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Nomizu Iori - Ma.Ka.Se.Te Tonight (TV Size)

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Topic Starter
Wylo
This beatmap was submitted using in-game submission on 11 October 2011 at 8:25:04 PM

Artist: Nomizu Iori
Title: Ma.Ka.Se.Te Tonight (TV Size)
Source: Kore wa Zombie Desu ka?
Tags: koreha korewa desuka xeno ertyukjh010
BPM: 181
Filesize: 13510kb
Play Time: 01:28
Difficulties Available:
  1. 1811's Taiko Oni (4.83 stars, 522 notes)
  2. ertyukjh010's Vampire Ninja (4.86 stars, 167 notes)
  3. Masou Shoujo (4.17 stars, 116 notes)
  4. Xeno's Necromancer (5 stars, 312 notes)
  5. Zombie (1.56 stars, 65 notes)
Download: Nomizu Iori - Ma.Ka.Se.Te Tonight (TV Size)
Download: Nomizu Iori - Ma.Ka.Se.Te Tonight (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Kore wa Zombie Desu ka? <3

Zombie (Easy) - Done
Masou Shoujo (Normal) - Done
ertyukjh010's Vampire Ninja (Hard) - Done
Xeno's Necromancer (Insane) - Done
1811's Taiko Oni - Done

My second map.

SPOILER
20/2: New background and hitsounds.
22/2: Everything's done! Further updates will not be written in this post unless it's big.
26/2: Skinned some objects, added some more hit sounds on Hard.
27/2: Easy remapped, revamped/new hitsounds on Hard.
2/3: Updated BG, Roddie's mod, guest diff update, new & standardized combo colors and added some more hit sounds.
4/3: Some minor changes.
5/3: Added guest diff by ertyukjh010. New background.
11/3: Updated Zombie and Masou Shoujo.
20/3: Added taiko_maniac1811's Taiko diff.
27/3: Remapped Zombie (Normal). Updated Masou Shoujo (Hard). Added Taiko background.
29/3: +1 AR and +2 OD on ertyukjh010's Vampire Ninja (Hard).
10/4: Odaril's mod, added edited hit0.png.
11/4: Updated Masou Shoujo (Hard).
11/4: Updated 1811's Taiko Oni.
29/4: Various mods.
30/4: Lowered AR and minor changes in Zombie (Normal).
30/4: Updated Xeno's Necromancer (Insane).
^^ Older updates.
10/5: Title and artist changed. Updated skin (dammit Xeno), Masou Shoujo (Hard), ertyukjh010's Vampire Ninja (Hard) and Xeno's Necromancer (Insane).
15/5: Zombie remapped! It is now a 1.5 star Easy.
4/6: Updated Taiko background, now shows correct artist and title.
5/6: Lowered volume on Xeno's Necromancer (Insane).
12/6: Updated 1811's Taiko Oni.
1/9: Remapped Masou Shoujo (Hard) to a Normal.

Please mod, thanks.
Xeno_old
lolcubes
Hi, here's some stuff. Black stuff is mostly suggestions, but red stuff should be taken seriously. :3

General:
  1. You should add guest diff's creators under 'tags'.
Easy:
  1. Overall - this difficulty is lacking more hit sounds, currently it sounds a bit shallow. It's a bit hard for an "easy" difficulty, but I guess that's ok.
  2. 01:25:559 (8) - Remove this slider, add a spinner instead (spinner lasting until 01:27:051).
  3. 01:27:714 (1,2) - Remove these notes.
Hard:
  1. Overall - Consider lowering approach rate by 1, I feel like it's a bit too hard for a "hard" difficulty.
  2. 00:05:586 (2) - You should remove this note.
  3. 01:13:128 (3) - You should move this note to 01:12:962.
  4. 01:13:459 (5) - You should remove this note.
  5. 01:14:454 (4) - You should remove this note.
Insane:
  1. Talked to Xeno32 @irc.
Hope this helped. Great map, very few errors I could find.
Good luck, starred. :3
Topic Starter
Wylo

lolcubes wrote:

Hi, here's some stuff. Black stuff is mostly suggestions, but red stuff should be taken seriously. :3

General:
  1. You should add guest diff's creators under 'tags'.
Done, I always seem to forget that.

