Round 2's Modding SummarySimilarly to last round, I accepted quite a few requests. I ended up getting to a few, but overall most weren't really up to par in song choice or mapping technique. I do plan on getting to Karia's mapset at a bit later date, as I found the map fun at least, it'll just take a bit of time. Overall, the queue seems to be really hit or miss, as the first round had some pretty great submissions and the second weren't as good. This is probably due to the nature of the themes, so I'll keep tweaking with this over time.
Round 3 (RD)Duration: November 1st to November 10th.
Restrictions: This round I'll be modding "technical" maps. Maps that require good reading skills or in-depth technical skills are required, that means no generic jump/stream maps.
Details: When requesting your mapset, please include why you think it is ready for rank and what set its apart from all the other mapsets I could be checking. You don't need to write too much, just a sentence or two.
Reminder: I'm not necessarily modding the maps during these 10 days, I'm reviewing them. Most maps I accept from this round will be modded by the next round, opening on the 1st of December.
Please read the first post if you do not want to be blacklisted.