Cryptic's STD Modding Queue [RD Closed / M4M Closed]

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NucleaRaven
um hi cryptic
this is my map
https://osu.ppy.sh/s/508210

in all honesty, i dont know if the map is ready, or even near ranking quality. It has a few mods on it, and a few ppl have told that its really fun, that they love the song, rank this, a few times now, so i guess it isnt completely terrible.

i dont know if this counts as something that sets it apart, but a some ppl have told me that my mapping style is quite unique i guess, and that it brings out the songs potential.. but that is from ppl who arent really that experienced either so idk if it counts ehehe... i certainly tried to anyway.
anyway, thankyou for considering my map ^^
Come[Back]Home
Hello there! o/
Heres my Map: https://osu.ppy.sh/s/57421

So, yeah. This Map is been pending for quite some time now (4 years) so I thought that maybe it was time to push it a bit further. The Map is kinda different though. I decided to map the first part (with the 1st kiai included) calm, its not really hard and just there to be played, however after that I decided to map the 2 remaining kiais differently. The 2 remaining kiais have increased slidervelocity and a different mappingstyle to bring variation into such a long map, so the player wont feel bored. Overall its a relaxing but still at some point challenging map to play~ I think I wrote too much, sry for that lol.
Thanks if you do check it though!~ (:
Wishkey
Yow, might aswell try
map: https://osu.ppy.sh/b/822384

Pretty long map but its mostly a simple/older style with a bit build around visual spacing, song has some clear different segments so tried change up the style/do some stuff to represent it also its a western metal map if that could help. Map already has a lot of mods and sits at 100+ sp atm and has been in the works for almost a year now, kinda feel its finally ready for a bn check to get some more opinions on it. ty if you check!
Yoshimaro
hi Cryptic! here's my map: https://osu.ppy.sh/s/501720

it's a bit crazy in the slider section, hopefully not too bad anyway. thanks for your time c:
-N a n a k o-
Hello Cryptic
Here is my map : https://osu.ppy.sh/s/355162 (Actually the drain time is 5:00)

It is a stream map and I think it has enough quality for rank because most of the modders can't mod so much thing so I think it is ready

Hope you can check my map, thank you!
BluePixel
NM please & thank you https://osu.ppy.sh/s/516496
Streliteela
Hi Cryptic~ Here's a marathon map that made by myself, so could you please take a look :3?

Here's my map: https://osu.ppy.sh/s/516179

Drain time 5:08 with only 1 ex diff.

Though it was only submitted a week ago, I think I have enough confidence about the quality of this map. I mapped it seriously and tried all my best to find mods. So why not take a look :) I'm sure you will not disappoint about that :)

Hope you like the song, and thanks in advance~ :)
Hollow Delta
Hey buddy!
Can you mod my map please? https://osu.ppy.sh/s/508077

Thanks!
Egotrip
Hi, NM Request please~ :)

https://osu.ppy.sh/s/509042

Length : 4:48 (4:23 drain)
i really hope you like this song

thank's :)
Deppyforce
hi
https://osu.ppy.sh/s/514157

i think its ready bcuz its an beginner diff marathon and modders said its a fine map so yeahj thanks
Shiratoi
marathonnnn

https://osu.ppy.sh/s/479795

well.. bubble pop
loke700
hi

https://osu.ppy.sh/s/518733

This is my song!
I hope you'll like rem!
Topic Starter
Cryptic

End Round 2 (RD)
Next Round: November 1st.
Summary: Not nearly as many marathons as I was hoping, but still some good contenders and a few good songs. I don't plan on telling you who I will or won't pick, but every map I choose will be done before the beginning of the next round. If you did not follow all the rules, your mapset will likely be ignored (unless the song is actually amazing). (Forgot to close this last night, thanks exam-studying.)
Please do not post in this queue until it reopens.
Topic Starter
Cryptic

Round 2's Modding Summary
Similarly to last round, I accepted quite a few requests. I ended up getting to a few, but overall most weren't really up to par in song choice or mapping technique. I do plan on getting to Karia's mapset at a bit later date, as I found the map fun at least, it'll just take a bit of time. Overall, the queue seems to be really hit or miss, as the first round had some pretty great submissions and the second weren't as good. This is probably due to the nature of the themes, so I'll keep tweaking with this over time.

