didn't make my reasoning clear, please let me know so I can explain further. Thank you for taking a look and I'm glad you enjoyed it!
Bunnrei
also your diff is anti-hr farming because of the cs, thank
Ascendance

Chara wrote:

also your diff is anti-hr farming because of the cs, thank
fuck hr players
Zerss
gratz~
Spork Lover
saradisk <3 Gratz :D
Shunao
Gratz! :)
zosanfc
Gratz for 3rd saradisk map!
WingSilent
Nice hit. :3
Tyrell
I think the CTB diffs need to be further modded before it is qualified. I understand that the Osu standard diffs are ready but that doesnt mean the Osu Catch diffs are. I think they should be reviewed by the community at least a little bit since major changes seemed to have been made and no one took a look after these major changes. If we allow maps like this to carry along other modes without proper mods, people will continue this to abuse the system. I would hope this map is DQ'd so at least some top modders can give more insight on it.

One of my main problems with this map is the ar9.8 and CS2. I understand why you did this but I still feel ar9.8 is too much and ar9.5 or 9.6 will suffice just fine. I would also argue to make the CS 3 for better readability but people are gonna only HR it anyways so that can remain CS2. I just want some other members of the community to actually look at and polish this map before it enters ranked.
Ascendance

Tyrell wrote:

I think the CTB diffs need to be further modded before it is qualified. I understand that the Osu standard diffs are ready but that doesnt mean the Osu Catch diffs are. I think they should be reviewed by the community at least a little bit since major changes seemed to have been made and no one took a look after these major changes. If we allow maps like this to carry along other modes without proper mods, people will continue this to abuse the system. I would hope this map is DQ'd so at least some top modders can give more insight on it.

One of my main problems with this map is the ar9.8 and CS2. I understand why you did this but I still feel ar9.8 is too much and ar9.5 or 9.6 will suffice just fine. I would also argue to make the CS 3 for better readability but people are gonna only HR it anyways so that can remain CS2. I just want some other members of the community to actually look at and polish this map before it enters ranked.
Thank you for your concern! Though, I'd prefer if you gave actual concerns that I could address rather than accusing my map of being low quality. As an experienced mapper and a former nominator, I pride myself in being able to create readily rankable, high quality difficulties. In no way am I defending the actions of what happened (personally, I think it's fine), but I have enough confidence in my own mapping ability to give Nozhomi the "ok" to go through with this. This is not abuse of the system. It wasn't a speedrank by any means, and we didn't push a low quality difficulty forward. If you desire to have this map DQ'd, have the top modders approach and leave their concerns in a way that I can agree enough to have the map taken down.

Your problem with the map has been addressed earlier, as well as through previous playtests that I've gotten before resending this to Nozhomi. I had AR9.6 before, but the BPM, paired with the CS and high density pattern called for something higher to ensure reading ability wasn't impaired. I won't change the CS, as it was the core idea behind this difficulty (making a generic cs4 overdose for a song this short would be boring and unimaginative, and I feel it fits fine.

Again, thank you for your concern, but I don't believe there's anything to be particularly concerned about. I look over my own work several times before submitting it, and I'm proud of this difficulty in and of itself.
Tyrell

Ascendance wrote:

Thank you for your concern! Though, I'd prefer if you gave actual concerns that I could address rather than accusing my map of being low quality. As an experienced mapper and a former nominator, I pride myself in being able to create readily rankable, high quality difficulties. In no way am I defending the actions of what happened (personally, I think it's fine), but I have enough confidence in my own mapping ability to give Nozhomi the "ok" to go through with this. This is not abuse of the system. It wasn't a speedrank by any means, and we didn't push a low quality difficulty forward. If you desire to have this map DQ'd, have the top modders approach and leave their concerns in a way that I can agree enough to have the map taken down.

Your problem with the map has been addressed earlier, as well as through previous playtests that I've gotten before resending this to Nozhomi. I had AR9.6 before, but the BPM, paired with the CS and high density pattern called for something higher to ensure reading ability wasn't impaired. I won't change the CS, as it was the core idea behind this difficulty (making a generic cs4 overdose for a song this short would be boring and unimaginative, and I feel it fits fine.

Again, thank you for your concern, but I don't believe there's anything to be particularly concerned about. I look over my own work several times before submitting it, and I'm proud of this difficulty in and of itself.
You seem to have assumed what I meant in my post... I am not implying you're a bad mapper or your map being "low quality" but I am saying I am sure it could use some more polish or at least more opinions and intake from the community. You playtesting a lot means nothing because everyone will playtest their map a lot and claim it is in the best condition it can be. You're no one special so why should you be able to rank a map with little to no mods, you should follow the same procedures as other mappers. It isn't so much about the map but principle of the matter. Maps are supposed to get input from the community before getting ranked and this map hasn't had much input. That is why I want a DQ on this set.
Ascendance
I'm not claiming to be someone special at all. Like I said, if you, or anyone, can provide meaningful feedback, I would be more than happy to request a DQ and increase the quality of the map. If you read the post, I said I did get playtests before submitting the final copy, so I was not the only input.
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