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Brad Mossman - Wubbzy Theme Song

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Topic Starter
AmigoDoChroome
Thanks guys, many things were used~~
Bara-
Wow another cs7 Irre
Good luck with the set!
Topic Starter
AmigoDoChroome
Thanks Bara~~ <3
VEZOK_old
GRREEETINGS!! from my queue


Kinda weird song, but cool mapset!

In General:
SPOILER
Consider mapping the intro, too since the Drain-Time is only 0:37 !

Rhythm of Hitobjects:
00:43:083 (1,1) i would change this to a slider from 00:43:083 to 00:43:882 and start the spinner at 00:44:042

Song-Setup:
add some Tags like "opening", "cartoon", "tv-size" so people will find it easier

Normal:
SPOILER
Remove these 00:14:162 (4) , 00:21:832 (4) and 00:29:501 (4) :arrow: there are no notes to hear

nice job overall, pros at work :D

have a good time!
Alarido

Let's go!

00:07:291 (1,2) - Pode fazê-los mais perfeitos, esteticamente falando.
00:29:022 (3) - Movimente o último nó para x:276 (mantendo o mesmo y em 264)
00:30:940 (4,5,6) - Talvez seja intencional para fazer coincidir 00:31:579 (5) - justamente com o pé do slider 00:34:135 (2) - , embora isso gere uma pequena distorção com relação ao timeline (ver aqui : http://puu.sh/pFAns/41d44c2013.jpg )

♥ Pra mim, nada "fora do lugar".

♥ Perfect (:

♣ Muito bom. Achava eu que havia alguma bola ou slider tocando o lifebar, mas jogando, logo se vê que nenhuma toca lá ("approaching circles does not count as touching lifebar imho"). Very good.

Irre's Extra
Can't play, sorry. (Auto + HT)'d instead
♥ Well made (:

An Interesting fact about the map:

All the sppiners placed at [Insane] 00:43:163 (1) - [Gero's Hard] 00:43:163 (1) - [Normal] 00:43:243 (1) - and [Easy] 00:43:243 (1) - have their "blowing" point at 00:44:202 - exactly on the last "Waaah!" part at the song's end. It's just... AMAZING! Even it has just occurred by chance (:

Bonne chance !!!
ou, como os japas dizem: Ganbatte/Ganbare ! (= give the best you can!)
ganad
M4M didn't know the queue was a M4M btw lol
SPOILER
Easy
00:18:796 Do it like this so the slider points are emphasised (A modder told me)

00:13:683 NC
00:15:600 Remove NC
So I've been told by a modder at the beginning of every big white tick (lol) :) start a New combo so yeah up to you tho

00:31:579 DS check this
There might be others but this one stood out

I'm sorry looked at other diffs a couple of times didn't have much problem with them :( insane and extra isn't my cup of tea
Topic Starter
AmigoDoChroome
Valeu Alarido! =w=
Seto Kousuke
placeholder for mod when my Depression gives me a break o//

:)
Underforest
mod as requested xDDD

[General]
Are you sure repetitive kiai is fine?

Easy and Normal are fine

[Hard]
00:08:569 (1) - Deberias hacer 2 sliders aqui, asi haces consistencia con el ritmo de aca - 00:11:126 (1,2)
00:37:970 (1) - Esto se puede mejorar en mi opinion pero no es gran cosa

[Insane]
00:04:734 (1,2,3,4,1,2,3,4,5) - Reduce this kind of jumps in an insane
00:07:291 (2) - NC

Irre's Extra - sorry, i'm bad modding cs7 xdd

GL!
- Sophia
Easy
Bom, no geral ta boa a diff, mas eu acho que esses sliders em "V" não combinam muito com o estilo do mapa e também ta muito repetitivo.E em questão de timing/distance, tá tudo perfeito.

Normal
Bom, a mesma coisa da easy, os sliders em "V" além de eu não achar que combina com o mapa ta muito repetitivo.Mas de resto ta perfeita também.

Insane
Bom pra um insane o mapa ta bom, mas eu diminuiria o CS pra 4 e também diminuiria a velocidade do slider pra 1.80.
00:10:327 (6,7,8) - esse triple não faz muito sentido porque pelo o que eu notei nas duas primeiras notas não tem som, faz sentido com a música? faz, mas dai você que decide tirar ou não. 00:24:708 (7,8,9) - aqui a mesma coisa, pelo que eu notei não tem som nesse triple(no tick azul) 00:29:022 (1,2,1,2) - aqui também não tem som, mas faz sentido com a musica, eu prefiro assim http://puu.sh/pG8wP/a98b87d90f.jpg mas você que sabe. 00:34:135 (1,2,1,2,3) - aqui a mesma coisa, eu acho que assim http://puu.sh/pG8EF/86f71fe5a2.jpg ficaria bom ou assim http://puu.sh/pG8FW/76f95d228c.jpg (essa print vale pra outra parte que eu mencionei)
Bem, no geral é isso, todas as diffs estão ótimas!! Desculpa eu não sei fazer isso ;-;
Topic Starter
AmigoDoChroome
Thanks Under!
Topic Starter
AmigoDoChroome
Obrigado Sophia, ótimo primeiro mod!
Trynna
Easy
00:35:414 (1) - finalizado no tick errado
00:41:805 (3) - combinaria bem um nc, mas visto que você quer deixar o combo um pouco maior entre 4~6, você é quem sabe