Round 3 (RD)
Duration: November 1st to November 10th.
Restrictions: This round I'll be modding "technical" maps. Maps that require good reading skills or in-depth technical skills are required, that means no generic jump/stream maps.
Details: When requesting your mapset, please include why you think it is ready for rank and what set its apart from all the other mapsets I could be checking. You don't need to write too much, just a sentence or two.
Reminder: I'm not necessarily modding the maps during these 10 days, I'm reviewing them. Most maps I accept from this round will be modded by the next round, opening on the 1st of December.
Please read the first post if you do not want to be blacklisted.
Shiirn
Billain & NickBee - Extrasensory.

It's an example of an easier, more consistent style of mapping Billain that is applicable to more players than the crazy, berserker style seen in Amber's Love or Boogie. This track has more simple rhythms than those two, but still displays the unusual rhythms Billain is known for. I mapped it to be extremely playable even for players normally unable to keep up with bluetick rhythms by encouraging polarity swaps and focusing more on flow and immersing the player in the weird rhythm, making the patterns and individual spacing secondary.

So far, the concepts have been proven extremely effective, and I want to rank it for it to be an example of proving that unusual rhythms don't need to be difficult to play.

That, and I like the creepiness of the track. ┐(°﹃°)┌
Ambient
Camellia - overcomplexification

As the title says, this set is pretty overcomplex. Been pending for nearlly a year and I believe its been ready for quite some time now. Guess I could say Camellia is weird to map and offers a lot of variation and I believe we've captured that fairly well.

Cheers~

Turns out you modded this way earlier this year :p
Ora
https://osu.ppy.sh/s/502187

I think my mapset is ready for rank because I have gotten feedback from multiple BNs, and have improved the mapset accordingly based on their responses. I believe that osu needs more "videogame music" (in terms of modern mapping). There have only been a handful of videogame genre maps that have gotten through this year (the majority of them have been undertale obviously) but I think my mapset will be a unique addition to osu. The song is fast paced (and somewhat repetitive) but requires the player to have exceptional reading skills in order to achieve high accuracy.

Thanks Cryptic! :)
theramdans
my mapset which is http://osu.ppy.sh/s/302884
I think it is worth a BN check because I improved it a lot these past 2 months and some people (modder and BN) think the map is good.
I can say this is my 2016 style map.
The map has great spread for almost everyone.
I think that is all I can say, any suggestion is appreciated, thanks!
Rieri
https://osu.ppy.sh/s/493133

I've actually worked really hard on my parts of the difficulties to make it look really nice while adding my own style of mapping. I believe every guest mapper has done their best also so I don't want to let them down. I think this may be one of the best maps I've ever made.
I believe the current set will be able to get to ranked with just a couple of mods, maybe 2 or 3 good mods after (with yours included of course).
This mapset is mostly guest difficulties but that means people can enjoy a variety of mapping styles all with one download :)
and who wouldn't enjoy another tatoe xdxdxdx

Thanks.
Osu Tatakae Ouendan
Hopefully mine will be something worth your time.

https://osu.ppy.sh/s/70988

The map's been on pending for 3 years (by December it'll be 4th year), so it doesn't really follow much of the things we have on maps today. It's a little more straightforward with few twists and no confusing movement (except perhaps the last portion on the hardest difficulty.) Even then, I don't think its something too similar to something from its time period (2012/2013). The spread was aimed to increase difficulties playable by lower rankers instead of having a lot of extras, but the last difficulty is something pretty memorable for a lot of people.
I think it's ready for ranking since I've already had a ton of feedback (a few mods, ingame suggestions, plus testplays) on it, and there are a lot of people saying its a good map, although that's up to you to decide. It would be great to see this ranked soon.
Thanks!



Thanks for the reply to my pm btw.
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