Easy:
  1. Overall - this difficulty is lacking more hit sounds, currently it sounds a bit shallow. It's a bit hard for an "easy" difficulty, but I guess that's ok. Added some hit sounds.
  2. 01:25:559 (8) - Remove this slider, add a spinner instead (spinner lasting until 01:27:051). Spinner ends at 01:26:885 instead.
  3. 01:27:714 (1,2) - Remove these notes. Nah.
Hard:
  1. Overall - Consider lowering approach rate by 1, I feel like it's a bit too hard for a "hard" difficulty. Done.
  2. 00:05:586 (2) - You should remove this note. I like it.
  3. 01:13:128 (3) - You should move this note to 01:12:962. Done.
  4. 01:13:459 (5) - You should remove this note. Done.
  5. 01:14:454 (4) - You should remove this note. Done.
Hope this helped. Great map, very few errors I could find.
Good luck, starred. :3
Thanks!
Roddie
Hi and Oh ,look. I get to mod this map with the same song again. :P

General:
  1. Try 199 for the Offset. Don't forget to resnap all those notes after you've done that.
  2. You need an approachcircle.png file. Include that into your map's folder.
  3. The dimensions on that "euciwood.jpg" file should be 1024 x 768. If you can't fix that, contact me in-game or forum PM me.
  4. The combo colors should be all the same for every difficulty. Fix that.
Zombie:
  1. Put a little more effort with the hitsounds, please. :(
  2. 00:01:691 (2, 3, 4, 5, 6)-Fix the spacing on those by using the distance snap.
  3. 00:15:117 (1)-Add a finish. For the timing point, put the volume at 80% and set it as a Soft. Sounds way better, in my opinion.
  4. 00:16:277-Delete this timing point.
  5. 00:26:056 (1)-Fix the spacing on this by using the distance snap...
  6. 01:04:178 (1)-Add a finish...
Masou Shoujo:
  1. This difficulty needs a little more hitsound work. :(
  2. 00:15:448 (3)-Add a finish.
  3. 00:32:023 (1)-Add a finish on the beginning.
  4. 01:05:835 (1)-Add a finish...
  5. 01:13:791 (2)-Add a clap on the end.
  6. 01:15:780 (1)-Add a clap?
  7. 01:16:443 (3)-Add a clap on the end.
  8. 01:18:763 (2)-Add a clap.
  9. 01:19:095 (3)-Add a clap on the end.
  10. 01:21:084 (1)-Add a clap on the reverse arrow.
  11. 01:24:896 (2)-Add a clap on the end.
  12. 01:26:056 (2)-Add a clap.
Xeno's Necromancer:
  1. 00:06:331 (3, 4, 5) The hit burst from the 3 and 4 are blocking the view of that reverse arrow on 5. :( Remap that part so the player won't be thrown off.
  2. 00:16:442 (2)-Add a clap.
  3. 00:36:331 (1, 2, 3)-This part complete my threw me off because I don't know what comes first. ._. I thought of something better. For the 2nd note, stack this with the 4th slider. Link this.
  4. 00:47:768 (7)-Add a finish on the reverse arrow.
  5. 01:02:353 (1)-The hit burst from the previous notes are blocking the view of that slider. :( Remap something different. ._.
The mapset looks promising enough... Nice work! :D

Good luck getting this ranked~

Star~
Xeno_old
-Lennox-
Pretty nice map, only one thing that make's me sick... pls change the combo colours D: Or add one more..

Keep going the good work~

Little IRC mod at Xeno's diff, don't Kudo.

Star
ertyukjh010
doomed151, May I join it and make a hard Difficulty for this map?
Topic Starter
Wylo

ertyukjh010 wrote:

doomed151, May I join it and make a hard Difficulty for this map?
I'll consider.
ertyukjh010
This post can delete.
Shohei Ohtani
YYEEEEEAAAAAHHHHH~.

XENO'S DIFF:
00:03:846 (7) - FFFFFUUUUU- 0.5 slider ;~;. It's kinda out of place~.
01:06:996 (6) - Kinda not-pretty slider.

ert's diff:
Be more creative with your difficult settings. they're all at the middle, which kinda makes it all like, uncretive. probably put AR at 7 or 8 and be creative with the HP drain and
01:25:725 (1) - ;~;

That diff that's not E:
The 0.5sliders fit. Good job.
Probably choose a different BG. The other two diffs have different bgs, so it seems weird that this and the easiest have the same :D~.