Normal
00:18:796 (2) - acho que um nc aqui seria bom, não completamente necessário de qualquer forma, você quem sabe
00:40:527 (1,2) - pelo que eu saiba um normal deve ser feito inteiramente com distance snap, e ele não cobre o spacing com a nota anterior que seria 1.05x, se arrumar direitinho consegue deixar o anterior e o próximo com 1.03x
00:43:083 (1) - spacing pequeno em relação aos anteriores, eu até recomendaria deixar um pouco maior pelo som ser mais forte e ser um nc, mas não é algo que um normal permita anyway

Insane
00:08:410 (6) - não vou mentir que achei o flow marromeno, mas ta bão
00:10:407 (7) - desnecessário
00:29:342 (3) - nc não tão preciso
00:34:455 (3) - mesma coisa
00:37:810 (9) - não sei se é uma nota tão necessária assim porque conflita um tanto com 00:27:584 -
Topic Starter
AmigoDoChroome

Trynna wrote:

Easy
00:35:414 (1) - finalizado no tick errado / lol, está correto
00:41:805 (3) - combinaria bem um nc, mas visto que você quer deixar o combo um pouco maior entre 4~6, você é quem sabe / É para dar spread

Normal
00:18:796 (2) - acho que um nc aqui seria bom, não completamente necessário de qualquer forma, você quem sabe
00:40:527 (1,2) - pelo que eu saiba um normal deve ser feito inteiramente com distance snap, e ele não cobre o spacing com a nota anterior que seria 1.05x, se arrumar direitinho consegue deixar o anterior e o próximo com 1.03x
00:43:083 (1) - spacing pequeno em relação aos anteriores, eu até recomendaria deixar um pouco maior pelo som ser mais forte e ser um nc, mas não é algo que um normal permita anyway / Boa observação

Insane
00:08:410 (6) - não vou mentir que achei o flow marromeno, mas ta bão
00:10:407 (7) - desnecessário / "TAIL"
00:29:342 (3) - nc não tão preciso / Precisa sim, é kick slider
00:34:455 (3) - mesma coisa ^^
00:37:810 (9) - não sei se é uma nota tão necessária assim porque conflita um tanto com 00:27:584 - não entendi mas belezura
Electoz
Hi, from my modding queue~

[Easy]

  1. 00:30:940 (4,5,6) - These 3 circles don't really fit as there's nothing prominent landed on these beats, I suggest trying this rhythm instead of 00:29:022 (3,4,5,6) .
  2. 00:35:414 (1) - Unsnapped.
[Normal]

  1. Recommend HP 4 to balance the spread between Easy and Hard.
  2. 00:29:501 (4,5) - Stack these like what you did on 00:14:162 (4,5) - 00:21:832 (4,5) ?
  3. 00:36:692 (3) - Vocal lasts until 00:37:651 so maybe extend this slider 00:36:692 (3) to 00:37:651 like what you did on 00:31:898 (3) ?
Didn't find anything worth mentioning in Hard.
Overall nice set, good luck~
ZekeyHache
wow wow Gero, Gero Gero wow wow!
wow wow Irre, Irre Irre wow wow!
Irreversible

Hobbes2 wrote:

Irreversible wrote:

that turned out pretty wow D:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 20074
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 3.499999

[Metadata]
Title:Wow! Wow! Wubbzy!
TitleUnicode:Wow! Wow! Wubbzy!
Artist:Smiley Arounds
ArtistUnicode:Smiley Arounds
Creator:AmigoDoChroome
Version:wow wow cs7
Source:Wow! Wow! Wubbzy!
Tags:gero
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:7
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Background.jpg",0,0
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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i will nerf it a bit
tail shaped slider when he says tail

2039 mapping has arrived
8-) 8-) 8-) 8-)
Izzywing
I had asked for a NM but I guess i'll m4m anyway lol

[ez]

looks great to me.

[Normal]

00:10:487 (2,3) - the blanket is slightly thinner on the topleft side then on the bottom side

00:15:920 (2,3) - the pattern is neat but its kind of awkward hitting the slider from behind

[Gero's Hard]

00:16:878 (3) - i think this slider should end on the white tick (00:17:198), and then place a hit circle on the red tick (00:17:358). Kind of weird to ignore the clap.

