Humhh.. I'm just curious about some things. Firstly I think consistency is quite important and this map is kinda consistent but there's one major thing that I'm sort of not quite getting.
- 00:46:024 - The kiai here has the same vocals going "EXTRACTION ZOOONE" a lot yea? But the rhythm and everything is completely different than what you did for 01:36:874 - namely the streams like 01:36:874 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,11,12,13,14) - don't appear in the first kiai at 00:46:024 (1,2,3,4,1,2,3,4,5,6,1,1,2,3,4,1,2,3,4,5,1,2,1,2) - there's a lot of rhythm variation here. (There's also not two snares on 00:47:824 (1,2) - there's just one so maybe remove the hitsound for the other?) I think this breaks consistency quite a lot when you introduce a completely different way of mapping the second kiai than the first then do it again for the last kiai 04:29:524 (3,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,1,2,3,4,5,6,7,8,9,10,1,2) - namely the increasing spacing stream thing. There's a lot of variation in rhythm where the song stayed the same. I get that you want to keep it interesting but I can assure you varying the way you place patterns and whatnot should avoid boring the player anyways.
Umh, yeah. I just think that the consistency could be improved (regardless of rhythm it's more the concept of the accelerating streams that just doesn't really show itself until second kiai) perhaps if you did the decreasing/increasing spacing earlier on for 00:45:124 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,1,2,3,4,5) - or similar where you do something like
this for the first stream even that would already be an improvement imo. (also I think 00:45:874 (11) - should have an NC on it right?) 00:47:074 (1,2,3,4,1,2,3,4,5,1) - Something like
this maybe? You can definitely do it with 00:49:924 (1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10) - and so on.
- 03:18:124 (3,4,5,6,7,8) - As fieryrage (albeit somewhat fiercely) mentioned, this concept is quite unexpected and looks very inconsistent when it's not done for 03:19:324 (3,4,5,6,7,8) - where the sounds are quite similar. There are also places earlier in the map where you can introduce this so it's not super sudden like for example stacking 00:48:274 (2,1) - ? This might be a stretch but you can probably use additive hitsounding to introduce this as early as 00:04:624 (2,1) - if you do
this (note I silenced the slidertail) and add a clap maybe on the 3 instead. Idk it's just an idea. At least if you introduce it really early you can avoid unfair breaks later cuz it's already been established as a present concept in the map.