The last diff.
01:02:189 (5) - Silence tghis repeat. It sounds ugly ;~;
Sometimes, notes on the red ticks are odd, but good job makign this exciting and now all on white ticks :D~.

Good job with this map. You exceeded by expectations >w<~.
taiko_maniac1811
hi~ ;) (malaysian?)
nice map u got here
may i make a taiko diff for your map,please~ :)
Topic Starter
Wylo

CDFA wrote:

YYEEEEEAAAAAHHHHH~.

That diff that's not E:
The 0.5sliders fit. Good job.
Probably choose a different BG. The other two diffs have different bgs, so it seems weird that this and the easiest have the same :D~.
Thanks. The two other diffs have different BGs because they are guest diffs.

The last diff.
01:02:189 (5) - Silence tghis repeat. It sounds ugly ;~; Fixed, sounds good now.
Sometimes, notes on the red ticks are odd, but good job makign this exciting and now all on white ticks :D~.

Good job with this map. You exceeded by expectations >w<~.
Thanks again. Didn't expect you to mod :P

taiko_maniac1811 wrote:

hi~ ;) (malaysian?)
nice map u got here
may i make a taiko diff for your map,please~ :)
I'll PM you later because someone already considered making a Taiko diff.
Vass_Bass
Hi

General
Do you really need this standart hit50/100/300? i don't see shanges in it

Zombie
00:24:067 (1) - new combo
01:02:189 (5) - tick on this slider are makes my ears hurt, remove sound of it
01:18:432 (1) - spacing

ertyukjh010's Vampire Ninja
00:23:736 (6) - start new combo there

Xeno's Necromancer
00:37:493 (5) - new combo
00:38:819 (1) - remove new combo

Other's good
Nice, Starr
Topic Starter
Wylo

Vass_Bass wrote:

Hi

General
Do you really need this standart hit50/100/300? i don't see shanges in it
It's slightly more transparent.

Zombie
00:24:067 (1) - new combo Done.
01:02:189 (5) - tick on this slider are makes my ears hurt, remove sound of it Silenced repeat and ticks.
01:18:432 (1) - spacing Fixed.

Other's good
Nice, Starr
Thanks.
Kamure
ugh, almost forgot about this...

By Mod Request:

[Zombie]
  1. 00:35:338 (6) - move away from under the slider
  2. 00:37:327 (1) - finish at the end of the slider
  3. 01:06:332 - this part feels so.... incomplete even for an easy.. add some notes
  4. 01:12:465 (2) - remove clap and add it to the end of the slider
[Masou Shoujo]
  1. 00:39:647 (5,6) - 1 grid to the right
  2. 01:02:189 - start spinner here
  3. 01:17:603 (5) - finish
  4. 01:20:255 (5) - take out either the finish or the clap, it's bad if you have both
eh, yeah...
taiko_maniac1811
Hi :)
sorry for the long delay(got to much homework :o )
anyways

Download: Iori Nomizu - Ma-Ka-Se-Te Tonight (TV Size) (doomed151) [1811's Taiko ].osu
Topic Starter
Wylo

chamelepeace710 wrote:

ugh, almost forgot about this...

By Mod Request:

[Zombie]
  1. 00:35:338 (6) - move away from under the slider Done.
  2. 00:37:327 (1) - finish at the end of the slider Whistle instead.
  3. 01:06:332 - this part feels so.... incomplete even for an easy.. add some notes Added some more notes for the sake of completeness.
  4. 01:12:465 (2) - remove clap and add it to the end of the slider Done.
[Masou Shoujo]
  1. 00:39:647 (5,6) - 1 grid to the right Done.
  2. 01:02:189 - start spinner here Done.
  3. 01:17:603 (5) - finish Done.
  4. 01:20:255 (5) - take out either the finish or the clap, it's bad if you have both Took out clap.
eh, yeah...
Thanks. :P
le0u0
star~ :)
jnkinsu
nice!star-
Curisu
Title should be Ma. Ka. Se. Te Tonight (TV Size)
Cause the original title is 魔・カ・セ・テ Tonight.