00:27:105 (7) - is this supposed to have a clap?

[Insane]

00:08:889 (2,3) - flow is more natural if you shape it like this instead - https://osu.ppy.sh/ss/5502349, because when you go from 2 to 3 currently, you're hitting the slider from behind and the transition is rather awkward

00:11:126 (1,3) - slight overlap

00:26:466 (5) - shouldnt the clap be on the tail

00:27:105 (7) - ^

00:29:022 (1,2,1,2) - these kinda feel randomly placed, maybe have some kind of structure with them (like make it into a square or something)

00:45:161 - end the spinner here like you did in the other diffs

00:43:083 (4) - NC

[Irre's 2039 Mapping]

i just want to comment that i almost passed this but died on the second to last spinner because i slipped and held c instead of x

im now tilted for life
Topic Starter
AmigoDoChroome

Hobbes2 wrote:

I had asked for a NM but I guess i'll m4m anyway lol

[ez]

looks great to me.

[Normal]

00:10:487 (2,3) - the blanket is slightly thinner on the topleft side then on the bottom side yes

00:15:920 (2,3) - the pattern is neat but its kind of awkward hitting the slider from behind n

[Gero's Hard]

00:16:878 (3) - i think this slider should end on the white tick (00:17:198), and then place a hit circle on the red tick (00:17:358). Kind of weird to ignore the clap.

00:27:105 (7) - is this supposed to have a clap?

[Insane]

00:08:889 (2,3) - flow is more natural if you shape it like this instead - https://osu.ppy.sh/ss/5502349, because when you go from 2 to 3 currently, you're hitting the slider from behind and the transition is rather awkward no

00:11:126 (1,3) - slight overlap n

00:26:466 (5) - shouldnt the clap be on the tail yes y

00:27:105 (7) - ^ y

00:29:022 (1,2,1,2) - these kinda feel randomly placed, maybe have some kind of structure with them (like make it into a square or something) no

00:45:161 - end the spinner here like you did in the other diffs y

00:43:083 (4) - NC n

[Irre's 2039 Mapping]

i just want to comment that i almost passed this but died on the second to last spinner because i slipped and held c instead of x

im now tilted for life
Buttercup
irre this hp is killing me xd
Topic Starter
AmigoDoChroome

Nhawak wrote:

irre this hp is killing me xd
concordo migo
Eni
M4M from queue

[General]
  1. I feel like there are too many combo colors in the Easy and Normal since the song is so short. Who knows, maybe it's best to keep all of them for consistency. I like how they worked in the harder difficulties.
[Easy]
  1. Looks fine. The only thing I'd suggest is that the sliders at 00:38:609 (3,4,5) - should be curved and not sharp since it's a circular pattern and not a rectangular pattern!
[Normal]
  1. 00:11:126 (3) - This slider is way too high. Part of the circle gets hidden underneath the score meter. That's a no-go.


    ~
  2. 00:31:898 (3,3) - This needs to be fixed. It's not close to being stacked.
[Gero's Hard]
  1. Plays fine to me
[Insane]
  1. 00:11:446 (2) - This slider is dangerously low since a lot of the approach circle is missing in the standard 16:9 aspect ratio. If you could somehow get it up a bit, even a little, that'd be awesome.
[Irre's Extra]
  1. Are the NC's intentional during the chorus? Sometimes it's like this 00:12:404 (1,2,1,2) - and other times it's like 00:27:744 (1,2,3,4) -.
Good luck
Topic Starter
AmigoDoChroome
Fix, thanks!!
Mekki
finished
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Marianna
Hail Santa
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ReFaller
NM as requested
[Marianna's Beginner/Easy]
Nothing special to say. Good, neat, nice and kurwa very playable.
[Normal]
Very playable, just some hitsound errors.
00:20:074 (1,2,3,5) - Claps on end of these sliders instead of their start?
00:31:259 (2) - Whistles on sliderslide in most cases are very noisy. Double-click on sliderslide to have red mark and press W then.
00:32:857 (1) - Missing clap on sliderend.
00:39:248 (4) - Add clap on sliderend.
00:39:888 (5) - Switch clap from sliderstart to sliderend.
[Gero's Hard]
Suggestion for last (almost) three notes.
If you would take ctrl+g for 00:42:444 (1) then move 00:42:763 (2) on center screen - this set seems more effective than 3 stacks in a row for emphasize an end of song. If you feel it you can also remove NC from 00:43:083 (1) - but only if you agreed for above suggestion.

I can't pass any higher diff, so i will not mod them.
P.S. Current insane is kinda like an Blue Dragon's Extra, Irre's diff can be kinda like an Extreme.
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