[Zombie~]
00:13:459 - spinner start from here

[Masou Shoujo~]
00:10:310 (7) - vol - 10 and clap?
00:14:785 - add circle
00:26:388 (2) - wrong overlapping
00:28:708 (1,2) - ^
00:41:968 (1,2) - ^
00:44:620 (1,2) - ^

[moertyukjh010 is a Vampire Ninja~]
00:34:675 (6) - 向上曲?
00:38:984 (6) - ctrl+R?
01:25:725 (1) - 这个慢速用意是?

[Xeno's Necromancer~]
00:55:808 (1) - del it?
01:16:112 (6) - reverse it?

Fantasy map!
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game :)

General
These diff names make no sense... Why didn't you call them "Normal" "Hard" and so on ?...
There is not hit0.png in the folder... You should add one to complete the skin.
Offset is 210. Remember to resnap all notes.

Zombie
00:15:117 (1) - Rather short spinner for the easiest diff of the mapset. I think it'd be better to remove the break and start the spinner at 00:13:459 - .
01:14:951 (3) - Why is this so far from the previous slider ? It actually surprised me and makes the timing unsure.

Masou Shoujo
00:00:210 (1) - Isn't snapped.
00:12:309 (4,1) - Extremely confusing and surprising jump. I'd consider this as a spacing issue.
00:14:132 (4) - Too close to previous object. The timing becomes confusing to read.
00:14:961 (1,2,3) - Spacing: they are spaced the same way but the time gap isn't the same.

ertyukh010's Vampire Ninja
Seems fine.

Xeno's Necromancer
This difficulty feels like it was mapped only to have an Insane difficulty in the mapset...
00:16:111 (1) - Surpisingly far from previous object. It makes its timing confusing.
00:31:691 (7) - Too close to previous object; once again the timing is confusing.
00:36:333 (1) - This slider is completely hidden by a hitburst and is impossible to see.
01:06:499 (4) - This slider is completely hidden by hitbursts and is impossible to see.

1811's Taiko
Difficult :(
Xeno_old

Odaril wrote:

Xeno's Necromancer
This difficulty feels like it was mapped only to have an Insane difficulty in the mapset... orz.
00:16:111 (1) - Surpisingly far from previous object. It makes its timing confusing. Fixed.
00:31:691 (7) - Too close to previous object; once again the timing is confusing. Fixed.
00:36:333 (1) - This slider is completely hidden by a hitburst and is impossible to see. - I don't agree, I can read this fine.
01:06:499 (4) - This slider is completely hidden by hitbursts and is impossible to see. - I don't agree, I can read this fine.
Thanks for the mod.

Download: Iori Nomizu - Ma-Ka-Se-Te Tonight (TV Size) (doomed151) [Xeno's Necromancer].osu
Topic Starter
Wylo

Odaril wrote:

General
These diff names make no sense... Why didn't you call them "Normal" "Hard" and so on ?... If you watch the anime, the names do make sense.
There is not hit0.png in the folder... You should add one to complete the skin. Added hit0.png.
Offset is 210. Remember to resnap all notes. Done.

Zombie
00:15:117 (1) - Rather short spinner for the easiest diff of the mapset. I think it'd be better to remove the break and start the spinner at 00:13:459 - . Yeah it was a bit short, extended spinner.
01:14:951 (3) - Why is this so far from the previous slider ? It actually surprised me and makes the timing unsure. Ahh, silly mistake, fixed.

Masou Shoujo
00:00:210 (1) - Isn't snapped. Fixed
00:12:309 (4,1) - Extremely confusing and surprising jump. I'd consider this as a spacing issue. Changed pattern to be more readable. (?)
00:14:132 (4) - Too close to previous object. The timing becomes confusing to read. Fixed.
00:14:961 (1,2,3) - Spacing: they are spaced the same way but the time gap isn't the same. Moved those two notes in a new location.

1811's Taiko
Difficult :( :/

yangzd88 wrote:

Title should be Ma. Ka. Se. Te Tonight (TV Size)
Cause the original title is 魔・カ・セ・テ Tonight. So far I haven't seen its official English name, so either way shouldn't be wrong.

[Zombie~]
00:13:459 - spinner start from here Done.

[Masou Shoujo~]
00:10:310 (7) - vol - 10 and clap? Nah, I'll keep it as of now for consistency.
00:14:785 - add circle Done.
00:26:388 (2) - wrong overlapping Fixed all
00:28:708 (1,2) - ^
00:41:968 (1,2) - ^
00:44:620 (1,2) - ^

Fantasy map! :D
taiko_maniac1811

Odaril wrote:

1811's Taiko
Difficult :(
it suppose to be difficult :P

well,edit it a bit
uses new offset...

Download: Iori Nomizu - Ma-Ka-Se-Te Tonight (TV Size) (doomed151) [1811's Taiko Oni].osu
Kuroneko-sHerald
[General]
No easy diff?

[Zombie]
01:08:497 (1,2) - and 01:13:801 (1,2) - I think that overlap the end of (1) with the start of (2) would made it more simple (design, not time)
01:27:724 (1,2,3) - I suggest to make a slider like that, it sounds better to me:


[Masou Shoujo]
00:05:596 (2) - Remove it.
00:36:259 (2) - ^
00:36:342 (3) - I suggest to add a repeat here, then move 00:36:840 (4) - to 00:37:005 - and remove a repeat.
01:08:497 (3,4,5,6) - These jumps are just too much since it's Hard. I suggest something like this:

[ertyukh010's Vampire Ninja]

00:46:453 (5) - I suggest to move this at 00:46:287 (4) - and remove (4)
01:28:387 (1) - End at 01:29:381 -

[1811's Taiko Oni]
Change Audio lead-in from 2 seconds to 1.5 (or 1500 in osu file) as the other diffs.


Nice map :D
LaunchedthousandShip
I would not have so many hard and insane in a map no Easy but Normal only. The two Hard diffs in this map are all easy, but the difficulties are still not separated well. I dont like the volume town down in all those diffs, but acceptable. Except the insane diff, rest not affected alot by that.

Normal
The slider in this diff is fast, I would like to make it slower, but that means remap it.

Masou Shoujo
00:31:038 (4,5,6) - make three short repeat slider? up to you.
01:11:149 (2,3) - doesnt stack well.
01:23:580 - add note?

ertyukjh010's Vampire Ninja
00:06:674 - add note
This diff is an easy hard, but since you already use streams at the beginning dont bother to use more, it wont make the whole difficulty increasing much. 00:31:370 (5) - like this, you have some parts use a slider to instead of streams, but I think streams would work better.

Taiko Oni
00:46:453 - add a note?

Xeno's Necromancer
This kind of placing under the combo color with this BG is really not a good idea. I know this song well but I am still not able to follow the beats in the this diff when I was playing it. Nothing really wrong, and after check the diff I can understand most parts in this map, but some of them are not making much sense to me.

00:05:504 (1,2,3,4,5,6) - I understand what you trying to make, but I think fill the two white sticks and the red stick with notes will make this better. Or you shoud make some placing change, dont overlap them together.
00:08:156 (1,2,3,4) - same stuff as above, but this is better, at least they are separated, much easier to read and understand.

00:16:443 (2,3,4,5,6) - from here to 00:47:770 (7) - its not a good idea make those beats almost slience, this part is not a soft or slow feeling. The slience does not work well here, you do have hitsounds, but we should able to hear all beats we click in an 181bpm insane beatmap, or its hard to follow. You do not need to make this whole part normal hitsound, but turn up the volume. You can turn down it on the ones have clap, but not this whole part. I should able to know what Im clicking and if I click faster or slower here 00:25:393 (3,4,5,6,7) - , but now I cant. Also becoz the combo color and BG have almost same dark color hard to read some times.

00:36:333 (1,2,3,4) - The colors make it hard to read.
00:53:736 - add a note
ertyukjh010

Kuroneko-sHerald wrote:

[ertyukh010's Vampire Ninja]
00:46:453 (5) - I suggest to move this at 00:46:287 (4) - and remove (4)
01:28:387 (1) - End at 01:29:381 -Done

LaunchedthousandShip wrote:

ertyukjh010's Vampire Ninja
00:06:674 - add note
This diff is an easy hard, but since you already use streams at the beginning dont bother to use more, it wont make the whole difficulty increasing much. 00:31:370 (5) - like this, you have some parts use a slider to instead of streams, but I think streams would work better.Your meaning is to decrease a break chance?
Download: Iori Nomizu - Ma-Ka-Se-Te Tonight (TV Size) (doomed151) [ertyukjh010's Vampire Ninja].osu
gustjr1997
:)
taiko_maniac1811
Topic Starter
Wylo

Kuroneko-sHerald wrote:

[General]
No easy diff? Nope.

[Zombie]
01:08:497 (1,2) - and 01:13:801 (1,2) - I think that overlap the end of (1) with the start of (2) would made it more simple (design, not time) Done.
01:27:724 (1,2,3) - I suggest to make a slider like that, it sounds better to me:
Done.

[Masou Shoujo]
00:05:596 (2) - Remove it. Nah, prefer it this way.
00:36:259 (2) - ^ ^^
00:36:342 (3) - I suggest to add a repeat here, then move 00:36:840 (4) - to 00:37:005 - and remove a repeat. That just makes it weird.
01:08:497 (3,4,5,6) - These jumps are just too much since it's Hard. I suggest something like this:
Done.

Nice map :D Thanks.

LaunchedthousandShip wrote:

I would not have so many hard and insane in a map no Easy but Normal only. The two Hard diffs in this map are all easy, but the difficulties are still not separated well. I dont like the volume town down in all those diffs, but acceptable. Except the insane diff, rest not affected alot by that. Even though the diffs doesn't differentiate much, they have very different mapping styles. I think the volumes fit too.

Normal
The slider in this diff is fast, I would like to make it slower, but that means remap it. Not really, slower speed would make it boring and not much easier than it is right now.

Masou Shoujo
00:31:038 (4,5,6) - make three short repeat slider? up to you. Nope.
01:11:149 (2,3) - doesnt stack well. Fixed.
01:23:580 - add note? Added.
LaunchedthousandShip

ertyukjh010 wrote:

Kuroneko-sHerald wrote:

[ertyukh010's Vampire Ninja]
00:46:453 (5) - I suggest to move this at 00:46:287 (4) - and remove (4)
01:28:387 (1) - End at 01:29:381 -Done

LaunchedthousandShip wrote:

ertyukjh010's Vampire Ninja
00:06:674 - add note
This diff is an easy hard, but since you already use streams at the beginning dont bother to use more, it wont make the whole difficulty increasing much. 00:31:370 (5) - like this, you have some parts use a slider to instead of streams, but I think streams would work better.Your meaning is to decrease a break chance?
我的意思是用连打,既然你开始用了连打,就不要怕继续用,很多地方应该是连打你用一个长slider代替了,感觉不好
LaunchedthousandShip
You dont have an Easy, thats why you need make normal easy to play, at least let some newbies could possible pass it. The SV in Normal may not fast to you even not fast ppl who dont have trouble to get a full combo on a 3 star song, but it is fast to those who new to this game and not skilled as old players. You dont map things for pro and experienced palyers only, but also map for the ones who totally new to this game.
Topic Starter
Wylo

LaunchedthousandShip wrote:

You dont have an Easy, thats why you need make normal easy to play, at least let some newbies could possible pass it. The SV in Normal may not fast to you even not fast ppl who dont have trouble to get a full combo on a 3 star song, but it is fast to those who new to this game and not skilled as old players. You dont map things for pro and experienced palyers only, but also map for the ones who totally new to this game.
An Easy would be nice but there's already many diffs. Also, there are lots of other mapsets for new players.
I'll keep it like this for now. No new diffs.
Xeno_old
Ok, tried playing with the combo colors a little, and remapped start of the map.

I've also increased hitcircle size by one.

Thanks for the mods.!

Download: Iori Nomizu - Ma-Ka-Se-Te Tonight (TV Size) (doomed151) [Xeno's Necromancer].osu
ertyukjh010

LaunchedthousandShip wrote:

我的意思是用连打,既然你开始用了连打,就不要怕继续用,很多地方应该是连打你用一个长slider代替了,感觉不好
抱歉了,我似乎完全誤解了大大的意思 :o

正如大大你所說的,這個難度是Easy Hard,所以我不想弄得太困難

暫時保留現在一堆長Slider就足夠了

PS:話說作為美國人的你,中文卻是這麼熟練,這點我是非常羨慕,相比下我的英文.........一個字來形容:差 :cry:
Tenshi-nyan
General
Change the artist to Nomizu Iori

And change the title to
Ma.Ka.Se.Te Tonight (TV Size)

Cus all other maps have the title n artist like that. Consistence ftw.

BTW I believe you are bound by the ranking guidelines to have at least 1 diff with 3 stars or below... your easiest map has 4 stars, so I dunno about that.

The BG pic "Vampire Ninja" has wrong aspect ratio, fix it to 1024x768


Add a new uninherited section at 01:03:856 - with 6/4 time signature.
Add a new uninherited section at 01:05:845 - with 4/4 time signature.

Xeno
-Custom hitclap?
-Reduce the sections with 100% volume to 80% volume
-The offset here is different from all other diffs
00:10:807 (1) - 1 grid down
00:15:448 (1,2,3,4,5,6,7,1) - 20% volume is way too quiet for the stream to start, increase it a lil' bit.
01:06:996 (6) - weird shape.

ertyukjh010
-Custom hitclap?
00:07:668 (4) - remove clap at end
00:10:320 (5) - ^
00:27:724 (3) - add clap
00:28:055 (4) - add clap to end
00:28:718 (1) - ^
00:29:381 (2) - add clap to middle
00:30:375 (3) - add clap
00:31:370 (5) - add clap to start + end
00:42:641 (3) - for this part, the same as above, add more claps plox.
00:47:945 (1) - and here, this entire part too. no claps? what the, why?
Actually, remap the entire part from 00:47:945 (1) - to 00:57:889 (8). Try to follow the beat closer.
01:02:199 (1) - end this at 01:03:690 -
01:25:735 (1) - start this at 01:25:569 -

Masou Shoujo
Hitsounds are a lil' bit too loud, lower their volume a lil' bit plox. Try to keep it below 70% all the time :<
00:14:795 (1,2,3) - move them a lil' bit up so they're stacked better under 00:13:469 (3) -
Why didn't you use claps in the part starting at 00:16:453 (1) - ? Would sound MUCH better than whistles. MUCH better.
00:38:829 (4) - end this at 00:39:326 - and add a note at 00:39:492 -
00:58:552 (1,2,3,4,5,6) - would prefer if you'd follow the rythm and not the vocals here.
01:02:199 (1) - end at 01:03:690 -
01:09:492 - add a note here? + clap
01:11:149 (2,3,4) - stacking mishap
01:16:950 (4) - remove clap at end
01:17:447 - add note + clap
01:18:442 (1) - remove clap
01:19:602 (4) - remove clap at end
01:20:099 - add note + clap
01:20:762 - ^
01:22:917 (1) - add finish
01:24:243 (1) - ^
01:25:569 (3) - ^

Zombie
Hitsounds are a lil' bit too loud, lower their volume a lil' bit plox. Try to keep it below 70% all the time :<
Needs more claps.
PLEASE use the custom hitclap in the Kiai section. AKA use soft hitsounds + custom 1
00:47:945 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8) - map it so that it follows the beat closer?
01:08:497 (1,2) - hard to read, unstack them
01:13:801 (1,2) - ^

Haaauu... the maps still need... a lot of work...
ertyukjh010

Tenshi-nyan wrote:

ertyukjh010
-Custom hitclap?
00:07:668 (4) - remove clap at end done
00:10:320 (5) - ^ done
00:27:724 (3) - add clap
00:28:055 (4) - add clap to end
00:28:718 (1) - ^
00:29:381 (2) - add clap to middle
00:30:375 (3) - add clap
00:31:370 (5) - add clap to start + end
00:42:641 (3) - for this part, the same as above, add more claps plox.
I think the hit sound is can be ingored in this part.
00:47:945 (1) - and here, this entire part too. no claps? what the, why? I think clap may not be suitably added into this part. But I try to add some finlish.
Actually, remap the entire part from 00:47:945 (1) - to 00:57:889 (8). Try to follow the beat closer.
01:02:199 (1) - end this at 01:03:690 - done
01:25:735 (1) - start this at 01:25:569 - change to spinner.
1024x768 :
http://i663.photobucket.com/albums/uu353/ertyukjh/VampireNinja.jpg

doomed151, May you help me to change the name of the map?
And don't forget to follow this : http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443
Thank you.

Download: Iori Nomizu - Ma-Ka-Se-Te Tonight (TV Size) (doomed151) [ertyukjh010's Vampire Ninja].osu
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